// Copyright 2018 Ryan Dahl // All rights reserved. MIT License. #ifndef INCLUDE_DENO_H_ #define INCLUDE_DENO_H_ // Neither Rust nor Go support calling directly into C++ functions, therefore // the public interface to libdeno is done in C. #ifdef __cplusplus extern "C" { #endif // Data that gets transmitted. typedef struct { const char* data; size_t len; } deno_buf; struct deno_s; typedef struct deno_s Deno; // A callback to receive a message from deno_pub javascript call. // buf is valid only for the lifetime of the call. // The returned deno_buf is returned from deno_pub in javascript. typedef deno_buf (*deno_sub_cb)(Deno* d, const char* channel, deno_buf buf); void deno_init(); const char* deno_v8_version(); void deno_set_flags(int* argc, char** argv); // Constructor Deno* deno_new(void* data, deno_sub_cb cb); // Returns false on error. // Get error text with deno_last_exception(). bool deno_execute(Deno* d, const char* js_filename, const char* js_source); // Routes message to the javascript callback set with deno_sub(). A false return // value indicates error. Check deno_last_exception() for exception text. bool deno_pub(Deno* d, const char* channel, deno_buf buf); const char* deno_last_exception(Deno* d); void deno_dispose(Deno* d); void deno_terminate_execution(Deno* d); #ifdef __cplusplus } // extern "C" #endif #endif // INCLUDE_DENO_H_