Originally landed in
f6fd6619e7.
Reverted in https://github.com/denoland/deno/pull/24574.
This reland contains a fix that sends "Accept: */*" header for calls made
from "FileFetcher". Absence of this header made downloading source code
from JSR broken. This is tested by ensuring this header is present in the
test server that servers JSR packages.
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Co-authored-by: Sean McArthur <sean@seanmonstar.com>
This commit re-implements `ext/fetch` and all dependent crates
using `hyper` and `hyper-util`, instead of `reqwest`.
The reasoning is that we want to have greater control and access
to low level `hyper` APIs when implementing `fetch` API as well
as `node:http` module.
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Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
Main change is that:
- "hyper" has been renamed to "hyper_v014" to signal that it's legacy
- "hyper1" has been renamed to "hyper" and should be the default
This commit updates the ext/kv module to use the denokv_* crates for
the protocol and the sqlite backend. This also fixes a couple of bugs in
the sqlite backend, and updates versionstamps to be updated less
linearly.
This PR _**temporarily**_ removes WebGPU (which has behind the
`--unstable` flag in Deno), due to performance complications due to its
presence.
It will be brought back in the future; as a point of reference, Chrome
will ship WebGPU to stable on 26/04/2023.
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Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This commit annotates errors returned from FS Deno APIs to include
paths that were passed to the API calls.
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This commit removes all JS based text encoding / text decoding. Instead
encoding now happens in Rust via encoding_rs (already in tree). This
implementation retains stream support, but adds the last missing
encodings. We are incredibly close to 100% WPT on text encoding now.
This should reduce our baseline heap by quite a bit.
This commit migrates all ops to use new resource table
and "AsyncRefCell".
Old implementation of resource table was completely
removed and all code referencing it was updated to use
new system.
This commit moves Deno JS runtime, ops, permissions and
inspector implementation to new "deno_runtime" crate located
in "runtime/" directory.
Details in "runtime/README.md".
Co-authored-by: Ryan Dahl <ry@tinyclouds.org>