// Copyright 2018-2024 the Deno authors. All rights reserved. MIT license. /// /// /// /** Deno provides extra properties on `import.meta`. These are included here * to ensure that these are still available when using the Deno namespace in * conjunction with other type libs, like `dom`. * * @category Platform */ declare interface ImportMeta { /** A string representation of the fully qualified module URL. When the * module is loaded locally, the value will be a file URL (e.g. * `file:///path/module.ts`). * * You can also parse the string as a URL to determine more information about * how the current module was loaded. For example to determine if a module was * local or not: * * ```ts * const url = new URL(import.meta.url); * if (url.protocol === "file:") { * console.log("this module was loaded locally"); * } * ``` */ url: string; /** The absolute path of the current module. * * This property is only provided for local modules (ie. using `file://` URLs). * * Example: * ``` * // Unix * console.log(import.meta.filename); // /home/alice/my_module.ts * * // Windows * console.log(import.meta.filename); // C:\alice\my_module.ts * ``` */ filename?: string; /** The absolute path of the directory containing the current module. * * This property is only provided for local modules (ie. using `file://` URLs). * * * Example: * ``` * // Unix * console.log(import.meta.dirname); // /home/alice * * // Windows * console.log(import.meta.dirname); // C:\alice * ``` */ dirname?: string; /** A flag that indicates if the current module is the main module that was * called when starting the program under Deno. * * ```ts * if (import.meta.main) { * // this was loaded as the main module, maybe do some bootstrapping * } * ``` */ main: boolean; /** A function that returns resolved specifier as if it would be imported * using `import(specifier)`. * * ```ts * console.log(import.meta.resolve("./foo.js")); * // file:///dev/foo.js * ``` */ resolve(specifier: string): string; } /** Deno supports [User Timing Level 3](https://w3c.github.io/user-timing) * which is not widely supported yet in other runtimes. * * Check out the * [Performance API](https://developer.mozilla.org/en-US/docs/Web/API/Performance) * documentation on MDN for further information about how to use the API. * * @category Performance */ declare interface Performance { /** Stores a timestamp with the associated name (a "mark"). */ mark(markName: string, options?: PerformanceMarkOptions): PerformanceMark; /** Stores the `DOMHighResTimeStamp` duration between two marks along with the * associated name (a "measure"). */ measure( measureName: string, options?: PerformanceMeasureOptions, ): PerformanceMeasure; } /** * Options which are used in conjunction with `performance.mark`. Check out the * MDN * [`performance.mark()`](https://developer.mozilla.org/en-US/docs/Web/API/Performance/mark#markoptions) * documentation for more details. * * @category Performance */ declare interface PerformanceMarkOptions { /** Metadata to be included in the mark. */ // deno-lint-ignore no-explicit-any detail?: any; /** Timestamp to be used as the mark time. */ startTime?: number; } /** * Options which are used in conjunction with `performance.measure`. Check out the * MDN * [`performance.mark()`](https://developer.mozilla.org/en-US/docs/Web/API/Performance/measure#measureoptions) * documentation for more details. * * @category Performance */ declare interface PerformanceMeasureOptions { /** Metadata to be included in the measure. */ // deno-lint-ignore no-explicit-any detail?: any; /** Timestamp to be used as the start time or string to be used as start * mark. */ start?: string | number; /** Duration between the start and end times. */ duration?: number; /** Timestamp to be used as the end time or string to be used as end mark. */ end?: string | number; } /** The global namespace where Deno specific, non-standard APIs are located. */ declare namespace Deno { /** A set of error constructors that are raised by Deno APIs. * * Can be used to provide more specific handling of failures within code * which is using Deno APIs. For example, handling attempting to open a file * which does not exist: * * ```ts * try { * const file = await Deno.open("./some/file.txt"); * } catch (error) { * if (error instanceof Deno.errors.NotFound) { * console.error("the file was not found"); * } else { * // otherwise re-throw * throw error; * } * } * ``` * * @category Errors */ export namespace errors { /** * Raised when the underlying operating system indicates that the file * was not found. * * @category Errors */ export class NotFound extends Error {} /** * Raised when the underlying operating system indicates the current user * which the Deno process is running under does not have the appropriate * permissions to a file or resource. * * Before Deno 2.0, this error was raised when the user _did not_ provide * required `--allow-*` flag. As of Deno 2.0, that case is now handled by * the {@link NotCapable} error. * * @category Errors */ export class PermissionDenied extends Error {} /** * Raised when the underlying operating system reports that a connection to * a resource is refused. * * @category Errors */ export class ConnectionRefused extends Error {} /** * Raised when the underlying operating system reports that a connection has * been reset. With network servers, it can be a _normal_ occurrence where a * client will abort a connection instead of properly shutting it down. * * @category Errors */ export class ConnectionReset extends Error {} /** * Raised when the underlying operating system reports an `ECONNABORTED` * error. * * @category Errors */ export class ConnectionAborted extends Error {} /** * Raised when the underlying operating system reports an `ENOTCONN` error. * * @category Errors */ export class NotConnected extends Error {} /** * Raised when attempting to open a server listener on an address and port * that already has a listener. * * @category Errors */ export class AddrInUse extends Error {} /** * Raised when the underlying operating system reports an `EADDRNOTAVAIL` * error. * * @category Errors */ export class AddrNotAvailable extends Error {} /** * Raised when trying to write to a resource and a broken pipe error occurs. * This can happen when trying to write directly to `stdout` or `stderr` * and the operating system is unable to pipe the output for a reason * external to the Deno runtime. * * @category Errors */ export class BrokenPipe extends Error {} /** * Raised when trying to create a resource, like a file, that already * exits. * * @category Errors */ export class AlreadyExists extends Error {} /** * Raised when an operation to returns data that is invalid for the * operation being performed. * * @category Errors */ export class InvalidData extends Error {} /** * Raised when the underlying operating system reports that an I/O operation * has timed out (`ETIMEDOUT`). * * @category Errors */ export class TimedOut extends Error {} /** * Raised when the underlying operating system reports an `EINTR` error. In * many cases, this underlying IO error will be handled internally within * Deno, or result in an @{link BadResource} error instead. * * @category Errors */ export class Interrupted extends Error {} /** * Raised when the underlying operating system would need to block to * complete but an asynchronous (non-blocking) API is used. * * @category Errors */ export class WouldBlock extends Error {} /** * Raised when expecting to write to a IO buffer resulted in zero bytes * being written. * * @category Errors */ export class WriteZero extends Error {} /** * Raised when attempting to read bytes from a resource, but the EOF was * unexpectedly encountered. * * @category Errors */ export class UnexpectedEof extends Error {} /** * The underlying IO resource is invalid or closed, and so the operation * could not be performed. * * @category Errors */ export class BadResource extends Error {} /** * Raised in situations where when attempting to load a dynamic import, * too many redirects were encountered. * * @category Errors */ export class Http extends Error {} /** * Raised when the underlying IO resource is not available because it is * being awaited on in another block of code. * * @category Errors */ export class Busy extends Error {} /** * Raised when the underlying Deno API is asked to perform a function that * is not currently supported. * * @category Errors */ export class NotSupported extends Error {} /** * Raised when too many symbolic links were encountered when resolving the * filename. * * @category Errors */ export class FilesystemLoop extends Error {} /** * Raised when trying to open, create or write to a directory. * * @category Errors */ export class IsADirectory extends Error {} /** * Raised when performing a socket operation but the remote host is * not reachable. * * @category Errors */ export class NetworkUnreachable extends Error {} /** * Raised when trying to perform an operation on a path that is not a * directory, when directory is required. * * @category Errors */ export class NotADirectory extends Error {} /** * Raised when trying to perform an operation while the relevant Deno * permission (like `--allow-read`) has not been granted. * * Before Deno 2.0, this condition was covered by the {@link PermissionDenied} * error. * * @category Errors */ export class NotCapable extends Error {} } /** The current process ID of this instance of the Deno CLI. * * ```ts * console.log(Deno.pid); * ``` * * @category Runtime */ export const pid: number; /** * The process ID of parent process of this instance of the Deno CLI. * * ```ts * console.log(Deno.ppid); * ``` * * @category Runtime */ export const ppid: number; /** @category Runtime */ export interface MemoryUsage { /** The number of bytes of the current Deno's process resident set size, * which is the amount of memory occupied in main memory (RAM). */ rss: number; /** The total size of the heap for V8, in bytes. */ heapTotal: number; /** The amount of the heap used for V8, in bytes. */ heapUsed: number; /** Memory, in bytes, associated with JavaScript objects outside of the * JavaScript isolate. */ external: number; } /** * Returns an object describing the memory usage of the Deno process and the * V8 subsystem measured in bytes. * * @category Runtime */ export function memoryUsage(): MemoryUsage; /** * Get the `hostname` of the machine the Deno process is running on. * * ```ts * console.log(Deno.hostname()); * ``` * * Requires `allow-sys` permission. * * @tags allow-sys * @category Runtime */ export function hostname(): string; /** * Returns an array containing the 1, 5, and 15 minute load averages. The * load average is a measure of CPU and IO utilization of the last one, five, * and 15 minute periods expressed as a fractional number. Zero means there * is no load. On Windows, the three values are always the same and represent * the current load, not the 1, 5 and 15 minute load averages. * * ```ts * console.log(Deno.loadavg()); // e.g. [ 0.71, 0.44, 0.44 ] * ``` * * Requires `allow-sys` permission. * * On Windows there is no API available to retrieve this information and this method returns `[ 0, 0, 0 ]`. * * @tags allow-sys * @category Runtime */ export function loadavg(): number[]; /** * The information for a network interface returned from a call to * {@linkcode Deno.networkInterfaces}. * * @category Network */ export interface NetworkInterfaceInfo { /** The network interface name. */ name: string; /** The IP protocol version. */ family: "IPv4" | "IPv6"; /** The IP address bound to the interface. */ address: string; /** The netmask applied to the interface. */ netmask: string; /** The IPv6 scope id or `null`. */ scopeid: number | null; /** The CIDR range. */ cidr: string; /** The MAC address. */ mac: string; } /** * Returns an array of the network interface information. * * ```ts * console.log(Deno.networkInterfaces()); * ``` * * Requires `allow-sys` permission. * * @tags allow-sys * @category Network */ export function networkInterfaces(): NetworkInterfaceInfo[]; /** * Displays the total amount of free and used physical and swap memory in the * system, as well as the buffers and caches used by the kernel. * * This is similar to the `free` command in Linux * * ```ts * console.log(Deno.systemMemoryInfo()); * ``` * * Requires `allow-sys` permission. * * @tags allow-sys * @category Runtime */ export function systemMemoryInfo(): SystemMemoryInfo; /** * Information returned from a call to {@linkcode Deno.systemMemoryInfo}. * * @category Runtime */ export interface SystemMemoryInfo { /** Total installed memory in bytes. */ total: number; /** Unused memory in bytes. */ free: number; /** Estimation of how much memory, in bytes, is available for starting new * applications, without swapping. Unlike the data provided by the cache or * free fields, this field takes into account page cache and also that not * all reclaimable memory will be reclaimed due to items being in use. */ available: number; /** Memory used by kernel buffers. */ buffers: number; /** Memory used by the page cache and slabs. */ cached: number; /** Total swap memory. */ swapTotal: number; /** Unused swap memory. */ swapFree: number; } /** Reflects the `NO_COLOR` environment variable at program start. * * When the value is `true`, the Deno CLI will attempt to not send color codes * to `stderr` or `stdout` and other command line programs should also attempt * to respect this value. * * See: https://no-color.org/ * * @category Runtime */ export const noColor: boolean; /** * Returns the release version of the Operating System. * * ```ts * console.log(Deno.osRelease()); * ``` * * Requires `allow-sys` permission. * Under consideration to possibly move to Deno.build or Deno.versions and if * it should depend sys-info, which may not be desirable. * * @tags allow-sys * @category Runtime */ export function osRelease(): string; /** * Returns the Operating System uptime in number of seconds. * * ```ts * console.log(Deno.osUptime()); * ``` * * Requires `allow-sys` permission. * * @tags allow-sys * @category Runtime */ export function osUptime(): number; /** * Options which define the permissions within a test or worker context. * * `"inherit"` ensures that all permissions of the parent process will be * applied to the test context. `"none"` ensures the test context has no * permissions. A `PermissionOptionsObject` provides a more specific * set of permissions to the test context. * * @category Permissions */ export type PermissionOptions = "inherit" | "none" | PermissionOptionsObject; /** * A set of options which can define the permissions within a test or worker * context at a highly specific level. * * @category Permissions */ export interface PermissionOptionsObject { /** Specifies if the `env` permission should be requested or revoked. * If set to `"inherit"`, the current `env` permission will be inherited. * If set to `true`, the global `env` permission will be requested. * If set to `false`, the global `env` permission will be revoked. * * @default {false} */ env?: "inherit" | boolean | string[]; /** Specifies if the `sys` permission should be requested or revoked. * If set to `"inherit"`, the current `sys` permission will be inherited. * If set to `true`, the global `sys` permission will be requested. * If set to `false`, the global `sys` permission will be revoked. * * @default {false} */ sys?: "inherit" | boolean | string[]; /** Specifies if the `net` permission should be requested or revoked. * if set to `"inherit"`, the current `net` permission will be inherited. * if set to `true`, the global `net` permission will be requested. * if set to `false`, the global `net` permission will be revoked. * if set to `string[]`, the `net` permission will be requested with the * specified host strings with the format `"[:]`. * * @default {false} * * Examples: * * ```ts * import { assertEquals } from "jsr:@std/assert"; * * Deno.test({ * name: "inherit", * permissions: { * net: "inherit", * }, * async fn() { * const status = await Deno.permissions.query({ name: "net" }) * assertEquals(status.state, "granted"); * }, * }); * ``` * * ```ts * import { assertEquals } from "jsr:@std/assert"; * * Deno.test({ * name: "true", * permissions: { * net: true, * }, * async fn() { * const status = await Deno.permissions.query({ name: "net" }); * assertEquals(status.state, "granted"); * }, * }); * ``` * * ```ts * import { assertEquals } from "jsr:@std/assert"; * * Deno.test({ * name: "false", * permissions: { * net: false, * }, * async fn() { * const status = await Deno.permissions.query({ name: "net" }); * assertEquals(status.state, "denied"); * }, * }); * ``` * * ```ts * import { assertEquals } from "jsr:@std/assert"; * * Deno.test({ * name: "localhost:8080", * permissions: { * net: ["localhost:8080"], * }, * async fn() { * const status = await Deno.permissions.query({ name: "net", host: "localhost:8080" }); * assertEquals(status.state, "granted"); * }, * }); * ``` */ net?: "inherit" | boolean | string[]; /** Specifies if the `ffi` permission should be requested or revoked. * If set to `"inherit"`, the current `ffi` permission will be inherited. * If set to `true`, the global `ffi` permission will be requested. * If set to `false`, the global `ffi` permission will be revoked. * * @default {false} */ ffi?: "inherit" | boolean | Array; /** Specifies if the `read` permission should be requested or revoked. * If set to `"inherit"`, the current `read` permission will be inherited. * If set to `true`, the global `read` permission will be requested. * If set to `false`, the global `read` permission will be revoked. * If set to `Array`, the `read` permission will be requested with the * specified file paths. * * @default {false} */ read?: "inherit" | boolean | Array; /** Specifies if the `run` permission should be requested or revoked. * If set to `"inherit"`, the current `run` permission will be inherited. * If set to `true`, the global `run` permission will be requested. * If set to `false`, the global `run` permission will be revoked. * * @default {false} */ run?: "inherit" | boolean | Array; /** Specifies if the `write` permission should be requested or revoked. * If set to `"inherit"`, the current `write` permission will be inherited. * If set to `true`, the global `write` permission will be requested. * If set to `false`, the global `write` permission will be revoked. * If set to `Array`, the `write` permission will be requested with the * specified file paths. * * @default {false} */ write?: "inherit" | boolean | Array; } /** * Context that is passed to a testing function, which can be used to either * gain information about the current test, or register additional test * steps within the current test. * * @category Testing */ export interface TestContext { /** The current test name. */ name: string; /** The string URL of the current test. */ origin: string; /** If the current test is a step of another test, the parent test context * will be set here. */ parent?: TestContext; /** Run a sub step of the parent test or step. Returns a promise * that resolves to a boolean signifying if the step completed successfully. * * The returned promise never rejects unless the arguments are invalid. * * If the test was ignored the promise returns `false`. * * ```ts * Deno.test({ * name: "a parent test", * async fn(t) { * console.log("before the step"); * await t.step({ * name: "step 1", * fn(t) { * console.log("current step:", t.name); * } * }); * console.log("after the step"); * } * }); * ``` */ step(definition: TestStepDefinition): Promise; /** Run a sub step of the parent test or step. Returns a promise * that resolves to a boolean signifying if the step completed successfully. * * The returned promise never rejects unless the arguments are invalid. * * If the test was ignored the promise returns `false`. * * ```ts * Deno.test( * "a parent test", * async (t) => { * console.log("before the step"); * await t.step( * "step 1", * (t) => { * console.log("current step:", t.name); * } * ); * console.log("after the step"); * } * ); * ``` */ step( name: string, fn: (t: TestContext) => void | Promise, ): Promise; /** Run a sub step of the parent test or step. Returns a promise * that resolves to a boolean signifying if the step completed successfully. * * The returned promise never rejects unless the arguments are invalid. * * If the test was ignored the promise returns `false`. * * ```ts * Deno.test(async function aParentTest(t) { * console.log("before the step"); * await t.step(function step1(t) { * console.log("current step:", t.name); * }); * console.log("after the step"); * }); * ``` */ step(fn: (t: TestContext) => void | Promise): Promise; } /** @category Testing */ export interface TestStepDefinition { /** The test function that will be tested when this step is executed. The * function can take an argument which will provide information about the * current