… (#19463)"
This reverts commit ceb03cfb03.
This is being reverted because it causes 3.5Mb increase in the binary
size,
due to runtime JS code being included in the binary, even though it's
already snapshotted.
CC @nayeemrmn
Use `Map` to cache validated HTTP headers. Cache
has a capacity of 4096 elements and it's cleared
once that capacity is reached.
In `preactssr` benchmark it lowers the time spent
when adding headers from 180ms to 2.5ms.
Remove `ExtensionFileSourceCode::LoadedFromFsDuringSnapshot` and feature
`include_js_for_snapshotting` since they leak paths that are only
applicable in this repo to embedders. Replace with feature
`exclude_js_sources`. Additionally the feature
`force_include_js_sources` allows negating it, if both features are set.
We need both of these because features are additive and there must be a
way of force including sources for snapshot creation while still having
the `exclude_js_sources` feature. `force_include_js_sources` is only set
for build deps, so sources are still excluded from the final binary.
You can also specify `force_include_js_sources` on any extension to
override the above features for that extension. Towards #19398.
But there was still the snapshot-from-snapshot situation where code
could be executed twice, I addressed that by making `mod_evaluate()` and
scripts like `core/01_core.js` behave idempotently. This allowed
unifying `ext::init_ops()` and `ext::init_ops_and_esm()` into
`ext::init()`.
Reduce the GC pressure from the websocket event method by splitting it
into an event getter and a buffer getter.
Before:
165.9k msg/sec
After:
169.9k msg/sec
This switches syscall used in HTTP and WS server from "writev"
to "sendto".
"DENO_USE_WRITEV=1" can be used to enable using "writev" syscall.
Doing this for easier testing of various setups.
This commit migrates "deno_core" from using "FuturesUnordered" to
"tokio::task::JoinSet". This makes every op to be a separate Tokio task
and should unlock better utilization of kqueue/epoll.
There were two quirks added to this PR:
- because of the fact that "JoinSet" immediately polls spawn tasks,
op sanitizers can give false positives in some cases, this was
alleviated by polling event loop once before running a test with
"deno test", which gives canceled ops an opportunity to settle
- "JsRuntimeState::waker" was moved to "OpState::waker" so that FFI
API can still use threadsafe functions - without this change the
registered wakers were wrong as they would not wake up the
whole "JsRuntime" but the task associated with an op
---------
Co-authored-by: Matt Mastracci <matthew@mastracci.com>
Using `deopt-explorer` I found that a bunch of fields on `WebSocket`
class were polymorphic.
Fortunately it was enough to initialize them to `undefined`
to fix the problem.
No need to go through the async machinery for `send(String | Buffer)` --
we can fire and forget, and then route any send errors into the async
call we're already making (`op_ws_next_event`).
Early benchmark on MacOS:
Before: 155.8k msg/sec
After: 166.2k msg/sec (+6.6%)
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This commit adds basic support for "node:http2" module. Not
all APIs have been yet implemented, but this change already
allows to use this module for some basic functions.
The "grpc" package is still not working, but it's a good stepping
stone.
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
## WHY
ref: https://github.com/denoland/deno/issues/19165
The FileHandle class has many missing methods compared to node.
Add these.
## WHAT
- Add close method
---------
Co-authored-by: Matt Mastracci <matthew@mastracci.com>
Related issue: https://github.com/denoland/deno/issues/19358.
This is a regression that seems to have been introduced in
https://github.com/denoland/deno/pull/18905. It looks to have been a
performance optimization.
The issue is probably easiest described with some code:
```ts
const target = new EventTarget();
const event = new Event("foo");
target.addEventListener("foo", () => {
console.log('base');
target.addEventListener("foo", () => {
console.log('nested');
});
});
target.dispatchEvent(event);
```
Essentially, the second event listener is being attached while the `foo`
event is still being dispatched. It should then not fire that second
event listener, but Deno currently does.
`rusqlite` does not support async operations; with this PR SQLite
operations will run through `spawn_blocking` to ensure that the event
loop does not get blocked.
There is still only a single SQLite connection. So all operations will
do an async wait on the connection. In the future we can add a
connection pool if needed.