// Copyright 2018-2020 the Deno authors. All rights reserved. MIT license. /// /// declare namespace Deno { /** The current process id of the runtime. */ export let pid: number; /** Reflects the `NO_COLOR` environment variable. * * See: https://no-color.org/ */ export let noColor: boolean; export interface TestDefinition { fn: () => void | Promise; name: string; ignore?: boolean; /** Check that the number of async completed ops after the test is the same * as number of dispatched ops. Defaults to true.*/ sanitizeOps?: boolean; /** Ensure the test case does not "leak" resources - ie. the resource table * after the test has exactly the same contents as before the test. Defaults * to true. */ sanitizeResources?: boolean; } /** Register a test which will be run when `deno test` is used on the command * line and the containing module looks like a test module. * `fn` can be async if required. * * import {assert, fail, assertEquals} from "https://deno.land/std/testing/asserts.ts"; * * Deno.test({ * name: "example test", * fn(): void { * assertEquals("world", "world"); * }, * }); * * Deno.test({ * name: "example ignored test", * ignore: Deno.build.os === "windows" * fn(): void { * // This test is ignored only on Windows machines * }, * }); * * Deno.test({ * name: "example async test", * async fn() { * const decoder = new TextDecoder("utf-8"); * const data = await Deno.readFile("hello_world.txt"); * assertEquals(decoder.decode(data), "Hello world") * } * }); */ export function test(t: TestDefinition): void; /** Register a test which will be run when `deno test` is used on the command * line and the containing module looks like a test module. * `fn` can be async if required. * * import {assert, fail, assertEquals} from "https://deno.land/std/testing/asserts.ts"; * * Deno.test("My test description", ():void => { * assertEquals("hello", "hello"); * }); * * Deno.test("My async test description", async ():Promise => { * const decoder = new TextDecoder("utf-8"); * const data = await Deno.readFile("hello_world.txt"); * assertEquals(decoder.decode(data), "Hello world") * }); * */ export function test(name: string, fn: () => void | Promise): void; /** Get the `hostname` of the machine the Deno process is running on. * * console.log(Deno.hostname()); * * Requires `allow-env` permission. */ export function hostname(): string; /** Exit the Deno process with optional exit code. If no exit code is supplied * then Deno will exit with return code of 0. * * Deno.exit(5); */ export function exit(code?: number): never; export const env: { /** Retrieve the value of an environment variable. Returns undefined if that * key doesn't exist. * * console.log(Deno.env.get("HOME")); // e.g. outputs "/home/alice" * console.log(Deno.env.get("MADE_UP_VAR")); // outputs "Undefined" * * Requires `allow-env` permission. */ get(key: string): string | undefined; /** Set the value of an environment variable. * * Deno.env.set("SOME_VAR", "Value")); * Deno.env.get("SOME_VAR"); // outputs "Value" * * Requires `allow-env` permission. */ set(key: string, value: string): void; /** Returns a snapshot of the environment variables at invocation. * * Deno.env.set("TEST_VAR", "A"); * const myEnv = Deno.env.toObject(); * console.log(myEnv.SHELL); * Deno.env.set("TEST_VAR", "B"); * console.log(myEnv.TEST_VAR); // outputs "A" * * Requires `allow-env` permission. */ toObject(): { [index: string]: string }; }; /** * Returns the path to the current deno executable. * * console.log(Deno.execPath()); // e.g. "/home/alice/.local/bin/deno" * * Requires `allow-env` permission. */ export function execPath(): string; /** * Change the current working directory to the specified path. * * Deno.chdir("/home/userA"); * Deno.chdir("../userB"); * Deno.chdir("C:\\Program Files (x86)\\Java"); * * Throws `Deno.errors.NotFound` if directory not found. * Throws `Deno.errors.PermissionDenied` if the user does not have access * rights * * Requires --allow-write. */ export function chdir(directory: string): void; export enum SeekMode { Start = 0, Current = 1, End = 2, } export interface Reader { /** Reads up to `p.byteLength` bytes into `p`. It resolves to the number of * bytes read (`0` < `n` <= `p.byteLength`) and rejects if any error * encountered. Even if `read()` resolves to `n` < `p.byteLength`, it may * use all of `p` as scratch space during the call. If some data is * available but not `p.byteLength` bytes, `read()` conventionally resolves * to what is available instead of waiting for more. * * When `read()` encounters end-of-file condition, it resolves to EOF * (`null`). * * When `read()` encounters an error, it rejects with an error. * * Callers should always process the `n` > `0` bytes returned before * considering the EOF (`null`). Doing so correctly handles I/O errors that * happen after reading some bytes and also both of the allowed EOF * behaviors. * * Implementations should not retain a reference to `p`. * * Use Deno.iter() to turn a Reader into an AsyncIterator. */ read(p: Uint8Array): Promise; } export interface ReaderSync { /** Reads up to `p.byteLength` bytes into `p`. It resolves to the number * of bytes read (`0` < `n` <= `p.byteLength`) and rejects if any error * encountered. Even if `read()` returns `n` < `p.byteLength`, it may use * all of `p` as scratch space during the call. If some data is available * but not `p.byteLength` bytes, `read()` conventionally returns what is * available instead of waiting for more. * * When `readSync()` encounters end-of-file condition, it returns EOF * (`null`). * * When `readSync()` encounters an error, it throws with an error. * * Callers should always process the `n` > `0` bytes returned before * considering the EOF (`null`). Doing so correctly handles I/O errors that happen * after reading some bytes and also both of the allowed EOF behaviors. * * Implementations should not retain a reference to `p`. * * Use Deno.iterSync() to turn a ReaderSync into an Iterator. */ readSync(p: Uint8Array): number | null; } export interface Writer { /** Writes `p.byteLength` bytes from `p` to the underlying data stream. It * resolves to the number of bytes written from `p` (`0` <= `n` <= * `p.byteLength`) or reject with the error encountered that caused the * write to stop early. `write()` must reject with a non-null error if * would resolve to `n` < `p.byteLength`. `write()` must not modify the * slice data, even temporarily. * * Implementations should not retain a reference to `p`. */ write(p: Uint8Array): Promise; } export interface WriterSync { /** Writes `p.byteLength` bytes from `p` to the underlying data * stream. It returns the number of bytes written from `p` (`0` <= `n` * <= `p.byteLength`) and any error encountered that caused the write to * stop early. `writeSync()` must throw a non-null error if it returns `n` < * `p.byteLength`. `writeSync()` must not modify the slice data, even * temporarily. * * Implementations should not retain a reference to `p`. */ writeSync(p: Uint8Array): number; } export interface Closer { close(): void; } export interface Seeker { /** Seek sets the offset for the next `read()` or `write()` to offset, * interpreted according to `whence`: `Start` means relative to the * start of the file, `Current` means relative to the current offset, * and `End` means relative to the end. Seek resolves to the new offset * relative to the start of the file. * * Seeking to an offset before the start of the