step's context. */ fn: (t: TestContext) => void | Promise; /** The name of the step. */ name: string; /** If truthy the current test step will be ignored. * * This is a quick way to skip over a step, but also can be used for * conditional logic, like determining if an environment feature is present. */ ignore?: boolean; /** Check that the number of async completed operations after the test step * is the same as number of dispatched operations. This ensures that the * code tested does not start async operations which it then does * not await. This helps in preventing logic errors and memory leaks * in the application code. * * Defaults to the parent test or step's value. */ sanitizeOps?: boolean; /** Ensure the test step does not "leak" resources - like open files or * network connections - by ensuring the open resources at the start of the * step match the open resources at the end of the step. * * Defaults to the parent test or step's value. */ sanitizeResources?: boolean; /** Ensure the test step does not prematurely cause the process to exit, * for example via a call to {@linkcode Deno.exit}. * * Defaults to the parent test or step's value. */ sanitizeExit?: boolean; } /** @category Testing */ export interface TestDefinition { fn: (t: TestContext) => void | Promise; /** The name of the test. */ name: string; /** If truthy the current test step will be ignored. * * It is a quick way to skip over a step, but also can be used for * conditional logic, like determining if an environment feature is present. */ ignore?: boolean; /** If at least one test has `only` set to `true`, only run tests that have * `only` set to `true` and fail the test suite. */ only?: boolean; /** Check that the number of async completed operations after the test step * is the same as number of dispatched operations. This ensures that the * code tested does not start async operations which it then does * not await. This helps in preventing logic errors and memory leaks * in the application code. * * @default {true} */ sanitizeOps?: boolean; /** Ensure the test step does not "leak" resources - like open files or * network connections - by ensuring the open resources at the start of the * test match the open resources at the end of the test. * * @default {true} */ sanitizeResources?: boolean; /** Ensure the test case does not prematurely cause the process to exit, * for example via a call to {@linkcode Deno.exit}. * * @default {true} */ sanitizeExit?: boolean; /** Specifies the permissions that should be used to run the test. * * Set this to "inherit" to keep the calling runtime permissions, set this * to "none" to revoke all permissions, or set a more specific set of * permissions using a {@linkcode PermissionOptionsObject}. * * @default {"inherit"} */ permissions?: PermissionOptions; } /** Register a test which will be run when `deno test` is used on the command * line and the containing module looks like a test module. * * `fn` can be async if required. * * ```ts * import { assertEquals } from "jsr:@std/assert"; * * Deno.test({ * name: "example test", * fn() { * assertEquals("world", "world"); * }, * }); * * Deno.test({ * name: "example ignored test", * ignore: Deno.build.os === "windows", * fn() { * // This test is ignored only on Windows machines * }, * }); * * Deno.test({ * name: "example async test", * async fn() { * const decoder = new TextDecoder("utf-8"); * const data = await Deno.readFile("hello_world.txt"); * assertEquals(decoder.decode(data), "Hello world"); * } * }); * ``` * * @category Testing */ export const test: DenoTest; /** * @category Testing */ export interface DenoTest { /** Register a test which will be run when `deno test` is used on the command * line and the containing module looks like a test module. * * `fn` can be async if required. * * ```ts * import { assertEquals } from "jsr:@std/assert"; * * Deno.test({ * name: "example test", * fn() { * assertEquals("world", "world"); * }, * }); * * Deno.test({ * name: "example ignored test", * ignore: Deno.build.os === "windows", * fn() { * // This test is ignored only on Windows machines * }, * }); * * Deno.test({ * name: "example async test", * async fn() { * const decoder = new TextDecoder("utf-8"); * const data = await Deno.readFile("hello_world.txt"); * assertEquals(decoder.decode(data), "Hello world"); * } * }); * ``` * * @category Testing */ (t: TestDefinition): void; /** Register a test which will be run when `deno test` is used on the command * line and the containing module looks like a test module. * * `fn` can be async if required. * * ```ts * import { assertEquals } from "jsr:@std/assert"; * * Deno.test("My test description", () => { * assertEquals("hello", "hello"); * }); * * Deno.test("My async test description", async () => { * const decoder = new TextDecoder("utf-8"); * const data = await Deno.readFile("hello_world.txt"); * assertEquals(decoder.decode(data), "Hello world"); * }); * ``` * * @category Testing */ (name: string, fn: (t: TestContext) => void | Promise): void; /** Register a test which will be run when `deno test` is used on the command * line and the containing module looks like a test module. * * `fn` can be async if required. Declared function must have a name. * * ```ts * import { assertEquals } from "jsr:@std/assert"; * * Deno.test(function myTestName() { * assertEquals("hello", "hello"); * }); * * Deno.test(async function myOtherTestName() { * const decoder = new TextDecoder("utf-8"); * const data = await Deno.readFile("hello_world.txt"); * assertEquals(decoder.decode(data), "Hello world"); * }); * ``` * * @category Testing */ (fn: (t: TestContext) => void | Promise): void; /** Register a test which will be run when `deno test` is used on the command * line and the containing module looks like a test module. * * `fn` can be async if required. * * ```ts * import { assert, fail, assertEquals } from "jsr:@std/assert"; * * Deno.test("My test description", { permissions: { read: true } }, (): void => { * assertEquals("hello", "hello"); * }); * * Deno.test("My async test description", { permissions: { read: false } }, async (): Promise => { * const decoder = new TextDecoder("utf-8"); * const data = await Deno.readFile("hello_world.txt"); * assertEquals(decoder.decode(data), "Hello world"); * }); * ``` * * @category Testing */ ( name: string, options: Omit, fn: (t: TestContext) => void | Promise, ): void; /** Register a test which will be run when `deno test` is used on the command * line and the containing module looks like a test module. * * `fn` can be async if required. * * ```ts * import { assertEquals } from "jsr:@std/assert"; * * Deno.test( * { * name: "My test description", * permissions: { read: true }, * }, * () => { * assertEquals("hello", "hello"); * }, * ); * * Deno.test( * { * name: "My async test description", * permissions: { read: false }, * }, * async () => { * const decoder = new TextDecoder("utf-8"); * const data = await Deno.readFile("hello_world.txt"); * assertEquals(decoder.decode(data), "Hello world"); * }, * ); * ``` * * @category Testing */ ( options: Omit, fn: (t: TestContext) => void | Promise, ): void; /** Register a test which will be run when `deno test` is used on the command * line and the containing module looks like a test module. * * `fn` can be async if required. Declared function must have a name. * * ```ts * import { assertEquals } from "jsr:@std/assert"; * * Deno.test( * { permissions: { read: true } }, * function myTestName() { * assertEquals("hello", "hello"); * }, * ); * * Deno.test( * { permissions: { read: false } }, * async function myOtherTestName() { * const decoder = new TextDecoder("utf-8"); * const data = await Deno.readFile("hello_world.txt"); * assertEquals(decoder.decode(data), "Hello world"); * }, * ); * ``` * * @category Testing */ ( options: Omit, fn: (t: TestContext) => void | Promise, ): void; /** Shorthand property for ignoring a particular test case. * * @category Testing */ ignore(t: Omit): void; /** Shorthand property for ignoring a particular test case. * * @category Testing */ ignore(name: string, fn: (t: TestContext) => void | Promise): void; /** Shorthand property for ignoring a particular test case. * * @category Testing */ ignore(fn: (t: TestContext) => void | Promise): void; /** Shorthand property for ignoring a particular test case. * * @category Testing */ ignore( name: string, options: Omit, fn: (t: TestContext) => void | Promise, ): void; /** Shorthand property for ignoring a particular test case. * * @category Testing */ ignore( options: Omit, fn: (t: TestContext) => void | Promise, ): void; /** Shorthand property for ignoring a particular test case. * * @category Testing */ ignore( options: Omit, fn: (t: TestContext) => void | Promise, ): void; /** Shorthand property for focusing a particular test case. * * @category Testing */ only(t: Omit): void; /** Shorthand property for focusing a particular test case. * * @category Testing */ only(name: string, fn: (t: TestContext) => void | Promise): void; /** Shorthand property for focusing a particular test case. * * @category Testing */ only(fn: (t: TestContext) => void | Promise): void; /** Shorthand property for focusing a particular test case. * * @category Testing */ only( name: string, options: Omit, fn: (t: TestContext) => void | Promise, ): void; /** Shorthand property for focusing a particular test case. * * @category Testing */ only( options: Omit, fn: (t: TestContext) => void | Promise, ): void; /** Shorthand property for focusing a particular test case. * * @category Testing */ only( options: Omit, fn: (t: TestContext) => void | Promise, ): void; } /** * Context that is passed to a benchmarked function. The instance is shared * between iterations of the benchmark. Its methods can be used for example * to override of the measured portion of the function. * * @category Testing */ export interface BenchContext { /** The current benchmark name. */ name: string; /** The string URL of the current benchmark. */ origin: string; /** Restarts the timer for the bench measurement. This should be called * after doing setup work which should not be measured. * * Warning: This method should not be used for benchmarks averaging less * than 10μs per iteration. In such cases it will be disabled but the call * will still have noticeable overhead, resulting in a warning. * * ```ts * Deno.bench("foo", async (t) => { * const data = await Deno.readFile("data.txt"); * t.start(); * // some operation on `data`... * }); * ``` */ start(): void; /** End the timer early for the bench measurement. This should be called * before doing teardown work which should not be measured. * * Warning: This method should not be used for benchmarks averaging less * than 10μs per iteration. In such cases it will be disabled but the call * will still have noticeable overhead, resulting in a warning. * * ```ts * Deno.bench("foo", async (t) => { * using file = await Deno.open("data.txt"); * t.start(); * // some operation on `file`... * t.end(); * }); * ``` */ end(): void; } /** * The interface for defining a benchmark test using {@linkcode Deno.bench}. * * @category Testing */ export interface BenchDefinition { /** The test function which will be benchmarked. */ fn: (b: BenchContext) => void | Promise; /** The name of the test, which will be used in displaying the results. */ name: string; /** If truthy, the benchmark test will be ignored/skipped. */ ignore?: boolean; /** Group name for the benchmark. * * Grouped benchmarks produce a group time summary, where the difference * in performance between each test of the group is compared. */ group?: string; /** Benchmark should be used as the baseline for other benchmarks. * * If there are multiple baselines in a group, the first one is used as the * baseline. */ baseline?: boolean; /** If at least one bench has `only` set to true, only run benches that have * `only` set to `true` and fail the bench suite. */ only?: boolean; /** Ensure the bench case does not prematurely cause the process to exit, * for example via a call to {@linkcode Deno.exit}. * * @default {true} */ sanitizeExit?: boolean; /** Specifies the permissions that should be used to run the bench. * * Set this to `"inherit"` to keep the calling thread's permissions. * * Set this to `"none"` to revoke all permissions. * * @default {"inherit"} */ permissions?: PermissionOptions; } /** * Register a benchmark test which will be run when `deno bench` is used on * the command line and the containing module looks like a bench module. * * If the test function (`fn`) returns a promise or is async, the test runner * will await resolution to consider the test complete. * * ```ts * import { assertEquals } from "jsr:@std/assert"; * * Deno.bench({ * name: "example test", * fn() { * assertEquals("world", "world"); * }, * }); * * Deno.bench({ * name: "example ignored test", * ignore: Deno.build.os === "windows", * fn() { * // This test is ignored only on Windows machines * }, * }); * * Deno.bench({ * name: "example async test", * async fn() { * const decoder = new TextDecoder("utf-8"); * const data = await Deno.readFile("hello_world.txt"); * assertEquals(decoder.decode(data), "Hello world"); * } * }); * ``` * * @category Testing */ export function bench(b: BenchDefinition): void; /** * Register a benchmark test which will be run when `deno bench` is used on * the command line and the containing module looks like a bench module. * * If the test function (`fn`) returns a promise or is async, the test runner * will await resolution to consider the test complete. * * ```ts * import { assertEquals } from "jsr:@std/assert"; * * Deno.bench("My test description", () => { * assertEquals("hello", "hello"); * }); * * Deno.bench("My async test description", async () => { * const decoder = new TextDecoder("utf-8"); * const data = await Deno.readFile("hello_world.txt"); * assertEquals(decoder.decode(data), "Hello world"); * }); * ``` * * @category Testing */ export function bench( name: string, fn: (b: BenchContext) => void | Promise, ): void; /** * Register a benchmark test which will be run when `deno bench` is used on * the command line and the containing module looks like a bench module. * * If the test function (`fn`) returns a promise or is async, the test runner * will await resolution to consider the test complete. * * ```ts * import { assertEquals } from "jsr:@std/assert"; * * Deno.bench(function myTestName() { * assertEquals("hello", "hello"); * }); * * Deno.bench(async function myOtherTestName() { * const decoder = new TextDecoder("utf-8"); * const data = await Deno.readFile("hello_world.txt"); * assertEquals(decoder.decode(data), "Hello world"); * }); * ``` * * @category Testing */ export function bench(fn: (b: BenchContext) => void | Promise): void; /** * Register a benchmark test which will be run when `deno bench` is used on * the command line and the containing module looks like a bench module. * * If the test function (`fn`) returns a promise or is async, the test runner * will await resolution to consider the test complete. * * ```ts * import { assertEquals } from "jsr:@std/assert"; * * Deno.bench( * "My test description", * { permissions: { read: true } }, * () => { * assertEquals("hello", "hello"); * } * ); * * Deno.bench( * "My async test description", * { permissions: { read: false } }, * async () => { * const decoder = new TextDecoder("utf-8"); * const data = await Deno.readFile("hello_world.txt"); * assertEquals(decoder.decode(data), "Hello world"); * } * ); * ``` * * @category Testing */ export function bench( name: string, options: Omit, fn: (b: BenchContext) => void | Promise, ): void; /** * Register a benchmark test which will be run when `deno bench` is used on * the command line and the containing module looks like a bench module. * * If the test function (`fn`) returns a promise or is async, the test runner * will await resolution to consider the test complete. * * ```ts * import { assertEquals } from "jsr:@std/assert"; * * Deno.bench( * { name: "My test description", permissions: { read: true } }, * () => { * assertEquals("hello", "hello"); * } * ); * * Deno.bench( * { name: "My async test description", permissions: { read: false } }, * async () => { * const decoder = new TextDecoder("utf-8"); * const data = await Deno.readFile("hello_world.txt"); * assertEquals(decoder.decode(data), "Hello world"); * } * ); * ``` * * @category Testing */ export function bench( options: Omit, fn: (b: BenchContext) => void | Promise, ): void; /** * Register a benchmark test which will be run when `deno bench` is used on * the command line and the containing module looks like a bench module. * * If the test function (`fn`) returns a promise or is async, the test runner * will await resolution to consider the test complete. * * ```ts * import { assertEquals } from "jsr:@std/assert"; * * Deno.bench( * { permissions: { read: true } }, * function myTestName() { * assertEquals("hello", "hello"); * } * ); * * Deno.bench( * { permissions: { read: false } }, * async function myOtherTestName() { * const decoder = new TextDecoder("utf-8"); * const data = await Deno.readFile("hello_world.txt"); * assertEquals(decoder.decode(data), "Hello world"); * } * ); * ``` * * @category Testing */ export function bench( options: Omit, fn: (b: BenchContext) => void | Promise, ): void; /** Exit the Deno process with optional exit code. * * If no exit code is supplied then Deno will exit with return code of `0`. * * In worker contexts this is an alias to `self.close();`. * * ```ts * Deno.exit(5); * ``` * * @category Runtime */ export function exit(code?: number): never; /** The exit code for the Deno process. * * If no exit code has been supplied, then Deno will assume a return code of `0`. * * When setting an exit code value, a number or non-NaN string must be provided, * otherwise a TypeError will be thrown. * * ```ts * console.log(Deno.exitCode); //-> 0 * Deno.exitCode = 1; * console.log(Deno.exitCode); //-> 1 * ``` * * @category Runtime */ export var exitCode: number; /** An interface containing methods to interact with the process environment * variables. * * @tags allow-env * @category Runtime */ export interface Env { /** Retrieve the value of an environment variable. * * Returns `undefined` if the supplied environment variable is not defined. * * ```ts * console.log(Deno.env.get("HOME")); // e.g. outputs "/home/alice" * console.log(Deno.env.get("MADE_UP_VAR")); // outputs "undefined" * ``` * * Requires `allow-env` permission. * * @tags allow-env */ get(key: string): string | undefined; /** Set the value of an environment variable. * * ```ts * Deno.env.set("SOME_VAR", "Value"); * Deno.env.get("SOME_VAR"); // outputs "Value" * ``` * * Requires `allow-env` permission. * * @tags allow-env */ set(key: string, value: string): void; /** Delete the value of an environment variable. * * ```ts * Deno.env.set("SOME_VAR", "Value"); * Deno.env.delete("SOME_VAR"); // outputs "undefined" * ``` * * Requires `allow-env` permission. * * @tags allow-env */ delete(key: string): void; /** Check whether an environment variable is present or not. * * ```ts * Deno.env.set("SOME_VAR", "Value"); * Deno.env.has("SOME_VAR"); // outputs true * ``` * * Requires `allow-env` permission. * * @tags allow-env */ has(key: string): boolean; /** Returns a snapshot of the environment variables at invocation as a * simple object of keys and values. * * ```ts * Deno.env.set("TEST_VAR", "A"); * const myEnv = Deno.env.toObject(); * console.log(myEnv.SHELL); * Deno.env.set("TEST_VAR", "B"); * console.log(myEnv.TEST_VAR); // outputs "A" * ``` * * Requires `allow-env` permission. * * @tags allow-env */ toObject(): { [index: string]: string }; } /** An interface containing methods to interact with the process environment * variables. * * @tags allow-env * @category Runtime */ export const env: Env; /** * Returns the path to the current deno executable. * * ```ts * console.log(Deno.execPath()); // e.g. "/home/alice/.local/bin/deno" * ``` * * Requires `allow-read` permission. * * @tags allow-read * @category Runtime */ export function execPath(): string; /** * Change the current working directory to the specified path. * * ```ts * Deno.chdir("/home/userA"); * Deno.chdir("../userB"); * Deno.chdir("C:\\Program Files (x86)\\Java"); * ``` * * Throws {@linkcode Deno.errors.NotFound} if directory not found. * * Throws {@linkcode Deno.errors.PermissionDenied} if the user does not have * operating system file access rights. * * Requires `allow-read` permission. * * @tags allow-read * @category Runtime */ export function chdir(directory: string | URL): void; /** * Return a string representing the current working directory. * * If the current directory can be reached via multiple paths (due to symbolic * links), `cwd()` may return any one of them. * * ```ts * const currentWorkingDirectory = Deno.cwd(); * ``` * * Throws {@linkcode Deno.errors.NotFound} if directory not