// Copyright 2018-2019 the Deno authors. All rights reserved. MIT license. // Think of Resources as File Descriptors. They are integers that are allocated by // the privileged side of Deno to refer to various rust objects that need to be // referenced between multiple ops. For example, network sockets are resources. // Resources may or may not correspond to a real operating system file // descriptor (hence the different name). use downcast_rs::Downcast; use std; use std::any::Any; use std::collections::HashMap; use std::io::Error; use std::io::ErrorKind; /// ResourceId is Deno's version of a file descriptor. ResourceId is also referred /// to as rid in the code base. pub type ResourceId = u32; /// These store Deno's file descriptors. These are not necessarily the operating /// system ones. type ResourceMap = HashMap>; #[derive(Default)] pub struct ResourceTable { map: ResourceMap, next_id: u32, } impl ResourceTable { pub fn get(&self, rid: ResourceId) -> Result<&T, Error> { let resource = self.map.get(&rid).ok_or_else(bad_resource)?; let resource = &resource.downcast_ref::().ok_or_else(bad_resource)?; Ok(resource) } pub fn get_mut( &mut self, rid: ResourceId, ) -> Result<&mut T, Error> { let resource = self.map.get_mut(&rid).ok_or_else(bad_resource)?; let resource = resource.downcast_mut::().ok_or_else(bad_resource)?; Ok(resource) } // TODO: resource id allocation should probably be randomized for security. fn next_rid(&mut self) -> ResourceId { let next_rid = self.next_id; self.next_id += 1; next_rid as ResourceId } pub fn add(&mut self, resource: Box) -> ResourceId { let rid = self.next_rid(); let r = self.map.insert(rid, resource); assert!(r.is_none()); rid } // close(2) is done by dropping the value. Therefore we just need to remove // the resource from the RESOURCE_TABLE. pub fn close(&mut self, rid: ResourceId) -> Result<(), Error> { let repr = self.map.remove(&rid).ok_or_else(bad_resource)?; // Give resource a chance to cleanup (notify tasks, etc.) repr.close(); Ok(()) } } /// Abstract type representing resource in Deno. pub trait Resource: Downcast + Any + Send { /// Method that allows to cleanup resource. fn close(&self) {} fn inspect_repr(&self) -> &str { unimplemented!(); } } impl_downcast!(Resource); // TODO: probably bad error kind pub fn bad_resource() -> Error { Error::new(ErrorKind::NotFound, "bad resource id") }