// Copyright 2018-2024 the Deno authors. All rights reserved. MIT license. //! This module helps deno implement timers and performance APIs. use deno_core::op2; use deno_core::OpState; use std::time::Instant; pub trait TimersPermission { fn allow_hrtime(&mut self) -> bool; } pub type StartTime = Instant; // Returns a milliseconds and nanoseconds subsec // since the start time of the deno runtime. // If the High precision flag is not set, the // nanoseconds are rounded on 2ms. #[op2(fast)] pub fn op_now(state: &mut OpState, #[buffer] buf: &mut [u8]) where TP: TimersPermission + 'static, { let start_time = state.borrow::(); let elapsed = start_time.elapsed(); let seconds = elapsed.as_secs(); let mut subsec_nanos = elapsed.subsec_nanos(); // If the permission is not enabled // Round the nano result on 2 milliseconds // see: https://developer.mozilla.org/en-US/docs/Web/API/DOMHighResTimeStamp#Reduced_time_precision if !state.borrow_mut::().allow_hrtime() { let reduced_time_precision = 2_000_000; // 2ms in nanoseconds subsec_nanos -= subsec_nanos % reduced_time_precision; } if buf.len() < 8 { return; } let buf: &mut [u32] = // SAFETY: buffer is at least 8 bytes long. unsafe { std::slice::from_raw_parts_mut(buf.as_mut_ptr() as _, 2) }; buf[0] = seconds as u32; buf[1] = subsec_nanos; } #[op2(async(lazy), fast)] pub async fn op_defer() {}