import { connectWebSocket, isWebSocketCloseEvent, isWebSocketPingEvent, isWebSocketPongEvent } from "../ws/mod.ts"; import { encode } from "../strings/mod.ts"; import { BufReader } from "../io/bufio.ts"; import { TextProtoReader } from "../textproto/mod.ts"; import { blue, green, red, yellow } from "../colors/mod.ts"; const endpoint = Deno.args[1] || "ws://127.0.0.1:8080"; /** simple websocket cli */ async function main(): Promise { const sock = await connectWebSocket(endpoint); console.log(green("ws connected! (type 'close' to quit)")); (async function(): Promise { for await (const msg of sock.receive()) { if (typeof msg === "string") { console.log(yellow("< " + msg)); } else if (isWebSocketPingEvent(msg)) { console.log(blue("< ping")); } else if (isWebSocketPongEvent(msg)) { console.log(blue("< pong")); } else if (isWebSocketCloseEvent(msg)) { console.log(red(`closed: code=${msg.code}, reason=${msg.reason}`)); } } })(); const tpr = new TextProtoReader(new BufReader(Deno.stdin)); while (true) { await Deno.stdout.write(encode("> ")); const [line, err] = await tpr.readLine(); if (err) { console.error(red(`failed to read line from stdin: ${err}`)); break; } if (line === "close") { break; } else if (line === "ping") { await sock.ping(); } else { await sock.send(line); } // FIXME: Without this, // sock.receive() won't resolved though it is readable... await new Promise((resolve): void => setTimeout(resolve, 0)); } await sock.close(1000); // FIXME: conn.close() won't shutdown process... Deno.exit(0); } if (import.meta.main) { main(); }