available. * * Requires `allow-read` permission. * * @tags allow-read * @category Runtime */ export function cwd(): string; /** * Creates `newpath` as a hard link to `oldpath`. * * ```ts * await Deno.link("old/name", "new/name"); * ``` * * Requires `allow-read` and `allow-write` permissions. * * @tags allow-read, allow-write * @category File System */ export function link(oldpath: string, newpath: string): Promise; /** * Synchronously creates `newpath` as a hard link to `oldpath`. * * ```ts * Deno.linkSync("old/name", "new/name"); * ``` * * Requires `allow-read` and `allow-write` permissions. * * @tags allow-read, allow-write * @category File System */ export function linkSync(oldpath: string, newpath: string): void; /** * A enum which defines the seek mode for IO related APIs that support * seeking. * * @category I/O */ export enum SeekMode { /* Seek from the start of the file/resource. */ Start = 0, /* Seek from the current position within the file/resource. */ Current = 1, /* Seek from the end of the current file/resource. */ End = 2, } /** Open a file and resolve to an instance of {@linkcode Deno.FsFile}. The * file does not need to previously exist if using the `create` or `createNew` * open options. The caller may have the resulting file automatically closed * by the runtime once it's out of scope by declaring the file variable with * the `using` keyword. * * ```ts * using file = await Deno.open("/foo/bar.txt", { read: true, write: true }); * // Do work with file * ``` * * Alternatively, the caller may manually close the resource when finished with * it. * * ```ts * const file = await Deno.open("/foo/bar.txt", { read: true, write: true }); * // Do work with file * file.close(); * ``` * * Requires `allow-read` and/or `allow-write` permissions depending on * options. * * @tags allow-read, allow-write * @category File System */ export function open( path: string | URL, options?: OpenOptions, ): Promise; /** Synchronously open a file and return an instance of * {@linkcode Deno.FsFile}. The file does not need to previously exist if * using the `create` or `createNew` open options. The caller may have the * resulting file automatically closed by the runtime once it's out of scope * by declaring the file variable with the `using` keyword. * * ```ts * using file = Deno.openSync("/foo/bar.txt", { read: true, write: true }); * // Do work with file * ``` * * Alternatively, the caller may manually close the resource when finished with * it. * * ```ts * const file = Deno.openSync("/foo/bar.txt", { read: true, write: true }); * // Do work with file * file.close(); * ``` * * Requires `allow-read` and/or `allow-write` permissions depending on * options. * * @tags allow-read, allow-write * @category File System */ export function openSync(path: string | URL, options?: OpenOptions): FsFile; /** Creates a file if none exists or truncates an existing file and resolves to * an instance of {@linkcode Deno.FsFile}. * * ```ts * const file = await Deno.create("/foo/bar.txt"); * ``` * * Requires `allow-read` and `allow-write` permissions. * * @tags allow-read, allow-write * @category File System */ export function create(path: string | URL): Promise; /** Creates a file if none exists or truncates an existing file and returns * an instance of {@linkcode Deno.FsFile}. * * ```ts * const file = Deno.createSync("/foo/bar.txt"); * ``` * * Requires `allow-read` and `allow-write` permissions. * * @tags allow-read, allow-write * @category File System */ export function createSync(path: string | URL): FsFile; /** The Deno abstraction for reading and writing files. * * This is the most straight forward way of handling files within Deno and is * recommended over using the discrete functions within the `Deno` namespace. * * ```ts * using file = await Deno.open("/foo/bar.txt", { read: true }); * const fileInfo = await file.stat(); * if (fileInfo.isFile) { * const buf = new Uint8Array(100); * const numberOfBytesRead = await file.read(buf); // 11 bytes * const text = new TextDecoder().decode(buf); // "hello world" * } * ``` * * @category File System */ export class FsFile implements Disposable { /** A {@linkcode ReadableStream} instance representing to the byte contents * of the file. This makes it easy to interoperate with other web streams * based APIs. * * ```ts * using file = await Deno.open("my_file.txt", { read: true }); * const decoder = new TextDecoder(); * for await (const chunk of file.readable) { * console.log(decoder.decode(chunk)); * } * ``` */ readonly readable: ReadableStream; /** A {@linkcode WritableStream} instance to write the contents of the * file. This makes it easy to interoperate with other web streams based * APIs. * * ```ts * const items = ["hello", "world"]; * using file = await Deno.open("my_file.txt", { write: true }); * const encoder = new TextEncoder(); * const writer = file.writable.getWriter(); * for (const item of items) { * await writer.write(encoder.encode(item)); * } * ``` */ readonly writable: WritableStream; /** Write the contents of the array buffer (`p`) to the file. * * Resolves to the number of bytes written. * * **It is not guaranteed that the full buffer will be written in a single * call.** * * ```ts * const encoder = new TextEncoder(); * const data = encoder.encode("Hello world"); * using file = await Deno.open("/foo/bar.txt", { write: true }); * const bytesWritten = await file.write(data); // 11 * ``` * * @category I/O */ write(p: Uint8Array): Promise; /** Synchronously write the contents of the array buffer (`p`) to the file. * * Returns the number of bytes written. * * **It is not guaranteed that the full buffer will be written in a single * call.** * * ```ts * const encoder = new TextEncoder(); * const data = encoder.encode("Hello world"); * using file = Deno.openSync("/foo/bar.txt", { write: true }); * const bytesWritten = file.writeSync(data); // 11 * ``` */ writeSync(p: Uint8Array): number; /** Truncates (or extends) the file to reach the specified `len`. If `len` * is not specified, then the entire file contents are truncated. * * ### Truncate the entire file * * ```ts * using file = await Deno.open("my_file.txt", { write: true }); * await file.truncate(); * ``` * * ### Truncate part of the file * * ```ts * // if "my_file.txt" contains the text "hello world": * using file = await Deno.open("my_file.txt", { write: true }); * await file.truncate(7); * const buf = new Uint8Array(100); * await file.read(buf); * const text = new TextDecoder().decode(buf); // "hello w" * ``` */ truncate(len?: number): Promise; /** Synchronously truncates (or extends) the file to reach the specified * `len`. If `len` is not specified, then the entire file contents are * truncated. * * ### Truncate the entire file * * ```ts * using file = Deno.openSync("my_file.txt", { write: true }); * file.truncateSync(); * ``` * * ### Truncate part of the file * * ```ts * // if "my_file.txt" contains the text "hello world": * using file = Deno.openSync("my_file.txt", { write: true }); * file.truncateSync(7); * const buf = new Uint8Array(100); * file.readSync(buf); * const text = new TextDecoder().decode(buf); // "hello w" * ``` */ truncateSync(len?: number): void; /** Read the file into an array buffer (`p`). * * Resolves to either the number of bytes read during the operation or EOF * (`null`) if there was nothing more to read. * * It is possible for a read to successfully return with `0` bytes. This * does not indicate EOF. * * **It is not guaranteed that the full buffer will be read in a single * call.** * * ```ts * // if "/foo/bar.txt" contains the text "hello world": * using file = await Deno.open("/foo/bar.txt"); * const buf = new Uint8Array(100); * const numberOfBytesRead = await file.read(buf); // 11 bytes * const text = new TextDecoder().decode(buf); // "hello world" * ``` */ read(p: Uint8Array): Promise; /** Synchronously read from the file into an array buffer (`p`). * * Returns either the number of bytes read during the operation or EOF * (`null`) if there was nothing more to read. * * It is possible for a read to successfully return with `0` bytes. This * does not indicate EOF. * * **It is not guaranteed that the full buffer will be read in a single * call.** * * ```ts * // if "/foo/bar.txt" contains the text "hello world": * using file = Deno.openSync("/foo/bar.txt"); * const buf = new Uint8Array(100); * const numberOfBytesRead = file.readSync(buf); // 11 bytes * const text = new TextDecoder().decode(buf); // "hello world" * ``` */ readSync(p: Uint8Array): number | null; /** Seek to the given `offset` under mode given by `whence`. The call * resolves to the new position within the resource (bytes from the start). * * ```ts * // Given the file contains "Hello world" text, which is 11 bytes long: * using file = await Deno.open( * "hello.txt", * { read: true, write: true, truncate: true, create: true }, * ); * await file.write(new TextEncoder().encode("Hello world")); * * // advance cursor 6 bytes * const cursorPosition = await file.seek(6, Deno.SeekMode.Start); * console.log(cursorPosition); // 6 * const buf = new Uint8Array(100); * await file.read(buf); * console.log(new TextDecoder().decode(buf)); // "world" * ``` * * The seek modes work as follows: * * ```ts * // Given the file contains "Hello world" text, which is 11 bytes long: * const file = await Deno.open( * "hello.txt", * { read: true, write: true, truncate: true, create: true }, * ); * await file.write(new TextEncoder().encode("Hello world")); * * // Seek 6 bytes from the start of the file * console.log(await file.seek(6, Deno.SeekMode.Start)); // "6" * // Seek 2 more bytes from the current position * console.log(await file.seek(2, Deno.SeekMode.Current)); // "8" * // Seek backwards 2 bytes from the end of the file * console.log(await file.seek(-2, Deno.SeekMode.End)); // "9" (i.e. 11-2) * ``` */ seek(offset: number | bigint, whence: SeekMode): Promise; /** Synchronously seek to the given `offset` under mode given by `whence`. * The new position within the resource (bytes from the start) is returned. * * ```ts * using file = Deno.openSync( * "hello.txt", * { read: true, write: true, truncate: true, create: true }, * ); * file.writeSync(new TextEncoder().encode("Hello world")); * * // advance cursor 6 bytes * const cursorPosition = file.seekSync(6, Deno.SeekMode.Start); * console.log(cursorPosition); // 6 * const buf = new Uint8Array(100); * file.readSync(buf); * console.log(new TextDecoder().decode(buf)); // "world" * ``` * * The seek modes work as follows: * * ```ts * // Given the file contains "Hello world" text, which is 11 bytes long: * using file = Deno.openSync( * "hello.txt", * { read: true, write: true, truncate: true, create: true }, * ); * file.writeSync(new TextEncoder().encode("Hello world")); * * // Seek 6 bytes from the start of the file * console.log(file.seekSync(6, Deno.SeekMode.Start)); // "6" * // Seek 2 more bytes from the current position * console.log(file.seekSync(2, Deno.SeekMode.Current)); // "8" * // Seek backwards 2 bytes from the end of the file * console.log(file.seekSync(-2, Deno.SeekMode.End)); // "9" (i.e. 11-2) * ``` */ seekSync(offset: number | bigint, whence: SeekMode): number; /** Resolves to a {@linkcode Deno.FileInfo} for the file. * * ```ts * import { assert } from "jsr:@std/assert"; * * using file = await Deno.open("hello.txt"); * const fileInfo = await file.stat(); * assert(fileInfo.isFile); * ``` */ stat(): Promise; /** Synchronously returns a {@linkcode Deno.FileInfo} for the file. * * ```ts * import { assert } from "jsr:@std/assert"; * * using file = Deno.openSync("hello.txt") * const fileInfo = file.statSync(); * assert(fileInfo.isFile); * ``` */ statSync(): FileInfo; /** * Flushes any pending data and metadata operations of the given file * stream to disk. * * ```ts * const file = await Deno.open( * "my_file.txt", * { read: true, write: true, create: true }, * ); * await file.write(new TextEncoder().encode("Hello World")); * await file.truncate(1); * await file.sync(); * console.log(await Deno.readTextFile("my_file.txt")); // H * ``` * * @category I/O */ sync(): Promise; /** * Synchronously flushes any pending data and metadata operations of the given * file stream to disk. * * ```ts * const file = Deno.openSync( * "my_file.txt", * { read: true, write: true, create: true }, * ); * file.writeSync(new TextEncoder().encode("Hello World")); * file.truncateSync(1); * file.syncSync(); * console.log(Deno.readTextFileSync("my_file.txt")); // H * ``` * * @category I/O */ syncSync(): void; /** * Flushes any pending data operations of the given file stream to disk. * ```ts * using file = await Deno.open( * "my_file.txt", * { read: true, write: true, create: true }, * ); * await file.write(new TextEncoder().encode("Hello World")); * await file.syncData(); * console.log(await Deno.readTextFile("my_file.txt")); // Hello World * ``` * * @category I/O */ syncData(): Promise; /** * Synchronously flushes any pending data operations of the given file stream * to disk. * * ```ts * using file = Deno.openSync( * "my_file.txt", * { read: true, write: true, create: true }, * ); * file.writeSync(new TextEncoder().encode("Hello World")); * file.syncDataSync(); * console.log(Deno.readTextFileSync("my_file.txt")); // Hello World * ``` * * @category I/O */ syncDataSync(): void; /** * Changes the access (`atime`) and modification (`mtime`) times of the * file stream resource. Given times are either in seconds (UNIX epoch * time) or as `Date` objects. * * ```ts * using file = await Deno.open("file.txt", { create: true, write: true }); * await file.utime(1556495550, new Date()); * ``` * * @category File System */ utime(atime: number | Date, mtime: number | Date): Promise; /** * Synchronously changes the access (`atime`) and modification (`mtime`) * times of the file stream resource. Given times are either in seconds * (UNIX epoch time) or as `Date` objects. * * ```ts * using file = Deno.openSync("file.txt", { create: true, write: true }); * file.utime(1556495550, new Date()); * ``` * * @category File System */ utimeSync(atime: number | Date, mtime: number | Date): void; /** **UNSTABLE**: New API, yet to be vetted. * * Checks if the file resource is a TTY (terminal). * * ```ts * // This example is system and context specific * using file = await Deno.open("/dev/tty6"); * file.isTerminal(); // true * ``` */ isTerminal(): boolean; /** **UNSTABLE**: New API, yet to be vetted. * * Set TTY to be under raw mode or not. In raw mode, characters are read and * returned as is, without being processed. All special processing of * characters by the terminal is disabled, including echoing input * characters. Reading from a TTY device in raw mode is faster than reading * from a TTY device in canonical mode. * * ```ts * using file = await Deno.open("/dev/tty6"); * file.setRaw(true, { cbreak: true }); * ``` */ setRaw(mode: boolean, options?: SetRawOptions): void; /** * Acquire an advisory file-system lock for the file. * * @param [exclusive=false] */ lock(exclusive?: boolean): Promise; /** * Synchronously acquire an advisory file-system lock synchronously for the file. * * @param [exclusive=false] */ lockSync(exclusive?: boolean): void; /** * Release an advisory file-system lock for the file. */ unlock(): Promise; /** * Synchronously release an advisory file-system lock for the file. */ unlockSync(): void; /** Close the file. Closing a file when you are finished with it is * important to avoid leaking resources. * * ```ts * using file = await Deno.open("my_file.txt"); * // do work with "file" object * ``` */ close(): void; [Symbol.dispose](): void; } /** Gets the size of the console as columns/rows. * * ```ts * const { columns, rows } = Deno.consoleSize(); * ``` * * This returns the size of the console window as reported by the operating * system. It's not a reflection of how many characters will fit within the * console window, but can be used as part of that calculation. * * @category I/O */ export function consoleSize(): { columns: number; rows: number; }; /** @category I/O */ export interface SetRawOptions { /** * The `cbreak` option can be used to indicate that characters that * correspond to a signal should still be generated. When disabling raw * mode, this option is ignored. This functionality currently only works on * Linux and Mac OS. */ cbreak: boolean; } /** A reference to `stdin` which can be used to read directly from `stdin`. * * It implements the Deno specific * {@linkcode https://jsr.io/@std/io/doc/types/~/Reader | Reader}, * {@linkcode https://jsr.io/@std/io/doc/types/~/ReaderSync | ReaderSync}, * and {@linkcode https://jsr.io/@std/io/doc/types/~/Closer | Closer} * interfaces as well as provides a {@linkcode ReadableStream} interface. * * ### Reading chunks from the readable stream * * ```ts * const decoder = new TextDecoder(); * for await (const chunk of Deno.stdin.readable) { * const text = decoder.decode(chunk); * // do something with the text * } * ``` * * @category I/O */ export const stdin: { /** Read the incoming data from `stdin` into an array buffer (`p`). * * Resolves to either the number of bytes read during the operation or EOF * (`null`) if there was nothing more to read. * * It is possible for a read to successfully return with `0` bytes. This * does not indicate EOF. * * **It is not guaranteed that the full buffer will be read in a single * call.** * * ```ts * // If the text "hello world" is piped into the script: * const buf = new Uint8Array(100); * const numberOfBytesRead = await Deno.stdin.read(buf); // 11 bytes * const text = new TextDecoder().decode(buf); // "hello world" * ``` * * @category I/O */ read(p: Uint8Array): Promise; /** Synchronously read from the incoming data from `stdin` into an array * buffer (`p`). * * Returns either the number of bytes read during the operation or EOF * (`null`) if there was nothing more to read. * * It is possible for a read to successfully return with `0` bytes. This * does not indicate EOF. * * **It is not guaranteed that the full buffer will be read in a single * call.** * * ```ts * // If the text "hello world" is piped into the script: * const buf = new Uint8Array(100); * const numberOfBytesRead = Deno.stdin.readSync(buf); // 11 bytes * const text = new TextDecoder().decode(buf); // "hello world" * ``` * * @category I/O */ readSync(p: Uint8Array): number | null; /** Closes `stdin`, freeing the resource. * * ```ts * Deno.stdin.close(); * ``` */ close(): void; /** A readable stream interface to `stdin`. */ readonly readable: ReadableStream; /** * Set TTY to be under raw mode or not. In raw mode, characters are read and * returned as is, without being processed. All special processing of * characters by the terminal is disabled, including echoing input * characters. Reading from a TTY device in raw mode is faster than reading * from a TTY device in canonical mode. * * ```ts * Deno.stdin.setRaw(true, { cbreak: true }); * ``` * * @category I/O */ setRaw(mode: boolean, options?: SetRawOptions): void; /** * Checks if `stdin` is a TTY (terminal). * * ```ts * // This example is system and context specific * Deno.stdin.isTerminal(); // true * ``` * * @category I/O */ isTerminal(): boolean; }; /** A reference to `stdout` which can be used to write directly to `stdout`. * It implements the Deno specific * {@linkcode https://jsr.io/@std/io/doc/types/~/Writer | Writer}, * {@linkcode https://jsr.io/@std/io/doc/types/~/WriterSync | WriterSync}, * and {@linkcode https://jsr.io/@std/io/doc/types/~/Closer | Closer} interfaces as well as provides a * {@linkcode WritableStream} interface. * * These are low level constructs, and the {@linkcode console} interface is a * more straight forward way to interact with `stdout` and `stderr`. * * @category I/O */ export const stdout: { /** Write the contents of the array buffer (`p`) to `stdout`. * * Resolves to the number of bytes written. * * **It is not guaranteed that the full buffer will be written in a single * call.** * * ```ts * const encoder = new TextEncoder(); * const data = encoder.encode("Hello world"); * const bytesWritten = await Deno.stdout.write(data); // 11 * ``` * * @category I/O */ write(p: Uint8Array): Promise; /** Synchronously write the contents of the array buffer (`p`) to `stdout`. * * Returns the number of bytes written. * * **It is not guaranteed that the full buffer will be written in a single * call.