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Author SHA1 Message Date
Bartek Iwańczuk
80d1b29587 perf(core): over-allocate in ModuleMap when running from snapshot (#18083)
This commit changes "ModuleMap" initialization to over-allocate by 16
for vectors storing module information and module V8 handles. In 99%
cases there's gonna be at least one additional module loaded, so it's
very wasteful to have to reallocate when the module is executed (IIRC
Rust will double the size of the vector) and move all of the elements.
2023-03-10 13:01:07 +09:00
Bartek Iwańczuk
793089bdf0 refactor: rename InternalModuleLoader to ExtModuleLoader, use ext: scheme for snapshotted modules (#18041)
This commit renames "deno_core::InternalModuleLoader" to
"ExtModuleLoader" and changes the specifiers used by the 
modules loaded from this loader to "ext:".

"internal:" scheme was really ambiguous and it's more characters than
"ext:", which should result in slightly smaller snapshot size.

Closes https://github.com/denoland/deno/issues/18020
2023-03-10 12:58:25 +09:00
Bartek Iwańczuk
b6a4b1c794 refactor(core): InternalModuleLoader checks if all files were used (#18005)
This commit changes "InternalModuleLoader" from "deno_core" to 
store a list of used modules during snapshotting. If a module was not
used during snapshotting "InternalModuleLoader" will panic in its "Drop"
handler signaling to the embedder that they made a mistake somewhere.
2023-03-10 12:55:33 +09:00
Bartek Iwańczuk
69c0b05f7a
refactor(core): More efficient serde for ES modules in snapshot (#17856)
Instead of relying on "serde_v8" which is very inefficient in
serializing enums, I'm hand rolling serde for "ModuleMap" data 
that is stored in the V8 snapshot to make ES modules 
snapshottable.

```
// this branch
Benchmark #2: ./target/release/deno run empty.js

  Time (mean ± σ):      21.4 ms ±   0.9 ms    [User: 15.6 ms, System: 6.4 ms]

  Range (min … max):    20.2 ms …  24.4 ms

// main branch
Benchmark #2: ./target/release/deno run empty.js

  Time (mean ± σ):      23.1 ms ±   1.2 ms    [User: 17.0 ms, System: 6.2 ms]

  Range (min … max):    21.0 ms …  26.0 ms

```
2023-02-21 21:12:22 +01:00
Bartek Iwańczuk
914b08fc19
build: add "include_js_files_for_snapshotting" Cargo feature (#17826)
This allows to not include source code into the binary (because
it will already be included in the V8 snapshot).

Nothing changes for the embedders - everything should still build the
same.

This commit brings the binary size from 87Mb to 82Mb on M1.

Alternative to https://github.com/denoland/deno/pull/17820 and
https://github.com/denoland/deno/pull/17653

---------

Co-authored-by: Leo Kettmeir <crowlkats@toaxl.com>
2023-02-20 21:45:34 +01:00
Bartek Iwańczuk
a1cd2a5915
refactor(core): definition of "ExtensionFileSource" (#17823)
This commit changes definition of "ExtensionFileSource", by changing
"code" field to being "ExtensionFileSourceCode" enum. Currently the enum
has only a single variant "IncludedInBinary". It is done in preparation
to allow embedders to decide if they want to include the source code in the
binary when snapshotting (in most cases they shouldn't do that).

In the follow up commit we'll add more variants to
"ExtensionFileSourceCode".

"include_js_files_dir!" macro was removed in favor "include_js_files!"
macro which can now accept "dir" option.
2023-02-20 01:11:56 +01:00
Bartek Iwańczuk
bd6ddd9b46
feat(core): allow to specify entry point for snapshotted ES modules (#17771)
This commit adds "ExtensionBuilder::esm_entry_point()" function that
allows to specify which of the extension files should be treated as an
entry point. If the entry point is not provided all modules are loaded 
and evaluated, but if it is provided then only the entry point is explicitly
loaded and evaluated.

Co-authored-by: Leo Kettmeir <crowlkats@toaxl.com>
2023-02-14 00:43:53 +01:00
Leo Kettmeir
286e5d0be9
refactor: internal runtime code TS support (#17672)
This is a proof of concept for being able to snapshot TypeScript files.

Currently only a single runtime file is authored in TypeScript -
"runtime/js/01_version.ts".

Not needed infrastructure was removed from "core/snapshot_util.rs".

