// Copyright 2018-2021 the Deno authors. All rights reserved. MIT license. /// /// /// /// /// declare class WorkerGlobalScope { new(): WorkerGlobalScope; self: WorkerGlobalScope & typeof globalThis; onmessage: | (( this: WorkerGlobalScope & typeof globalThis, ev: MessageEvent, ) => any) | null; onmessageerror: | (( this: WorkerGlobalScope & typeof globalThis, ev: MessageEvent, ) => any) | null; onerror: | (( this: WorkerGlobalScope & typeof globalThis, ev: ErrorEvent, ) => any) | null; close: () => void; postMessage: (message: any) => void; Deno: typeof Deno; navigator: WorkerNavigator; } declare var navigator: WorkerNavigator; declare interface WorkerNavigator { readonly gpu: GPU; } declare class DedicatedWorkerGlobalScope extends WorkerGlobalScope { new(): DedicatedWorkerGlobalScope; name: string; } declare var self: WorkerGlobalScope & typeof globalThis; declare var onmessage: | (( this: WorkerGlobalScope & typeof globalThis, ev: MessageEvent, ) => any) | null; declare var onmessageerror: | (( this: WorkerGlobalScope & typeof globalThis, ev: MessageEvent, ) => any) | null; declare var onerror: | (( this: WorkerGlobalScope & typeof globalThis, ev: ErrorEvent, ) => any) | null; declare var close: () => void; declare var name: string; declare var postMessage: (message: any) => void; // TODO(nayeemrmn): Move this to `op_crates/web` where its implementation is. // The types there must first be split into window, worker and global types. /** The absolute location of the script executed by the Worker. Such an object * is initialized for each worker and is available via the * WorkerGlobalScope.location property obtained by calling self.location. */ declare class WorkerLocation { constructor(); readonly hash: string; readonly host: string; readonly hostname: string; readonly href: string; toString(): string; readonly origin: string; readonly pathname: string; readonly port: string; readonly protocol: string; readonly search: string; } // TODO(nayeemrmn): Move this to `op_crates/web` where its implementation is. // The types there must first be split into window, worker and global types. declare var location: WorkerLocation;