// Copyright 2018-2023 the Deno authors. All rights reserved. MIT license. use super::DiskCache; use std::env; use std::path::PathBuf; /// `DenoDir` serves as coordinator for multiple `DiskCache`s containing them /// in single directory that can be controlled with `$DENO_DIR` env variable. #[derive(Clone)] pub struct DenoDir { /// Example: /Users/rld/.deno/ /// Note: This is not exposed in order to encourage using re-usable methods. root: PathBuf, /// Used by TsCompiler to cache compiler output. pub gen_cache: DiskCache, } impl DenoDir { pub fn new(maybe_custom_root: Option) -> std::io::Result { let root: PathBuf = if let Some(root) = maybe_custom_root { root } else if let Some(cache_dir) = dirs::cache_dir() { // We use the OS cache dir because all files deno writes are cache files // Once that changes we need to start using different roots if DENO_DIR // is not set, and keep a single one if it is. cache_dir.join("deno") } else if let Some(home_dir) = dirs::home_dir() { // fallback path home_dir.join(".deno") } else { panic!("Could not set the Deno root directory") }; let root = if root.is_absolute() { root } else { std::env::current_dir()?.join(root) }; assert!(root.is_absolute()); let gen_path = root.join("gen"); let deno_dir = Self { root, gen_cache: DiskCache::new(&gen_path), }; deno_dir.gen_cache.ensure_dir_exists(&gen_path)?; Ok(deno_dir) } /// The root directory of the DENO_DIR for display purposes only. pub fn root_path_for_display(&self) -> std::path::Display { self.root.display() } /// Path for the incremental cache used for formatting. pub fn fmt_incremental_cache_db_file_path(&self) -> PathBuf { // bump this version name to invalidate the entire cache self.root.join("fmt_incremental_cache_v1") } /// Path for the incremental cache used for linting. pub fn lint_incremental_cache_db_file_path(&self) -> PathBuf { // bump this version name to invalidate the entire cache self.root.join("lint_incremental_cache_v1") } /// Path for caching swc dependency analysis. pub fn dep_analysis_db_file_path(&self) -> PathBuf { // bump this version name to invalidate the entire cache self.root.join("dep_analysis_cache_v1") } /// Path for caching node analysis. pub fn node_analysis_db_file_path(&self) -> PathBuf { // bump this version name to invalidate the entire cache self.root.join("node_analysis_cache_v1") } /// Path for the cache used for type checking. pub fn type_checking_cache_db_file_path(&self) -> PathBuf { // bump this version name to invalidate the entire cache self.root.join("check_cache_v1") } /// Path to the registries cache, used for the lps. pub fn registries_folder_path(&self) -> PathBuf { self.root.join("registries") } /// Path to the dependencies cache folder. pub fn deps_folder_path(&self) -> PathBuf { self.root.join("deps") } /// Path to the origin data cache folder. pub fn origin_data_folder_path(&self) -> PathBuf { // TODO(@crowlKats): change to origin_data for 2.0 self.root.join("location_data") } /// File used for the upgrade checker. pub fn upgrade_check_file_path(&self) -> PathBuf { self.root.join("latest.txt") } /// Folder used for the npm cache. pub fn npm_folder_path(&self) -> PathBuf { self.root.join("npm") } /// Path used for the REPL history file. /// Can be overridden or disabled by setting `DENO_REPL_HISTORY` environment variable. pub fn repl_history_file_path(&self) -> Option { if let Some(deno_repl_history) = env::var_os("DENO_REPL_HISTORY") { if deno_repl_history.is_empty() { None } else { Some(PathBuf::from(deno_repl_history)) } } else { Some(self.root.join("deno_history.txt")) } } /// Folder path used for downloading new versions of deno. pub fn dl_folder_path(&self) -> PathBuf { self.root.join("dl") } } /// To avoid the poorly managed dirs crate #[cfg(not(windows))] mod dirs { use std::path::PathBuf; pub fn cache_dir() -> Option { if cfg!(target_os = "macos") { home_dir().map(|h| h.join("Library/Caches")) } else { std::env::var_os("XDG_CACHE_HOME") .map(PathBuf::from) .or_else(|| home_dir().map(|h| h.join(".cache"))) } } pub fn home_dir() -> Option { std::env::var_os("HOME") .and_then(|h| if h.is_empty() { None } else { Some(h) }) .or_else(|| { // TODO(bartlomieju): #[allow(clippy::undocumented_unsafe_blocks)] unsafe { fallback() } }) .map(PathBuf::from) } // This piece of code is taken from the deprecated home_dir() function in Rust's standard library: https://github.com/rust-lang/rust/blob/master/src/libstd/sys/unix/os.rs#L579 // The same code is used by the dirs crate unsafe fn fallback() -> Option { let amt = match libc::sysconf(libc::_SC_GETPW_R_SIZE_MAX) { n if n < 0 => 512_usize, n => n as usize, }; let mut buf = Vec::with_capacity(amt); let mut passwd: libc::passwd = std::mem::zeroed(); let mut result = std::ptr::null_mut(); match libc::getpwuid_r( libc::getuid(), &mut passwd, buf.as_mut_ptr(), buf.capacity(), &mut result, ) { 0 if !result.is_null() => { let ptr = passwd.pw_dir as *const _; let bytes = std::ffi::CStr::from_ptr(ptr).to_bytes().to_vec(); Some(std::os::unix::ffi::OsStringExt::from_vec(bytes)) } _ => None, } } } /// To avoid the poorly managed dirs crate // Copied from // https://github.com/dirs-dev/dirs-sys-rs/blob/ec7cee0b3e8685573d847f0a0f60aae3d9e07fa2/src/lib.rs#L140-L164 // MIT license. Copyright (c) 2018-2019 dirs-rs contributors #[cfg(windows)] mod dirs { use std::ffi::OsString; use std::os::windows::ffi::OsStringExt; use std::path::PathBuf; use winapi::shared::winerror; use winapi::um::combaseapi; use winapi::um::knownfolders; use winapi::um::shlobj; use winapi::um::shtypes; use winapi::um::winbase; use winapi::um::winnt; fn known_folder(folder_id: shtypes::REFKNOWNFOLDERID) -> Option { // SAFETY: winapi calls unsafe { let mut path_ptr: winnt::PWSTR = std::ptr::null_mut(); let result = shlobj::SHGetKnownFolderPath( folder_id, 0, std::ptr::null_mut(), &mut path_ptr, ); if result == winerror::S_OK { let len = winbase::lstrlenW(path_ptr) as usize; let path = std::slice::from_raw_parts(path_ptr, len); let ostr: OsString = OsStringExt::from_wide(path); combaseapi::CoTaskMemFree(path_ptr as *mut winapi::ctypes::c_void); Some(PathBuf::from(ostr)) } else { None } } } pub fn cache_dir() -> Option { known_folder(&knownfolders::FOLDERID_LocalAppData) } pub fn home_dir() -> Option { known_folder(&knownfolders::FOLDERID_Profile) } }