// Copyright 2018-2022 the Deno authors. All rights reserved. MIT license.
// deno-lint-ignore-file no-explicit-any no-var
///
///
/** @category Broadcast Channel */
interface BroadcastChannelEventMap {
"message": MessageEvent;
"messageerror": MessageEvent;
}
/** @category Broadcast Channel */
interface BroadcastChannel extends EventTarget {
/**
* Returns the channel name (as passed to the constructor).
*/
readonly name: string;
onmessage: ((this: BroadcastChannel, ev: MessageEvent) => any) | null;
onmessageerror: ((this: BroadcastChannel, ev: MessageEvent) => any) | null;
/**
* Closes the BroadcastChannel object, opening it up to garbage collection.
*/
close(): void;
/**
* Sends the given message to other BroadcastChannel objects set up for
* this channel. Messages can be structured objects, e.g. nested objects
* and arrays.
*/
postMessage(message: any): void;
addEventListener(
type: K,
listener: (this: BroadcastChannel, ev: BroadcastChannelEventMap[K]) => any,
options?: boolean | AddEventListenerOptions,
): void;
addEventListener(
type: string,
listener: EventListenerOrEventListenerObject,
options?: boolean | AddEventListenerOptions,
): void;
removeEventListener(
type: K,
listener: (this: BroadcastChannel, ev: BroadcastChannelEventMap[K]) => any,
options?: boolean | EventListenerOptions,
): void;
removeEventListener(
type: string,
listener: EventListenerOrEventListenerObject,
options?: boolean | EventListenerOptions,
): void;
}
/** @category Broadcast Channel */
declare var BroadcastChannel: {
prototype: BroadcastChannel;
new (name: string): BroadcastChannel;
};