---------

Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
2023-02-08 22:40:18 +01:00
Bartek Iwańczuk
bef50416b9
fix(core): don't allow to import internal code is snapshot is loaded (#17694)
Addressing Luca concerns from
https://github.com/denoland/deno/pull/17648#discussion_r1099352286
2023-02-08 18:13:33 +01:00
Leo Kettmeir
b4aa153097
refactor: Use ES modules for internal runtime code (#17648)
This PR refactors all internal js files (except core) to be written as
ES modules.
`__bootstrap`has been mostly replaced with static imports in form in
`internal:[path to file from repo root]`.
To specify if files are ESM, an `esm` method has been added to
`Extension`, similar to the `js` method.
A new ModuleLoader called `InternalModuleLoader` has been added to
enable the loading of internal specifiers, which is used in all
situations except when a snapshot is only loaded, and not a new one is
created from it.

---------

Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
2023-02-07 20:22:46 +01:00
Leo Kettmeir
fd511d5755
refactor: create JsRuntime outside of run_in_task (#17667) 2023-02-06 13:49:26 +00:00
Satya Rohith
2c78550144
refactor(core): derive equality traits for ResolutionKind enum (#17578)
The commit derives Eq, PartialEq, and Debug traits for the
`ResolutionKind` enum to make it possible for external
implementors to assert ResolutionKind.
2023-01-29 17:39:43 +05:30
David Sherret
f5840bdcd3
chore: upgrade to Rust 1.67 (#17548)
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
2023-01-27 10:43:16 -05:00
Leo Kettmeir
f85b006628
refactor: cleanup ModuleMap (#17469)
- changes module id to be usize & 0 based instead of 1 based
- merges `ids_by_handle` & `handles_by_id` to be a single `handles`
vector
- removes `next_module_id`, as vector is used
- turns `info` into a vector
2023-01-19 13:47:41 +01:00
Leo Kettmeir
8dbf7d7866
feat: ES module snapshotting (#17460)
This commit adds support for snapshotting ES modules. This is done by
adding an ability to serialize and deserialize a "ModuleMap" and attach
it
to the snapshot, using "add_context_data" API.

This has been tested with 400 modules and seems to not have a limit on
the number of modules that might be snapshotted.

Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
2023-01-19 10:00:35 +01:00
Divy Srivastava
d5634164cb
chore: use rustfmt imports_granularity option (#17421)
Closes https://github.com/denoland/deno/issues/2699
Closes https://github.com/denoland/deno/issues/2347

Uses unstable rustfmt features. Since dprint invokes `rustfmt` we do not
need to switch the cargo toolchain to nightly. Do we care about
formatting stability of our codebase across Rust versions? (I don't)
2023-01-14 23:18:58 -05:00
Bartek Iwańczuk
636352e0ca
fix(npm): allow to read package.json if permissions are granted (#17209)
This commit changes signature of "deno_core::ModuleLoader::resolve" to pass
an enum indicating whether or not we're resolving a specifier for dynamic import.

Additionally "CliModuleLoader" was changes to store both "parent permissions" (or
"root permissions") as well as "dynamic permissions" that allow to check for permissions
in top-level module load an dynamic imports.

Then all code paths that have anything to do with Node/npm compat are now checking
for permissions which are passed from module loader instance associated with given
worker.
2023-01-10 14:35:44 +01:00
Leo Kettmeir
c41d4ff90e
feat(core): allow specifying name and dependencies of an Extension (#17301) 2023-01-08 23:48:46 +01:00
David Sherret
10e4b2e140
chore: update copyright year to 2023 (#17247)
Yearly tradition of creating extra noise in git.
2023-01-02 21:00:42 +00:00
Bartek Iwańczuk
f526513d74
feat(core): show unresolved promise origin (#16650)
This commit updates unhelpful messages that are raised when event loop
stalls on unresolved top-level promises.

Instead of "Module evaluation is still pending but there are no pending
ops or dynamic imports. This situation is often caused by unresolved
promises." and "Dynamically imported module evaluation is still pending
but there are no pending ops. This situation is often caused by
unresolved promises." we are now printing a message like: 

error: Top-level await promise never resolved
[SOURCE LINE]
^
    at [FUNCTION NAME] ([FILENAME])

eg:
error: Top-level await promise never resolved
await new Promise((_resolve, _reject) => {});
^
at <anonymous>
(file:///Users/ib/dev/deno/cli/tests/testdata/test/unresolved_promise.ts:1:1)

Co-authored-by: David Sherret <dsherret@users.noreply.github.com>
2022-11-28 23:07:23 +01:00
Bartek Iwańczuk
e32719c291
refactor(core): use isolate get_data/set_data instead of slots (#16286) 2022-10-15 16:01:01 +02:00
Giovanny Gutiérrez
2929ddabaa
fix(core): Register external references for imports to the SnapshotCreator (#15621)
Several functions used for handling of dynamic imports and "import.meta"
object were not registered as external references and caused V8 to crash
during snapshotting. These functions are now registered as external refs
and aborts are no longer happening.
2022-09-06 14:35:04 +02:00
Mathias Lafeldt
e96933bc16
chore: use Rust 1.63.0 (#15464) 2022-08-21 19:31:14 +02:00
Aapo Alasuutari
2164f6b1eb
perf(ops): Monomorphic sync op calls (#15337)
Welcome to better optimised op calls! Currently opSync is called with parameters of every type and count. This most definitely makes the call megamorphic. Additionally, it seems that spread params leads to V8 not being able to optimise the calls quite as well (apparently Fast Calls cannot be used with spread params).