** * * ```ts * const encoder = new TextEncoder(); * const data = encoder.encode("Hello world"); * const bytesWritten = Deno.stdout.writeSync(data); // 11 * ``` */ writeSync(p: Uint8Array): number; /** Closes `stdout`, freeing the resource. * * ```ts * Deno.stdout.close(); * ``` */ close(): void; /** A writable stream interface to `stdout`. */ readonly writable: WritableStream; /** * Checks if `stdout` is a TTY (terminal). * * ```ts * // This example is system and context specific * Deno.stdout.isTerminal(); // true * ``` * * @category I/O */ isTerminal(): boolean; }; /** A reference to `stderr` which can be used to write directly to `stderr`. * It implements the Deno specific * {@linkcode https://jsr.io/@std/io/doc/types/~/Writer | Writer}, * {@linkcode https://jsr.io/@std/io/doc/types/~/WriterSync | WriterSync}, * and {@linkcode https://jsr.io/@std/io/doc/types/~/Closer | Closer} interfaces as well as provides a * {@linkcode WritableStream} interface. * * These are low level constructs, and the {@linkcode console} interface is a * more straight forward way to interact with `stdout` and `stderr`. * * @category I/O */ export const stderr: { /** Write the contents of the array buffer (`p`) to `stderr`. * * Resolves to the number of bytes written. * * **It is not guaranteed that the full buffer will be written in a single * call.** * * ```ts * const encoder = new TextEncoder(); * const data = encoder.encode("Hello world"); * const bytesWritten = await Deno.stderr.write(data); // 11 * ``` * * @category I/O */ write(p: Uint8Array): Promise; /** Synchronously write the contents of the array buffer (`p`) to `stderr`. * * Returns the number of bytes written. * * **It is not guaranteed that the full buffer will be written in a single * call.** * * ```ts * const encoder = new TextEncoder(); * const data = encoder.encode("Hello world"); * const bytesWritten = Deno.stderr.writeSync(data); // 11 * ``` */ writeSync(p: Uint8Array): number; /** Closes `stderr`, freeing the resource. * * ```ts * Deno.stderr.close(); * ``` */ close(): void; /** A writable stream interface to `stderr`. */ readonly writable: WritableStream; /** * Checks if `stderr` is a TTY (terminal). * * ```ts * // This example is system and context specific * Deno.stderr.isTerminal(); // true * ``` * * @category I/O */ isTerminal(): boolean; }; /** * Options which can be set when doing {@linkcode Deno.open} and * {@linkcode Deno.openSync}. * * @category File System */ export interface OpenOptions { /** Sets the option for read access. This option, when `true`, means that * the file should be read-able if opened. * * @default {true} */ read?: boolean; /** Sets the option for write access. This option, when `true`, means that * the file should be write-able if opened. If the file already exists, * any write calls on it will overwrite its contents, by default without * truncating it. * * @default {false} */ write?: boolean; /** Sets the option for the append mode. This option, when `true`, means * that writes will append to a file instead of overwriting previous * contents. * * Note that setting `{ write: true, append: true }` has the same effect as * setting only `{ append: true }`. * * @default {false} */ append?: boolean; /** Sets the option for truncating a previous file. If a file is * successfully opened with this option set it will truncate the file to `0` * size if it already exists. The file must be opened with write access * for truncate to work. * * @default {false} */ truncate?: boolean; /** Sets the option to allow creating a new file, if one doesn't already * exist at the specified path. Requires write or append access to be * used. * * @default {false} */ create?: boolean; /** If set to `true`, no file, directory, or symlink is allowed to exist at * the target location. Requires write or append access to be used. When * createNew is set to `true`, create and truncate are ignored. * * @default {false} */ createNew?: boolean; /** Permissions to use if creating the file (defaults to `0o666`, before * the process's umask). * * Ignored on Windows. */ mode?: number; } /** * Options which can be set when using {@linkcode Deno.readFile} or * {@linkcode Deno.readFileSync}. * * @category File System */ export interface ReadFileOptions { /** * An abort signal to allow cancellation of the file read operation. * If the signal becomes aborted the readFile operation will be stopped * and the promise returned will be rejected with an AbortError. */ signal?: AbortSignal; } /** * Options which can be set when using {@linkcode Deno.mkdir} and * {@linkcode Deno.mkdirSync}. * * @category File System */ export interface MkdirOptions { /** If set to `true`, means that any intermediate directories will also be * created (as with the shell command `mkdir -p`). * * Intermediate directories are created with the same permissions. * * When recursive is set to `true`, succeeds silently (without changing any * permissions) if a directory already exists at the path, or if the path * is a symlink to an existing directory. * * @default {false} */ recursive?: boolean; /** Permissions to use when creating the directory (defaults to `0o777`, * before the process's umask). * * Ignored on Windows. */ mode?: number; } /** Creates a new directory with the specified path. * * ```ts * await Deno.mkdir("new_dir"); * await Deno.mkdir("nested/directories", { recursive: true }); * await Deno.mkdir("restricted_access_dir", { mode: 0o700 }); * ``` * * Defaults to throwing error if the directory already exists. * * Requires `allow-write` permission. * * @tags allow-write * @category File System */ export function mkdir( path: string | URL, options?: MkdirOptions, ): Promise; /** Synchronously creates a new directory with the specified path. * * ```ts * Deno.mkdirSync("new_dir"); * Deno.mkdirSync("nested/directories", { recursive: true }); * Deno.mkdirSync("restricted_access_dir", { mode: 0o700 }); * ``` * * Defaults to throwing error if the directory already exists. * * Requires `allow-write` permission. * * @tags allow-write * @category File System */ export function mkdirSync(path: string | URL, options?: MkdirOptions): void; /** * Options which can be set when using {@linkcode Deno.makeTempDir}, * {@linkcode Deno.makeTempDirSync}, {@linkcode Deno.makeTempFile}, and * {@linkcode Deno.makeTempFileSync}. * * @category File System */ export interface MakeTempOptions { /** Directory where the temporary directory should be created (defaults to * the env variable `TMPDIR`, or the system's default, usually `/tmp`). * * Note that if the passed `dir` is relative, the path returned by * `makeTempFile()` and `makeTempDir()` will also be relative. Be mindful of * this when changing working directory. */ dir?: string; /** String that should precede the random portion of the temporary * directory's name. */ prefix?: string; /** String that should follow the random portion of the temporary * directory's name. */ suffix?: string; } /** Creates a new temporary directory in the default directory for temporary * files, unless `dir` is specified. Other optional options include * prefixing and suffixing the directory name with `prefix` and `suffix` * respectively. * * This call resolves to the full path to the newly created directory. * * Multiple programs calling this function simultaneously will create different * directories. It is the caller's responsibility to remove the directory when * no longer needed. * * ```ts * const tempDirName0 = await Deno.makeTempDir(); // e.g. /tmp/2894ea76 * const tempDirName1 = await Deno.makeTempDir({ prefix: 'my_temp' }); // e.g. /tmp/my_temp339c944d * ``` * * Requires `allow-write` permission. * * @tags allow-write * @category File System */ // TODO(ry) Doesn't check permissions. export function makeTempDir(options?: MakeTempOptions): Promise; /** Synchronously creates a new temporary directory in the default directory * for temporary files, unless `dir` is specified. Other optional options * include prefixing and suffixing the directory name with `prefix` and * `suffix` respectively. * * The full path to the newly created directory is returned. * * Multiple programs calling this function simultaneously will create different * directories. It is the caller's responsibility to remove the directory when * no longer needed. * * ```ts * const tempDirName0 = Deno.makeTempDirSync(); // e.g. /tmp/2894ea76 * const tempDirName1 = Deno.makeTempDirSync({ prefix: 'my_temp' }); // e.g. /tmp/my_temp339c944d * ``` * * Requires `allow-write` permission. * * @tags allow-write * @category File System */ // TODO(ry) Doesn't check permissions. export function makeTempDirSync(options?: MakeTempOptions): string; /** Creates a new temporary file in the default directory for temporary * files, unless `dir` is specified. * * Other options include prefixing and suffixing the directory name with * `prefix` and `suffix` respectively. * * This call resolves to the full path to the newly created file. * * Multiple programs calling this function simultaneously will create * different files. It is the caller's responsibility to remove the file when * no longer needed. * * ```ts * const tmpFileName0 = await Deno.makeTempFile(); // e.g. /tmp/419e0bf2 * const tmpFileName1 = await Deno.makeTempFile({ prefix: 'my_temp' }); // e.g. /tmp/my_temp754d3098 * ``` * * Requires `allow-write` permission. * * @tags allow-write * @category File System */ export function makeTempFile(options?: MakeTempOptions): Promise; /** Synchronously creates a new temporary file in the default directory for * temporary files, unless `dir` is specified. * * Other options include prefixing and suffixing the directory name with * `prefix` and `suffix` respectively. * * The full path to the newly created file is returned. * * Multiple programs calling this function simultaneously will create * different files. It is the caller's responsibility to remove the file when * no longer needed. * * ```ts * const tempFileName0 = Deno.makeTempFileSync(); // e.g. /tmp/419e0bf2 * const tempFileName1 = Deno.makeTempFileSync({ prefix: 'my_temp' }); // e.g. /tmp/my_temp754d3098 * ``` * * Requires `allow-write` permission. * * @tags allow-write * @category File System */ export function makeTempFileSync(options?: MakeTempOptions): string; /** Changes the permission of a specific file/directory of specified path. * Ignores the process's umask. * * ```ts * await Deno.chmod("/path/to/file", 0o666); * ``` * * The mode is a sequence of 3 octal numbers. The first/left-most number * specifies the permissions for the owner. The second number specifies the * permissions for the group. The last/right-most number specifies the * permissions for others. For example, with a mode of 0o764, the owner (7) * can read/write/execute, the group (6) can read/write and everyone else (4) * can read only. * * | Number | Description | * | ------ | ----------- | * | 7 | read, write, and execute | * | 6 | read and write | * | 5 | read and execute | * | 4 | read only | * | 3 | write and execute | * | 2 | write only | * | 1 | execute only | * | 0 | no permission | * * NOTE: This API currently throws on Windows * * Requires `allow-write` permission. * * @tags allow-write * @category File System */ export function chmod(path: string | URL, mode: number): Promise; /** Synchronously changes the permission of a specific file/directory of * specified path. Ignores the process's umask. * * ```ts * Deno.chmodSync("/path/to/file", 0o666); * ``` * * For a full description, see {@linkcode Deno.chmod}. * * NOTE: This API currently throws on Windows * * Requires `allow-write` permission. * * @tags allow-write * @category File System */ export function chmodSync(path: string | URL, mode: number): void; /** Change owner of a regular file or directory. * * This functionality is not available on Windows. * * ```ts * await Deno.chown("myFile.txt", 1000, 1002); * ``` * * Requires `allow-write` permission. * * Throws Error (not implemented) if executed on Windows. * * @tags allow-write * @category File System * * @param path path to the file * @param uid user id (UID) of the new owner, or `null` for no change * @param gid group id (GID) of the new owner, or `null` for no change */ export function chown( path: string | URL, uid: number | null, gid: number | null, ): Promise; /** Synchronously change owner of a regular file or directory. * * This functionality is not available on Windows. * * ```ts * Deno.chownSync("myFile.txt", 1000, 1002); * ``` * * Requires `allow-write` permission. * * Throws Error (not implemented) if executed on Windows. * * @tags allow-write * @category File System * * @param path path to the file * @param uid user id (UID) of the new owner, or `null` for no change * @param gid group id (GID) of the new owner, or `null` for no change */ export function chownSync( path: string | URL, uid: number | null, gid: number | null, ): void; /** * Options which can be set when using {@linkcode Deno.remove} and * {@linkcode Deno.removeSync}. * * @category File System */ export interface RemoveOptions { /** If set to `true`, path will be removed even if it's a non-empty directory. * * @default {false} */ recursive?: boolean; } /** Removes the named file or directory. * * ```ts * await Deno.remove("/path/to/empty_dir/or/file"); * await Deno.remove("/path/to/populated_dir/or/file", { recursive: true }); * ``` * * Throws error if permission denied, path not found, or path is a non-empty * directory and the `recursive` option isn't set to `true`. * * Requires `allow-write` permission. * * @tags allow-write * @category File System */ export function remove( path: string | URL, options?: RemoveOptions, ): Promise; /** Synchronously removes the named file or directory. * * ```ts * Deno.removeSync("/path/to/empty_dir/or/file"); * Deno.removeSync("/path/to/populated_dir/or/file", { recursive: true }); * ``` * * Throws error if permission denied, path not found, or path is a non-empty * directory and the `recursive` option isn't set to `true`. * * Requires `allow-write` permission. * * @tags allow-write * @category File System */ export function removeSync(path: string | URL, options?: RemoveOptions): void; /** Synchronously renames (moves) `oldpath` to `newpath`. Paths may be files or * directories. If `newpath` already exists and is not a directory, * `renameSync()` replaces it. OS-specific restrictions may apply when * `oldpath` and `newpath` are in different directories. * * ```ts * Deno.renameSync("old/path", "new/path"); * ``` * * On Unix-like OSes, this operation does not follow symlinks at either path. * * It varies between platforms when the operation throws errors, and if so what * they are. It's always an error to rename anything to a non-empty directory. * * Requires `allow-read` and `allow-write` permissions. * * @tags allow-read, allow-write * @category File System */ export function renameSync( oldpath: string | URL, newpath: string | URL, ): void; /** Renames (moves) `oldpath` to `newpath`. Paths may be files or directories. * If `newpath` already exists and is not a directory, `rename()` replaces it. * OS-specific restrictions may apply when `oldpath` and `newpath` are in * different directories. * * ```ts * await Deno.rename("old/path", "new/path"); * ``` * * On Unix-like OSes, this operation does not follow symlinks at either path. * * It varies between platforms when the operation throws errors, and if so * what they are. It's always an error to rename anything to a non-empty * directory. * * Requires `allow-read` and `allow-write` permissions. * * @tags allow-read, allow-write * @category File System */ export function rename( oldpath: string | URL, newpath: string | URL, ): Promise; /** Asynchronously reads and returns the entire contents of a file as an UTF-8 * decoded string. Reading a directory throws an error. * * ```ts * const data = await Deno.readTextFile("hello.txt"); * console.log(data); * ``` * * Requires `allow-read` permission. * * @tags allow-read * @category File System */ export function readTextFile( path: string | URL, options?: ReadFileOptions, ): Promise; /** Synchronously reads and returns the entire contents of a file as an UTF-8 * decoded string. Reading a directory throws an error. * * ```ts * const data = Deno.readTextFileSync("hello.txt"); * console.log(data); * ``` * * Requires `allow-read` permission. * * @tags allow-read * @category File System */ export function readTextFileSync(path: string | URL): string; /** Reads and resolves to the entire contents of a file as an array of bytes. * `TextDecoder` can be used to transform the bytes to string if required. * Reading a directory returns an empty data array. * * ```ts * const decoder = new TextDecoder("utf-8"); * const data = await Deno.readFile("hello.txt"); * console.log(decoder.decode(data)); * ``` * * Requires `allow-read` permission. * * @tags allow-read * @category File System */ export function readFile( path: string | URL, options?: ReadFileOptions, ): Promise; /** Synchronously reads and returns the entire contents of a file as an array * of bytes. `TextDecoder` can be used to transform the bytes to string if * required. Reading a directory returns an empty data array. * * ```ts * const decoder = new TextDecoder("utf-8"); * const data = Deno.readFileSync("hello.txt"); * console.log(decoder.decode(data)); * ``` * * Requires `allow-read` permission. * * @tags allow-read * @category File System */ export function readFileSync(path: string | URL): Uint8Array; /** Provides information about a file and is returned by * {@linkcode Deno.stat}, {@linkcode Deno.lstat}, {@linkcode Deno.statSync}, * and {@linkcode Deno.lstatSync} or from calling `stat()` and `statSync()` * on an {@linkcode Deno.FsFile} instance. * * @category File System */ export interface FileInfo { /** True if this is info for a regular file. Mutually exclusive to * `FileInfo.isDirectory` and `FileInfo.isSymlink`. */ isFile: boolean; /** True if this is info for a regular directory. Mutually exclusive to * `FileInfo.isFile` and `FileInfo.isSymlink`. */ isDirectory: boolean; /** True if this is info for a symlink. Mutually exclusive to * `FileInfo.isFile` and `FileInfo.isDirectory`. */ isSymlink: boolean; /** The size of the file, in bytes. */ size: number; /** The last modification time of the file. This corresponds to the `mtime` * field from `stat` on Linux/Mac OS and `ftLastWriteTime` on Windows. This * may not be available on all platforms. */ mtime: Date | null; /** The last access time of the file. This corresponds to the `atime` * field from `stat` on Unix and `ftLastAccessTime` on Windows. This may not * be available on all platforms. */ atime: Date | null; /** The creation time of the file. This corresponds to the `birthtime` * field from `stat` on Mac/BSD and `ftCreationTime` on Windows. This may * not be available on all platforms. */ birthtime: Date | null; /** ID of the device containing the file. */ dev: number; /** Inode number. * * _Linux/Mac OS only._ */ ino: number | null; /** The underlying raw `st_mode` bits that contain the standard Unix * permissions for this file/directory. * * _Linux/Mac OS only._ */ mode: number | null; /** Number of hard links pointing to this file. * * _Linux/Mac OS only._ */ nlink: number | null; /** User ID of the owner of this file. * * _Linux/Mac OS only._ */ uid: number | null; /** Group ID of the owner of this file. * * _Linux/Mac OS only._ */ gid: number | null; /** Device ID of this file. * * _Linux/Mac OS only._ */ rdev: number | null; /** Blocksize for filesystem I/O. * * _Linux/Mac OS only._ */ blksize: number | null; /** Number of blocks allocated to the file, in 512-byte units. * * _Linux/Mac OS only._ */ blocks: number | null; /** True if this is info for a block device. * * _Linux/Mac OS only._ */ isBlockDevice: boolean | null; /** True if this is info for a char device. * * _Linux/Mac OS only._ */ isCharDevice: boolean | null; /** True if this is info for a fifo. * * _Linux/Mac OS only._ */ isFifo: boolean | null; /** True if this is info for a socket. * * _Linux/Mac OS only._ */ isSocket: boolean | null; } /** Resolves to the absolute normalized path, with symbolic links resolved. * * ```ts * // e.g. given /home/alice/file.txt and current directory /home/alice * await Deno.symlink("file.txt", "symlink_file.txt"); * const realPath = await Deno.realPath("./file.txt"); * const realSymLinkPath = await Deno.realPath("./symlink_file.txt"); * console.log(realPath); // outputs "/home/alice/file.txt" * console.log(realSymLinkPath); // outputs "/home/alice/file.txt" * ``` * * Requires `allow-read` permission for the target path. * * Also requires `allow-read` permission for the `CWD` if the target path is * relative. * * @tags allow-read * @category File System */ export function realPath(path: string | URL): Promise; /** Synchronously returns absolute normalized path, with symbolic links * resolved. * * ```ts * // e.g. given /home/alice/file.txt and current directory /home/alice * Deno.symlinkSync("file.txt", "symlink_file.txt"); * const realPath = Deno.realPathSync("./file.txt"); * const realSymLinkPath = Deno.realPathSync("./symlink_file.txt"); * console.log(realPath); // outputs "/home/alice/file.txt" * console.log(realSymLinkPath); // outputs "/home/alice/file.txt" * ``` * * Requires `allow-read` permission for the target path. * * Also requires `allow-read` permission for the `CWD` if the target path is * relative. * * @tags allow-read * @category File System */ export function