## Setup your environment To productively get going with Deno you should set up your environment. This means setting up shell autocomplete, environmental variables and your editor or IDE of choice. ### Environmental variables There are several env vars that control how Deno behaves: `DENO_DIR` defaults to `$HOME/.deno` but can be set to any path to control where generated and cached source code is written and read to. `NO_COLOR` will turn off color output if set. See https://no-color.org/. User code can test if `NO_COLOR` was set without having `--allow-env` by using the boolean constant `Deno.noColor`. ### Shell autocomplete You can generate completion script for your shell using the `deno completions ` command. The command outputs to stdout so you should redirect it to an appropriate file. The supported shells are: - zsh - bash - fish - powershell - elvish Example: ```shell deno completions bash > /usr/local/etc/bash_completion.d/deno.bash source /usr/local/etc/bash_completion.d/deno.bash ``` ### Editors and IDEs Because Deno requires the use of file extensions for module imports and allows http imports, and most editors and language servers do not natively support this at the moment, many editors will throw errors about being unable to find files or imports having unnecessary file extensions. The community has developed extensions for some editors to solve these issues: - [VS Code](https://marketplace.visualstudio.com/items?itemName=axetroy.vscode-deno) by [@axetroy](https://github.com/axetroy). Support for JetBrains IDEs is not yet available, but you can follow and upvote these issues to stay up to date: - https://youtrack.jetbrains.com/issue/WEB-41607 - https://youtrack.jetbrains.com/issue/WEB-42983 - https://youtrack.jetbrains.com/issue/WEB-31667 If you don't see your favorite IDE on this list, maybe you can develop an extension. Our [community Discord group](https://discord.gg/TGMHGv6) can give you some pointers on where to get started.