file is an error. Seeking to * any positive offset is legal, but the behavior of subsequent I/O * operations on the underlying object is implementation-dependent. * It returns the number of cursor position. */ seek(offset: number, whence: SeekMode): Promise; } export interface SeekerSync { /** Seek sets the offset for the next `readSync()` or `writeSync()` to * offset, interpreted according to `whence`: `Start` means relative * to the start of the file, `Current` means relative to the current * offset, and `End` means relative to the end. * * Seeking to an offset before the start of the file is an error. Seeking to * any positive offset is legal, but the behavior of subsequent I/O * operations on the underlying object is implementation-dependent. */ seekSync(offset: number, whence: SeekMode): number; } /** Copies from `src` to `dst` until either EOF (`null`) is read from `src` or * an error occurs. It resolves to the number of bytes copied or rejects with * the first error encountered while copying. * * const source = await Deno.open("my_file.txt"); * const buffer = new Deno.Buffer() * const bytesCopied1 = await Deno.copy(source, Deno.stdout); * const bytesCopied2 = await Deno.copy(source, buffer); * * @param src The source to copy from * @param dst The destination to copy to * @param options Can be used to tune size of the buffer. Default size is 32kB */ export function copy( src: Reader, dst: Writer, options?: { bufSize?: number; } ): Promise; /** Turns a Reader, `r`, into an async iterator. * * let f = await Deno.open("/etc/passwd"); * for await (const chunk of Deno.iter(f)) { * console.log(chunk); * } * f.close(); * * Second argument can be used to tune size of a buffer. * Default size of the buffer is 32kB. * * let f = await Deno.open("/etc/passwd"); * const iter = Deno.iter(f, { * bufSize: 1024 * 1024 * }); * for await (const chunk of iter) { * console.log(chunk); * } * f.close(); * * Iterator uses an internal buffer of fixed size for efficiency; it returns * a view on that buffer on each iteration. It is therefore caller's * responsibility to copy contents of the buffer if needed; otherwise the * next iteration will overwrite contents of previously returned chunk. */ export function iter( r: Reader, options?: { bufSize?: number; } ): AsyncIterableIterator; /** Turns a ReaderSync, `r`, into an iterator. * * let f = Deno.openSync("/etc/passwd"); * for (const chunk of Deno.iterSync(reader)) { * console.log(chunk); * } * f.close(); * * Second argument can be used to tune size of a buffer. * Default size of the buffer is 32kB. * * let f = await Deno.open("/etc/passwd"); * const iter = Deno.iterSync(f, { * bufSize: 1024 * 1024 * }); * for (const chunk of iter) { * console.log(chunk); * } * f.close(); * * Iterator uses an internal buffer of fixed size for efficiency; it returns * a view on that buffer on each iteration. It is therefore caller's * responsibility to copy contents of the buffer if needed; otherwise the * next iteration will overwrite contents of previously returned chunk. */ export function iterSync( r: ReaderSync, options?: { bufSize?: number; } ): IterableIterator; /** Synchronously open a file and return an instance of `Deno.File`. The * file does not need to previously exist if using the `create` or `createNew` * open options. It is the callers responsibility to close the file when finished * with it. * * const file = Deno.openSync("/foo/bar.txt", { read: true, write: true }); * // Do work with file * Deno.close(file.rid); * * Requires `allow-read` and/or `allow-write` permissions depending on options. */ export function openSync(path: string, options?: OpenOptions): File; /** Open a file and resolve to an instance of `Deno.File`. The * file does not need to previously exist if using the `create` or `createNew` * open options. It is the callers responsibility to close the file when finished * with it. * * const file = await Deno.open("/foo/bar.txt", { read: true, write: true }); * // Do work with file * Deno.close(file.rid); * * Requires `allow-read` and/or `allow-write` permissions depending on options. */ export function open(path: string, options?: OpenOptions): Promise; /** Creates a file if none exists or truncates an existing file and returns * an instance of `Deno.File`. * * const file = Deno.createSync("/foo/bar.txt"); * * Requires `allow-read` and `allow-write` permissions. */ export function createSync(path: string): File; /** Creates a file if none exists or truncates an existing file and resolves to * an instance of `Deno.File`. * * const file = await Deno.create("/foo/bar.txt"); * * Requires `allow-read` and `allow-write` permissions. */ export function create(path: string): Promise; /** Synchronously read from a resource ID (`rid`) into an array buffer (`buffer`). * * Returns either the number of bytes read during the operation or EOF * (`null`) if there was nothing more to read. * * It is possible for a read to successfully return with `0` bytes. This does * not indicate EOF. * * // if "/foo/bar.txt" contains the text "hello world": * const file = Deno.openSync("/foo/bar.txt"); * const buf = new Uint8Array(100); * const numberOfBytesRead = Deno.readSync(file.rid, buf); // 11 bytes * const text = new TextDecoder().decode(buf); // "hello world" * Deno.close(file.rid); */ export function readSync(rid: number, buffer: Uint8Array): number | null; /** Read from a resource ID (`rid`) into an array buffer (`buffer`). * * Resolves to either the number of bytes read during the operation or EOF * (`null`) if there was nothing more to read. * * It is possible for a read to successfully return with `0` bytes. This does * not indicate EOF. * * // if "/foo/bar.txt" contains the text "hello world": * const file = await Deno.open("/foo/bar.txt"); * const buf = new Uint8Array(100); * const numberOfBytesRead = await Deno.read(file.rid, buf); // 11 bytes * const text = new TextDecoder().decode(buf); // "hello world" * Deno.close(file.rid); */ export function read(rid: number, buffer: Uint8Array): Promise; /** Synchronously write to the resource ID (`rid`) the contents of the array * buffer (`data`). * * Returns the number of bytes written. * * const encoder = new TextEncoder(); * const data = encoder.encode("Hello world"); * const file = Deno.openSync("/foo/bar.txt"); * const bytesWritten = Deno.writeSync(file.rid, data); // 11 * Deno.close(file.rid); */ export function writeSync(rid: number, data: Uint8Array): number; /** Write to the resource ID (`rid`) the contents of the array buffer (`data`). * * Resolves to the number of bytes written. * * const encoder = new TextEncoder(); * const data = encoder.encode("Hello world"); * const file = await Deno.open("/foo/bar.txt"); * const bytesWritten = await Deno.write(file.rid, data); // 11 * Deno.close(file.rid); */ export function write(rid: number, data: Uint8Array): Promise; /** Synchronously seek a resource ID (`rid`) to the given `offset` under mode * given by `whence`. The new position within the resource (bytes from the * start) is returned. * * const file = Deno.openSync('hello.txt', {read: true, write: true, truncate: true, create: true}); * Deno.writeSync(file.rid, new TextEncoder().encode("Hello world")); * // advance cursor 6 bytes * const cursorPosition = Deno.seekSync(file.rid, 6, Deno.SeekMode.Start); * console.log(cursorPosition); // 6 * const buf = new Uint8Array(100); * file.readSync(buf); * console.log(new