// Copyright 2018-2019 the Deno authors. All rights reserved. MIT license. #ifndef DENO_H_ #define DENO_H_ #include #include #include "buffer.h" // Neither Rust nor Go support calling directly into C++ functions, therefore // the public interface to libdeno is done in C. #ifdef __cplusplus extern "C" { #endif typedef deno::PinnedBuf::Raw deno_pinned_buf; // Data that gets transmitted. typedef struct { uint8_t* alloc_ptr; // Start of memory allocation (from `new uint8_t[len]`). size_t alloc_len; // Length of the memory allocation. uint8_t* data_ptr; // Start of logical contents (within the allocation). size_t data_len; // Length of logical contents. } deno_buf; typedef struct { uint8_t* data_ptr; size_t data_len; } deno_snapshot; typedef struct deno_s Deno; // A callback to receive a message from a libdeno.send() javascript call. // control_buf is valid for only for the lifetime of this callback. // data_buf is valid until deno_respond() is called. typedef void (*deno_recv_cb)(void* user_data, deno_buf control_buf, deno_pinned_buf zero_copy_buf); void deno_init(); const char* deno_v8_version(); void deno_set_v8_flags(int* argc, char** argv); typedef struct { int will_snapshot; // Default 0. If calling deno_snapshot_new 1. deno_snapshot load_snapshot; // A startup snapshot to use. deno_buf shared; // Shared buffer to be mapped to libdeno.shared deno_recv_cb recv_cb; // Maps to libdeno.send() calls. } deno_config; // Create a new deno isolate. // Warning: If config.will_snapshot is set, deno_snapshot_new() must be called // or an error will result. Deno* deno_new(deno_config config); void deno_delete(Deno* d); // Generate a snapshot. The resulting buf can be used in as the load_snapshot // member in deno_confg. // When calling this function, the caller must have created the isolate "d" with // "will_snapshot" set to 1. // The caller must free the returned data with deno_snapshot_delete(). deno_snapshot deno_snapshot_new(Deno* d); // Only for use with data returned from deno_snapshot_new. void deno_snapshot_delete(deno_snapshot); void deno_lock(Deno* d); void deno_unlock(Deno* d); // Compile and execute a traditional JavaScript script that does not use // module import statements. // If it succeeded deno_last_exception() will return NULL. void deno_execute(Deno* d, void* user_data, const char* js_filename, const char* js_source); // deno_respond sends up to one message back for every deno_recv_cb made. // // If this is called during deno_recv_cb, the issuing libdeno.send() in // javascript will synchronously return the specified buf as an ArrayBuffer (or // null if buf is empty). // // If this is called after deno_recv_cb has returned, the deno_respond // will call into the JS callback specified by libdeno.recv(). // // (Ideally, but not currently: After calling deno_respond(), the caller no // longer owns `buf` and must not use it; deno_respond() is responsible for // releasing its memory.) // // If a JS exception was encountered, deno_last_exception() will be non-NULL. void deno_respond(Deno* d, void* user_data, deno_buf buf); // consumes zero_copy void deno_pinned_buf_delete(deno_pinned_buf* buf); void deno_check_promise_errors(Deno* d); const char* deno_last_exception(Deno* d); void deno_terminate_execution(Deno* d); // Module API typedef int deno_mod; // Returns zero on error - check deno_last_exception(). deno_mod deno_mod_new(Deno* d, bool main, const char* name, const char* source); size_t deno_mod_imports_len(Deno* d, deno_mod id); // Returned pointer is valid for the lifetime of the Deno isolate "d". const char* deno_mod_imports_get(Deno* d, deno_mod id, size_t index); typedef deno_mod (*deno_resolve_cb)(void* user_data, const char* specifier, deno_mod referrer); // If it succeeded deno_last_exception() will return NULL. void deno_mod_instantiate(Deno* d, void* user_data, deno_mod id, deno_resolve_cb cb); // If it succeeded deno_last_exception() will return NULL. void deno_mod_evaluate(Deno* d, void* user_data, deno_mod id); #ifdef __cplusplus } // extern "C" #endif #endif // DENO_H_