realPathSync(path: string | URL): string; /** * Information about a directory entry returned from {@linkcode Deno.readDir} * and {@linkcode Deno.readDirSync}. * * @category File System */ export interface DirEntry { /** The file name of the entry. It is just the entity name and does not * include the full path. */ name: string; /** True if this is info for a regular file. Mutually exclusive to * `DirEntry.isDirectory` and `DirEntry.isSymlink`. */ isFile: boolean; /** True if this is info for a regular directory. Mutually exclusive to * `DirEntry.isFile` and `DirEntry.isSymlink`. */ isDirectory: boolean; /** True if this is info for a symlink. Mutually exclusive to * `DirEntry.isFile` and `DirEntry.isDirectory`. */ isSymlink: boolean; } /** Reads the directory given by `path` and returns an async iterable of * {@linkcode Deno.DirEntry}. The order of entries is not guaranteed. * * ```ts * for await (const dirEntry of Deno.readDir("/")) { * console.log(dirEntry.name); * } * ``` * * Throws error if `path` is not a directory. * * Requires `allow-read` permission. * * @tags allow-read * @category File System */ export function readDir(path: string | URL): AsyncIterable; /** Synchronously reads the directory given by `path` and returns an iterable * of {@linkcode Deno.DirEntry}. The order of entries is not guaranteed. * * ```ts * for (const dirEntry of Deno.readDirSync("/")) { * console.log(dirEntry.name); * } * ``` * * Throws error if `path` is not a directory. * * Requires `allow-read` permission. * * @tags allow-read * @category File System */ export function readDirSync(path: string | URL): Iterable; /** Copies the contents and permissions of one file to another specified path, * by default creating a new file if needed, else overwriting. Fails if target * path is a directory or is unwritable. * * ```ts * await Deno.copyFile("from.txt", "to.txt"); * ``` * * Requires `allow-read` permission on `fromPath`. * * Requires `allow-write` permission on `toPath`. * * @tags allow-read, allow-write * @category File System */ export function copyFile( fromPath: string | URL, toPath: string | URL, ): Promise; /** Synchronously copies the contents and permissions of one file to another * specified path, by default creating a new file if needed, else overwriting. * Fails if target path is a directory or is unwritable. * * ```ts * Deno.copyFileSync("from.txt", "to.txt"); * ``` * * Requires `allow-read` permission on `fromPath`. * * Requires `allow-write` permission on `toPath`. * * @tags allow-read, allow-write * @category File System */ export function copyFileSync( fromPath: string | URL, toPath: string | URL, ): void; /** Resolves to the full path destination of the named symbolic link. * * ```ts * await Deno.symlink("./test.txt", "./test_link.txt"); * const target = await Deno.readLink("./test_link.txt"); // full path of ./test.txt * ``` * * Throws TypeError if called with a hard link. * * Requires `allow-read` permission. * * @tags allow-read * @category File System */ export function readLink(path: string | URL): Promise; /** Synchronously returns the full path destination of the named symbolic * link. * * ```ts * Deno.symlinkSync("./test.txt", "./test_link.txt"); * const target = Deno.readLinkSync("./test_link.txt"); // full path of ./test.txt * ``` * * Throws TypeError if called with a hard link. * * Requires `allow-read` permission. * * @tags allow-read * @category File System */ export function readLinkSync(path: string | URL): string; /** Resolves to a {@linkcode Deno.FileInfo} for the specified `path`. If * `path` is a symlink, information for the symlink will be returned instead * of what it points to. * * ```ts * import { assert } from "jsr:@std/assert"; * const fileInfo = await Deno.lstat("hello.txt"); * assert(fileInfo.isFile); * ``` * * Requires `allow-read` permission. * * @tags allow-read * @category File System */ export function lstat(path: string | URL): Promise; /** Synchronously returns a {@linkcode Deno.FileInfo} for the specified * `path`. If `path` is a symlink, information for the symlink will be * returned instead of what it points to. * * ```ts * import { assert } from "jsr:@std/assert"; * const fileInfo = Deno.lstatSync("hello.txt"); * assert(fileInfo.isFile); * ``` * * Requires `allow-read` permission. * * @tags allow-read * @category File System */ export function lstatSync(path: string | URL): FileInfo; /** Resolves to a {@linkcode Deno.FileInfo} for the specified `path`. Will * always follow symlinks. * * ```ts * import { assert } from "jsr:@std/assert"; * const fileInfo = await Deno.stat("hello.txt"); * assert(fileInfo.isFile); * ``` * * Requires `allow-read` permission. * * @tags allow-read * @category File System */ export function stat(path: string | URL): Promise; /** Synchronously returns a {@linkcode Deno.FileInfo} for the specified * `path`. Will always follow symlinks. * * ```ts * import { assert } from "jsr:@std/assert"; * const fileInfo = Deno.statSync("hello.txt"); * assert(fileInfo.isFile); * ``` * * Requires `allow-read` permission. * * @tags allow-read * @category File System */ export function statSync(path: string | URL): FileInfo; /** Options for writing to a file. * * @category File System */ export interface WriteFileOptions { /** If set to `true`, will append to a file instead of overwriting previous * contents. * * @default {false} */ append?: boolean; /** Sets the option to allow creating a new file, if one doesn't already * exist at the specified path. * * @default {true} */ create?: boolean; /** If set to `true`, no file, directory, or symlink is allowed to exist at * the target location. When createNew is set to `true`, `create` is ignored. * * @default {false} */ createNew?: boolean; /** Permissions always applied to file. */ mode?: number; /** An abort signal to allow cancellation of the file write operation. * * If the signal becomes aborted the write file operation will be stopped * and the promise returned will be rejected with an {@linkcode AbortError}. */ signal?: AbortSignal; } /** Write `data` to the given `path`, by default creating a new file if * needed, else overwriting. * * ```ts * const encoder = new TextEncoder(); * const data = encoder.encode("Hello world\n"); * await Deno.writeFile("hello1.txt", data); // overwrite "hello1.txt" or create it * await Deno.writeFile("hello2.txt", data, { create: false }); // only works if "hello2.txt" exists * await Deno.writeFile("hello3.txt", data, { mode: 0o777 }); // set permissions on new file * await Deno.writeFile("hello4.txt", data, { append: true }); // add data to the end of the file * ``` * * Requires `allow-write` permission, and `allow-read` if `options.create` is * `false`. * * @tags allow-read, allow-write * @category File System */ export function writeFile( path: string | URL, data: Uint8Array | ReadableStream, options?: WriteFileOptions, ): Promise; /** Synchronously write `data` to the given `path`, by default creating a new * file if needed, else overwriting. * * ```ts * const encoder = new TextEncoder(); * const data = encoder.encode("Hello world\n"); * Deno.writeFileSync("hello1.txt", data); // overwrite "hello1.txt" or create it * Deno.writeFileSync("hello2.txt", data, { create: false }); // only works if "hello2.txt" exists * Deno.writeFileSync("hello3.txt", data, { mode: 0o777 }); // set permissions on new file * Deno.writeFileSync("hello4.txt", data, { append: true }); // add data to the end of the file * ``` * * Requires `allow-write` permission, and `allow-read` if `options.create` is * `false`. * * @tags allow-read, allow-write * @category File System */ export function writeFileSync( path: string | URL, data: Uint8Array, options?: WriteFileOptions, ): void; /** Write string `data` to the given `path`, by default creating a new file if * needed, else overwriting. * * ```ts * await Deno.writeTextFile("hello1.txt", "Hello world\n"); // overwrite "hello1.txt" or create it * ``` * * Requires `allow-write` permission, and `allow-read` if `options.create` is * `false`. * * @tags allow-read, allow-write * @category File System */ export function writeTextFile( path: string | URL, data: string | ReadableStream, options?: WriteFileOptions, ): Promise; /** Synchronously write string `data` to the given `path`, by default creating * a new file if needed, else overwriting. * * ```ts * Deno.writeTextFileSync("hello1.txt", "Hello world\n"); // overwrite "hello1.txt" or create it * ``` * * Requires `allow-write` permission, and `allow-read` if `options.create` is * `false`. * * @tags allow-read, allow-write * @category File System */ export function writeTextFileSync( path: string | URL, data: string, options?: WriteFileOptions, ): void; /** Truncates (or extends) the specified file, to reach the specified `len`. * If `len` is not specified then the entire file contents are truncated. * * ### Truncate the entire file * ```ts * await Deno.truncate("my_file.txt"); * ``` * * ### Truncate part of the file * * ```ts * const file = await Deno.makeTempFile(); * await Deno.writeTextFile(file, "Hello World"); * await Deno.truncate(file, 7); * const data = await Deno.readFile(file); * console.log(new TextDecoder().decode(data)); // "Hello W" * ``` * * Requires `allow-write` permission. * * @tags allow-write * @category File System */ export function truncate(name: string, len?: number): Promise; /** Synchronously truncates (or extends) the specified file, to reach the * specified `len`. If `len` is not specified then the entire file contents * are truncated. * * ### Truncate the entire file * * ```ts * Deno.truncateSync("my_file.txt"); * ``` * * ### Truncate part of the file * * ```ts * const file = Deno.makeTempFileSync(); * Deno.writeFileSync(file, new TextEncoder().encode("Hello World")); * Deno.truncateSync(file, 7); * const data = Deno.readFileSync(file); * console.log(new TextDecoder().decode(data)); * ``` * * Requires `allow-write` permission. * * @tags allow-write * @category File System */ export function truncateSync(name: string, len?: number): void; /** @category Runtime * * @deprecated This will be removed in Deno 2.0. */ export interface OpMetrics { opsDispatched: number; opsDispatchedSync: number; opsDispatchedAsync: number; opsDispatchedAsyncUnref: number; opsCompleted: number; opsCompletedSync: number; opsCompletedAsync: number; opsCompletedAsyncUnref: number; bytesSentControl: number; bytesSentData: number; bytesReceived: number; } /** * Additional information for FsEvent objects with the "other" kind. * * - `"rescan"`: rescan notices indicate either a lapse in the events or a * change in the filesystem such that events received so far can no longer * be relied on to represent the state of the filesystem now. An * application that simply reacts to file changes may not care about this. * An application that keeps an in-memory representation of the filesystem * will need to care, and will need to refresh that representation directly * from the filesystem. * * @category File System */ export type FsEventFlag = "rescan"; /** * Represents a unique file system event yielded by a * {@linkcode Deno.FsWatcher}. * * @category File System */ export interface FsEvent { /** The kind/type of the file system event. */ kind: | "any" | "access" | "create" | "modify" | "rename" | "remove" | "other"; /** An array of paths that are associated with the file system event. */ paths: string[]; /** Any additional flags associated with the event. */ flag?: FsEventFlag; } /** * Returned by {@linkcode Deno.watchFs}. It is an async iterator yielding up * system events. To stop watching the file system by calling `.close()` * method. * * @category File System */ export interface FsWatcher extends AsyncIterable, Disposable { /** Stops watching the file system and closes the watcher resource. */ close(): void; /** * Stops watching the file system and closes the watcher resource. */ return?(value?: any): Promise>; [Symbol.asyncIterator](): AsyncIterableIterator; } /** Watch for file system events against one or more `paths`, which can be * files or directories. These paths must exist already. One user action (e.g. * `touch test.file`) can generate multiple file system events. Likewise, * one user action can result in multiple file paths in one event (e.g. `mv * old_name.txt new_name.txt`). * * The recursive option is `true` by default and, for directories, will watch * the specified directory and all sub directories. * * Note that the exact ordering of the events can vary between operating * systems. * * ```ts * const watcher = Deno.watchFs("/"); * for await (const event of watcher) { * console.log(">>>> event", event); * // { kind: "create", paths: [ "/foo.txt" ] } * } * ``` * * Call `watcher.close()` to stop watching. * * ```ts * const watcher = Deno.watchFs("/"); * * setTimeout(() => { * watcher.close(); * }, 5000); * * for await (const event of watcher) { * console.log(">>>> event", event); * } * ``` * * Requires `allow-read` permission. * * @tags allow-read * @category File System */ export function watchFs( paths: string | string[], options?: { recursive: boolean }, ): FsWatcher; /** Operating signals which can be listened for or sent to sub-processes. What * signals and what their standard behaviors are OS dependent. * * @category Runtime */ export type Signal = | "SIGABRT" | "SIGALRM" | "SIGBREAK" | "SIGBUS" | "SIGCHLD" | "SIGCONT" | "SIGEMT" | "SIGFPE" | "SIGHUP" | "SIGILL" | "SIGINFO" | "SIGINT" | "SIGIO" | "SIGPOLL" | "SIGUNUSED" | "SIGKILL" | "SIGPIPE" | "SIGPROF" | "SIGPWR" | "SIGQUIT" | "SIGSEGV" | "SIGSTKFLT" | "SIGSTOP" | "SIGSYS" | "SIGTERM" | "SIGTRAP" | "SIGTSTP" | "SIGTTIN" | "SIGTTOU" | "SIGURG" | "SIGUSR1" | "SIGUSR2" | "SIGVTALRM" | "SIGWINCH" | "SIGXCPU" | "SIGXFSZ"; /** Registers the given function as a listener of the given signal event. * * ```ts * Deno.addSignalListener( * "SIGTERM", * () => { * console.log("SIGTERM!") * } * ); * ``` * * _Note_: On Windows only `"SIGINT"` (CTRL+C) and `"SIGBREAK"` (CTRL+Break) * are supported. * * @category Runtime */ export function addSignalListener(signal: Signal, handler: () => void): void; /** Removes the given signal listener that has been registered with * {@linkcode Deno.addSignalListener}. * * ```ts * const listener = () => { * console.log("SIGTERM!") * }; * Deno.addSignalListener("SIGTERM", listener); * Deno.removeSignalListener("SIGTERM", listener); * ``` * * _Note_: On Windows only `"SIGINT"` (CTRL+C) and `"SIGBREAK"` (CTRL+Break) * are supported. * * @category Runtime */ export function removeSignalListener( signal: Signal, handler: () => void, ): void; /** Create a child process. * * If any stdio options are not set to `"piped"`, accessing the corresponding * field on the `Command` or its `CommandOutput` will throw a `TypeError`. * * If `stdin` is set to `"piped"`, the `stdin` {@linkcode WritableStream} * needs to be closed manually. * * `Command` acts as a builder. Each call to {@linkcode Command.spawn} or * {@linkcode Command.output} will spawn a new subprocess. * * @example Spawn a subprocess and pipe the output to a file * * ```ts * const command = new Deno.Command(Deno.execPath(), { * args: [ * "eval", * "console.log('Hello World')", * ], * stdin: "piped", * stdout: "piped", * }); * const child = command.spawn(); * * // open a file and pipe the subprocess output to it. * child.stdout.pipeTo( * Deno.openSync("output", { write: true, create: true }).writable, * ); * * // manually close stdin * child.stdin.close(); * const status = await child.status; * ``` * * @example Spawn a subprocess and collect its output * * ```ts * const command = new Deno.Command(Deno.execPath(), { * args: [ * "eval", * "console.log('hello'); console.error('world')", * ], * }); * const { code, stdout, stderr } = await command.output(); * console.assert(code === 0); * console.assert("hello\n" === new TextDecoder().decode(stdout)); * console.assert("world\n" === new TextDecoder().decode(stderr)); * ``` * * @example Spawn a subprocess and collect its output synchronously * * ```ts * const command = new Deno.Command(Deno.execPath(), { * args: [ * "eval", * "console.log('hello'); console.error('world')", * ], * }); * const { code, stdout, stderr } = command.outputSync(); * console.assert(code === 0); * console.assert("hello\n" === new TextDecoder().decode(stdout)); * console.assert("world\n" === new TextDecoder().decode(stderr)); * ``` * * @tags allow-run * @category Subprocess */ export class Command { constructor(command: string | URL, options?: CommandOptions); /** * Executes the {@linkcode Deno.Command}, waiting for it to finish and * collecting all of its output. * * Will throw an error if `stdin: "piped"` is set. * * If options `stdout` or `stderr` are not set to `"piped"`, accessing the * corresponding field on {@linkcode Deno.CommandOutput} will throw a `TypeError`. */ output(): Promise; /** * Synchronously executes the {@linkcode Deno.Command}, waiting for it to * finish and collecting all of its output. * * Will throw an error if `stdin: "piped"` is set. * * If options `stdout` or `stderr` are not set to `"piped"`, accessing the * corresponding field on {@linkcode Deno.CommandOutput} will throw a `TypeError`. */ outputSync(): CommandOutput; /** * Spawns a streamable subprocess, allowing to use the other methods. */ spawn(): ChildProcess; } /** * The interface for handling a child process returned from * {@linkcode Deno.Command.spawn}. * * @category Subprocess */ export class ChildProcess implements AsyncDisposable { get stdin(): WritableStream; get stdout(): ReadableStream; get stderr(): ReadableStream; readonly pid: number; /** Get the status of the child. */ readonly status: Promise; /** Waits for the child to exit completely, returning all its output and * status. */ output(): Promise; /** Kills the process with given {@linkcode Deno.Signal}. * * Defaults to `SIGTERM` if no signal is provided. * * @param [signo="SIGTERM"] */ kill(signo?: Signal): void; /** Ensure that the status of the child process prevents the Deno process * from exiting. */ ref(): void; /** Ensure that the status of the child process does not block the Deno * process from exiting. */ unref(): void; [Symbol.asyncDispose](): Promise; } /** * Options which can be set when calling {@linkcode Deno.Command}. * * @category Subprocess */ export interface CommandOptions { /** Arguments to pass to the process. */ args?: string[]; /** * The working directory of the process. * * If not specified, the `cwd` of the parent process is used. */ cwd?: string | URL; /** * Clear environmental variables from parent process. * * Doesn't guarantee that only `env` variables are present, as the OS may * set environmental variables for processes. * * @default {false} */ clearEnv?: boolean; /** Environmental variables to pass to the subprocess. */ env?: Record; /** * Sets the child process’s user ID. This translates to a setuid call in the * child process. Failure in the set uid call will cause the spawn to fail. */ uid?: number; /** Similar to `uid`, but sets the group ID of the child process. */ gid?: number; /** * An {@linkcode AbortSignal} that allows closing the process using the * corresponding {@linkcode AbortController} by sending the process a * SIGTERM signal. * * Not supported in {@linkcode Deno.Command.outputSync}. */ signal?: AbortSignal; /** How `stdin` of the spawned process should be handled. * * Defaults to `"inherit"` for `output` & `outputSync`, * and `"inherit"` for `spawn`. */ stdin?: "piped" | "inherit" | "null"; /** How `stdout` of the spawned process should be handled. * * Defaults to `"piped"` for `output` & `outputSync`, * and `"inherit"` for `spawn`. */ stdout?: "piped" | "inherit" | "null"; /** How `stderr` of the spawned process should be handled. * * Defaults to `"piped"` for `output` & `outputSync`, * and `"inherit"` for `spawn`. */ stderr?: "piped" | "inherit" | "null"; /** Skips quoting and escaping of the arguments on windows. This option * is ignored on non-windows platforms. * * @default {false} */ windowsRawArguments?: boolean; } /** * @category Subprocess */ export interface CommandStatus { /** If the child process exits with a 0 status code, `success` will be set * to `true`, otherwise `false`. */ success: boolean; /** The exit code of the child process. */ code: number; /** The signal associated with the child process. */ signal: Signal | null; } /** * The interface returned from calling {@linkcode Deno.Command.output} or * {@linkcode Deno.Command.outputSync} which represents the result of spawning the * child process. * * @category Subprocess */ export interface CommandOutput extends CommandStatus { /** The buffered output from the child process' `stdout`. */ readonly stdout: Uint8Array; /** The buffered output from the child process' `stderr`. */ readonly stderr: Uint8Array; } /** Option which can be specified when performing {@linkcode Deno.inspect}. * * @category I/O */ export interface InspectOptions { /** Stylize output with ANSI colors. * * @default {false} */ colors?: boolean; /** Try to fit more than one entry of a collection on the same line. * * @default {true} */ compact?: boolean; /** Traversal depth for nested objects. * * @default {4} */ depth?: number; /** The maximum length for an inspection to take up a single line. * * @default {80} */ breakLength?: number; /** Whether or not to escape sequences. * * @default {true} */ escapeSequences?: boolean; /** The maximum number of iterable entries to print. * * @default {100} */ iterableLimit?: number; /** Show a Proxy's target and handler. * * @default {false} */ showProxy?: boolean; /** Sort Object, Set and Map entries by key. * * @default {false} */ sorted?: boolean; /** Add a trailing comma for multiline collections. * * @default {false} */ trailingComma?: boolean; /** Evaluate the result of calling getters. * * @default {false} */ getters?: boolean; /** Show an object's non-enumerable properties. * * @default {false} */ showHidden?: boolean; /** The maximum length of a string before it is truncated with an * ellipsis. */ strAbbreviateSize?: number; } /** Converts the input into a string that has the same format as printed by * `console.log()`. * * ```ts * const obj = { * a: 10, * b: "hello", * }; * const objAsString = Deno.inspect(obj); // { a: 10, b: "hello" } * console.log(obj); // prints same value as objAsString, e.g. { a: 10, b: "hello" } * ``` * * A custom inspect functions can be registered on objects, via the symbol * `Symbol.for("Deno.customInspect")`, to control and customize the output * of `inspect()` or when using `console` logging: * * ```ts * class A { * x = 10; * y = "hello"; * [Symbol.for("Deno.customInspect")]() { * return `x=${this.x}, y=${this.y}`; * } * } * * const inStringFormat = Deno.inspect(new A()); // "x=10, y=hello" * console.log(inStringFormat); // prints "x=10, y=hello" * ``` * * A depth can be specified by using the `depth` option: * * ```ts * Deno.inspect({a: {b: {c: {d: 'hello'}}}}, {depth: 2}); // { a: { b: [Object] } } * ``` * * @category I/O */ export function inspect(value: unknown, options?: InspectOptions): string; /** The name of a privileged feature which needs permission. * * @category Permissions */ export type PermissionName = | "run" | "read" | "write" | "net" | "env" | "sys" | "ffi"; /** The current status of the permission: * * - `"granted"` - the permission has been granted. * - `"denied"` - the permission has been explicitly denied. * - `"prompt"` - the permission has not explicitly granted nor denied. * * @category Permissions */ export type PermissionState = "granted" | "denied" | "prompt"; /** The permission descriptor for the `allow-run` and `deny-run` permissions, which controls * access to what sub-processes can be executed by Deno. The option `command` * allows scoping the permission to a specific executable. * * **Warning, in practice, `allow-run` is effectively the same as `allow-all` * in the sense that malicious code could execute any arbitrary code on the * host.