Monomorphising op calls should lead to some improved performance. Now that unwrapping of sync ops results is done on Rust side, this is pretty simple:

```
opSync("op_foo", param1, param2);
// -> turns to
ops.op_foo(param1, param2);
```

This means sync op calls are now just directly calling the native binding function. When V8 Fast API Calls are enabled, this will enable those to be called on the optimised path.

Monomorphising async ops likely requires using callbacks and is left as an exercise to the reader.
2022-08-11 15:56:56 +02:00
Luca Casonato
8d82ba7299
build: require safety comments on unsafe code (#13870)
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
Co-authored-by: Divy Srivastava <dj.srivastava23@gmail.com>
2022-06-26 00:13:24 +02:00
Andreu Botella
38505db391
fix(modules): Immediately resolve follow-up dyn imports to a dyn imported module (#14958)
When a dynamically imported module gets resolved, any code that comes after an
await import() to that module will continue running. However, if that is the
last code in the evaluation of another dynamically imported module, that second
module will not resolve until the next iteration of the event loop, even though
it does not depend on the event loop at all.

When the event loop is being blocked by a long-running operation, such as a
long-running timer, or by an async op that might never end, such as with workers
or BroadcastChannels, that will result in the second dynamically imported module
not being resolved for a while, or ever.

This change fixes this by running the dynamic module loading steps in a loop
until no more dynamic modules can be resolved.
2022-06-25 20:56:29 +02:00
Andreu Botella
3e7afb8918
chore(runtime): Make some ops in ext and runtime infallible. (#14589)
Co-authored-by: Aaron O'Mullan <aaron.omullan@gmail.com>
2022-05-13 10:36:31 +02:00
Bartek Iwańczuk
bcd875030a
refactor(core): add AssertedModuleType enum (#14501)
Co-authored-by: Luca Casonato <hello@lcas.dev>
2022-05-07 18:46:35 +02:00
Bartek Iwańczuk
45a4d75296
refactor(core): use Box<u8> for ModuleSource.code instead of a String (#14487) 2022-05-05 13:16:25 +02:00
Nayeem Rahman
74175c039a
refactor(core): Remove ErrWithV8Handle (#14394) 2022-04-26 15:28:42 +02:00
Aaron O'Mullan
88d0f01948
feat(ops): custom arity (#13949)
Also cleanup & drop ignored wildcard op-args
2022-03-14 23:38:53 +01:00
Divy Srivastava
b4e42953e1
feat(core): codegen ops (#13861)
Co-authored-by: Aaron O'Mullan <aaron.omullan@gmail.com>
2022-03-14 18:44:15 +01:00
Ryan Dahl
1fb5858009
chore: update copyright to 2022 (#13306)
Co-authored-by: Erfan Safari <erfanshield@outlook.com>
2022-01-07 22:09:52 -05:00
Aaron O'Mullan
92e8a29269
cleanup(core): use Extensions to register ops (#13224)
In examples and tests
2021-12-29 15:21:42 +01:00
Bartek Iwańczuk
aca41a472a
refactor: Cleanup core/modules.rs (#13149) 2021-12-21 15:53:46 +01:00
Bartek Iwańczuk
a1f0796fcc
feat: Add support for import assertions and JSON modules (#12866)
This commit adds proper support for import assertions and JSON modules.

Implementation of "core/modules.rs" was changed to account for multiple possible
module types, instead of always assuming that the code is an "ES module". In
effect "ModuleMap" now has knowledge about each modules' type (stored via
"ModuleType" enum). Module loading pipeline now stores information about
expected module type for each request and validates that expected type matches
discovered module type based on file's "MediaType".

Relevant tests were added to "core/modules.rs" and integration tests,
additionally multiple WPT tests were enabled.

