// Copyright 2018-2020 the Deno authors. All rights reserved. MIT license. import { serve, ServerRequest } from "./server.ts"; import { delay } from "../util/async.ts"; const addr = Deno.args[1] || "127.0.0.1:4501"; const server = serve(addr); function body(i: number): string { return `Step${i}\n`; } async function delayedRespond( request: ServerRequest, step: number ): Promise { await delay(3000); await request.respond({ status: 200, body: body(step) }); } async function largeRespond(request: ServerRequest, c: string): Promise { const b = new Uint8Array(1024 * 1024); b.fill(c.charCodeAt(0)); await request.respond({ status: 200, body: b }); } async function ignoreToConsume( request: ServerRequest, step: number ): Promise { await request.respond({ status: 200, body: body(step) }); } console.log("Racing server listening...\n"); let step = 1; for await (const request of server) { switch (step) { case 1: // Try to wait long enough. // For pipelining, this should cause all the following response // to block. delayedRespond(request, step); break; case 2: // HUGE body. largeRespond(request, "a"); break; case 3: // HUGE body. largeRespond(request, "b"); break; case 4: // Ignore to consume body (content-length) ignoreToConsume(request, step); break; case 5: // Ignore to consume body (chunked) ignoreToConsume(request, step); break; case 6: // Ignore to consume body (chunked + trailers) ignoreToConsume(request, step); break; default: request.respond({ status: 200, body: body(step) }); break; } step++; }