Remove remaining usages of "resolve_url_or_path_deprecated" in favor
of "resolve_url_or_path" with explicit calls to
"std::env::current_dir()".
Towards landing https://github.com/denoland/deno/pull/15454
Updates CI to use ubuntu-22.04-xl runners. A change to sysroot setup
was necessary that links `libdl.so.2` and `libdl.a` that are no longer
present on ubuntu-22.04.
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This PR resolves a very small typo in the primordial typedefs file
`./core/internal.d.ts`. The correct reference now reads `typeof
FinalizationRegistry.prototype.register`. Before this PR the type alias
pointed to `registar`, which obviously doesn't exist.
This commit changes various CLI subcommands that have support for
the "--watch" flag to use initial current working directory when
resolving "main module".
This is part of migration towards explicitly passing current working
directory to "deno_core::resolve_url_or_path" API.
As a side effect this makes "deno <subcommand> --watch" more aligned to
user expectations, where calling "Deno.chdir()" during program doesn't
break watcher.
Towards landing https://github.com/denoland/deno/pull/15454
This commit changes current "deno_core::resolve_url_or_path" API to
"resolve_url_or_path_deprecated" and adds new "resolve_url_or_path"
API that requires to explicitly pass the directory from which paths
should be resolved to.
Some of the call sites were updated to use the new API, the reminder
of them will be updated in a follow up PR.
Towards landing https://github.com/denoland/deno/pull/15454
Creating the node_modules folder when the packages are already
downloaded can take a bit of time and not knowing what is going on can
be confusing. It's better to show a progress bar.
This tweaks the signature of `request_builder_hook` in order to support
fallible hooks.
The rationale for this is mostly on two sides:
* it allows a hook to inspect and possibly drop an outgoing request
(e.g. for policying purposes), bubbling up a detailed error message to
the user.
* it wires into newer `reqwest` API which allows to split and then
reassemble a `RequestBuilder`, although only in a fallible way
(https://github.com/seanmonstar/reqwest/pull/1770)
This has been bothering me for a while and it became more painful while
working on #18136 because injecting the shared progress bar became very
verbose. Basically we should move the creation of all these npm structs
up to a higher level.
This is a stepping stone for a future refactor where we can improve how
we create all our structs.
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This commit replaces `pin_mut!` macro with `pin!` macro that has been
provided from std since Rust 1.68.0.
With the std version we can not only expect its stability but also pass
an expression (rather than identifier) as an argument to the macro.
This commit removes "deno_core::RuntimeOptions::extensions_with_js".
Now it's embedders' responsibility to properly register extensions
that will not contains JavaScript sources when running from an existing
snapshot.
Prerequisite for https://github.com/denoland/deno/pull/18080
This commit partially reverts changes from
https://github.com/denoland/deno/pull/18095.
Turns out I made a mistake that became apparent when working
on removing "RuntimeOptions::extensions_with_js" in a follow up.
This commit splits "<ext_name>::init" functions into "init_ops" and
"init_ops_and_esm". That way we don't have to construct list of
ESM sources on each startup if we're running with a snapshot.
In a follow up commit "deno_core" will be changed to not have a split
between "extensions" and "extensions_with_js" - it will be embedders'
responsibility to pass appropriately configured extensions.
Prerequisite for https://github.com/denoland/deno/pull/18080
This commit changes "ModuleMap" initialization to over-allocate by 16
for vectors storing module information and module V8 handles. In 99%
cases there's gonna be at least one additional module loaded, so it's
very wasteful to have to reallocate when the module is executed (IIRC
Rust will double the size of the vector) and move all of the elements.
This commit changes how "unload" event is handled - before
this commit an event listener was added unconditionally in
the runtime bootstrapping function, which for some reason was
very expensive (0.3ms). Instead of adding an event listener,
a check was added to "dispatchEvent" function that performs
the same action (so it's only called if there's an event dispatched).
This improves peer dependency resolution yet again. We did not handle
scenarios like the following:
```
// a -> b -> c -> d -> c -> b (peer)
```
...which would maybe work ok the first time its run in some cases, but
then lead to a lockfile that would error on load.
This now keeps track of circular dependencies and updates nodes
accordingly. That said, there is still a lurking bug in this code
somewhere that I've added a comment for (there is a mitigation on the
tail end that seems to work well). The current state is much better than
before and I can look into it later. I think it's something small that's
incorrect.