Basically this does pre-processing of TypeScript files and gathers all the
dependencies asynchronously. Only then after all the dependencies are gathered,
does it do a compile, which at that point all the dependencies are cached in
memory in the compiler, so with the exception of the hard coded assets, there
are no ops during the compilation.
Because op_fetch_source_files is now handled asynchronously in the runtime, we
can eliminate the tokio_util::block_on() which was causing the increase in
threads. Benchmarking on my machine has shown about a 5% improvement in speed
when dealing with compiling TypeScript. Still a long way to go, but an
improvement.
In theory the module name resolution and the fetching of the source files could
be broken out as two different ops. This would prevent situations of sending the
full source file all the time when actually the module is the same module
referenced by multiple modules, but that could be done subsequently to this.
When the global timer fires earlier than expected, which apparently
happens sometimes on server editions of Windows, we didn't call any
setTimeout callbacks, but we *also* didn't reschedule the global timer
to fire again later.
When this situation occurred it would make deno exit abruptly if there
were no other asynchronous ops running on the event loop. It could also
lead to application hangs if the upcoming setTimeout callback was
critical for the application to make progress.
This ensures the deno executable is properly created before running the integration tests.
Also allows deno_cli to be used as a lib. Docs are now properly generated: https://docs.rs/deno_cli/0.18.4/deno_cli/
Towards #2933
Prep for #2955
- Fixes cargo publish on deno_typescript, deno_cli_snapshots, and
deno_cli.
- Combines cli_snapshots and js into one directory.
- Extracts TS version at compile time rather than runtime
- Bumps version awkwardly - it was necessary to test end-to-end
publishing. Sorry.
- Adds git submodule deno_typescript/typescript
Instead of using core/snapshot_creator.rs, instead two crates are
introduced which allow building the snapshot during build.rs.
Rollup is removed and replaced with our own bundler. This removes
the Node build dependency. Modules in //js now use Deno-style imports
with file extensions, rather than Node style extensionless imports.
This improves incremental build time when changes are made to //js files
by about 40 seconds.
This removes dispatch_flatbuffers as it is now unused. There are still a
few places where msg_generated is used: ErrorKind and MediaType. These
will be dealt with later.
* Revert "port more ops to JSON (#2809)"
This reverts commit 137f33733d.
* Revert "port ops to JSON: compiler, errors, fetch, files (#2804)"
This reverts commit 79f82cf10e.
* Revert "Port rest of os ops to JSON (#2802)"
This reverts commit 5b2baa5c99.
* remove fetch_source_file_and_maybe_compile_async and
replace it with State.fetch_compiled_module
* remove SourceFile.js_source()
* introduce CompiledModule which is basically the same as
deno::SourceInfo and represents arbitrary file that has been
compiled to JS module
* introduce //cli/compilers module containing all compilers
* introduce JsCompiler which is a no-op compiler
- output is the same as input, no compilation takes place
- it is used for MediaType::JavaScript and MediaType::Unknown
* introduce JsonCompiler that wraps JSON in default export
* support JS-to-JS compilation using checkJs
* merge SourceFileFetcher trait and FileFetcher struct
* move logic related to source file fetching to //cli/file_fetcher.rs
* use Result when creating new ThreadSafeState
* rename `ModuleMetaData` to `SourceFile` and remove TS specific
functionality
* add `TsCompiler` struct encapsulating processing of TypeScript files
* move `SourceMapGetter` trait implementation to `//cli/compiler.rs`
* add low-level `DiskCache` API for general purpose caches and use it in
`DenoDir` and `TsCompiler` for filesystem access
* don't use hash-like filenames for compiled modules, instead use
metadata file for storing compilation hash
* add `SourceFileCache` for in-process caching of loaded files for fast
subsequent access
* define `SourceFileFetcher` trait encapsulating loading of local and
remote files and implement it for `DenoDir`
* define `use_cache` and `no_fetch` flags on `DenoDir` instead of using
in fetch methods
The rules are now as follows:
* In `import` statements, as mandated by the WHATWG specification,
the import specifier is always treated as a URL.
If it is a relative URL, it must start with either / or ./ or ../
* A script name passed to deno as a command line argument may be either
an absolute URL or a local path.
- If the name starts with a valid URI scheme followed by a colon, e.g.
'http:', 'https:', 'file:', 'foo+bar:', it always interpreted as a
URL (even if Deno doesn't support the indicated protocol).
- Otherwise, the script name is interpreted as a local path. The local
path may be relative, and operating system semantics determine how
it is resolved. Prefixing a relative path with ./ is not required.
A lot of its functionality is unused still, but the goal it to slowly
migrate logging functionality to it. There is also a useful progress bar
which can be ported over later - it depends on this module.
4c1fa54d10/src/cargo/util/progress.rs