// Copyright 2018-2021 the Deno authors. All rights reserved. MIT license. // Documentation partially adapted from [MDN](https://developer.mozilla.org/), // by Mozilla Contributors, which is licensed under CC-BY-SA 2.5. /// /// /// /// /// declare namespace WebAssembly { /** * The `WebAssembly.CompileError` object indicates an error during WebAssembly decoding or validation. * * [MDN](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/WebAssembly/CompileError) */ export class CompileError extends Error { /** Creates a new `WebAssembly.CompileError` object. */ constructor(); } /** * A `WebAssembly.Global` object represents a global variable instance, accessible from * both JavaScript and importable/exportable across one or more `WebAssembly.Module` * instances. This allows dynamic linking of multiple modules. * * [MDN](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/WebAssembly/Global) */ export class Global { /** Creates a new `Global` object. */ constructor(descriptor: GlobalDescriptor, v?: any); /** * The value contained inside the global variable — this can be used to directly set * and get the global's value. */ value: any; /** Old-style method that returns the value contained inside the global variable. */ valueOf(): any; } /** * A `WebAssembly.Instance` object is a stateful, executable instance of a `WebAssembly.Module`. * Instance objects contain all the Exported WebAssembly functions that allow calling into * WebAssembly code from JavaScript. * * [MDN](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/WebAssembly/Instance) */ export class Instance { /** Creates a new Instance object. */ constructor(module: Module, importObject?: Imports); /** * Returns an object containing as its members all the functions exported from the * WebAssembly module instance, to allow them to be accessed and used by JavaScript. * Read-only. */ readonly exports: Exports; } /** * The `WebAssembly.LinkError` object indicates an error during module instantiation * (besides traps from the start function). * * [MDN](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/WebAssembly/LinkError) */ export class LinkError extends Error { /** Creates a new WebAssembly.LinkError object. */ constructor(); } /** * The `WebAssembly.Memory` object is a resizable `ArrayBuffer` or `SharedArrayBuffer` that * holds the raw bytes of memory accessed by a WebAssembly Instance. * * A memory created by JavaScript or in WebAssembly code will be accessible and mutable * from both JavaScript and WebAssembly. * * [MDN](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/WebAssembly/Memory) */ export class Memory { /** Creates a new `Memory` object. */ constructor(descriptor: MemoryDescriptor); /** An accessor property that returns the buffer contained in the memory. */ readonly buffer: ArrayBuffer; /** * Increases the size of the memory instance by a specified number of WebAssembly * pages (each one is 64KB in size). */ grow(delta: number): number; } /** * A `WebAssembly.Module` object contains stateless WebAssembly code that has already been compiled * by the browser — this can be efficiently shared with Workers, and instantiated multiple times. * * [MDN](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/WebAssembly/Module) */ export class Module { /** Creates a new `Module` object. */ constructor(bytes: BufferSource); /** * Given a `Module` and string, returns a copy of the contents of all custom sections in the * module with the given string name. * */ static customSections( moduleObject: Module, sectionName: string, ): ArrayBuffer[]; /** Given a `Module`, returns an array containing descriptions of all the declared exports. */ static exports(moduleObject: Module): ModuleExportDescriptor[]; /** Given a `Module`, returns an array containing descriptions of all the declared imports. */ static imports(moduleObject: Module): ModuleImportDescriptor[]; } /** * The `WebAssembly.RuntimeError` object is the error type that is thrown whenever WebAssembly * specifies a trap. * * [MDN](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/WebAssembly/RuntimeError) */ export class RuntimeError extends Error { /** Creates a new `WebAssembly.RuntimeError` object. */ constructor(); } /** * The `WebAssembly.Table()` object is a JavaScript wrapper object — an array-like structure * representing a WebAssembly Table, which stores function references. A table created by * JavaScript or in WebAssembly code will be accessible and mutable from both JavaScript * and WebAssembly. * * [MDN](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/WebAssembly/Table) */ export class Table { /** Creates a new `Table` object. */ constructor(descriptor: TableDescriptor); /** Returns the length of the table, i.e. the number of elements. */ readonly length: number; /** Accessor function — gets the element stored at a given index. */ get(index: number): Function | null; /** Increases the size of the `Table` instance by a specified number of elements. */ grow(delta: number): number; /** Sets an element stored at a given index to a given value. */ set(index: number, value: Function | null): void; } /** The `GlobalDescriptor` describes the options you can pass to `new WebAssembly.Global()`. */ export interface GlobalDescriptor { mutable?: boolean; value: ValueType; } /** The `MemoryDescriptor` describes the options you can pass to `new WebAssembly.Memory()`. */ export interface MemoryDescriptor { initial: number; maximum?: number; } /** A `ModuleExportDescriptor` is the description of a declared export in a `WebAssembly.Module`. */ export interface ModuleExportDescriptor { kind: ImportExportKind; name: string; } /** A `ModuleImportDescriptor` is the description of a declared import in a `WebAssembly.Module`. */ export interface ModuleImportDescriptor { kind: ImportExportKind; module: string; name: string; } /** The `TableDescriptor` describes the options you can pass to `new WebAssembly.Table()`. */ export interface TableDescriptor { element: TableKind; initial: number; maximum?: number; } /** The value returned from `WebAssembly.instantiate` and `WebAssembly.instantiateStreaming`. */ export interface WebAssemblyInstantiatedSource { /* A `WebAssembly.Instance` object that contains all the exported WebAssembly functions. */ instance: Instance; /** * A `WebAssembly.Module` object representing the compiled WebAssembly module. * This `Module` can be instantiated again, or shared via postMessage(). */ module: Module; } export type ImportExportKind = "function" | "global" | "memory" | "table"; export type TableKind = "anyfunc"; export type ValueType = "f32" | "f64" | "i32" | "i64"; export type ExportValue = Function | Global | Memory | Table; export type Exports = Record; export type ImportValue = ExportValue | number; export type ModuleImports = Record; export type Imports = Record; /** * The `WebAssembly.compile()` function compiles WebAssembly binary code into a * `WebAssembly.Module` object. This function is useful if it is necessary to compile * a module before it can be instantiated (otherwise, the `WebAssembly.instantiate()` * function should be used). * * [MDN](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/WebAssembly/compile) */ export function compile(bytes: BufferSource): Promise; /** * The `WebAssembly.compileStreaming()` function compiles a `WebAssembly.Module` * directly from a streamed underlying source. This function is useful if it * is necessary to a compile a module before it can be instantiated (otherwise, * the `WebAssembly.instantiateStreaming()` function should be used). * * [MDN](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/WebAssembly/compileStreaming) */ export function compileStreaming( source: Response | Promise, ): Promise; /** * The WebAssembly.instantiate() function allows you to compile and instantiate * WebAssembly code. * * This overload takes the WebAssembly binary code, in the form of a typed * array or ArrayBuffer, and performs both compilation and instantiation in one step. * The returned Promise resolves to both a compiled WebAssembly.Module and its first * WebAssembly.Instance. * * [MDN](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/WebAssembly/instantiate) */ export function instantiate( bytes: BufferSource, importObject?: Imports, ): Promise; /** * The WebAssembly.instantiate() function allows you to compile and instantiate * WebAssembly code. * * This overload takes an already-compiled WebAssembly.Module and returns * a Promise that resolves to an Instance of that Module. This overload is useful * if the Module has already been compiled. * * [MDN](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/WebAssembly/instantiate) */ export function instantiate( moduleObject: Module, importObject?: Imports, ): Promise; /** * The `WebAssembly.instantiateStreaming()` function compiles and instantiates a * WebAssembly module directly from a streamed underlying source. This is the most * efficient, optimized way to load WebAssembly code. * * [MDN](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/WebAssembly/instantiateStreaming) */ export function instantiateStreaming( response: Response | PromiseLike, importObject?: Imports, ): Promise; /** * The `WebAssembly.validate()` function validates a given typed array of * WebAssembly binary code, returning whether the bytes form a valid wasm * module (`true`) or not (`false`). * * [MDN](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/WebAssembly/validate) */ export function validate(bytes: BufferSource): boolean; } /** Sets a timer which executes a function once after the timer expires. Returns * an id which may be used to cancel the timeout. * * setTimeout(() => { console.log('hello'); }, 500); */ declare function setTimeout( /** callback function