TextDecoder().decode(buf)); // "world" * * The seek modes work as follows: * * // Given file.rid pointing to file with "Hello world", which is 11 bytes long: * // Seek 6 bytes from the start of the file * console.log(Deno.seekSync(file.rid, 6, Deno.SeekMode.Start)); // "6" * // Seek 2 more bytes from the current position * console.log(Deno.seekSync(file.rid, 2, Deno.SeekMode.Current)); // "8" * // Seek backwards 2 bytes from the end of the file * console.log(Deno.seekSync(file.rid, -2, Deno.SeekMode.End)); // "9" (e.g. 11-2) */ export function seekSync( rid: number, offset: number, whence: SeekMode ): number; /** Seek a resource ID (`rid`) to the given `offset` under mode given by `whence`. * The call resolves to the new position within the resource (bytes from the start). * * const file = await Deno.open('hello.txt', {read: true, write: true, truncate: true, create: true}); * await Deno.write(file.rid, new TextEncoder().encode("Hello world")); * // advance cursor 6 bytes * const cursorPosition = await Deno.seek(file.rid, 6, Deno.SeekMode.Start); * console.log(cursorPosition); // 6 * const buf = new Uint8Array(100); * await file.read(buf); * console.log(new TextDecoder().decode(buf)); // "world" * * The seek modes work as follows: * * // Given file.rid pointing to file with "Hello world", which is 11 bytes long: * // Seek 6 bytes from the start of the file * console.log(await Deno.seek(file.rid, 6, Deno.SeekMode.Start)); // "6" * // Seek 2 more bytes from the current position * console.log(await Deno.seek(file.rid, 2, Deno.SeekMode.Current)); // "8" * // Seek backwards 2 bytes from the end of the file * console.log(await Deno.seek(file.rid, -2, Deno.SeekMode.End)); // "9" (e.g. 11-2) */ export function seek( rid: number, offset: number, whence: SeekMode ): Promise; /** Close the given resource ID (rid) which has been previously opened, such * as via opening or creating a file. Closing a file when you are finished * with it is important to avoid leaking resources. * * const file = await Deno.open("my_file.txt"); * // do work with "file" object * Deno.close(file.rid); */ export function close(rid: number): void; /** The Deno abstraction for reading and writing files. */ export class File implements Reader, ReaderSync, Writer, WriterSync, Seeker, SeekerSync, Closer { readonly rid: number; constructor(rid: number); write(p: Uint8Array): Promise; writeSync(p: Uint8Array): number; read(p: Uint8Array): Promise; readSync(p: Uint8Array): number | null; seek(offset: number, whence: SeekMode): Promise; seekSync(offset: number, whence: SeekMode): number; close(): void; } /** A handle for `stdin`. */ export const stdin: Reader & ReaderSync & Closer & { rid: number }; /** A handle for `stdout`. */ export const stdout: Writer & WriterSync & Closer & { rid: number }; /** A handle for `stderr`. */ export const stderr: Writer & WriterSync & Closer & { rid: number }; export interface OpenOptions { /** Sets the option for read access. This option, when `true`, means that the * file should be read-able if opened. */ read?: boolean; /** Sets the option for write access. This option, when `true`, means that * the file should be write-able if opened. If the file already exists, * any write calls on it will overwrite its contents, by default without * truncating it. */ write?: boolean; /**Sets the option for the append mode. This option, when `true`, means that * writes will append to a file instead of overwriting previous contents. * Note that setting `{ write: true, append: true }` has the same effect as * setting only `{ append: true }`. */ append?: boolean; /** Sets the option for truncating a previous file. If a file is * successfully opened with this option set it will truncate the file to `0` * size if it already exists. The file must be opened with write access * for truncate to work. */ truncate?: boolean; /** Sets the option to allow creating a new file, if one doesn't already * exist at the specified path. Requires write or append access to be * used. */ create?: boolean; /** Defaults to `false`. If set to `true`, no file, directory, or symlink is * allowed to exist at the target location. Requires write or append * access to be used. When createNew is set to `true`, create and truncate * are ignored. */ createNew?: boolean; /** Permissions to use if creating the file (defaults to `0o666`, before * the process's umask). * Ignored on Windows. */ mode?: number; } /** * * Check if a given resource id (`rid`) is a TTY. * * // This example is system and context specific * const nonTTYRid = Deno.openSync("my_file.txt").rid; * const ttyRid = Deno.openSync("/dev/tty6").rid; * console.log(Deno.isatty(nonTTYRid)); // false * console.log(Deno.isatty(ttyRid)); // true * Deno.close(nonTTYRid); * Deno.close(ttyRid); */ export function isatty(rid: number): boolean; /** A variable-sized buffer of bytes with `read()` and `write()` methods. * * Deno.Buffer is almost always used with some I/O like files and sockets. It * allows one to buffer up a download from a socket. Buffer grows and shrinks * as necessary. * * Deno.Buffer is NOT the same thing as Node's Buffer. Node's Buffer was * created in 2009 before JavaScript had the concept of ArrayBuffers. It's * simply a non-standard ArrayBuffer. * * ArrayBuffer is a fixed memory allocation. Deno.Buffer is implemented on top * of ArrayBuffer. * * Based on [Go Buffer](https://golang.org/pkg/bytes/#Buffer). */ export class Buffer implements Reader, ReaderSync, Writer, WriterSync { constructor(ab?: ArrayBuffer); /** Returns a slice holding the unread portion of the buffer. * * The slice is valid for use only until the next buffer modification (that * is, only until the next call to a method like `read()`, `write()`, * `reset()`, or `truncate()`). The slice aliases the buffer content at * least until the next buffer modification, so immediate changes to the * slice will affect the result of future reads. */ bytes(): Uint8Array; /** Returns whether the unread portion of the buffer is empty. */ empty(): boolean; /** A read only number of bytes of the unread portion of the buffer. */ readonly length: number; /** The read only capacity of the buffer's underlying byte slice, that is, * the total space allocated for the buffer's data. */ readonly capacity: number; /** Discards all but the first `n` unread bytes from the buffer but * continues to use the same allocated storage. It throws if `n` is * negative or greater than the length of the buffer. */ truncate(n: number): void; /** Resets the buffer to be empty, but it retains the underlying storage for * use by future writes. `.reset()` is the same as `.truncate(0)`. */ reset(): void; /** Reads the next `p.length` bytes from the buffer or until the buffer is * drained. Returns the number of bytes read. If the buffer has no data to * return, the return is EOF (`null`). */ readSync(p: Uint8Array): number | null; /** Reads the next `p.length` bytes from the buffer or until the buffer is * drained. Resolves to the number of bytes read. If the buffer has no * data to return, resolves to EOF (`null`). * * NOTE: This methods reads bytes sychronously; it's provided for * compatibility with `Reader` interfaces. */ read(p: Uint8Array): Promise; writeSync(p: Uint8Array): number; /** NOTE: This methods writes bytes sychronously; it's provided for * compatibility with `Writer` interface. */ write(p: Uint8Array): Promise; /** Grows the buffer's