** * * @category Permissions */ export interface RunPermissionDescriptor { name: "run"; /** An `allow-run` or `deny-run` permission can be scoped to a specific executable, * which would be relative to the start-up CWD of the Deno CLI. */ command?: string | URL; } /** The permission descriptor for the `allow-read` and `deny-read` permissions, which controls * access to reading resources from the local host. The option `path` allows * scoping the permission to a specific path (and if the path is a directory * any sub paths). * * Permission granted under `allow-read` only allows runtime code to attempt * to read, the underlying operating system may apply additional permissions. * * @category Permissions */ export interface ReadPermissionDescriptor { name: "read"; /** An `allow-read` or `deny-read` permission can be scoped to a specific path (and if * the path is a directory, any sub paths). */ path?: string | URL; } /** The permission descriptor for the `allow-write` and `deny-write` permissions, which * controls access to writing to resources from the local host. The option * `path` allow scoping the permission to a specific path (and if the path is * a directory any sub paths). * * Permission granted under `allow-write` only allows runtime code to attempt * to write, the underlying operating system may apply additional permissions. * * @category Permissions */ export interface WritePermissionDescriptor { name: "write"; /** An `allow-write` or `deny-write` permission can be scoped to a specific path (and if * the path is a directory, any sub paths). */ path?: string | URL; } /** The permission descriptor for the `allow-net` and `deny-net` permissions, which controls * access to opening network ports and connecting to remote hosts via the * network. The option `host` allows scoping the permission for outbound * connection to a specific host and port. * * @category Permissions */ export interface NetPermissionDescriptor { name: "net"; /** Optional host string of the form `"[:]"`. Examples: * * "github.com" * "deno.land:8080" */ host?: string; } /** The permission descriptor for the `allow-env` and `deny-env` permissions, which controls * access to being able to read and write to the process environment variables * as well as access other information about the environment. The option * `variable` allows scoping the permission to a specific environment * variable. * * @category Permissions */ export interface EnvPermissionDescriptor { name: "env"; /** Optional environment variable name (e.g. `PATH`). */ variable?: string; } /** The permission descriptor for the `allow-sys` and `deny-sys` permissions, which controls * access to sensitive host system information, which malicious code might * attempt to exploit. The option `kind` allows scoping the permission to a * specific piece of information. * * @category Permissions */ export interface SysPermissionDescriptor { name: "sys"; /** The specific information to scope the permission to. */ kind?: | "loadavg" | "hostname" | "systemMemoryInfo" | "networkInterfaces" | "osRelease" | "osUptime" | "uid" | "gid" | "username" | "cpus" | "homedir" | "statfs" | "getPriority" | "setPriority"; } /** The permission descriptor for the `allow-ffi` and `deny-ffi` permissions, which controls * access to loading _foreign_ code and interfacing with it via the * [Foreign Function Interface API](https://docs.deno.com/runtime/manual/runtime/ffi_api) * available in Deno. The option `path` allows scoping the permission to a * specific path on the host. * * @category Permissions */ export interface FfiPermissionDescriptor { name: "ffi"; /** Optional path on the local host to scope the permission to. */ path?: string | URL; } /** Permission descriptors which define a permission and can be queried, * requested, or revoked. * * View the specifics of the individual descriptors for more information about * each permission kind. * * @category Permissions */ export type PermissionDescriptor = | RunPermissionDescriptor | ReadPermissionDescriptor | WritePermissionDescriptor | NetPermissionDescriptor | EnvPermissionDescriptor | SysPermissionDescriptor | FfiPermissionDescriptor; /** The interface which defines what event types are supported by * {@linkcode PermissionStatus} instances. * * @category Permissions */ export interface PermissionStatusEventMap { change: Event; } /** An {@linkcode EventTarget} returned from the {@linkcode Deno.permissions} * API which can provide updates to any state changes of the permission. * * @category Permissions */ export class PermissionStatus extends EventTarget { // deno-lint-ignore no-explicit-any onchange: ((this: PermissionStatus, ev: Event) => any) | null; readonly state: PermissionState; /** * Describes if permission is only granted partially, eg. an access * might be granted to "/foo" directory, but denied for "/foo/bar". * In such case this field will be set to `true` when querying for * read permissions of "/foo" directory. */ readonly partial: boolean; addEventListener( type: K, listener: ( this: PermissionStatus, ev: PermissionStatusEventMap[K], ) => any, options?: boolean | AddEventListenerOptions, ): void; addEventListener( type: string, listener: EventListenerOrEventListenerObject, options?: boolean | AddEventListenerOptions, ): void; removeEventListener( type: K, listener: ( this: PermissionStatus, ev: PermissionStatusEventMap[K], ) => any, options?: boolean | EventListenerOptions, ): void; removeEventListener( type: string, listener: EventListenerOrEventListenerObject, options?: boolean | EventListenerOptions, ): void; } /** * Deno's permission management API. * * The class which provides the interface for the {@linkcode Deno.permissions} * global instance and is based on the web platform * [Permissions API](https://developer.mozilla.org/en-US/docs/Web/API/Permissions_API), * though some proposed parts of the API which are useful in a server side * runtime context were removed or abandoned in the web platform specification * which is why it was chosen to locate it in the {@linkcode Deno} namespace * instead. * * By default, if the `stdin`/`stdout` is TTY for the Deno CLI (meaning it can * send and receive text), then the CLI will prompt the user to grant * permission when an un-granted permission is requested. This behavior can * be changed by using the `--no-prompt` command at startup. When prompting * the CLI will request the narrowest permission possible, potentially making * it annoying to the user. The permissions APIs allow the code author to * request a wider set of permissions at one time in order to provide a better * user experience. * * @category Permissions */ export class Permissions { /** Resolves to the current status of a permission. * * Note, if the permission is already granted, `request()` will not prompt * the user again, therefore `query()` is only necessary if you are going * to react differently existing permissions without wanting to modify them * or prompt the user to modify them. * * ```ts * const status = await Deno.permissions.query({ name: "read", path: "/etc" }); * console.log(status.state); * ``` */ query(desc: PermissionDescriptor): Promise; /** Returns the current status of a permission. * * Note, if the permission is already granted, `request()` will not prompt * the user again, therefore `querySync()` is only necessary if you are going * to react differently existing permissions without wanting to modify them * or prompt the user to modify them. * * ```ts * const status = Deno.permissions.querySync({ name: "read", path: "/etc" }); * console.log(status.state); * ``` */ querySync(desc: PermissionDescriptor): PermissionStatus; /** Revokes a permission, and resolves to the state of the permission. * * ```ts * import { assert } from "jsr:@std/assert"; * * const status = await Deno.permissions.revoke({ name: "run" }); * assert(status.state !== "granted") * ``` */ revoke(desc: PermissionDescriptor): Promise; /** Revokes a permission, and returns the state of the permission. * * ```ts * import { assert } from "jsr:@std/assert"; * * const status = Deno.permissions.revokeSync({ name: "run" }); * assert(status.state !== "granted") * ``` */ revokeSync(desc: PermissionDescriptor): PermissionStatus; /** Requests the permission, and resolves to the state of the permission. * * If the permission is already granted, the user will not be prompted to * grant the permission again. * * ```ts * const status = await Deno.permissions.request({ name: "env" }); * if (status.state === "granted") { * console.log("'env' permission is granted."); * } else { * console.log("'env' permission is denied."); * } * ``` */ request(desc: PermissionDescriptor): Promise; /** Requests the permission, and returns the state of the permission. * * If the permission is already granted, the user will not be prompted to * grant the permission again. * * ```ts * const status = Deno.permissions.requestSync({ name: "env" }); * if (status.state === "granted") { * console.log("'env' permission is granted."); * } else { * console.log("'env' permission is denied."); * } * ``` */ requestSync(desc: PermissionDescriptor): PermissionStatus; } /** Deno's permission management API. * * It is a singleton instance of the {@linkcode Permissions} object and is * based on the web platform * [Permissions API](https://developer.mozilla.org/en-US/docs/Web/API/Permissions_API), * though some proposed parts of the API which are useful in a server side * runtime context were removed or abandoned in the web platform specification * which is why it was chosen to locate it in the {@linkcode Deno} namespace * instead. * * By default, if the `stdin`/`stdout` is TTY for the Deno CLI (meaning it can * send and receive text), then the CLI will prompt the user to grant * permission when an un-granted permission is requested. This behavior can * be changed by using the `--no-prompt` command at startup. When prompting * the CLI will request the narrowest permission possible, potentially making * it annoying to the user. The permissions APIs allow the code author to * request a wider set of permissions at one time in order to provide a better * user experience. * * Requesting already granted permissions will not prompt the user and will * return that the permission was granted. * * ### Querying * * ```ts * const status = await Deno.permissions.query({ name: "read", path: "/etc" }); * console.log(status.state); * ``` * * ```ts * const status = Deno.permissions.querySync({ name: "read", path: "/etc" }); * console.log(status.state); * ``` * * ### Revoking * * ```ts * import { assert } from "jsr:@std/assert"; * * const status = await Deno.permissions.revoke({ name: "run" }); * assert(status.state !== "granted") * ``` * * ```ts * import { assert } from "jsr:@std/assert"; * * const status = Deno.permissions.revokeSync({ name: "run" }); * assert(status.state !== "granted") * ``` * * ### Requesting * * ```ts * const status = await Deno.permissions.request({ name: "env" }); * if (status.state === "granted") { * console.log("'env' permission is granted."); * } else { * console.log("'env' permission is denied."); * } * ``` * * ```ts * const status = Deno.permissions.requestSync({ name: "env" }); * if (status.state === "granted") { * console.log("'env' permission is granted."); * } else { * console.log("'env' permission is denied."); * } * ``` * * @category Permissions */ export const permissions: Permissions; /** Information related to the build of the current Deno runtime. * * Users are discouraged from code branching based on this information, as * assumptions about what is available in what build environment might change * over time. Developers should specifically sniff out the features they * intend to use. * * The intended use for the information is for logging and debugging purposes. * * @category Runtime */ export const build: { /** The [LLVM](https://llvm.org/) target triple, which is the combination * of `${arch}-${vendor}-${os}` and represent the specific build target that * the current runtime was built for. */ target: string; /** Instruction set architecture that the Deno CLI was built for. */ arch: "x86_64" | "aarch64"; /** The operating system that the Deno CLI was built for. `"darwin"` is * also known as OSX or MacOS. */ os: | "darwin" | "linux" | "android" | "windows" | "freebsd" | "netbsd" | "aix" | "solaris" | "illumos"; /** The computer vendor that the Deno CLI was built for. */ vendor: string; /** Optional environment flags that were set for this build of Deno CLI. */ env?: string; }; /** Version information related to the current Deno CLI runtime environment. * * Users are discouraged from code branching based on this information, as * assumptions about what is available in what build environment might change * over time. Developers should specifically sniff out the features they * intend to use. * * The intended use for the information is for logging and debugging purposes. * * @category Runtime */ export const version: { /** Deno CLI's version. For example: `"1.26.0"`. */ deno: string; /** The V8 version used by Deno. For example: `"10.7.100.0"`. * * V8 is the underlying JavaScript runtime platform that Deno is built on * top of. */ v8: string; /** The TypeScript version used by Deno. For example: `"4.8.3"`. * * A version of the TypeScript type checker and language server is built-in * to the Deno CLI. */ typescript: string; }; /** Returns the script arguments to the program. * * Give the following command line invocation of Deno: * * ```sh * deno run --allow-read https://examples.deno.land/command-line-arguments.ts Sushi * ``` * * Then `Deno.args` will contain: * * ```ts * [ "Sushi" ] * ``` * * If you are looking for a structured way to parse arguments, there is * [`parseArgs()`](https://jsr.io/@std/cli/doc/parse-args/~/parseArgs) from * the Deno Standard Library. * * @category Runtime */ export const args: string[]; /** The URL of the entrypoint module entered from the command-line. It * requires read permission to the CWD. * * Also see {@linkcode ImportMeta} for other related information. * * @tags allow-read * @category Runtime */ export const mainModule: string; /** Options that can be used with {@linkcode symlink} and * {@linkcode symlinkSync}. * * @category File System */ export interface SymlinkOptions { /** Specify the symbolic link type as file, directory or NTFS junction. This * option only applies to Windows and is ignored on other operating systems. */ type: "file" | "dir" | "junction"; } /** * Creates `newpath` as a symbolic link to `oldpath`. * * The `options.type` parameter can be set to `"file"`, `"dir"` or `"junction"`. * This argument is only available on Windows and ignored on other platforms. * * ```ts * await Deno.symlink("old/name", "new/name"); * ``` * * Requires full `allow-read` and `allow-write` permissions. * * @tags allow-read, allow-write * @category File System */ export function symlink( oldpath: string | URL, newpath: string | URL, options?: SymlinkOptions, ): Promise; /** * Creates `newpath` as a symbolic link to `oldpath`. * * The `options.type` parameter can be set to `"file"`, `"dir"` or `"junction"`. * This argument is only available on Windows and ignored on other platforms. * * ```ts * Deno.symlinkSync("old/name", "new/name"); * ``` * * Requires full `allow-read` and `allow-write` permissions. * * @tags allow-read, allow-write * @category File System */ export function symlinkSync( oldpath: string | URL, newpath: string | URL, options?: SymlinkOptions, ): void; /** * Synchronously changes the access (`atime`) and modification (`mtime`) times * of a file system object referenced by `path`. Given times are either in * seconds (UNIX epoch time) or as `Date` objects. * * ```ts * Deno.utimeSync("myfile.txt", 1556495550, new Date()); * ``` * * Requires `allow-write` permission. * * @tags allow-write * @category File System */ export function utimeSync( path: string | URL, atime: number | Date, mtime: number | Date, ): void; /** * Changes the access (`atime`) and modification (`mtime`) times of a file * system object referenced by `path`. Given times are either in seconds * (UNIX epoch time) or as `Date` objects. * * ```ts * await Deno.utime("myfile.txt", 1556495550, new Date()); * ``` * * Requires `allow-write` permission. * * @tags allow-write * @category File System */ export function utime( path: string | URL, atime: number | Date, mtime: number | Date, ): Promise; /** Retrieve the process umask. If `mask` is provided, sets the process umask. * This call always returns what the umask was before the call. * * ```ts * console.log(Deno.umask()); // e.g. 18 (0o022) * const prevUmaskValue = Deno.umask(0o077); // e.g. 18 (0o022) * console.log(Deno.umask()); // e.g. 63 (0o077) * ``` * * This API is under consideration to determine if permissions are required to * call it. * * *Note*: This API is not implemented on Windows * * @category File System */ export function umask(mask?: number): number; /** The object that is returned from a {@linkcode Deno.upgradeWebSocket} * request. * * @category Web Sockets */ export interface WebSocketUpgrade { /** The response object that represents the HTTP response to the client, * which should be used to the {@linkcode RequestEvent} `.respondWith()` for * the upgrade to be successful. */ response: Response; /** The {@linkcode WebSocket} interface to communicate to the client via a * web socket. */ socket: WebSocket; } /** Options which can be set when performing a * {@linkcode Deno.upgradeWebSocket} upgrade of a {@linkcode Request} * * @category Web Sockets */ export interface UpgradeWebSocketOptions { /** Sets the `.protocol` property on the client side web socket to the * value provided here, which should be one of the strings specified in the * `protocols` parameter when requesting the web socket. This is intended * for clients and servers to specify sub-protocols to use to communicate to * each other. */ protocol?: string; /** If the client does not respond to this frame with a * `pong` within the timeout specified, the connection is deemed * unhealthy and is closed. The `close` and `error` event will be emitted. * * The unit is seconds, with a default of 30. * Set to `0` to disable timeouts. */ idleTimeout?: number; } /** * Upgrade an incoming HTTP request to a WebSocket. * * Given a {@linkcode Request}, returns a pair of {@linkcode WebSocket} and * {@linkcode Response} instances. The original request must be responded to * with the returned response for the websocket upgrade to be successful. * * ```ts * Deno.serve((req) => { * if (req.headers.get("upgrade") !