// Copyright 2018-2024 the Deno authors. All rights reserved. MIT license. use std::sync::atomic::AtomicU64; use std::sync::atomic::Ordering; use std::sync::Arc; use std::time::SystemTime; use deno_core::parking_lot::Mutex; use deno_runtime::ops::tty::ConsoleSize; use crate::colors; use self::renderer::ProgressBarRenderer; use self::renderer::ProgressData; use self::renderer::ProgressDataDisplayEntry; use super::draw_thread::DrawThread; use super::draw_thread::DrawThreadGuard; use super::draw_thread::DrawThreadRenderer; mod renderer; // Inspired by Indicatif, but this custom implementation allows // for more control over what's going on under the hood. #[derive(Debug, Clone, Copy)] pub enum ProgressMessagePrompt { Download, Blocking, Initialize, } impl ProgressMessagePrompt { pub fn as_text(&self) -> String { match self { ProgressMessagePrompt::Download => colors::green("Download").to_string(), ProgressMessagePrompt::Blocking => colors::cyan("Blocking").to_string(), ProgressMessagePrompt::Initialize => { colors::green("Initialize").to_string() } } } } #[derive(Debug)] pub struct UpdateGuard { maybe_entry: Option, } impl Drop for UpdateGuard { fn drop(&mut self) { if let Some(entry) = &self.maybe_entry { entry.finish(); } } } impl UpdateGuard { pub fn set_position(&self, value: u64) { if let Some(entry) = &self.maybe_entry { entry.set_position(value); } } pub fn set_total_size(&self, value: u64) { if let Some(entry) = &self.maybe_entry { entry.set_total_size(value); } } } #[derive(Debug, Clone, Copy, PartialEq, Eq)] pub enum ProgressBarStyle { DownloadBars, TextOnly, } #[derive(Clone, Debug)] struct ProgressBarEntry { id: usize, prompt: ProgressMessagePrompt, pub message: String, pos: Arc, total_size: Arc, progress_bar: ProgressBarInner, } impl ProgressBarEntry { pub fn position(&self) -> u64 { self.pos.load(Ordering::Relaxed) } pub fn set_position(&self, new_pos: u64) { self.pos.store(new_pos, Ordering::Relaxed); } pub fn total_size(&self) -> u64 { self.total_size.load(Ordering::Relaxed) } pub fn set_total_size(&self, new_size: u64) { self.total_size.store(new_size, Ordering::Relaxed); } pub fn finish(&self) { self.progress_bar.finish_entry(self.id); } pub fn percent(&self) -> f64 { let pos = self.pos.load(Ordering::Relaxed) as f64; let total_size = self.total_size.load(Ordering::Relaxed) as f64; if total_size == 0f64 { 0f64 } else { pos / total_size } } } #[derive(Debug)] struct InternalState { /// If this guard exists, then it means the progress /// bar is displaying in the draw thread. draw_thread_guard: Option, start_time: SystemTime, keep_alive_count: usize, total_entries: usize, entries: Vec, } #[derive(Clone, Debug)] struct ProgressBarInner { state: Arc>, renderer: Arc, } impl ProgressBarInner { fn new(renderer: Arc) -> Self { Self { state: Arc::new(Mutex::new(InternalState { draw_thread_guard: None, start_time: SystemTime::now(), keep_alive_count: 0, total_entries: 0, entries: Vec::new(), })), renderer, } } pub fn add_entry( &self, kind: ProgressMessagePrompt, message: String, ) -> ProgressBarEntry { let mut internal_state = self.state.lock(); let id = internal_state.total_entries; let entry = ProgressBarEntry { id, prompt: kind, message, pos: Default::default(), total_size: Default::default(), progress_bar: self.clone(), }; internal_state.entries.push(entry.clone()); internal_state.total_entries += 1; internal_state.keep_alive_count += 1; self.maybe_start_draw_thread(&mut internal_state); entry } fn finish_entry(&self, entry_id: usize) { let mut internal_state = self.state.lock(); if let Ok(index) = internal_state .entries .binary_search_by(|e| e.id.cmp(&entry_id)) { internal_state.entries.remove(index); self.decrement_keep_alive(&mut internal_state); } } pub fn increment_clear(&self) { let mut internal_state = self.state.lock(); internal_state.keep_alive_count += 1; } pub fn decrement_clear(&self) { let mut internal_state = self.state.lock(); self.decrement_keep_alive(&mut internal_state); } fn decrement_keep_alive(&self, state: &mut InternalState) { state.keep_alive_count -= 1; if state.keep_alive_count == 0 { // drop the guard to remove this from the draw thread state.draw_thread_guard.take(); } } fn maybe_start_draw_thread(&self, internal_state: &mut InternalState) { if internal_state.draw_thread_guard.is_none() && internal_state.keep_alive_count > 0 { internal_state.start_time = SystemTime::now(); internal_state.draw_thread_guard = Some(DrawThread::add_entry(Arc::new(self.clone()))); } } } impl DrawThreadRenderer for ProgressBarInner { fn render(&self, size: &ConsoleSize) -> String { let data = { let state = self.state.lock(); if state.entries.is_empty() { return String::new(); } let preferred_entry = state .entries .iter() .find(|e| e.percent() > 0f64) .or_else(|| state.entries.iter().last()) .unwrap(); ProgressData { duration: state.start_time.elapsed().unwrap(), terminal_width: size.cols, pending_entries: state.entries.len(), total_entries: state.total_entries, display_entry: ProgressDataDisplayEntry { prompt: preferred_entry.prompt, message: preferred_entry.message.clone(), position: preferred_entry.position(), total_size: preferred_entry.total_size(), }, percent_done: { let mut total_percent_sum = 0f64; for entry in &state.entries { total_percent_sum += entry.percent(); } total_percent_sum += (state.total_entries - state.entries.len()) as f64; total_percent_sum / (state.total_entries as f64) }, } }; self.renderer.render(data) } } #[derive(Clone, Debug)] pub struct ProgressBar { inner: ProgressBarInner, } impl ProgressBar { /// Checks if progress bars are supported pub fn are_supported() -> bool { DrawThread::is_supported() } pub fn new(style: ProgressBarStyle) -> Self { Self { inner: ProgressBarInner::new(match style { ProgressBarStyle::DownloadBars => { Arc::new(renderer::BarProgressBarRenderer) } ProgressBarStyle::TextOnly => { Arc::new(renderer::TextOnlyProgressBarRenderer) } }), } } pub fn update(&self, msg: &str) -> UpdateGuard { self.update_with_prompt(ProgressMessagePrompt::Download, msg) } pub fn update_with_prompt( &self, kind: ProgressMessagePrompt, msg: &str, ) -> UpdateGuard { // only check if progress bars are supported once we go // to update so that we lazily initialize the progress bar if ProgressBar::are_supported() { let entry = self.inner.add_entry(kind, msg.to_string()); UpdateGuard { maybe_entry: Some(entry), } } else { // if we're not running in TTY, fallback to using logger crate if !msg.is_empty() { log::log!(log::Level::Info, "{} {}", kind.as_text(), msg); } UpdateGuard { maybe_entry: None } } } pub fn clear_guard(&self) -> ClearGuard { self.inner.increment_clear(); ClearGuard { pb: self.clone() } } fn decrement_clear(&self) { self.inner.decrement_clear(); } } pub struct ClearGuard { pb: ProgressBar, } impl Drop for ClearGuard { fn drop(&mut self) { self.pb.decrement_clear(); } }