capacity, if necessary, to guarantee space for * another `n` bytes. After `.grow(n)`, at least `n` bytes can be written to * the buffer without another allocation. If `n` is negative, `.grow()` will * throw. If the buffer can't grow it will throw an error. * * Based on Go Lang's * [Buffer.Grow](https://golang.org/pkg/bytes/#Buffer.Grow). */ grow(n: number): void; /** Reads data from `r` until EOF (`null`) and appends it to the buffer, * growing the buffer as needed. It resolves to the number of bytes read. * If the buffer becomes too large, `.readFrom()` will reject with an error. * * Based on Go Lang's * [Buffer.ReadFrom](https://golang.org/pkg/bytes/#Buffer.ReadFrom). */ readFrom(r: Reader): Promise; /** Reads data from `r` until EOF (`null`) and appends it to the buffer, * growing the buffer as needed. It returns the number of bytes read. If the * buffer becomes too large, `.readFromSync()` will throw an error. * * Based on Go Lang's * [Buffer.ReadFrom](https://golang.org/pkg/bytes/#Buffer.ReadFrom). */ readFromSync(r: ReaderSync): number; } /** Read Reader `r` until EOF (`null`) and resolve to the content as * Uint8Array`. * * // Example from stdin * const stdinContent = await Deno.readAll(Deno.stdin); * * // Example from file * const file = await Deno.open("my_file.txt", {read: true}); * const myFileContent = await Deno.readAll(file); * Deno.close(file.rid); * * // Example from buffer * const myData = new Uint8Array(100); * // ... fill myData array with data * const reader = new Deno.Buffer(myData.buffer as ArrayBuffer); * const bufferContent = await Deno.readAll(reader); */ export function readAll(r: Reader): Promise; /** Synchronously reads Reader `r` until EOF (`null`) and returns the content * as `Uint8Array`. * * // Example from stdin * const stdinContent = Deno.readAllSync(Deno.stdin); * * // Example from file * const file = Deno.openSync("my_file.txt", {read: true}); * const myFileContent = Deno.readAllSync(file); * Deno.close(file.rid); * * // Example from buffer * const myData = new Uint8Array(100); * // ... fill myData array with data * const reader = new Deno.Buffer(myData.buffer as ArrayBuffer); * const bufferContent = Deno.readAllSync(reader); */ export function readAllSync(r: ReaderSync): Uint8Array; /** Write all the content of the array buffer (`arr`) to the writer (`w`). * * // Example writing to stdout * const contentBytes = new TextEncoder().encode("Hello World"); * await Deno.writeAll(Deno.stdout, contentBytes); * * // Example writing to file * const contentBytes = new TextEncoder().encode("Hello World"); * const file = await Deno.open('test.file', {write: true}); * await Deno.writeAll(file, contentBytes); * Deno.close(file.rid); * * // Example writing to buffer * const contentBytes = new TextEncoder().encode("Hello World"); * const writer = new Deno.Buffer(); * await Deno.writeAll(writer, contentBytes); * console.log(writer.bytes().length); // 11 */ export function writeAll(w: Writer, arr: Uint8Array): Promise; /** Synchronously write all the content of the array buffer (`arr`) to the * writer (`w`). * * // Example writing to stdout * const contentBytes = new TextEncoder().encode("Hello World"); * Deno.writeAllSync(Deno.stdout, contentBytes); * * // Example writing to file * const contentBytes = new TextEncoder().encode("Hello World"); * const file = Deno.openSync('test.file', {write: true}); * Deno.writeAllSync(file, contentBytes); * Deno.close(file.rid); * * // Example writing to buffer * const contentBytes = new TextEncoder().encode("Hello World"); * const writer = new Deno.Buffer(); * Deno.writeAllSync(writer, contentBytes); * console.log(writer.bytes().length); // 11 */ export function writeAllSync(w: WriterSync, arr: Uint8Array): void; export interface MkdirOptions { /** Defaults to `false`. If set to `true`, means that any intermediate * directories will also be created (as with the shell command `mkdir -p`). * Intermediate directories are created with the same permissions. * When recursive is set to `true`, succeeds silently (without changing any * permissions) if a directory already exists at the path, or if the path * is a symlink to an existing directory. */ recursive?: boolean; /** Permissions to use when creating the directory (defaults to `0o777`, * before the process's umask). * Ignored on Windows. */ mode?: number; } /** Synchronously creates a new directory with the specified path. * * Deno.mkdirSync("new_dir"); * Deno.mkdirSync("nested/directories", { recursive: true }); * Deno.mkdirSync("restricted_access_dir", { mode: 0o700 }); * * Defaults to throwing error if the directory already exists. * * Requires `allow-write` permission. */ export function mkdirSync(path: string, options?: MkdirOptions): void; /** Creates a new directory with the specified path. * * await Deno.mkdir("new_dir"); * await Deno.mkdir("nested/directories", { recursive: true }); * await Deno.mkdir("restricted_access_dir", { mode: 0o700 }); * * Defaults to throwing error if the directory already exists. * * Requires `allow-write` permission. */ export function mkdir(path: string, options?: MkdirOptions): Promise; export interface MakeTempOptions { /** Directory where the temporary directory should be created (defaults to * the env variable TMPDIR, or the system's default, usually /tmp). */ dir?: string; /** String that should precede the random portion of the temporary * directory's name. */ prefix?: string; /** String that should follow the random portion of the temporary * directory's name. */ suffix?: string; } /** Synchronously creates a new temporary directory in the default directory * for temporary files (see also `Deno.dir("temp")`), unless `dir` is specified. * Other optional options include prefixing and suffixing the directory name * with `prefix` and `suffix` respectively. * * The full path to the newly created directory is returned. * * Multiple programs calling this function simultaneously will create different * directories. It is the caller's responsibility to remove the directory when * no longer needed. * * const tempDirName0 = Deno.makeTempDirSync(); // e.g. /tmp/2894ea76 * const tempDirName1 = Deno.makeTempDirSync({ prefix: 'my_temp' }); // e.g. /tmp/my_temp339c944d * * Requires `allow-write` permission. */ // TODO(ry) Doesn't check permissions. export function makeTempDirSync(options?: MakeTempOptions): string; /** Creates a new temporary directory in the default directory for temporary * files (see also `Deno.dir("temp")`), unless `dir` is specified. Other * optional options include prefixing and suffixing the directory name with * `prefix` and `suffix` respectively. * * This call resolves to the full path to the newly created directory. * * Multiple programs calling this function simultaneously will create different * directories. It is the caller's responsibility to remove the directory when * no longer needed. * * const tempDirName0 = await Deno.makeTempDir(); // e.g. /tmp/2894ea76 * const tempDirName1 = await Deno.makeTempDir({ prefix: 'my_temp' }); // e.g. /tmp/my_temp339c944d * * Requires `allow-write` permission. */ // TODO(ry) Doesn't check permissions. export function makeTempDir(options?: MakeTempOptions): Promise; /** Synchronously creates a new temporary file in the default directory for * temporary files (see also `Deno.dir("temp")`), unless `dir` is specified. * Other optional options include prefixing and suffixing the directory name * with `prefix` and `suffix` respectively. * * The full path to the newly created file is returned. * * Multiple programs calling this function simultaneously will create different * files. It is the caller's responsibility to remove the file when no longer * needed. * * const tempFileName0 = Deno.makeTempFileSync(); // e.g. /tmp/419e0bf2 * const tempFileName1 = Deno.makeTempFileSync({ prefix: 'my_temp' }); // e.g. /tmp/my_temp754d3098 * * Requires `allow-write` permission. */ export function makeTempFileSync(options?: MakeTempOptions): string; /** Creates a new temporary file in the default directory for temporary * files (see also `Deno.dir("temp")`), unless `dir` is specified. Other * optional options include prefixing and suffixing the directory name with * `prefix` and `suffix` respectively. * * This call resolves to the full path to the newly created file. * * Multiple programs calling this function simultaneously will create different * files. It is the caller's responsibility to remove the file when no longer * needed. * * const tmpFileName0 = await Deno.makeTempFile(); // e.g. /tmp/419e0bf2 * const tmpFileName1 = await Deno.makeTempFile({ prefix: 'my_temp' }); // e.g. /tmp/my_temp754d3098 * * Requires `allow-write` permission. */ export function makeTempFile(options?: MakeTempOptions): Promise; /** Synchronously changes the permission of a specific file/directory of * specified path. Ignores the process's umask. * * Deno.chmodSync("/path/to/file", 0o666); * * For a full description, see [chmod](#chmod) * * NOTE: This API currently throws on Windows * * Requires `allow-write` permission. */ export function chmodSync(path: string, mode: number): void; /** Changes the permission of a specific file/directory of specified path. * Ignores the process's umask. * * await Deno.chmod("/path/to/file", 0o666); * * The mode is a sequence of 3 octal numbers. The first/left-most number * specifies the permissions for the owner. The second number specifies the * permissions for the group. The last/right-most number specifies the * permissions for others. For example, with a mode of 0o764, the owner (7) can * read/write/execute, the group (6) can read/write and everyone else (4) can * read only. * * | Number | Description | * | ------ | ----------- | * | 7 | read, write, and execute | * | 6 | read and write | * | 5 | read and execute | * | 4 | read only | * | 3 | write and execute | * | 2 | write only | * | 1 | execute only | * | 0 | no permission | * * NOTE: This API currently throws on Windows * * Requires `allow-write` permission. */ export function chmod(path: string, mode: number): Promise; /** Synchronously change owner of a regular file or directory. This functionality * is not available on Windows. * * Deno.chownSync("myFile.txt", 1000, 1002); * * Requires `allow-write` permission. * * Throws Error (not implemented) if executed on Windows * * @param path path to the file * @param uid user id (UID) of the new owner * @param gid group id (GID) of the new owner */ export function chownSync(path: string, uid: number, gid: number): void; /** Change owner of a regular file or directory. This functionality * is not available on Windows. * * await Deno.chown("myFile.txt", 1000, 1002); * * Requires `allow-write` permission. * * Throws Error (not implemented) if executed on Windows * * @param path path to the file * @param uid user id (UID) of the new owner * @param gid group id (GID) of the new owner */ export function chown(path: string, uid: number, gid: number): Promise; export interface RemoveOptions { /** Defaults to `false`. If set to `true`, path will be removed even if * it's a non-empty directory. */ recursive?: boolean; } /** Synchronously removes the named file or directory. * * Deno.removeSync("/path/to/empty_dir/or/file"); * Deno.removeSync("/path/to/populated_dir/or/file", { recursive: true }); * * Throws error if permission denied, path not found, or path is a non-empty * directory and the `recursive` option isn't set to `true`. * * Requires `allow-write` permission. */ export function removeSync(path: string, options?: RemoveOptions): void; /** Removes the named file or directory. * * await Deno.remove("/path/to/empty_dir/or/file"); * await Deno.remove("/path/to/populated_dir/or/file", { recursive: true }); * * Throws error if permission denied, path not found, or path is a non-empty * directory and the `recursive` option isn't set to `true`. * * Requires `allow-write` permission. */ export function remove(path: string, options?: RemoveOptions): Promise; /** Synchronously renames (moves) `oldpath` to `newpath`. Paths may be files or * directories. If `newpath` already exists and is not a directory, * `renameSync()` replaces it. OS-specific restrictions may apply when * `oldpath` and `newpath` are in different directories. * * Deno.renameSync("old/path", "new/path"); * * On Unix, this operation does not follow symlinks at either path. * * It varies between platforms when the operation throws errors, and if so what * they are. It's always an error to rename anything to a non-empty directory. * * Requires `allow-read` and `allow-write` permissions. */ export function renameSync(oldpath: string, newpath: string): void; /** Renames (moves) `oldpath` to `newpath`. Paths may be files or directories. * If `newpath` already exists and is not a directory, `rename()` replaces it. * OS-specific restrictions may apply when `oldpath` and `newpath` are in * different directories. * * await Deno.rename("old/path", "new/path"); * * On Unix, this operation does not follow symlinks at either path. * * It varies between platforms when the operation throws errors, and if so what * they are. It's always an error to rename anything to a non-empty directory. * * Requires `allow-read` and `allow-write` permission. */ export function rename(oldpath: string, newpath: string): Promise; /** Synchronously reads and returns the entire contents of a file as utf8 encoded string * encoded string. Reading a directory returns an empty string. * * const data = Deno.readTextFileSync("hello.txt"); * console.log(data); * * Requires `allow-read` permission. */ export function readTextFileSync(path: string): string; /** Asynchronously reads and returns the entire contents of a file as a utf8 * encoded string. Reading a directory returns an empty data array. * * const decoder = new TextDecoder("utf-8"); * const data = Deno.readFileSync("hello.txt"); * console.log(decoder.decode(data)); * * Requires `allow-read` permission. */ export function readTextFile(path: string): Promise; /** Synchronously reads and returns the entire contents of a file as an array * of bytes. `TextDecoder` can be used to transform the bytes to string if * required. Reading a directory returns an empty data array. * * const decoder = new TextDecoder("utf-8"); * const data = Deno.readFileSync("hello.txt"); * console.log(decoder.decode(data)); * * Requires `allow-read` permission. */ export function readFileSync(path: string): Uint8Array; /** Reads and resolves to the entire contents of a file as an array of bytes. * `TextDecoder` can be used to transform the bytes to string if required. * Reading a directory returns an empty data array. * * const decoder = new TextDecoder("utf-8"); * const data = await Deno.readFile("hello.txt"); * console.log(decoder.decode(data)); * * Requires `allow-read` permission. */ export function readFile(path: string): Promise; /** A