== "websocket") { * return new Response(null, { status: 501 }); * } * const { socket, response } = Deno.upgradeWebSocket(req); * socket.addEventListener("open", () => { * console.log("a client connected!"); * }); * socket.addEventListener("message", (event) => { * if (event.data === "ping") { * socket.send("pong"); * } * }); * return response; * }); * ``` * * If the request body is disturbed (read from) before the upgrade is * completed, upgrading fails. * * This operation does not yet consume the request or open the websocket. This * only happens once the returned response has been passed to `respondWith()`. * * @category Web Sockets */ export function upgradeWebSocket( request: Request, options?: UpgradeWebSocketOptions, ): WebSocketUpgrade; /** Send a signal to process under given `pid`. The value and meaning of the * `signal` to the process is operating system and process dependant. * {@linkcode Signal} provides the most common signals. Default signal * is `"SIGTERM"`. * * The term `kill` is adopted from the UNIX-like command line command `kill` * which also signals processes. * * If `pid` is negative, the signal will be sent to the process group * identified by `pid`. An error will be thrown if a negative `pid` is used on * Windows. * * ```ts * const command = new Deno.Command("sleep", { args: ["10000"] }); * const child = command.spawn(); * * Deno.kill(child.pid, "SIGINT"); * ``` * * Requires `allow-run` permission. * * @tags allow-run * @category Subprocess */ export function kill(pid: number, signo?: Signal): void; /** The type of the resource record to resolve via DNS using * {@linkcode Deno.resolveDns}. * * Only the listed types are supported currently. * * @category Network */ export type RecordType = | "A" | "AAAA" | "ANAME" | "CAA" | "CNAME" | "MX" | "NAPTR" | "NS" | "PTR" | "SOA" | "SRV" | "TXT"; /** * Options which can be set when using {@linkcode Deno.resolveDns}. * * @category Network */ export interface ResolveDnsOptions { /** The name server to be used for lookups. * * If not specified, defaults to the system configuration. For example * `/etc/resolv.conf` on Unix-like systems. */ nameServer?: { /** The IP address of the name server. */ ipAddr: string; /** The port number the query will be sent to. * * @default {53} */ port?: number; }; /** * An abort signal to allow cancellation of the DNS resolution operation. * If the signal becomes aborted the resolveDns operation will be stopped * and the promise returned will be rejected with an AbortError. */ signal?: AbortSignal; } /** If {@linkcode Deno.resolveDns} is called with `"CAA"` record type * specified, it will resolve with an array of objects with this interface. * * @category Network */ export interface CaaRecord { /** If `true`, indicates that the corresponding property tag **must** be * understood if the semantics of the CAA record are to be correctly * interpreted by an issuer. * * Issuers **must not** issue certificates for a domain if the relevant CAA * Resource Record set contains unknown property tags that have `critical` * set. */ critical: boolean; /** An string that represents the identifier of the property represented by * the record. */ tag: string; /** The value associated with the tag. */ value: string; } /** If {@linkcode Deno.resolveDns} is called with `"MX"` record type * specified, it will return an array of objects with this interface. * * @category Network */ export interface MxRecord { /** A priority value, which is a relative value compared to the other * preferences of MX records for the domain. */ preference: number; /** The server that mail should be delivered to. */ exchange: string; } /** If {@linkcode Deno.resolveDns} is called with `"NAPTR"` record type * specified, it will return an array of objects with this interface. * * @category Network */ export interface NaptrRecord { order: number; preference: number; flags: string; services: string; regexp: string; replacement: string; } /** If {@linkcode Deno.resolveDns} is called with `"SOA"` record type * specified, it will return an array of objects with this interface. * * @category Network */ export interface SoaRecord { mname: string; rname: string; serial: number; refresh: number; retry: number; expire: number; minimum: number; } /** If {@linkcode Deno.resolveDns} is called with `"SRV"` record type * specified, it will return an array of objects with this interface. * * @category Network */ export interface SrvRecord { priority: number; weight: number; port: number; target: string; } /** * Performs DNS resolution against the given query, returning resolved * records. * * Fails in the cases such as: * * - the query is in invalid format. * - the options have an invalid parameter. For example `nameServer.port` is * beyond the range of 16-bit unsigned integer. * - the request timed out. * * ```ts * const a = await Deno.resolveDns("example.com", "A"); * * const aaaa = await Deno.resolveDns("example.com", "AAAA", { * nameServer: { ipAddr: "8.8.8.8", port: 53 }, * }); * ``` * * Requires `allow-net` permission. * * @tags allow-net * @category Network */ export function resolveDns( query: string, recordType: "A" | "AAAA" | "ANAME" | "CNAME" | "NS" | "PTR", options?: ResolveDnsOptions, ): Promise; /** * Performs DNS resolution against the given query, returning resolved * records. * * Fails in the cases such as: * * - the query is in invalid format. * - the options have an invalid parameter. For example `nameServer.port` is * beyond the range of 16-bit unsigned integer. * - the request timed out. * * ```ts * const a = await Deno.resolveDns("example.com", "A"); * * const aaaa = await Deno.resolveDns("example.com", "AAAA", { * nameServer: { ipAddr: "8.8.8.8", port: 53 }, * }); * ``` * * Requires `allow-net` permission. * * @tags allow-net * @category Network */ export function resolveDns( query: string, recordType: "CAA", options?: ResolveDnsOptions, ): Promise; /** * Performs DNS resolution against the given query, returning resolved * records. * * Fails in the cases such as: * * - the query is in invalid format. * - the options have an invalid parameter. For example `nameServer.port` is * beyond the range of 16-bit unsigned integer. * - the request timed out. * * ```ts * const a = await Deno.resolveDns("example.com", "A"); * * const aaaa = await Deno.resolveDns("example.com", "AAAA", { * nameServer: { ipAddr: "8.8.8.8", port: 53 }, * }); * ``` * * Requires `allow-net` permission. * * @tags allow-net * @category Network */ export function resolveDns( query: string, recordType: "MX", options?: ResolveDnsOptions, ): Promise; /** * Performs DNS resolution against the given query, returning resolved * records. * * Fails in the cases such as: * * - the query is in invalid format. * - the options have an invalid parameter. For example `nameServer.port` is * beyond the range of 16-bit unsigned integer. * - the request timed out. * * ```ts * const a = await Deno.resolveDns("example.com", "A"); * * const aaaa = await Deno.resolveDns("example.com", "AAAA", { * nameServer: { ipAddr: "8.8.8.8", port: 53 }, * }); * ``` * * Requires `allow-net` permission. * * @tags allow-net * @category Network */ export function resolveDns( query: string, recordType: "NAPTR", options?: ResolveDnsOptions, ): Promise; /** * Performs DNS resolution against the given query, returning resolved * records. * * Fails in the cases such as: * * - the query is in invalid format. * - the options have an invalid parameter. For example `nameServer.port` is * beyond the range of 16-bit unsigned integer. * - the request timed out. * * ```ts * const a = await Deno.resolveDns("example.com", "A"); * * const aaaa = await Deno.resolveDns("example.com", "AAAA", { * nameServer: { ipAddr: "8.8.8.8", port: 53 }, * }); * ``` * * Requires `allow-net` permission. * * @tags allow-net * @category Network */ export function resolveDns( query: string, recordType: "SOA", options?: ResolveDnsOptions, ): Promise; /** * Performs DNS resolution against the given query, returning resolved * records. * * Fails in the cases such as: * * - the query is in invalid format. * - the options have an invalid parameter. For example `nameServer.port` is * beyond the range of 16-bit unsigned integer. * - the request timed out. * * ```ts * const a = await Deno.resolveDns("example.com", "A"); * * const aaaa = await Deno.resolveDns("example.com", "AAAA", { * nameServer: { ipAddr: "8.8.8.8", port: 53 }, * }); * ``` * * Requires `allow-net` permission. * * @tags allow-net * @category Network */ export function resolveDns( query: string, recordType: "SRV", options?: ResolveDnsOptions, ): Promise; /** * Performs DNS resolution against the given query, returning resolved * records. * * Fails in the cases such as: * * - the query is in invalid format. * - the options have an invalid parameter. For example `nameServer.port` is * beyond the range of 16-bit unsigned integer. * - the request timed out. * * ```ts * const a = await Deno.resolveDns("example.com", "A"); * * const aaaa = await Deno.resolveDns("example.com", "AAAA", { * nameServer: { ipAddr: "8.8.8.8", port: 53 }, * }); * ``` * * Requires `allow-net` permission. * * @tags allow-net * @category Network */ export function resolveDns( query: string, recordType: "TXT", options?: ResolveDnsOptions, ): Promise; /** * Performs DNS resolution against the given query, returning resolved * records. * * Fails in the cases such as: * * - the query is in invalid format. * - the options have an invalid parameter. For example `nameServer.port` is * beyond the range of 16-bit unsigned integer. * - the request timed out. * * ```ts * const a = await Deno.resolveDns("example.com", "A"); * * const aaaa = await Deno.resolveDns("example.com", "AAAA", { * nameServer: { ipAddr: "8.8.8.8", port: 53 }, * }); * ``` * * Requires `allow-net` permission. * * @tags allow-net * @category Network */ export function resolveDns( query: string, recordType: RecordType, options?: ResolveDnsOptions, ): Promise< | string[] | CaaRecord[] | MxRecord[] | NaptrRecord[] | SoaRecord[] | SrvRecord[] | string[][] >; /** * Make the timer of the given `id` block the event loop from finishing. * * @category Runtime */ export function refTimer(id: number): void; /** * Make the timer of the given `id` not block the event loop from finishing. * * @category Runtime */ export function unrefTimer(id: number): void; /** * Returns the user id of the process on POSIX platforms. Returns null on Windows. * * ```ts * console.log(Deno.uid()); * ``` * * Requires `allow-sys` permission. * * @tags allow-sys * @category Runtime */ export function uid(): number | null; /** * Returns the group id of the process on POSIX platforms. Returns null on windows. * * ```ts * console.log(Deno.gid()); * ``` * * Requires `allow-sys` permission. * * @tags allow-sys * @category Runtime */ export function gid(): number | null; /** Additional information for an HTTP request and its connection. * * @category HTTP Server */ export interface ServeHandlerInfo { /** The remote address of the connection. */ remoteAddr: Addr; /** The completion promise */ completed: Promise; } /** A handler for HTTP requests. Consumes a request and returns a response. * * If a handler throws, the server calling the handler will assume the impact * of the error is isolated to the individual request. It will catch the error * and if necessary will close the underlying connection. * * @category HTTP Server */ export type ServeHandler = ( request: Request, info: ServeHandlerInfo, ) => Response | Promise; /** Interface that module run with `deno serve` subcommand must conform to. * * To ensure your code is type-checked properly, make sure to add `satisfies Deno.ServeDefaultExport` * to the `export default { ... }` like so: * * ```ts * export default { * fetch(req) { * return new Response("Hello world"); * } * } satisfies Deno.ServeDefaultExport; * ``` * * @category HTTP Server */ export interface ServeDefaultExport { /** A handler for HTTP requests. Consumes a request and returns a response. * * If a handler throws, the server calling the handler will assume the impact * of the error is isolated to the individual request. It will catch the error * and if necessary will close the underlying connection. * * @category HTTP Server */ fetch: ServeHandler; } /** Options which can be set when calling {@linkcode Deno.serve}. * * @category HTTP Server */ export interface ServeOptions { /** An {@linkcode AbortSignal} to close the server and all connections. */ signal?: AbortSignal; /** The handler to invoke when route handlers throw an error. */ onError?: (error: unknown) => Response | Promise; /** The callback which is called when the server starts listening. */ onListen?: (localAddr: Addr) => void; } /** * Options that can be passed to `Deno.serve` to create a server listening on * a TCP port. * * @category HTTP Server */ export interface ServeTcpOptions extends ServeOptions { /** The transport to use. */ transport?: "tcp"; /** The port to listen on. * * Set to `0` to listen on any available port. * * @default {8000} */ port?: number; /** A literal IP address or host name that can be resolved to an IP address. * * __Note about `0.0.0.0`__ While listening `0.0.0.0` works on all platforms, * the browsers on Windows don't work with the address `0.0.0.0`. * You should show the message like `server running on localhost:8080` instead of * `server running on 0.0.0.0:8080` if your program supports Windows. * * @default {"0.0.0.0"} */ hostname?: string; /** Sets `SO_REUSEPORT` on POSIX systems. */ reusePort?: boolean; } /** * Options that can be passed to `Deno.serve` to create a server listening on * a Unix domain socket. * * @category HTTP Server */ export interface ServeUnixOptions extends ServeOptions { /** The transport to use. */ transport?: "unix"; /** The unix domain socket path to listen on. */ path: string; } /** * @category HTTP Server */ export interface ServeInit { /** The handler to invoke to process each incoming request. */ handler: ServeHandler; } /** An instance of the server created using `Deno.serve()` API. * * @category HTTP Server */ export interface HttpServer extends AsyncDisposable { /** A promise that resolves once server finishes - eg. when aborted using * the signal passed to {@linkcode ServeOptions.signal}. */ finished: Promise; /** The local address this server is listening on. */ addr: Addr; /** * Make the server block the event loop from finishing. * * Note: the server blocks the event loop from finishing by default. * This method is only meaningful after `.unref()` is called. */ ref(): void; /** Make the server not block the event loop from finishing. */ unref(): void; /** Gracefully close the server. No more new connections will be accepted, * while pending requests will be allowed to finish. */ shutdown(): Promise; } /** Serves HTTP requests with the given handler. * * The below example serves with the port `8000` on hostname `"127.0.0.1"`. * * ```ts * Deno.serve((_req) => new Response("Hello, world")); * ``` * * @category HTTP Server */ export function serve( handler: ServeHandler, ): HttpServer; /** Serves HTTP requests with the given option bag and handler. * * You can specify the socket path with `path` option. * * ```ts * Deno.serve( * { path: "path/to/socket" }, * (_req) => new Response("Hello, world") * ); * ``` * * You can stop the server with an {@linkcode AbortSignal}. The abort signal * needs to be passed as the `signal` option in the options bag. The server * aborts when the abort signal is aborted. To wait for the server to close, * await the promise returned from the `Deno.serve` API. * * ```ts * const ac = new AbortController(); * * const server = Deno.serve( * { signal: ac.signal, path: "path/to/socket" }, * (_req) => new Response("Hello, world") * ); * server.finished.then(() => console.log("Server closed")); * * console.log("Closing server..."); * ac.abort(); * ``` * * By default `Deno.serve` prints the message * `Listening on path/to/socket` on listening. If you like to * change this behavior, you can specify a custom `onListen` callback. * * ```ts * Deno.serve({ * onListen({ path }) { * console.log(`Server started at ${path}`); * // ... more info specific to your server .. * }, * path: "path/to/socket", * }, (_req) => new Response("Hello, world")); * ``` * * @category HTTP Server */ export function serve( options: ServeUnixOptions, handler: ServeHandler, ): HttpServer; /** Serves HTTP requests with the given option bag and handler. * * You can specify an object with a port and hostname option, which is the * address to listen on. The default is port `8000` on hostname `"0.0.0.0"`. * * You can change the address to listen on using the `hostname` and `port` * options. The below example serves on port `3000` and hostname `"127.0.0.1"`. * * ```ts * Deno.serve( * { port: 3000, hostname: "127.0.0.1" }, * (_req) => new Response("Hello, world") * ); * ``` * * You can stop the server with an {@linkcode AbortSignal}. The abort signal * needs to be passed as the `signal` option in the options bag. The server * aborts when the abort signal is aborted. To wait for the server to close, * await the promise returned from the `Deno.serve` API. * * ```ts * const ac = new AbortController(); * * const server = Deno.serve( * { signal: ac.signal }, * (_req) => new Response("Hello, world") * ); * server.finished.then(() => console.log("Server closed")); * * console.log("Closing server..."); * ac.abort(); * ``` * * By default `Deno.serve` prints the message * `Listening on http://:/` on listening. If you like to * change this behavior, you can specify a custom `onListen` callback. * * ```ts * Deno.serve({ * onListen({ port, hostname }) { * console.log(`Server started at http://${hostname}:${port}`); * // ... more info specific to your server .. * }, * }, (_req) => new Response("Hello, world")); * ``` * * To enable TLS you must specify the `key` and `cert` options. * * ```ts * const cert = "-----BEGIN CERTIFICATE-----\n...\n-----END CERTIFICATE-----\n"; * const key = "-----BEGIN PRIVATE KEY-----\n...