const binaryName = Deno.build.os === "windows" ? "binary.exe" : "binary"; Deno.copyFileSync(Deno.execPath(), binaryName); console.log("Running..."); new Deno.Command( Deno.execPath(), { args: [ "run", "--allow-write", "--allow-read", `--allow-run=binary`, "sub.ts", ], env: { PATH: Deno.cwd(), }, stderr: "inherit", stdout: "inherit", }, ).outputSync();