// Derived from https://github.com/vadimg/js_bintrees. MIT Licensed. class RBNode { public left: this | null; public right: this | null; public red: boolean; constructor(public data: T) { this.left = null; this.right = null; this.red = true; } getChild(dir: boolean | number): this | null { return dir ? this.right : this.left; } setChild(dir: boolean | number, val: this | null): void { if (dir) { this.right = val; } else { this.left = val; } } } class RBTree { private root: RBNode | null; constructor(private comparator: (a: T, b: T) => number) { this.root = null; } // returns null if tree is empty min(): T | null { let res = this.root; if (res === null) { return null; } while (res.left !== null) { res = res.left; } return res.data; } // returns node data if found, null otherwise find(data: T): T | null { let res = this.root; while (res !== null) { const c = this.comparator(data, res.data!); if (c === 0) { return res.data; } else { res = res.getChild(c > 0); } } return null; } // returns true if inserted, false if duplicate insert(data: T): boolean { let ret = false; if (this.root === null) { // empty tree this.root = new RBNode(data); ret = true; } else { const head = new RBNode((null as unknown) as T); // fake tree root let dir = 0; let last = 0; // setup let gp = null; // grandparent let ggp = head; // grand-grand-parent let p: RBNode | null = null; // parent let node: RBNode | null = this.root; ggp.right = this.root; // search down while (true) { if (node === null) { // insert new node at the bottom node = new RBNode(data); p!.setChild(dir, node); ret = true; } else if (isRed(node.left) && isRed(node.right)) { // color flip node.red = true; node.left!.red = false; node.right!.red = false; } // fix red violation if (isRed(node) && isRed(p)) { const dir2 = ggp.right === gp; if (node === p!.getChild(last)) { ggp.setChild(dir2, singleRotate(gp!, !last)); } else { ggp.setChild(dir2, doubleRotate(gp!, !last)); } } const cmp = this.comparator(node.data!, data); // stop if found if (cmp === 0) { break; } last = dir; dir = Number(cmp < 0); // Fix type // update helpers if (gp !== null) { ggp = gp; } gp = p; p = node; node = node.getChild(dir); } // update root this.root = head.right; } // make root black this.root!.red = false; return ret; } // returns true if removed, false if not found remove(data: T): boolean { if (this.root === null) { return false; } const head = new RBNode((null as unknown) as T); // fake tree root let node = head; node.right = this.root; let p = null; // parent let gp = null; // grand parent let found = null; // found item let dir: boolean | number = 1; while (node.getChild(dir) !== null) { const last = dir; // update helpers gp = p; p = node; node = node.getChild(dir)!; const cmp = this.comparator(data, node.data); dir = cmp > 0; // save found node if (cmp === 0) { found = node; } // push the red node down if (!isRed(node) && !isRed(node.getChild(dir))) { if (isRed(node.getChild(!dir))) { const sr = singleRotate(node, dir); p.setChild(last, sr); p = sr; } else if (!isRed(node.getChild(!dir))) { const sibling = p.getChild(!last); if (sibling !== null) { if ( !isRed(sibling.getChild(!last)) && !isRed(sibling.getChild(last)) ) { // color flip p.red = false; sibling.red = true; node.red = true; } else { const dir2 = gp!.right === p; if (isRed(sibling.getChild(last))) { gp!.setChild(dir2, doubleRotate(p, last)); } else if (isRed(sibling.getChild(!last))) { gp!.setChild(dir2, singleRotate(p, last)); } // ensure correct coloring const gpc = gp!.getChild(dir2)!; gpc.red = true; node.red = true; gpc.left!.red = false; gpc.right!.red = false; } } } } } // replace and remove if found if (found !== null) { found.data = node.data; p!.setChild(p!.right === node, node.getChild(node.left === null)); } // update root and make it black this.root = head.right; if (this.root !== null) { this.root.red = false; } return found !== null; } } function isRed(node: RBNode | null): boolean { return node !== null && node.red; } function singleRotate(root: RBNode, dir: boolean | number): RBNode { const save = root.getChild(!dir)!; root.setChild(!dir, save.getChild(dir)); save.setChild(dir, root); root.red = true; save.red = false; return save; } function doubleRotate(root: RBNode, dir: boolean | number): RBNode { root.setChild(!dir, singleRotate(root.getChild(!dir)!, !dir)); return singleRotate(root, dir); } export { RBTree };