import * as timer from "./timers"; // If you use the eval function indirectly, by invoking it via a reference // other than eval, as of ECMAScript 5 it works in the global scope rather than // the local scope. This means, for instance, that function declarations create // global functions, and that the code being evaluated doesn't have access to // local variables within the scope where it's being called. export const globalEval = eval; // A reference to the global object. // TODO The underscore is because it's conflicting with @types/node. export const _global = globalEval("this"); _global["window"] = _global; // Create a window object. import "./url"; _global["setTimeout"] = timer.setTimeout; _global["setInterval"] = timer.setInterval; _global["clearTimeout"] = timer.clearTimer; _global["clearInterval"] = timer.clearTimer; const print = V8Worker2.print; _global["console"] = { // tslint:disable-next-line:no-any log(...args: any[]): void { print(stringifyArgs(args)); }, // tslint:disable-next-line:no-any error(...args: any[]): void { print("ERROR: " + stringifyArgs(args)); } }; // tslint:disable-next-line:no-any function stringifyArgs(args: any[]): string { const out: string[] = []; for (const a of args) { if (typeof a === "string") { out.push(a); } else { out.push(JSON.stringify(a)); } } return out.join(" "); } import { fetch } from "./fetch"; _global["fetch"] = fetch; import { TextEncoder, TextDecoder } from "text-encoding"; _global["TextEncoder"] = TextEncoder; _global["TextDecoder"] = TextDecoder;