FileInfo describes a file and is returned by `stat`, `lstat`, * `statSync`, `lstatSync`. */ export interface FileInfo { /** True if this is info for a regular file. Mutually exclusive to * `FileInfo.isDirectory` and `FileInfo.isSymlink`. */ isFile: boolean; /** True if this is info for a regular directory. Mutually exclusive to * `FileInfo.isFile` and `FileInfo.isSymlink`. */ isDirectory: boolean; /** True if this is info for a symlink. Mutually exclusive to * `FileInfo.isFile` and `FileInfo.isDirectory`. */ isSymlink: boolean; /** The size of the file, in bytes. */ size: number; /** The last modification time of the file. This corresponds to the `mtime` * field from `stat` on Linux/Mac OS and `ftLastWriteTime` on Windows. This * may not be available on all platforms. */ mtime: Date | null; /** The last access time of the file. This corresponds to the `atime` * field from `stat` on Unix and `ftLastAccessTime` on Windows. This may not * be available on all platforms. */ atime: Date | null; /** The creation time of the file. This corresponds to the `birthtime` * field from `stat` on Mac/BSD and `ftCreationTime` on Windows. This may * not be available on all platforms. */ birthtime: Date | null; /** ID of the device containing the file. * * _Linux/Mac OS only._ */ dev: number | null; /** Inode number. * * _Linux/Mac OS only._ */ ino: number | null; /** **UNSTABLE**: Match behavior with Go on Windows for `mode`. * * The underlying raw `st_mode` bits that contain the standard Unix * permissions for this file/directory. */ mode: number | null; /** Number of hard links pointing to this file. * * _Linux/Mac OS only._ */ nlink: number | null; /** User ID of the owner of this file. * * _Linux/Mac OS only._ */ uid: number | null; /** Group ID of the owner of this file. * * _Linux/Mac OS only._ */ gid: number | null; /** Device ID of this file. * * _Linux/Mac OS only._ */ rdev: number | null; /** Blocksize for filesystem I/O. * * _Linux/Mac OS only._ */ blksize: number | null; /** Number of blocks allocated to the file, in 512-byte units. * * _Linux/Mac OS only._ */ blocks: number | null; } /** Returns absolute normalized path, with symbolic links resolved. * * // e.g. given /home/alice/file.txt and current directory /home/alice * Deno.symlinkSync("file.txt", "symlink_file.txt"); * const realPath = Deno.realPathSync("./file.txt"); * const realSymLinkPath = Deno.realPathSync("./symlink_file.txt"); * console.log(realPath); // outputs "/home/alice/file.txt" * console.log(realSymLinkPath); // outputs "/home/alice/file.txt" * * Requires `allow-read` permission. */ export function realPathSync(path: string): string; /** Resolves to the absolute normalized path, with symbolic links resolved. * * // e.g. given /home/alice/file.txt and current directory /home/alice * await Deno.symlink("file.txt", "symlink_file.txt"); * const realPath = await Deno.realPath("./file.txt"); * const realSymLinkPath = await Deno.realPath("./symlink_file.txt"); * console.log(realPath); // outputs "/home/alice/file.txt" * console.log(realSymLinkPath); // outputs "/home/alice/file.txt" * * Requires `allow-read` permission. */ export function realPath(path: string): Promise; export interface DirEntry { name: string; isFile: boolean; isDirectory: boolean; isSymlink: boolean; } /** Synchronously reads the directory given by `path` and returns an iterable * of `Deno.DirEntry`. * * for (const dirEntry of Deno.readDirSync("/")) { * console.log(dirEntry.name); * } * * Throws error if `path` is not a directory. * * Requires `allow-read` permission. */ export function readDirSync(path: string): Iterable; /** Reads the directory given by `path` and returns an async iterable of * `Deno.DirEntry`. * * for await (const dirEntry of Deno.readDir("/")) { * console.log(dirEntry.name); * } * * Throws error if `path` is not a directory. * * Requires `allow-read` permission. */ export function readDir(path: string): AsyncIterable; /** Synchronously copies the contents and permissions of one file to another * specified path, by default creating a new file if needed, else overwriting. * Fails if target path is a directory or is unwritable. * * Deno.copyFileSync("from.txt", "to.txt"); * * Requires `allow-read` permission on fromPath. * Requires `allow-write` permission on toPath. */ export function copyFileSync(fromPath: string, toPath: string): void; /** Copies the contents and permissions of one file to another specified path, * by default creating a new file if needed, else overwriting. Fails if target * path is a directory or is unwritable. * * await Deno.copyFile("from.txt", "to.txt"); * * Requires `allow-read` permission on fromPath. * Requires `allow-write` permission on toPath. */ export function copyFile(fromPath: string, toPath: string): Promise; /** Returns the full path destination of the named symbolic link. * * Deno.symlinkSync("./test.txt", "./test_link.txt"); * const target = Deno.readLinkSync("./test_link.txt"); // full path of ./test.txt * * Throws TypeError if called with a hard link * * Requires `allow-read` permission. */ export function readLinkSync(path: string): string; /** Resolves to the full path destination of the named symbolic link. * * await Deno.symlink("./test.txt", "./test_link.txt"); * const target = await Deno.readLink("./test_link.txt"); // full path of ./test.txt * * Throws TypeError if called with a hard link * * Requires `allow-read` permission. */ export function readLink(path: string): Promise; /** Resolves to a `Deno.FileInfo` for the specified `path`. If `path` is a * symlink, information for the symlink will be returned instead of what it * points to. * * const fileInfo = await Deno.lstat("hello.txt"); * assert(fileInfo.isFile); * * Requires `allow-read` permission. */ export function lstat(path: string): Promise; /** Synchronously returns a `Deno.FileInfo` for the specified `path`. If * `path` is a symlink, information for the symlink will be returned instead of * what it points to.. * * const fileInfo = Deno.lstatSync("hello.txt"); * assert(fileInfo.isFile); * * Requires `allow-read` permission. */ export function lstatSync(path: string): FileInfo; /** Resolves to a `Deno.FileInfo` for the specified `path`. Will always * follow symlinks. * * const fileInfo = await Deno.stat("hello.txt"); * assert(fileInfo.isFile); * * Requires `allow-read` permission. */ export function stat(path: string): Promise; /** Synchronously returns a `Deno.FileInfo` for the specified `path`. Will * always follow symlinks. * * const fileInfo = Deno.statSync("hello.txt"); * assert(fileInfo.isFile); * * Requires `allow-read` permission. */ export function statSync(path: string): FileInfo; /** Options for writing to a file. */ export interface WriteFileOptions { /** Defaults to `false`. If set to `true`, will append to a file instead of * overwriting previous contents. */ append?: boolean; /** Sets the option to allow creating a new file, if one doesn't already * exist at the specified path (defaults to `true`). */ create?: boolean; /** Permissions always applied to file. */ mode?: number; } /** Synchronously write `data` to the given `path`, by default creating a new * file if needed, else overwriting. * * const encoder = new TextEncoder(); * const data = encoder.encode("Hello world\n"); * Deno.writeFileSync("hello1.txt", data); // overwrite "hello1.txt" or create it * Deno.writeFileSync("hello2.txt", data, {create: false}); // only