// Copyright 2018-2019 the Deno authors. All rights reserved. MIT license. // This is used in cli/build.rs and core/build.rs to interface with the GN build // system (which defines the deno build). use std::env; use std::path::{self, Path, PathBuf}; use std::process::Command; pub struct Build { gn_mode: String, root: PathBuf, pub gn_out_dir: String, pub gn_out_path: PathBuf, pub check_only: bool, } impl Build { pub fn setup() -> Build { let gn_mode = if cfg!(target_os = "windows") { // On Windows, we need to link with a release build of libdeno, because // rust always uses the release CRT. // TODO(piscisaureus): make linking with debug libdeno possible. String::from("release") } else { // Cargo sets PROFILE to either "debug" or "release", which conveniently // matches the build modes we support. env::var("PROFILE").unwrap() }; // cd into workspace root. assert!(env::set_current_dir("..").is_ok()); let root = env::current_dir().unwrap(); // If not using host default target the output folder will change // target/release will become target/$TARGET/release // Gn should also be using this output directory as well // most things will work with gn using the default // output directory but some tests depend on artifacts // being in a specific directory relative to the main build output let gn_out_path = root.join(format!("target/{}", gn_mode.clone())); let gn_out_dir = normalize_path(&gn_out_path); // Tell Cargo when to re-run this file. We do this first, so these directives // can take effect even if something goes wrong later in the build process. println!("cargo:rerun-if-env-changed=DENO_BUILD_PATH"); // TODO: this is obviously not appropriate here. println!("cargo:rerun-if-env-changed=APPVEYOR_REPO_COMMIT"); // This helps Rust source files locate the snapshot, source map etc. println!("cargo:rustc-env=GN_OUT_DIR={}", gn_out_dir); // Detect if we're being invoked by the rust language server (RLS). // Unfortunately we can't detect whether we're being run by `cargo check`. let check_only = env::var_os("CARGO") .map(PathBuf::from) .as_ref() .and_then(|p| p.file_stem()) .and_then(|f| f.to_str()) .map(|s| s.starts_with("rls")) .unwrap_or(false); if check_only { // Enable the 'check_only' feature, which enables some workarounds in the // rust source code to compile successfully without a bundle and snapshot println!("cargo:rustc-cfg=feature=\"check-only\""); } Build { gn_out_dir, gn_out_path, check_only, gn_mode, root, } } pub fn run(&self, gn_target: &str) { if !self.gn_out_path.join("build.ninja").exists() { let status = Command::new("python") .env("DENO_BUILD_PATH", &self.gn_out_dir) .env("DENO_BUILD_MODE", &self.gn_mode) .env("DEPOT_TOOLS_WIN_TOOLCHAIN", "0") .arg("./tools/setup.py") .status() .expect("setup.py failed"); assert!(status.success()); } let mut ninja = Command::new("third_party/depot_tools/ninja"); let ninja = if !cfg!(target_os = "windows") { &mut ninja } else { // Windows needs special configuration. This is similar to the function of // python_env() in //tools/util.py. let python_path: Vec = vec![ "third_party/python_packages", "third_party/python_packages/win32", "third_party/python_packages/win32/lib", "third_party/python_packages/Pythonwin", ] .into_iter() .map(|p| self.root.join(p).into_os_string().into_string().unwrap()) .collect(); let orig_path = String::from(";") + &env::var_os("PATH").unwrap().into_string().unwrap(); let path = self .root .join("third_party/python_packages/pywin32_system32") .into_os_string() .into_string() .unwrap(); ninja .env("PYTHONPATH", python_path.join(";")) .env("PATH", path + &orig_path) .env("DEPOT_TOOLS_WIN_TOOLCHAIN", "0") }; let status = ninja .arg(gn_target) .arg("-C") .arg(&self.gn_out_dir) .status() .expect("ninja failed"); assert!(status.success()); } } // Utility function to make a path absolute, normalizing it to use forward // slashes only. The returned value is an owned String, otherwise panics. fn normalize_path>(path: T) -> String { path .as_ref() .to_str() .unwrap() .to_owned() .chars() .map(|c| if path::is_separator(c) { '/' } else { c }) .collect() }