// Copyright 2018-2019 the Deno authors. All rights reserved. MIT license. #ifndef BUFFER_H_ #define BUFFER_H_ // Cpplint bans the use of because it duplicates functionality in // chromium //base. However Deno doensn't use that, so suppress that lint. #include #include // NOLINT #include #include #include #include "v8/include/v8.h" #include "v8/src/base/logging.h" namespace deno { class ArrayBufferAllocator : public v8::ArrayBuffer::Allocator { public: static ArrayBufferAllocator& global() { static ArrayBufferAllocator global_instance; return global_instance; } void* Allocate(size_t length) override { return new uint8_t[length](); } void* AllocateUninitialized(size_t length) override { return new uint8_t[length]; } void Free(void* data, size_t length) override { Unref(data); } private: friend class PinnedBuf; void Ref(void* data) { std::lock_guard lock(ref_count_map_mutex_); // Note: // - `unordered_map::insert(make_pair(key, value))` returns the existing // item if the key, already exists in the map, otherwise it creates an // new entry with `value`. // - Buffers not in the map have an implicit reference count of one. auto entry = ref_count_map_.insert(std::make_pair(data, 1)).first; ++entry->second; } void Unref(void* data) { { std::lock_guard lock(ref_count_map_mutex_); auto entry = ref_count_map_.find(data); if (entry == ref_count_map_.end()) { // Buffers not in the map have an implicit ref count of one. After // dereferencing there are no references left, so we delete the buffer. } else if (--entry->second == 0) { // The reference count went to zero, so erase the map entry and free the // buffer. ref_count_map_.erase(entry); } else { // After decreasing the reference count the buffer still has references // left, so we leave the pin in place. return; } delete[] reinterpret_cast(data); } } private: ArrayBufferAllocator() {} ~ArrayBufferAllocator() { // TODO(pisciaureus): Enable this check. It currently fails sometimes // because the compiler worker isolate never actually exits, so when the // process exits this isolate still holds on to some buffers. // CHECK(ref_count_map_.empty()); } std::unordered_map ref_count_map_; std::mutex ref_count_map_mutex_; }; class PinnedBuf { struct Unref { // This callback gets called from the Pin destructor. void operator()(void* ptr) { ArrayBufferAllocator::global().Unref(ptr); } }; // The Pin is a unique (non-copyable) smart pointer which automatically // unrefs the referenced ArrayBuffer in its destructor. using Pin = std::unique_ptr; uint8_t* data_ptr_; size_t data_len_; Pin pin_; public: // PinnedBuf::Raw is a POD struct with the same memory layout as the PinBuf // itself. It is used to move a PinnedBuf between C and Rust. struct Raw { uint8_t* data_ptr; size_t data_len; void* pin; }; PinnedBuf() : data_ptr_(nullptr), data_len_(0), pin_() {} explicit PinnedBuf(v8::Local view) { auto buf = view->Buffer()->GetContents().Data(); ArrayBufferAllocator::global().Ref(buf); data_ptr_ = reinterpret_cast(buf) + view->ByteOffset(); data_len_ = view->ByteLength(); pin_ = Pin(buf); } // This constructor recreates a PinnedBuf that has previously been converted // to a PinnedBuf::Raw using the IntoRaw() method. This is a move operation; // the Raw struct is emptied in the process. explicit PinnedBuf(Raw* raw) : data_ptr_(raw->data_ptr), data_len_(raw->data_len), pin_(raw->pin) { raw->data_ptr = nullptr; raw->data_len = 0; raw->pin = nullptr; } // The IntoRaw() method converts the PinnedBuf to a PinnedBuf::Raw so it's // ownership can be moved to Rust. The source PinnedBuf is emptied in the // process, but the pinned ArrayBuffer is not dereferenced. In order to not // leak it, the raw struct must eventually be turned back into a PinnedBuf // using the constructor above. Raw IntoRaw() { Raw raw{ .data_ptr = data_ptr_, .data_len = data_len_, .pin = pin_.release()}; data_ptr_ = nullptr; data_len_ = 0; return raw; } }; } // namespace deno #endif // BUFFER_H_