works if "hello2.txt" exists * Deno.writeFileSync("hello3.txt", data, {mode: 0o777}); // set permissions on new file * Deno.writeFileSync("hello4.txt", data, {append: true}); // add data to the end of the file * * Requires `allow-write` permission, and `allow-read` if `options.create` is * `false`. */ export function writeFileSync( path: string, data: Uint8Array, options?: WriteFileOptions ): void; /** Write `data` to the given `path`, by default creating a new file if needed, * else overwriting. * * const encoder = new TextEncoder(); * const data = encoder.encode("Hello world\n"); * await Deno.writeFile("hello1.txt", data); // overwrite "hello1.txt" or create it * await Deno.writeFile("hello2.txt", data, {create: false}); // only works if "hello2.txt" exists * await Deno.writeFile("hello3.txt", data, {mode: 0o777}); // set permissions on new file * await Deno.writeFile("hello4.txt", data, {append: true}); // add data to the end of the file * * Requires `allow-write` permission, and `allow-read` if `options.create` is `false`. */ export function writeFile( path: string, data: Uint8Array, options?: WriteFileOptions ): Promise; /** Synchronously write string `data` to the given `path`, by default creating a new file if needed, * else overwriting. * * await Deno.writeTextFileSync("hello1.txt", "Hello world\n"); // overwrite "hello1.txt" or create it * * Requires `allow-write` permission, and `allow-read` if `options.create` is `false`. */ export function writeTextFileSync(path: string, data: string): void; /** Asynchronously write string `data` to the given `path`, by default creating a new file if needed, * else overwriting. * * await Deno.writeTextFile("hello1.txt", "Hello world\n"); // overwrite "hello1.txt" or create it * * Requires `allow-write` permission, and `allow-read` if `options.create` is `false`. */ export function writeTextFile(path: string, data: string): Promise; /** A set of error constructors that are raised by Deno APIs. */ export const errors: { NotFound: ErrorConstructor; PermissionDenied: ErrorConstructor; ConnectionRefused: ErrorConstructor; ConnectionReset: ErrorConstructor; ConnectionAborted: ErrorConstructor; NotConnected: ErrorConstructor; AddrInUse: ErrorConstructor; AddrNotAvailable: ErrorConstructor; BrokenPipe: ErrorConstructor; AlreadyExists: ErrorConstructor; InvalidData: ErrorConstructor; TimedOut: ErrorConstructor; Interrupted: ErrorConstructor; WriteZero: ErrorConstructor; UnexpectedEof: ErrorConstructor; BadResource: ErrorConstructor; Http: ErrorConstructor; Busy: ErrorConstructor; }; /** Synchronously truncates or extends the specified file, to reach the * specified `len`. If `len` is not specified then the entire file contents * are truncated. * * // truncate the entire file * Deno.truncateSync("my_file.txt"); * * // truncate part of the file * const file = Deno.makeTempFileSync(); * Deno.writeFileSync(file, new TextEncoder().encode("Hello World")); * Deno.truncateSync(file, 7); * const data = Deno.readFileSync(file); * console.log(new TextDecoder().decode(data)); * * Requires `allow-write` permission. */ export function truncateSync(name: string, len?: number): void; /** Truncates or extends the specified file, to reach the specified `len`. If * `len` is not specified then the entire file contents are truncated. * * // truncate the entire file * await Deno.truncate("my_file.txt"); * * // truncate part of the file * const file = await Deno.makeTempFile(); * await Deno.writeFile(file, new TextEncoder().encode("Hello World")); * await Deno.truncate(file, 7); * const data = await Deno.readFile(file); * console.log(new TextDecoder().decode(data)); // "Hello W" * * Requires `allow-write` permission. */ export function truncate(name: string, len?: number): Promise; export interface NetAddr { transport: "tcp" | "udp"; hostname: string; port: number; } export interface UnixAddr { transport: "unix" | "unixpacket"; path: string; } export type Addr = NetAddr | UnixAddr; /** A generic network listener for stream-oriented protocols. */ export interface Listener extends AsyncIterable { /** Waits for and resolves to the next connection to the `Listener`. */ accept(): Promise; /** Close closes the listener. Any pending accept promises will be rejected * with errors. */ close(): void; /** Return the address of the `Listener`. */ readonly addr: Addr; [Symbol.asyncIterator](): AsyncIterableIterator; } export interface Conn extends Reader, Writer, Closer { /** The local address of the connection. */ readonly localAddr: Addr; /** The remote address of the connection. */ readonly remoteAddr: Addr; /** The resource ID of the connection. */ readonly rid: number; /** Shuts down (`shutdown(2)`) the writing side of the TCP connection. Most * callers should just use `close()`. * * **Unstable** because of lack of testing and because Deno.shutdown is also * unstable. * */ closeWrite(): void; } export interface ListenOptions { /** The port to listen on. */ port: number; /** A literal IP address or host name that can be resolved to an IP address. * If not specified, defaults to `0.0.0.0`. */ hostname?: string; } /** Listen announces on the local transport address. * * const listener1 = Deno.listen({ port: 80 }) * const listener2 = Deno.listen({ hostname: "192.0.2.1", port: 80 }) * const listener3 = Deno.listen({ hostname: "[2001:db8::1]", port: 80 }); * const listener4 = Deno.listen({ hostname: "golang.org", port: 80, transport: "tcp" }); * * Requires `allow-net` permission. */ export function listen( options: ListenOptions & { transport?: "tcp" } ): Listener; export interface ListenTlsOptions extends ListenOptions { /** Server certificate file. */ certFile: string; /** Server public key file. */ keyFile: string; transport?: "tcp"; } /** Listen announces on the local transport address over TLS (transport layer * security). * * const lstnr = Deno.listenTls({ port: 443, certFile: "./server.crt", keyFile: "./server.key" }); * * Requires `allow-net` permission. */ export function listenTls(options: ListenTlsOptions): Listener; export interface ConnectOptions { /** The port to connect to. */ port: number; /** A literal IP address or host name that can be resolved to an IP address. * If not specified, defaults to `127.0.0.1`. */ hostname?: string; transport?: "tcp"; } /** * Connects to the hostname (default is "127.0.0.1") and port on the named * transport (default is "tcp"), and resolves to the connection (`Conn`). * * const conn1 = await Deno.connect({ port: 80 }); * const conn2 = await Deno.connect({ hostname: "192.0.2.1", port: 80 }); * const conn3 = await Deno.connect({ hostname: "[2001:db8::1]", port: 80 }); * const conn4 = await Deno.connect({ hostname: "golang.org", port: 80, transport: "tcp" }); * const conn5 = await Deno.connect({ path: "/foo/bar.sock", transport: "unix" }); * * Requires `allow-net` permission for "tcp" and `allow-read` for unix. */ export function connect(options: ConnectOptions): Promise; export interface ConnectTlsOptions { /** The port to connect to. */ port: number; /** A literal IP address or host name that can be resolved to an IP address. * If not specified, defaults to `127.0.0.1`. */ hostname?: string; /** Server certificate file. */ certFile?: string; } /** Establishes a secure connection over TLS (transport layer security) using * an optional cert file, hostname (default is "127.0.0.1") and port. The * cert file is optional and if not included Mozilla's root certificates will * be used (see also https://github.com/ctz/webpki-roots for specifics) * * const conn1 = await Deno.connectTls({ port: 80 }); * const conn2 = await Deno.connectTls({ certFile: "./certs/my_custom_root_CA.pem", hostname: "192.0.2.1", port: 80 }); * const conn3 = await Deno.connectTls({ hostname: "[2001:db8::1]", port: 80 }); * const conn4 = await Deno.connectTls({ certFile: "./certs/my_custom_root_CA.pem", hostname: "golang.org", port: 80}); * * Requires `allow-net` permission. */ export function connectTls(options: ConnectTlsOptions): Promise; export interface Metrics { opsDispatched: number; opsDispatchedSync: number; opsDispatchedAsync: number; opsDispatchedAsyncUnref: number; opsCompleted: number; opsCompletedSync: number; opsCompletedAsync: number; opsCompletedAsyncUnref: number; bytesSentControl: number; bytesSentData: number; bytesReceived: number; } /** Receive metrics from the privileged side of Deno. This is primarily used * in the development of Deno. 