// Copyright 2018-2020 the Deno authors. All rights reserved. MIT license. use super::compiler_worker::CompilerWorker; use crate::compilers::CompiledModule; use crate::file_fetcher::SourceFile; use crate::global_state::GlobalState; use crate::ops::worker_host::run_worker_loop; use crate::startup_data; use crate::state::*; use crate::tokio_util::create_basic_runtime; use crate::worker::WorkerEvent; use crate::worker::WorkerHandle; use deno_core::Buf; use deno_core::ErrBox; use deno_core::ModuleSpecifier; use serde_derive::Deserialize; use serde_json; use std::collections::HashMap; use std::sync::atomic::Ordering; use std::sync::{Arc, Mutex}; use url::Url; // TODO(ry) The entire concept of spawning a thread, sending data to JS, // compiling WASM there, and moving the data back into the calling thread is // completelly wrong. V8 has native facilities for getting this information. // We might be lacking bindings for this currently in rusty_v8 but ultimately // this "compiler" should be calling into rusty_v8 directly, not spawning // threads. // TODO(kevinkassimo): This is a hack to encode/decode data as base64 string. // (Since Deno namespace might not be available, Deno.read can fail). // Binary data is already available through source_file.source_code. // If this is proven too wasteful in practice, refactor this. // Ref: https://webassembly.github.io/esm-integration/js-api/index.html#esm-integration // https://github.com/nodejs/node/blob/35ec01097b2a397ad0a22aac536fe07514876e21/lib/internal/modules/esm/translators.js#L190-L210 // Dynamically construct JS wrapper with custom static imports and named exports. // Boots up an internal worker to resolve imports/exports through query from V8. static WASM_WRAP: &str = include_str!("./wasm_wrap.js"); #[derive(Deserialize, Debug)] #[serde(rename_all = "camelCase")] struct WasmModuleInfo { import_list: Vec, export_list: Vec, } #[derive(Default)] pub struct WasmCompiler { cache: Arc>>, } impl WasmCompiler { /// Create a new V8 worker with snapshot of WASM compiler and setup compiler's runtime. fn setup_worker(global_state: GlobalState) -> CompilerWorker { let entry_point = ModuleSpecifier::resolve_url_or_path("./__$deno$wasm_compiler.ts") .unwrap(); let worker_state = State::new(global_state.clone(), None, entry_point) .expect("Unable to create worker state"); // Count how many times we start the compiler worker. global_state.compiler_starts.fetch_add(1, Ordering::SeqCst); let mut worker = CompilerWorker::new( "WASM".to_string(), startup_data::compiler_isolate_init(), worker_state, ); worker.execute("bootstrapWasmCompilerRuntime()").unwrap(); worker } pub async fn compile_async( &self, global_state: GlobalState, source_file: &SourceFile, ) -> Result { let cache = self.cache.clone(); let cache_ = self.cache.clone(); let source_file = source_file.clone(); let maybe_cached = { cache.lock().unwrap().get(&source_file.url).cloned() }; if let Some(m) = maybe_cached { return Ok(m); } debug!(">>>>> wasm_compile_async START"); let base64_data = base64::encode(&source_file.source_code); let url = source_file.url.clone(); let req_msg = serde_json::to_string(&base64_data) .unwrap() .into_boxed_str() .into_boxed_bytes(); let msg = execute_in_thread(global_state.clone(), req_msg).await?; debug!("Received message from worker"); let module_info: WasmModuleInfo = serde_json::from_slice(&msg).unwrap(); debug!("WASM module info: {:#?}", &module_info); let code = wrap_wasm_code( &base64_data, &module_info.import_list, &module_info.export_list, ); debug!("Generated code: {}", &code); let module = CompiledModule { code, name: url.to_string(), }; { cache_.lock().unwrap().insert(url.clone(), module.clone()); } debug!("<<<<< wasm_compile_async END"); Ok(module) } } async fn execute_in_thread( global_state: GlobalState, req: Buf, ) -> Result { let (handle_sender, handle_receiver) = std::sync::mpsc::sync_channel::>(1); let builder = std::thread::Builder::new().name("deno-wasm-compiler".to_string()); let join_handle = builder.spawn(move || { let mut worker = WasmCompiler::setup_worker(global_state); handle_sender.send(Ok(worker.thread_safe_handle())).unwrap(); drop(handle_sender); let mut rt = create_basic_runtime(); run_worker_loop(&mut rt, &mut worker).expect("Panic in event loop"); })?; let mut handle = handle_receiver.recv().unwrap()?; handle.post_message(req).await?; let event = handle.get_event().await.expect("Compiler didn't respond"); let buf = match event { WorkerEvent::Message(buf) => Ok(buf), WorkerEvent::Error(error) => Err(error), }?; // Compiler worker finishes after one request // so we should receive signal that channel was closed. // Then close worker's channel and join the thread. let event = handle.get_event().await; assert!(event.is_none()); handle.sender.close_channel(); join_handle.join().unwrap(); Ok(buf) } fn build_single_import(index: usize, origin: &str) -> String { let origin_json = serde_json::to_string(origin).unwrap(); format!( r#"import * as m{} from {}; importObject[{}] = m{}; "#, index, &origin_json, &origin_json, index ) } fn build_imports(imports: &[String]) -> String { let mut code = String::from(""); for (index, origin) in imports.iter().enumerate() { code.push_str(&build_single_import(index, origin)); } code } fn build_single_export(name: &str) -> String { format!("export const {} = instance.exports.{};\n", name, name) } fn build_exports(exports: &[String]) -> String { let mut code = String::from(""); for e in exports { code.push_str(&build_single_export(e)); } code } fn wrap_wasm_code( base64_data: &str, imports: &[String], exports: &[String], ) -> String { let imports_code = build_imports(imports); let exports_code = build_exports(exports); String::from(WASM_WRAP) .replace("//IMPORTS\n", &imports_code) .replace("//EXPORTS\n", &exports_code) .replace("BASE64_DATA", base64_data) }