\n-----END PRIVATE KEY-----\n"; * Deno.serve({ cert, key }, (_req) => new Response("Hello, world")); * ``` * * @category HTTP Server */ export function serve( options: ServeTcpOptions | (ServeTcpOptions & TlsCertifiedKeyPem), handler: ServeHandler, ): HttpServer; /** Serves HTTP requests with the given option bag. * * You can specify an object with the path option, which is the * unix domain socket to listen on. * * ```ts * const ac = new AbortController(); * * const server = Deno.serve({ * path: "path/to/socket", * handler: (_req) => new Response("Hello, world"), * signal: ac.signal, * onListen({ path }) { * console.log(`Server started at ${path}`); * }, * }); * server.finished.then(() => console.log("Server closed")); * * console.log("Closing server..."); * ac.abort(); * ``` * * @category HTTP Server */ export function serve( options: ServeUnixOptions & ServeInit, ): HttpServer; /** Serves HTTP requests with the given option bag. * * You can specify an object with a port and hostname option, which is the * address to listen on. The default is port `8000` on hostname `"0.0.0.0"`. * * ```ts * const ac = new AbortController(); * * const server = Deno.serve({ * port: 3000, * hostname: "127.0.0.1", * handler: (_req) => new Response("Hello, world"), * signal: ac.signal, * onListen({ port, hostname }) { * console.log(`Server started at http://${hostname}:${port}`); * }, * }); * server.finished.then(() => console.log("Server closed")); * * console.log("Closing server..."); * ac.abort(); * ``` * * @category HTTP Server */ export function serve( options: & (ServeTcpOptions | (ServeTcpOptions & TlsCertifiedKeyPem)) & ServeInit, ): HttpServer; /** All plain number types for interfacing with foreign functions. * * @category FFI */ export type NativeNumberType = | "u8" | "i8" | "u16" | "i16" | "u32" | "i32" | "f32" | "f64"; /** All BigInt number types for interfacing with foreign functions. * * @category FFI */ export type NativeBigIntType = "u64" | "i64" | "usize" | "isize"; /** The native boolean type for interfacing to foreign functions. * * @category FFI */ export type NativeBooleanType = "bool"; /** The native pointer type for interfacing to foreign functions. * * @category FFI */ export type NativePointerType = "pointer"; /** The native buffer type for interfacing to foreign functions. * * @category FFI */ export type NativeBufferType = "buffer"; /** The native function type for interfacing with foreign functions. * * @category FFI */ export type NativeFunctionType = "function"; /** The native void type for interfacing with foreign functions. * * @category FFI */ export type NativeVoidType = "void"; /** The native struct type for interfacing with foreign functions. * * @category FFI */ export type NativeStructType = { readonly struct: readonly NativeType[] }; /** * @category FFI */ export const brand: unique symbol; /** * @category FFI */ export type NativeU8Enum = "u8" & { [brand]: T }; /** * @category FFI */ export type NativeI8Enum = "i8" & { [brand]: T }; /** * @category FFI */ export type NativeU16Enum = "u16" & { [brand]: T }; /** * @category FFI */ export type NativeI16Enum = "i16" & { [brand]: T }; /** * @category FFI */ export type NativeU32Enum = "u32" & { [brand]: T }; /** * @category FFI */ export type NativeI32Enum = "i32" & { [brand]: T }; /** * @category FFI */ export type NativeTypedPointer = "pointer" & { [brand]: T; }; /** * @category FFI */ export type NativeTypedFunction = & "function" & { [brand]: T; }; /** All supported types for interfacing with foreign functions. * * @category FFI */ export type NativeType = | NativeNumberType | NativeBigIntType | NativeBooleanType | NativePointerType | NativeBufferType | NativeFunctionType | NativeStructType; /** @category FFI */ export type NativeResultType = NativeType | NativeVoidType; /** Type conversion for foreign symbol parameters and unsafe callback return * types. * * @category FFI */ export type ToNativeType = T extends NativeStructType ? BufferSource : T extends NativeNumberType ? T extends NativeU8Enum ? U : T extends NativeI8Enum ? U : T extends NativeU16Enum ? U : T extends NativeI16Enum ? U : T extends NativeU32Enum ? U : T extends NativeI32Enum ? U : number : T extends NativeBigIntType ? bigint : T extends NativeBooleanType ? boolean : T extends NativePointerType ? T extends NativeTypedPointer ? U | null : PointerValue : T extends NativeFunctionType ? T extends NativeTypedFunction ? PointerValue | null : PointerValue : T extends NativeBufferType ? BufferSource | null : never; /** Type conversion for unsafe callback return types. * * @category FFI */ export type ToNativeResultType< T extends NativeResultType = NativeResultType, > = T extends NativeStructType ? BufferSource : T extends NativeNumberType ? T extends NativeU8Enum ? U : T extends NativeI8Enum ? U : T extends NativeU16Enum ? U : T extends NativeI16Enum ? U : T extends NativeU32Enum ? U : T extends NativeI32Enum ? U : number : T extends NativeBigIntType ? bigint : T extends NativeBooleanType ? boolean : T extends NativePointerType ? T extends NativeTypedPointer ? U | null : PointerValue : T extends NativeFunctionType ? T extends NativeTypedFunction ? PointerObject | null : PointerValue : T extends NativeBufferType ? BufferSource | null : T extends NativeVoidType ? void : never; /** A utility type for conversion of parameter types of foreign functions. * * @category FFI */ export type ToNativeParameterTypes = // [T[number][]] extends [T] ? ToNativeType[] : [readonly T[number][]] extends [T] ? readonly ToNativeType[] : T extends readonly [...NativeType[]] ? { [K in keyof T]: ToNativeType; } : never; /** Type conversion for foreign symbol return types and unsafe callback * parameters. * * @category FFI */ export type FromNativeType = T extends NativeStructType ? Uint8Array : T extends NativeNumberType ? T extends NativeU8Enum ? U : T extends NativeI8Enum ? U : T extends NativeU16Enum ? U : T extends NativeI16Enum ? U : T extends NativeU32Enum ? U : T extends NativeI32Enum ? U : number : T extends NativeBigIntType ? bigint : T extends NativeBooleanType ? boolean : T extends NativePointerType ? T extends NativeTypedPointer ? U | null : PointerValue : T extends NativeBufferType ? PointerValue : T extends NativeFunctionType ? T extends NativeTypedFunction ? PointerObject | null : PointerValue : never; /** Type conversion for foreign symbol return types. * * @category FFI */ export type FromNativeResultType< T extends NativeResultType = NativeResultType, > = T extends NativeStructType ? Uint8Array : T extends NativeNumberType ? T extends NativeU8Enum ? U : T extends NativeI8Enum ? U : T extends NativeU16Enum ? U : T extends NativeI16Enum ? U : T extends NativeU32Enum ? U : T extends NativeI32Enum ? U : number : T extends NativeBigIntType ? bigint : T extends NativeBooleanType ? boolean : T extends NativePointerType ? T extends NativeTypedPointer ? U | null : PointerValue : T extends NativeBufferType ? PointerValue : T extends NativeFunctionType ? T extends NativeTypedFunction ? PointerObject | null : PointerValue : T extends NativeVoidType ? void : never; /** @category FFI */ export type FromNativeParameterTypes = // [T[number][]] extends [T] ? FromNativeType[] : [readonly T[number][]] extends [T] ? readonly FromNativeType[] : T extends readonly [...NativeType[]] ? { [K in keyof T]: FromNativeType; } : never; /** The interface for a foreign function as defined by its parameter and result * types. * * @category FFI */ export interface ForeignFunction< Parameters extends readonly NativeType[] = readonly NativeType[], Result extends NativeResultType = NativeResultType, NonBlocking extends boolean = boolean, > { /** Name of the symbol. * * Defaults to the key name in symbols object. */ name?: string; /** The parameters of the foreign function. */ parameters: Parameters; /** The result (return value) of the foreign function. */ result: Result; /** When `true`, function calls will run on a dedicated blocking thread and * will return a `Promise` resolving to the `result`. */ nonblocking?: NonBlocking; /** When `true`, dlopen will not fail if the symbol is not found. * Instead, the symbol will be set to `null`. * * @default {false} */ optional?: boolean; } /** @category FFI */ export interface ForeignStatic { /** Name of the symbol, defaults to the key name in symbols object. */ name?: string; /** The type of the foreign static value. */ type: Type; /** When `true`, dlopen will not fail if the symbol is not found. * Instead, the symbol will be set to `null`. * * @default {false} */ optional?: boolean; } /** A foreign library interface descriptor. * * @category FFI */ export interface ForeignLibraryInterface { [name: string]: ForeignFunction | ForeignStatic; } /** A utility type that infers a foreign symbol. * * @category FFI */ export type StaticForeignSymbol = T extends ForeignFunction ? FromForeignFunction : T extends ForeignStatic ? FromNativeType : never; /** @category FFI */ export type FromForeignFunction = T["parameters"] extends readonly [] ? () => StaticForeignSymbolReturnType : ( ...args: ToNativeParameterTypes ) => StaticForeignSymbolReturnType; /** @category FFI */ export type StaticForeignSymbolReturnType = ConditionalAsync>; /** @category FFI */ export type ConditionalAsync< IsAsync extends boolean | undefined, T, > = IsAsync extends true ? Promise : T; /** A utility type that infers a foreign library interface. * * @category FFI */ export type StaticForeignLibraryInterface = { [K in keyof T]: T[K]["optional"] extends true ? StaticForeignSymbol | null : StaticForeignSymbol; }; /** A non-null pointer, represented as an object * at runtime. The object's prototype is `null` * and cannot be changed. The object cannot be * assigned to either and is thus entirely read-only. * * To interact with memory through a pointer use the * {@linkcode UnsafePointerView} class. To create a * pointer from an address or the get the address of * a pointer use the static methods of the * {@linkcode UnsafePointer} class. * * @category FFI */ export type PointerObject = { [brand]: T }; /** Pointers are represented either with a {@linkcode PointerObject} * object or a `null` if the pointer is null. * * @category FFI */ export type PointerValue = null | PointerObject; /** A collection of static functions for interacting with pointer objects. * * @category FFI */ export class UnsafePointer { /** Create a pointer from a numeric value. This one is really dangerous! */ static create(value: bigint): PointerValue; /** Returns `true` if the two pointers point to the same address. */ static equals(a: PointerValue, b: PointerValue): boolean; /** Return the direct memory pointer to the typed array in memory. */ static of( value: Deno.UnsafeCallback | BufferSource, ): PointerValue; /** Return a new pointer offset from the original by `offset` bytes. */ static offset( value: PointerObject, offset: number, ): PointerValue; /** Get the numeric value of a pointer */ static value(value: PointerValue): bigint; } /** An unsafe pointer view to a memory location as specified by the `pointer` * value. The `UnsafePointerView` API follows the standard built in interface * {@linkcode DataView} for accessing the underlying types at an memory * location (numbers, strings and raw bytes). * * @category FFI */ export class UnsafePointerView { constructor(pointer: PointerObject); pointer: PointerObject; /** Gets a boolean at the specified byte offset from the pointer. */ getBool(offset?: number): boolean; /** Gets an unsigned 8-bit integer at the specified byte offset from the * pointer. */ getUint8(offset?: number): number; /** Gets a signed 8-bit integer at the specified byte offset from the * pointer. */ getInt8(offset?: number): number; /** Gets an unsigned 16-bit integer at the specified byte offset from the * pointer. */ getUint16(offset?: number): number; /** Gets a signed 16-bit integer at the specified byte offset from the * pointer. */ getInt16(offset?: number): number; /** Gets an unsigned 32-bit integer at the specified byte offset from the * pointer. */ getUint32(offset?: number): number; /** Gets a signed 32-bit integer at the specified byte offset from the * pointer. */ getInt32(offset?: number): number; /** Gets an unsigned 64-bit integer at the specified byte offset from the * pointer. */ getBigUint64(offset?: number): bigint; /** Gets a signed 64-bit integer at the specified byte offset from the * pointer. */ getBigInt64(offset?: number): bigint; /** Gets a signed 32-bit float at the specified byte offset from the * pointer. */ getFloat32(offset?: number): number; /** Gets a signed 64-bit float at the specified byte offset from the * pointer. */ getFloat64(offset?: number): number; /** Gets a pointer at the specified byte offset from the pointer */ getPointer(offset?: number): PointerValue; /** Gets a C string (`null` terminated string) at the specified byte offset * from the pointer. */ getCString(offset?: number): string; /** Gets a C string (`null` terminated string) at the specified byte offset * from the specified pointer. */ static getCString(pointer: PointerObject, offset?: number): string; /** Gets an `ArrayBuffer` of length `byteLength` at the specified byte * offset from the pointer. */ getArrayBuffer(byteLength: number, offset?: number): ArrayBuffer; /** Gets an `ArrayBuffer` of length `byteLength` at the specified byte * offset from the specified pointer. */ static getArrayBuffer( pointer: PointerObject, byteLength: number, offset?: number, ): ArrayBuffer; /** Copies the memory of the pointer into a typed array. * * Length is determined from the typed array's `byteLength`. * * Also takes optional byte offset from the pointer. */ copyInto(destination: BufferSource, offset?: number): void; /** Copies the memory of the specified pointer into a typed array. * * Length is determined from the typed array's `byteLength`. * * Also takes optional byte offset from the pointer. */ static copyInto( pointer: PointerObject, destination: BufferSource, offset?: number, ): void; } /** An unsafe pointer to a function, for calling functions that are not present * as symbols. * * @category FFI */ export class UnsafeFnPointer { /** The pointer to the function. */ pointer: PointerObject; /** The definition of the function. */ definition: Fn; constructor( pointer: PointerObject>>, definition: Fn, ); /** Call the foreign function. */ call: FromForeignFunction; } /** Definition of a unsafe callback function. * * @category FFI */ export interface UnsafeCallbackDefinition< Parameters extends readonly NativeType[] = readonly NativeType[], Result extends NativeResultType = NativeResultType, > { /** The parameters of the callbacks. */ parameters: Parameters; /** The current result of the callback. */ result: Result; } /** An unsafe callback function. * * @category FFI */ export type UnsafeCallbackFunction< Parameters extends readonly NativeType[] = readonly NativeType[], Result extends NativeResultType = NativeResultType, > = Parameters extends readonly [] ? () => ToNativeResultType : ( ...args: FromNativeParameterTypes ) => ToNativeResultType; /** An unsafe function pointer for passing JavaScript functions as C function * pointers to foreign function calls. * * The function pointer remains valid until the `close()` method is called. * * All `UnsafeCallback` are always thread safe in that they can be called from * foreign threads without crashing. However, they do not wake up the Deno event * loop by default. * * If a callback is to be called from foreign threads, use the `threadSafe()` * static constructor or explicitly call `ref()` to have the callback wake up * the Deno event loop when called from foreign threads. This also stops * Deno's process from exiting while the callback still exists and is not * unref'ed. * * Use `deref()` to then allow Deno's process to exit. Calling `deref()` on * a ref'ed callback does not stop it from waking up the Deno event loop when * called from foreign threads. * * @category FFI */ export class UnsafeCallback< const Definition extends UnsafeCallbackDefinition = UnsafeCallbackDefinition, > { constructor( definition: Definition, callback: UnsafeCallbackFunction< Definition["parameters"], Definition["result"] >, ); /** The pointer to the unsafe callback. */ readonly pointer: PointerObject; /** The definition of the unsafe callback. */ readonly definition: Definition; /** The callback function. */ readonly callback: UnsafeCallbackFunction< Definition["parameters"], Definition["result"] >; /** * Creates an {@linkcode UnsafeCallback} and calls `ref()` once to allow it to * wake up the Deno event loop when called from foreign threads. * * This also stops Deno's process from exiting while the callback still * exists and is not unref'ed. */ static threadSafe< Definition extends UnsafeCallbackDefinition = UnsafeCallbackDefinition, >( definition: Definition, callback: UnsafeCallbackFunction< Definition["parameters"], Definition["result"] >, ): UnsafeCallback; /** * Increments the callback's reference counting and returns the new * reference count. * * After `ref()` has been called, the callback always wakes up the * Deno event loop when called from foreign threads. * * If the callback's reference count is non-zero, it keeps Deno's * process from exiting. */ ref(): number; /** * Decrements the callback's reference counting and returns the new * reference count. * * Calling `unref()` does not stop a callback from waking up the Deno * event loop when called from foreign threads. * * If the callback's reference counter is zero, it no longer keeps * Deno's process from exiting. */ unref(): number; /** * Removes the C function pointer associated with this instance. * * Continuing to use the instance or the C function pointer after closing * the `UnsafeCallback` will lead to errors and crashes. * * Calling this method sets the callback's reference counting to zero, * stops the callback from waking up the Deno event loop when called from * foreign threads and no longer keeps Deno's process from exiting. */ close(): void; } /** A dynamic library resource. Use {@linkcode Deno.dlopen} to load a dynamic * library and return this interface. * * @category FFI */ export interface DynamicLibrary { /** All of the registered library along with functions for calling them. */ symbols: StaticForeignLibraryInterface; /** Removes the pointers associated with the library symbols. * * Continuing to use symbols that are part of the library will lead to * errors and crashes. * * Calling this method will also immediately set any references to zero and * will no longer keep Deno's process from exiting. */ close(): void; } /** Opens an external dynamic library and registers symbols, making foreign * functions available to be called. * * Requires `allow-ffi` permission. Loading foreign dynamic libraries can in * theory bypass all of the sandbox permissions. While it is a separate * permission users should acknowledge in practice that is effectively the * same as running with the `allow-all` permission. * * @example Given a C library which exports a foreign function named `add()` * * ```ts * // Determine library extension based on * // your OS. * let libSuffix = ""; * switch (Deno.build.os) { * case "windows": * libSuffix = "dll"; * break; * case "darwin": * libSuffix = "dylib"; * break; * default: * libSuffix = "so"; * break; * } * * const libName = `./libadd.${libSuffix}`; * // Open library and define exported symbols * const dylib = Deno.dlopen( * libName, * { * "add": { parameters: ["isize", "isize"], result: "isize" }, * } as const, * ); * * // Call the symbol `add` * const result = dylib.symbols.add(35n, 34n); // 69n * * console.log(`Result from external addition of 35 and 34: ${result}`); * ``` * * @tags allow-ffi * @category FFI */ export function dlopen( filename: string | URL, symbols: S, ): DynamicLibrary; /** * A custom `HttpClient` for use with {@linkcode fetch} function. This is * designed to allow custom certificates or proxies to be used with `fetch()`. * * @example ```ts * const caCert = await Deno.readTextFile("./ca.pem"); * const client = Deno.createHttpClient({ caCerts: [ caCert ] }); * const req = await fetch("https://myserver.com", { client }); * ``` * * @category Fetch */ export interface HttpClient extends Disposable { /** Close the HTTP client. */ close(): void; } /** * The options used when creating a {@linkcode Deno.HttpClient}. * * @category Fetch */ export interface CreateHttpClientOptions { /** A list of root certificates that will be used in addition to the * default root certificates to verify the peer's certificate. * * Must be in PEM format. */ caCerts?: string[]; /** A HTTP proxy to use for new connections. */ proxy?: Proxy; /** Sets the maximum number of idle connections per host allowed in the pool. */ poolMaxIdlePerHost?: number; /** Set an optional timeout for idle sockets being kept-alive. * Set to false to disable the timeout. */ poolIdleTimeout?: number | false; /** * Whether HTTP/1.1 is allowed or not. * * @default {true} */ http1?: boolean; /** Whether HTTP/2 is allowed or not. * * @default {true} */ http2?: boolean; /** Whether setting the host header is allowed or not. * * @default {false} */ allowHost?: boolean; } /** * The definition of a proxy when specifying * {@linkcode Deno.CreateHttpClientOptions}. * * @category Fetch */ export interface Proxy { /** The string URL of the proxy server to use. */ url: string; /** The basic auth credentials to be used against the proxy server. */ basicAuth?: BasicAuth; } /** * Basic authentication credentials to be used with a {@linkcode Deno.Proxy} * server when specifying {@linkcode Deno.CreateHttpClientOptions}. * * @category Fetch */ export interface BasicAuth { /** The username to be used against the proxy server. */ username: string; /** The password to be used against the proxy server. */ password: string; } /** Create a custom HttpClient to use with {@linkcode fetch}. This is an * extension of the web platform Fetch API which allows Deno to use custom * TLS CA certificates and connect via a proxy while using `fetch()`. * * The `cert` and `key` options can be used to specify a client certificate * and key to use when connecting to a server that requires client * authentication (mutual TLS or mTLS). The `cert` and `key` options must be * provided in PEM format. * * @example ```ts * const caCert = await Deno.readTextFile("./ca.pem"); * const client = Deno.createHttpClient({ caCerts: [ caCert ] }); * const response = await fetch("https://myserver.com", { client }); * ``` * * @example ```ts * const client = Deno.createHttpClient({ * proxy: { url: "http://myproxy.com:8080" } * }); * const response = await fetch("https://myserver.com", { client }); * ``` * * @example ```ts * const key = "----BEGIN PRIVATE KEY----..."; * const cert = "----BEGIN CERTIFICATE----..."; * const client = Deno.createHttpClient({ key, cert }); * const response = await fetch("https://myserver.com", { client }); * ``` * * @category Fetch */ export function createHttpClient( options: | CreateHttpClientOptions | (CreateHttpClientOptions & TlsCertifiedKeyPem), ): HttpClient; }