There are still some rough edges in the implementation and not all WPT were
enabled, due to:
a) unclear BOM handling in source code by "FileFetcher"
b) design limitation of Deno's "FileFetcher" that doesn't download the same
module multiple times in a single run

Co-authored-by: Kitson Kelly <me@kitsonkelly.com>
2021-12-15 19:22:36 +01:00
Bartek Iwańczuk
c59f90d01f
chore: upgrade to Rust 1.57.0 (#12968) 2021-12-04 14:19:06 +01:00
Ryan Dahl
b2036a4db7
refactor: re-export anyhow from deno_core (#12777) 2021-11-16 09:02:28 -05:00
Bartek Iwańczuk
8e31bbbe55
chore: update to Rust edition 2021 (#12578) 2021-11-02 10:03:37 -04:00
Luca Casonato
be68b82eb4
chore: update to rusty_v8 0.33.0 (#12564) 2021-10-27 23:26:15 +02:00
Bert Belder
ff932b411d
fix(core): poll async ops eagerly (#12385)
Currently all async ops are polled lazily, which means that op
initialization code is postponed until control is yielded to the event
loop. This has some weird consequences, e.g.

```js
let listener = Deno.listen(...);
let conn_promise = listener.accept();
listener.close();
// `BadResource` is thrown. A reasonable error would be `Interrupted`.
let conn = await conn_promise;
```

JavaScript promises are expected to be eagerly evaluated. This patch
makes ops actually do that.
2021-10-17 19:50:42 +02:00
Aaron O'Mullan
5a8a989b78
refactor(metrics): move to core (#12386)
Avoids overhead of wrapping ops (and allocs when inspecting async-op futures)
2021-10-10 17:20:30 +02:00
Ryan Dahl
9705efd419
refactor: Remove op_state parameter (#12202) 2021-09-24 11:11:16 -04:00
Bartek Iwańczuk
f840906943
fix(core): prevent multiple main module loading (#12128)
This commit fixes a problem where loading and executing multiple 
modules leads to all of the having "import.meta.main" set to true.

Following Rust APIs were deprecated:
- deno_core::JsRuntime::load_module
- deno_runtime::Worker::execute_module
- deno_runtime::WebWorker::execute_module

Following Rust APIs were added:
- deno_core::JsRuntime::load_main_module
- deno_core::JsRuntime::load_side_module
- deno_runtime::Worker::execute_main_module
- deno_runtime::Worker::execute_side_module
- deno_runtime::WebWorker::execute_main_module

Trying to load multiple "main" modules into the runtime now results in an
error. If user needs to load additional "non-main" modules they should use
APIs for "side" module.
2021-09-18 03:44:53 +02:00
Feng Yu
bb99d5da4c
fix(doc): fix rustdoc bare_urls warning (#11921) 2021-09-05 16:22:45 +02:00
Ben Noordhuis
c909faf9e6
chore(core): use oneshot channel in mod_evaluate() (#11556)
Oneshot is more appropriate because mod_evaluate() only sends a single
value.

It also makes it easier to use it correctly. As an embedder, I wasn't
sure if I'm expected to drain the channel or not.
2021-07-30 13:36:43 +02:00
David Sherret
7fc0e8ec8c
chore: use parking_lot for synchronization primitives to align with tokio (#11289)
parking_lot is already transitively used in tokio via the "full" cargo feature
2021-07-06 23:48:01 -04:00
Nayeem Rahman
c577c273a4
fix(core/modules): Fix concurrent loading of dynamic imports (#11089)
This commit changes implementation of module loading in "deno_core"
to track all currently fetched modules across all existing module loads.

In effect a bug that caused concurrent dynamic imports referencing the 
same module to fail is fixed.
2021-06-29 03:03:02 +02:00
Bartek Iwańczuk
9105892ec8
refactor: unify JavaScript script execution method (#11043)
This commit renames "JsRuntime::execute" to "JsRuntime::execute_script". Additionally
same renames were applied to methods on "deno_runtime::Worker" and
"deno_runtime::WebWorker".

A new macro was added to "deno_core" called "located_script_name" which
returns the name of Rust file alongside line no and col no of that call site.
This macro is useful in combination with "JsRuntime::execute_script"
and allows to provide accurate place where "one-off" JavaScript scripts
are executed for internal runtime functions.

Co-authored-by: Nayeem Rahman <nayeemrmn99@gmail.com>
2021-06-22 01:45:41 +02:00
Nayeem Rahman
2ea41d3ac1
fix(core/modules): Prepare modules only once per runtime (#11015)
This commit changes module loading implementation in "deno_core"
to call "ModuleLoader::prepare" hook only once per entry point.

This is done to avoid multiple type checking of the same code
in case of duplicated dynamic imports.

Relevant code in "cli/module_graph.rs" was updated as well.
2021-06-19 16:14:43 +02:00