// Copyright 2018-2021 the Deno authors. All rights reserved. MIT license.
///
///
///
///
///
declare class WorkerGlobalScope {
new(): WorkerGlobalScope;
self: WorkerGlobalScope & typeof globalThis;
onmessage:
| ((
this: WorkerGlobalScope & typeof globalThis,
ev: MessageEvent,
) => any)
| null;
onmessageerror:
| ((
this: WorkerGlobalScope & typeof globalThis,
ev: MessageEvent,
) => any)
| null;
onerror:
| ((
this: WorkerGlobalScope & typeof globalThis,
ev: ErrorEvent,
) => any)
| null;
close: () => void;
postMessage: (message: any) => void;
Deno: typeof Deno;
navigator: WorkerNavigator;
}
declare var navigator: WorkerNavigator;
declare interface WorkerNavigator {
readonly gpu: GPU;
}
declare class DedicatedWorkerGlobalScope extends WorkerGlobalScope {
new(): DedicatedWorkerGlobalScope;
name: string;
}
declare var self: WorkerGlobalScope & typeof globalThis;
declare var onmessage:
| ((
this: WorkerGlobalScope & typeof globalThis,
ev: MessageEvent,
) => any)
| null;
declare var onmessageerror:
| ((
this: WorkerGlobalScope & typeof globalThis,
ev: MessageEvent,
) => any)
| null;
declare var onerror:
| ((
this: WorkerGlobalScope & typeof globalThis,
ev: ErrorEvent,
) => any)
| null;
declare var close: () => void;
declare var name: string;
declare var postMessage: (message: any) => void;
// TODO(nayeemrmn): Move this to `op_crates/web` where its implementation is.
// The types there must first be split into window, worker and global types.
/** The absolute location of the script executed by the Worker. Such an object
* is initialized for each worker and is available via the
* WorkerGlobalScope.location property obtained by calling self.location. */
declare class WorkerLocation {
constructor();
readonly hash: string;
readonly host: string;
readonly hostname: string;
readonly href: string;
toString(): string;
readonly origin: string;
readonly pathname: string;
readonly port: string;
readonly protocol: string;
readonly search: string;
}
// TODO(nayeemrmn): Move this to `op_crates/web` where its implementation is.
// The types there must first be split into window, worker and global types.
declare var location: WorkerLocation;