This is the release commit being forwarded back to main for 1.44.3
Co-authored-by: bartlomieju <bartlomieju@users.noreply.github.com>
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
Also removes permissions being passed in for node resolution. It was
completely useless because we only checked it for reading package.json
files, but Deno reading package.json files for resolution is perfectly
fine.
My guess is this is also a perf improvement because Deno is doing less
work.
This is the release commit being forwarded back to main for 1.44.1
Co-authored-by: devsnek <devsnek@users.noreply.github.com>
Co-authored-by: Divy Srivastava <dj.srivastava23@gmail.com>
This commits adds the ability to set a would-be exit code
for the Deno process without forcing an immediate exit,
through the new `Deno.exitCode` API.
- **Implements `Deno.exitCode` getter and setter**: Adds support for
setting
and retrieving a would-be exit code via `Deno.exitCode`.
This allows for asynchronous cleanup before process termination
without immediately exiting.
- **Ensures type safety**: The setter for `Deno.exitCode` validates that
the provided value is a number, throwing a TypeError if not, to ensure
that
only valid exit codes are set.
Closes to #23605
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This patch fixes stdin read hanging on user input when switching tty
mode on Windows
Fixes #21111
On Windows, when switching from line to raw mode:
- Cancel ongoing console read by writing a return keypress to its input
buffer. This blocks the main thread until any ongoing read has been
cancelled to prevent interference with the screen state.
- On the read thread, restore the cursor position to where it was before
writing the enter, undoing its effect on the screen state.
- Restart reading and notify the main thread.
We use the `target` property of the snapshot options to derive
`process.platform` and `process.arch` from. This value had an incorrect
format when compiled with `__runtime_js_sources` enabled. This PR fixes
that so that `process.platform` holds the proper value.
Fixes https://github.com/denoland/deno/issues/23164
This is a primordialization effort to improve resistance against users
tampering with the global `Object` prototype.
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
Precursor to #23236
This implements the SNI features, but uses private symbols to avoid
exposing the functionality at this time. Note that to properly test this
feature, we need to add a way for `connectTls` to specify a hostname.
This is something that should be pushed into that API at a later time as
well.
```ts
Deno.test(
{ permissions: { net: true, read: true } },
async function listenResolver() {
let sniRequests = [];
const listener = Deno.listenTls({
hostname: "localhost",
port: 0,
[resolverSymbol]: (sni: string) => {
sniRequests.push(sni);
return {
cert,
key,
};
},
});
{
const conn = await Deno.connectTls({
hostname: "localhost",
[serverNameSymbol]: "server-1",
port: listener.addr.port,
});
const [_handshake, serverConn] = await Promise.all([
conn.handshake(),
listener.accept(),
]);
conn.close();
serverConn.close();
}
{
const conn = await Deno.connectTls({
hostname: "localhost",
[serverNameSymbol]: "server-2",
port: listener.addr.port,
});
const [_handshake, serverConn] = await Promise.all([
conn.handshake(),
listener.accept(),
]);
conn.close();
serverConn.close();
}
assertEquals(sniRequests, ["server-1", "server-2"]);
listener.close();
},
);
```
---------
Signed-off-by: Matt Mastracci <matthew@mastracci.com>
1. Generally we should prefer to use the `log` crate.
2. I very often accidentally commit `eprintln`s.
When we should use `println` or `eprintln`, it's not too bad to be a bit
more verbose and ignore the lint rule.
**THIS PR HAS GIT CONFLICTS THAT MUST BE RESOLVED**
This is the release commit being forwarded back to main for 1.43.2
Please ensure:
- [x] Everything looks ok in the PR
- [x] The release has been published
To make edits to this PR:
```shell
git fetch upstream forward_v1.43.2 && git checkout -b forward_v1.43.2 upstream/forward_v1.43.2
```
Don't need this PR? Close it.
cc @nathanwhit
Co-authored-by: nathanwhit <nathanwhit@users.noreply.github.com>
Co-authored-by: Nathan Whitaker <nathan@deno.com>
Refs:
b4aa153097
I also removed the note about this being a temporary solution, as it
seems fair to assume it's unlikely to change in the foreseeable future,
but I might be wrong.
---------
Signed-off-by: Antoine du Hamel <duhamelantoine1995@gmail.com>
This makes `create_runtime_snapshot` more useful for embedders who add
their own extension(s) to the runtime in build scripts.
---------
Signed-off-by: Matt Mastracci <matthew@mastracci.com>
Co-authored-by: Matt Mastracci <matthew@mastracci.com>
By default, `deno serve` will assign port 8000 (like `Deno.serve`).
Users may choose a different port using `--port`.
