/*! ***************************************************************************** Copyright (c) Microsoft Corporation. All rights reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 THIS CODE IS PROVIDED ON AN *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED WARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE, MERCHANTABLITY OR NON-INFRINGEMENT. See the Apache Version 2.0 License for specific language governing permissions and limitations under the License. ***************************************************************************** */ /// interface Map { clear(): void; /** * @returns true if an element in the Map existed and has been removed, or false if the element does not exist. */ delete(key: K): boolean; /** * Executes a provided function once per each key/value pair in the Map, in insertion order. */ forEach(callbackfn: (value: V, key: K, map: Map) => void, thisArg?: any): void; /** * Returns a specified element from the Map object. If the value that is associated to the provided key is an object, then you will get a reference to that object and any change made to that object will effectively modify it inside the Map. * @returns Returns the element associated with the specified key. If no element is associated with the specified key, undefined is returned. */ get(key: K): V | undefined; /** * @returns boolean indicating whether an element with the specified key exists or not. */ has(key: K): boolean; /** * Adds a new element with a specified key and value to the Map. If an element with the same key already exists, the element will be updated. */ set(key: K, value: V): this; /** * @returns the number of elements in the Map. */ readonly size: number; } interface MapConstructor { new(): Map; new (entries?: readonly (readonly [K, V])[] | null): Map; readonly prototype: Map; } declare var Map: MapConstructor; interface ReadonlyMap { forEach(callbackfn: (value: V, key: K, map: ReadonlyMap) => void, thisArg?: any): void; get(key: K): V | undefined; has(key: K): boolean; readonly size: number; } interface WeakMap { /** * Removes the specified element from the WeakMap. * @returns true if the element was successfully removed, or false if it was not present. */ delete(key: K): boolean; /** * @returns a specified element. */ get(key: K): V | undefined; /** * @returns a boolean indicating whether an element with the specified key exists or not. */ has(key: K): boolean; /** * Adds a new element with a specified key and value. * @param key Must be an object. */ set(key: K, value: V): this; } interface WeakMapConstructor { new (entries?: readonly (readonly [K, V])[] | null): WeakMap; readonly prototype: WeakMap; } declare var WeakMap: WeakMapConstructor; interface Set { /** * Appends a new element with a specified value to the end of the Set. */ add(value: T): this; clear(): void; /** * Removes a specified value from the Set. * @returns Returns true if an element in the Set existed and has been removed, or false if the element does not exist. */ delete(value: T): boolean; /** * Executes a provided function once per each value in the Set object, in insertion order. */ forEach(callbackfn: (value: T, value2: T, set: Set) => void, thisArg?: any): void; /** * @returns a boolean indicating whether an element with the specified value exists in the Set or not. */ has(value: T): boolean; /** * @returns the number of (unique) elements in Set. */ readonly size: number; } interface SetConstructor { new (values?: readonly T[] | null): Set; readonly prototype: Set; } declare var Set: SetConstructor; interface ReadonlySet { forEach(callbackfn: (value: T, value2: T, set: ReadonlySet) => void, thisArg?: any): void; has(value: T): boolean; readonly size: number; } interface WeakSet { /** * Appends a new object to the end of the WeakSet. */ add(value: T): this; /** * Removes the specified element from the WeakSet. * @returns Returns true if the element existed and has been removed, or false if the element does not exist. */ delete(value: T): boolean; /** * @returns a boolean indicating whether an object exists in the WeakSet or not. */ has(value: T): boolean; } interface WeakSetConstructor { new (values?: readonly T[] | null): WeakSet; readonly prototype: WeakSet; } declare var WeakSet: WeakSetConstructor;