'Ops', also called 'bindings', are the go-between * between Deno Javascript and Deno Rust. * * > console.table(Deno.metrics()) * ┌─────────────────────────┬────────┐ * │ (index) │ Values │ * ├─────────────────────────┼────────┤ * │ opsDispatched │ 3 │ * │ opsDispatchedSync │ 2 │ * │ opsDispatchedAsync │ 1 │ * │ opsDispatchedAsyncUnref │ 0 │ * │ opsCompleted │ 3 │ * │ opsCompletedSync │ 2 │ * │ opsCompletedAsync │ 1 │ * │ opsCompletedAsyncUnref │ 0 │ * │ bytesSentControl │ 73 │ * │ bytesSentData │ 0 │ * │ bytesReceived │ 375 │ * └─────────────────────────┴────────┘ */ export function metrics(): Metrics; interface ResourceMap { // eslint-disable-next-line @typescript-eslint/no-explicit-any [rid: number]: any; } /** Returns a map of open resource ids (rid) along with their string * representations. This is an internal API and as such resource * representation has `any` type; that means it can change any time. * * console.log(Deno.resources()); * // { 0: "stdin", 1: "stdout", 2: "stderr" } * Deno.openSync('../test.file'); * console.log(Deno.resources()); * // { 0: "stdin", 1: "stdout", 2: "stderr", 3: "fsFile" } */ export function resources(): ResourceMap; export interface FsEvent { kind: "any" | "access" | "create" | "modify" | "remove"; paths: string[]; } /** Watch for file system events against one or more `paths`, which can be files * or directories. These paths must exist already. One user action (e.g. * `touch test.file`) can generate multiple file system events. Likewise, * one user action can result in multiple file paths in one event (e.g. `mv * old_name.txt new_name.txt`). Recursive option is `true` by default and, * for directories, will watch the specified directory and all sub directories. * Note that the exact ordering of the events can vary between operating systems. * * const watcher = Deno.watchFs("/"); * for await (const event of watcher) { * console.log(">>>> event", event); * // { kind: "create", paths: [ "/foo.txt" ] } * } * * Requires `allow-read` permission. */ export function watchFs( paths: string | string[], options?: { recursive: boolean } ): AsyncIterableIterator; /** How to handle subprocess stdio. * * `"inherit"` The default if unspecified. The child inherits from the * corresponding parent descriptor. * * `"piped"` A new pipe should be arranged to connect the parent and child * sub-processes. * * `"null"` This stream will be ignored. This is the equivalent of attaching * the stream to `/dev/null`. */ type ProcessStdio = "inherit" | "piped" | "null"; export class Process { readonly rid: number; readonly pid: number; readonly stdin?: Writer & Closer; readonly stdout?: Reader & Closer; readonly stderr?: Reader & Closer; /** Resolves to the current status of the process. */ status(): Promise; /** Buffer the stdout until EOF and return it as `Uint8Array`. * * You must set stdout to `"piped"` when creating the process. * * This calls `close()` on stdout after its done. */ output(): Promise; /** Buffer the stderr until EOF and return it as `Uint8Array`. * * You must set stderr to `"piped"` when creating the process. * * This calls `close()` on stderr after its done. */ stderrOutput(): Promise; close(): void; /** **UNSTABLE**: The `signo` argument may change to require the Deno.Signal * enum. * * Send a signal to process. This functionality currently only works on * Linux and Mac OS. */ kill(signo: number): void; } export type ProcessStatus = | { success: true; code: 0; signal?: undefined; } | { success: false; code: number; signal?: number; }; export interface RunOptions { /** Arguments to pass. Note, the first element needs to be a path to the * binary */ cmd: string[]; cwd?: string; env?: { [key: string]: string; }; stdout?: ProcessStdio | number; stderr?: ProcessStdio | number; stdin?: ProcessStdio | number; } /** Spawns new subprocess. RunOptions must contain at a minimum the `opt.cmd`, * an array of program arguments, the first of which is the binary. * * Subprocess uses same working directory as parent process unless `opt.cwd` * is specified. * * Environmental variables for subprocess can be specified using `opt.env` * mapping. * * By default subprocess inherits stdio of parent process. To change that * `opt.stdout`, `opt.stderr` and `opt.stdin` can be specified independently - * they can be set to either `ProcessStdio` or `rid` of open file. * * Details of the spawned process are returned. * * const p = Deno.run({ * cmd: ["echo", "hello"], * }); * * Requires `allow-run` permission. */ export function run(opt: RunOptions): Process; interface InspectOptions { depth?: number; } /** Converts the input into a string that has the same format as printed by * `console.log()`. * * const obj = {}; * obj.propA = 10; * obj.propB = "hello" * const objAsString = Deno.inspect(obj); // { propA: 10, propB: "hello" } * console.log(obj); // prints same value as objAsString, e.g. { propA: 10, propB: "hello" } * * You can also register custom inspect functions, via the `customInspect` Deno * symbol on objects, to control and customize the output. * * class A { * x = 10; * y = "hello"; * [Deno.customInspect](): string { * return "x=" + this.x + ", y=" + this.y; * } * } * * const inStringFormat = Deno.inspect(new A()); // "x=10, y=hello" * console.log(inStringFormat); // prints "x=10, y=hello" * * Finally, a number of output options are also available. * * const out = Deno.inspect(obj, {showHidden: true, depth: 4, colors: true, indentLevel: 2}); * */ export function inspect(value: unknown, options?: InspectOptions): string; /** Build related information. */ export const build: { /** The LLVM target triple */ target: string; /** Instruction set architecture */ arch: "x86_64"; /** Operating system */ os: "darwin" | "linux" | "windows"; /** Computer vendor */ vendor: string; /** Optional environment */ env?: string; }; interface Version { deno: string; v8: string; typescript: string; } /** Version related information. */ export const version: Version; /** Returns the script arguments to the program. If for example we run a * program: * * deno --allow-read https://deno.land/std/examples/cat.ts /etc/passwd * * Then `Deno.args` will contain: * * [ "/etc/passwd" ] */ export const args: string[]; /** A symbol which can be used as a key for a custom method which will be * called when `Deno.inspect()` is called, or when the object is logged to * the console. */ export const customInspect: unique symbol; }