to execute when timer expires */ cb: (...args: any[]) => void, /** delay in ms */ delay?: number, /** arguments passed to callback function */ ...args: any[] ): number; /** Repeatedly calls a function , with a fixed time delay between each call. * * // Outputs 'hello' to the console every 500ms * setInterval(() => { console.log('hello'); }, 500); */ declare function setInterval( /** callback function to execute when timer expires */ cb: (...args: any[]) => void, /** delay in ms */ delay?: number, /** arguments passed to callback function */ ...args: any[] ): number; /** Cancels a timed, repeating action which was previously started by a call * to `setInterval()` * * const id = setInterval(() => {console.log('hello');}, 500); * ... * clearInterval(id); */ declare function clearInterval(id?: number): void; /** Cancels a scheduled action initiated by `setTimeout()` * * const id = setTimeout(() => {console.log('hello');}, 500); * ... * clearTimeout(id); */ declare function clearTimeout(id?: number): void; interface VoidFunction { (): void; } /** A microtask is a short function which is executed after the function or * module which created it exits and only if the JavaScript execution stack is * empty, but before returning control to the event loop being used to drive the * script's execution environment. This event loop may be either the main event * loop or the event loop driving a web worker. * * queueMicrotask(() => { console.log('This event loop stack is complete'); }); */ declare function queueMicrotask(func: VoidFunction): void; declare var crypto: Crypto; /** Registers an event listener in the global scope, which will be called * synchronously whenever the event `type` is dispatched. * * addEventListener('unload', () => { console.log('All finished!'); }); * ... * dispatchEvent(new Event('unload')); */ declare function addEventListener( type: string, callback: EventListenerOrEventListenerObject | null, options?: boolean | AddEventListenerOptions | undefined, ): void; /** Dispatches an event in the global scope, synchronously invoking any * registered event listeners for this event in the appropriate order. Returns * false if event is cancelable and at least one of the event handlers which * handled this event called Event.preventDefault(). Otherwise it returns true. * * dispatchEvent(new Event('unload')); */ declare function dispatchEvent(event: Event): boolean; /** Remove a previously registered event listener from the global scope * * const lstnr = () => { console.log('hello'); }; * addEventListener('load', lstnr); * removeEventListener('load', lstnr); */ declare function removeEventListener( type: string, callback: EventListenerOrEventListenerObject | null, options?: boolean | EventListenerOptions | undefined, ): void; interface DOMStringList { /** Returns the number of strings in strings. */ readonly length: number; /** Returns true if strings contains string, and false otherwise. */ contains(string: string): boolean; /** Returns the string with index index from strings. */ item(index: number): string | null; [index: number]: string; } type BufferSource = ArrayBufferView | ArrayBuffer; declare interface Console { assert(condition?: boolean, ...data: any[]): void; clear(): void; count(label?: string): void; countReset(label?: string): void; debug(...data: any[]): void; dir(item?: any, options?: any): void; dirxml(...data: any[]): void; error(...data: any[]): void; group(...data: any[]): void; groupCollapsed(...data: any[]): void; groupEnd(): void; info(...data: any[]): void; log(...data: any[]): void; table(tabularData?: any, properties?: string[]): void; time(label?: string): void; timeEnd(label?: string): void; timeLog(label?: string, ...data: any[]): void; timeStamp(label?: string): void; trace(...data: any[]): void; warn(...data: any[]): void; } declare var console: Console; declare interface Crypto { readonly subtle: null; getRandomValues< T extends | Int8Array | Int16Array | Int32Array | Uint8Array | Uint16Array | Uint32Array | Uint8ClampedArray | Float32Array | Float64Array | DataView | null, >( array: T, ): T; } interface MessageEventInit extends EventInit { data?: T; origin?: string; lastEventId?: string; } declare class MessageEvent extends Event { /** * Returns the data of the message. */ readonly data: T; /** * Returns the last event ID string, for server-sent events. */ readonly lastEventId: string; constructor(type: string, eventInitDict?: MessageEventInit); } interface ErrorEventInit extends EventInit { message?: string; filename?: string; lineno?: number; colno?: number; error?: any; } declare class ErrorEvent extends Event { readonly message: string; readonly filename: string; readonly lineno: number; readonly colno: number; readonly error: any; constructor(type: string, eventInitDict?: ErrorEventInit); } interface PostMessageOptions { transfer?: any[]; } interface AbstractWorkerEventMap { "error": ErrorEvent; } interface WorkerEventMap extends AbstractWorkerEventMap { "message": MessageEvent; "messageerror": MessageEvent; } interface WorkerOptions { type?: "classic" | "module"; name?: string; } declare class Worker extends EventTarget { onerror?: (e: ErrorEvent) => void; onmessage?: (e: MessageEvent) => void; onmessageerror?: (e: MessageEvent) => void; constructor( specifier: string, options?: WorkerOptions, ); postMessage(message: any, transfer: ArrayBuffer[]): void; postMessage(message: any, options?: PostMessageOptions): void; addEventListener( type: K, listener: (this: Worker, ev: WorkerEventMap[K]) => any, options?: boolean | AddEventListenerOptions, ): void; addEventListener( type: string, listener: EventListenerOrEventListenerObject, options?: boolean | AddEventListenerOptions, ): void; removeEventListener( type: K, listener: (this: Worker, ev: WorkerEventMap[K]) => any, options?: boolean | EventListenerOptions, ): void; removeEventListener( type: string, listener: EventListenerOrEventListenerObject, options?: boolean | EventListenerOptions, ): void; terminate(): void; } declare type PerformanceEntryList = PerformanceEntry[]; declare class Performance { constructor(); /** Removes the stored timestamp with the associated name. */ clearMarks(markName?: string): void; /** Removes stored timestamp with the associated name. */ clearMeasures(measureName?: string): void; getEntries(): PerformanceEntryList; getEntriesByName(name: string, type?: string): PerformanceEntryList; getEntriesByType(type: string): PerformanceEntryList; /** Stores a timestamp with the associated name (a "mark"). */ mark(markName: string, options?: PerformanceMarkOptions): PerformanceMark; /** Stores the `DOMHighResTimeStamp` duration between two marks along with the * associated name (a "measure"). */ measure( measureName: string, options?: PerformanceMeasureOptions, ): PerformanceMeasure; /** Stores the `DOMHighResTimeStamp` duration between two marks along with the * associated name (a "measure"). */ measure( measureName: string, startMark?: string, endMark?: string, ): PerformanceMeasure; /** Returns a current time from Deno's start in milliseconds. * * Use the permission flag `--allow-hrtime` return a precise value. * * ```ts * const t = performance.now(); * console.log(`${t} ms since start!`); * ``` */ now(): number; } declare var performance: Performance; declare interface PerformanceMarkOptions { /** Metadata to be included in the mark. */ detail?: any; /** Timestamp to be used as the mark time. */ startTime?: number; } declare interface PerformanceMeasureOptions { /** Metadata to be included in the measure. */ detail?: any; /** Timestamp to be used as the start time or string to be used as start * mark.*/ start?: string | number; /** Duration between the start and end times. */ duration?: number; /** Timestamp to be used as the end time or string to be used as end mark. */ end?: string | number; } /** Encapsulates a single performance metric that is part of the performance * timeline. A performance entry can be directly created by making a performance * mark or measure (for example by calling the `.mark()` method) at an explicit * point in an application. */ declare class PerformanceEntry { readonly duration: number; readonly entryType: string; readonly name: string; readonly startTime: number; toJSON(): any; } /** `PerformanceMark` is an abstract interface for `PerformanceEntry` objects * with an entryType of `"mark"`. Entries of this type are created by calling * `performance.mark()` to add a named `DOMHighResTimeStamp` (the mark) to the * performance timeline. */ declare class PerformanceMark extends PerformanceEntry { readonly detail: any; readonly entryType: "mark"; constructor(name: string, options?: PerformanceMarkOptions); } /** `PerformanceMeasure` is an abstract interface for `PerformanceEntry` objects * with an entryType of `"measure"`. Entries of this type are created by calling * `performance.measure()` to add a named `DOMHighResTimeStamp` (the measure) * between two marks to the performance timeline. */ declare class PerformanceMeasure extends PerformanceEntry { readonly detail: any; readonly entryType: "measure"; } declare interface CustomEventInit extends EventInit { detail?: T; } declare class CustomEvent extends Event { constructor(typeArg: string, eventInitDict?: CustomEventInit); /** Returns any custom data event was created with. Typically used for * synthetic events. */ readonly detail: T; } interface ErrorConstructor { /** See https://v8.dev/docs/stack-trace-api#stack-trace-collection-for-custom-exceptions. */ // eslint-disable-next-line @typescript-eslint/ban-types captureStackTrace(error: Object, constructor?: Function): void; // TODO(nayeemrmn): Support `Error.prepareStackTrace()`. We currently use this // internally in a way that makes it unavailable for users. }