`deno serve /tmp/file.ts`
`server.ts`:
```ts
export default {
fetch(req) {
return new Response("hello world!\n");
},
};
```
When the response has been successfully send, we abort the
`Request.signal` property to indicate that all resources associated with
this transaction may be torn down.
Landing part of https://github.com/denoland/deno/pull/21903
This will allow us to more easily refactor `serveHttp` to live on top of
`serve` by splitting the websocket code out. There's probably a lot more
we could do here but this helps.
Embedders may have special requirements around file opening, so we add a
new `check_open` permission check that is called as part of the file
open process.
This PR enables V8 code cache for ES modules and for `require` scripts
through `op_eval_context`. Code cache artifacts are transparently stored
and fetched using sqlite db and are passed to V8. `--no-code-cache` can
be used to disable.
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This commit moves logic of dispatching lifecycle events (
"load", "beforeunload", "unload") to be triggered from Rust.
Before that we were executing scripts from Rust, but now we
are storing references to functions from "99_main.js" and calling
them directly.
Prerequisite for https://github.com/denoland/deno/issues/23342
I'm unsure whether we're planning to make the `Deno.FsFile` constructor
illegal or remove `FsFile` from the `Deno.*` namspace in Deno 2. Either
way, this PR works towards the former. I'll create a superceding PR if
the latter is planned instead.
Towards #23089
The permission prompt doesn't wait for quiescent input, so someone
pasting a large text file into the console may end up losing the prompt.
We enforce a minimum human delay and wait for a 100ms quiescent period
before we write and accept prompt input to avoid this problem.
This does require adding a human delay in all prompt tests, but that's
pretty straightforward. I rewrote the locked stdout/stderr test while I
was in here.
This change removes deprecated methods from the `Deno.*` namespace when
the `DENO_FUTURE=1` environment variable is used.
Note: this does not address deprecated class properties and methods.
E.g. `Deno.Conn.rid`.
Slightly different approach to similar changes in #22386
Note that this doesn't use a warmup script -- we are actually just doing
more work at snapshot time.
This commit fixes passing `MessagePort` instances to
`WorkerOptions.workerData`.
Before they were not serialized and deserialized properly when spawning
a worker thread.
Closes https://github.com/denoland/deno/issues/22935
Skips the access check if the specific unary permission is in an
all-granted state. Generally prevents an allocation or two.
Hooks up a quiet "all" permission that is automatically inherited. This
permission will be used in the future to indicate that the user wishes
to accept all side-effects of the permissions they explicitly granted.
The "all" permission is an "ambient flag"-style permission that states
whether "allow-all" was passed on the command-line.
Issue https://github.com/denoland/deno/issues/22222
![image](https://github.com/denoland/deno/assets/34997667/2af8474b-b919-4519-98ce-9d29bc7829f2)
This PR moves `runtime/permissions` code to a upstream crate called
`deno_permissions`. The `deno_permissions::PermissionsContainer` is put
into the OpState and can be used instead of the current trait-based
permissions system.
For this PR, I've migrated `deno_fetch` to the new crate but kept the
rest of the trait-based system as a wrapper of `deno_permissions` crate.
Doing the migration all at once is error prone and hard to review.
Comparing incremental compile times for `ext/fetch` on Mac M1:
| profile | `cargo build --bin deno` | `cargo plonk build --bin deno` |
| --------- | ------------- | ------------------- |
| `debug` | 20 s | 0.8s |
| `release` | 4 mins 12 s | 1.4s |
This commit fixes race condition in "node:worker_threads" module were
the first message did a setup of "threadId", "workerData" and
"environmentData".
Now this data is passed explicitly during workers creation and is set up
before any user code is executed.
Closes https://github.com/denoland/deno/issues/22783
Closes https://github.com/denoland/deno/issues/22672
---------
Co-authored-by: Satya Rohith <me@satyarohith.com>
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Fixes #22724. Fixes #7164.
This does add a dependency on `signal-hook`, but it's just a higher
level API on top of `signal-hook-registry` (which we and `tokio` already
depend on) and doesn't add any transitive deps.
This commit changes how we figure out if we're running on main
thread in `node:worker_threads` module. Instead of relying on quirky
"magic variable" for a name to check if we're on main thread, we are
now explicitly passing this information during bootstrapping of the
runtime. As a side effect, `WorkerOptions.name` is more useful
and matches what Node.js does more closely (though not fully).
Towards https://github.com/denoland/deno/issues/22783
This is the release commit being forwarded back to main for 1.41.2
Signed-off-by: Divy Srivastava <dj.srivastava23@gmail.com>
Co-authored-by: Divy Srivastava <dj.srivastava23@gmail.com>
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This commit adds support for source maps for `ext/` crates that are
authored in TypeScript. As a result any exceptions thrown from eg. `ext/node`
will now have correct stack traces.
This is only enabled in debug mode as it adds about 2Mb to the binary.