// Copyright 2018-2021 the Deno authors. All rights reserved. MIT license. use deno_core::error::AnyError; use deno_core::error::{bad_resource_id, not_supported}; use deno_core::ResourceId; use deno_core::ZeroCopyBuf; use deno_core::{OpState, Resource}; use serde::Deserialize; use std::borrow::Cow; use super::error::WebGpuResult; pub(crate) struct WebGpuTexture(pub(crate) wgpu_core::id::TextureId); impl Resource for WebGpuTexture { fn name(&self) -> Cow { "webGPUTexture".into() } } pub(crate) struct WebGpuTextureView(pub(crate) wgpu_core::id::TextureViewId); impl Resource for WebGpuTextureView { fn name(&self) -> Cow { "webGPUTextureView".into() } } pub fn serialize_texture_format( format: &str, ) -> Result { Ok(match format { // 8-bit formats "r8unorm" => wgpu_types::TextureFormat::R8Unorm, "r8snorm" => wgpu_types::TextureFormat::R8Snorm, "r8uint" => wgpu_types::TextureFormat::R8Uint, "r8sint" => wgpu_types::TextureFormat::R8Sint, // 16-bit formats "r16uint" => wgpu_types::TextureFormat::R16Uint, "r16sint" => wgpu_types::TextureFormat::R16Sint, "r16float" => wgpu_types::TextureFormat::R16Float, "rg8unorm" => wgpu_types::TextureFormat::Rg8Unorm, "rg8snorm" => wgpu_types::TextureFormat::Rg8Snorm, "rg8uint" => wgpu_types::TextureFormat::Rg8Uint, "rg8sint" => wgpu_types::TextureFormat::Rg8Sint, // 32-bit formats "r32uint" => wgpu_types::TextureFormat::R32Uint, "r32sint" => wgpu_types::TextureFormat::R32Sint, "r32float" => wgpu_types::TextureFormat::R32Float, "rg16uint" => wgpu_types::TextureFormat::Rg16Uint, "rg16sint" => wgpu_types::TextureFormat::Rg16Sint, "rg16float" => wgpu_types::TextureFormat::Rg16Float, "rgba8unorm" => wgpu_types::TextureFormat::Rgba8Unorm, "rgba8unorm-srgb" => wgpu_types::TextureFormat::Rgba8UnormSrgb, "rgba8snorm" => wgpu_types::TextureFormat::Rgba8Snorm, "rgba8uint" => wgpu_types::TextureFormat::Rgba8Uint, "rgba8sint" => wgpu_types::TextureFormat::Rgba8Sint, "bgra8unorm" => wgpu_types::TextureFormat::Bgra8Unorm, "bgra8unorm-srgb" => wgpu_types::TextureFormat::Bgra8UnormSrgb, // Packed 32-bit formats "rgb9e5ufloat" => return Err(not_supported()), // wgpu#967 "rgb10a2unorm" => wgpu_types::TextureFormat::Rgb10a2Unorm, "rg11b10ufloat" => wgpu_types::TextureFormat::Rg11b10Float, // 64-bit formats "rg32uint" => wgpu_types::TextureFormat::Rg32Uint, "rg32sint" => wgpu_types::TextureFormat::Rg32Sint, "rg32float" => wgpu_types::TextureFormat::Rg32Float, "rgba16uint" => wgpu_types::TextureFormat::Rgba16Uint, "rgba16sint" => wgpu_types::TextureFormat::Rgba16Sint, "rgba16float" => wgpu_types::TextureFormat::Rgba16Float, // 128-bit formats "rgba32uint" => wgpu_types::TextureFormat::Rgba32Uint, "rgba32sint" => wgpu_types::TextureFormat::Rgba32Sint, "rgba32float" => wgpu_types::TextureFormat::Rgba32Float, // Depth and stencil formats "stencil8" => return Err(not_supported()), // wgpu#967 "depth16unorm" => return Err(not_supported()), // wgpu#967 "depth24plus" => wgpu_types::TextureFormat::Depth24Plus, "depth24plus-stencil8" => wgpu_types::TextureFormat::Depth24PlusStencil8, "depth32float" => wgpu_types::TextureFormat::Depth32Float, // BC compressed formats usable if "texture-compression-bc" is both // supported by the device/user agent and enabled in requestDevice. "bc1-rgba-unorm" => wgpu_types::TextureFormat::Bc1RgbaUnorm, "bc1-rgba-unorm-srgb" => wgpu_types::TextureFormat::Bc1RgbaUnormSrgb, "bc2-rgba-unorm" => wgpu_types::TextureFormat::Bc2RgbaUnorm, "bc2-rgba-unorm-srgb" => wgpu_types::TextureFormat::Bc2RgbaUnormSrgb, "bc3-rgba-unorm" => wgpu_types::TextureFormat::Bc3RgbaUnorm, "bc3-rgba-unorm-srgb" => wgpu_types::TextureFormat::Bc3RgbaUnormSrgb, "bc4-r-unorm" => wgpu_types::TextureFormat::Bc4RUnorm, "bc4-r-snorm" => wgpu_types::TextureFormat::Bc4RSnorm, "bc5-rg-unorm" => wgpu_types::TextureFormat::Bc5RgUnorm, "bc5-rg-snorm" => wgpu_types::TextureFormat::Bc5RgSnorm, "bc6h-rgb-ufloat" => wgpu_types::TextureFormat::Bc6hRgbUfloat, "bc6h-rgb-float" => wgpu_types::TextureFormat::Bc6hRgbSfloat, // wgpu#967 "bc7-rgba-unorm" => wgpu_types::TextureFormat::Bc7RgbaUnorm, "bc7-rgba-unorm-srgb" => wgpu_types::TextureFormat::Bc7RgbaUnormSrgb, // "depth24unorm-stencil8" extension "depth24unorm-stencil8" => return Err(not_supported()), // wgpu#967 // "depth32float-stencil8" extension "depth32float-stencil8" => return Err(not_supported()), // wgpu#967 _ => unreachable!(), }) } pub fn serialize_dimension( dimension: &str, ) -> wgpu_types::TextureViewDimension { match dimension { "1d" => wgpu_types::TextureViewDimension::D1, "2d" => wgpu_types::TextureViewDimension::D2, "2d-array" => wgpu_types::TextureViewDimension::D2Array, "cube" => wgpu_types::TextureViewDimension::Cube, "cube-array" => wgpu_types::TextureViewDimension::CubeArray, "3d" => wgpu_types::TextureViewDimension::D3, _ => unreachable!(), } } #[derive(Deserialize)] #[serde(rename_all = "camelCase")] pub struct GpuExtent3D { pub width: Option, pub height: Option, pub depth: Option, } #[derive(Deserialize)] #[serde(rename_all = "camelCase")] pub struct CreateTextureArgs { device_rid: ResourceId, label: Option, size: GpuExtent3D, mip_level_count: Option, sample_count: Option, dimension: Option, format: String, usage: u32, } pub fn op_webgpu_create_texture( state: &mut OpState, args: CreateTextureArgs, _zero_copy: Option, ) -> Result { let instance = state.borrow::(); let device_resource = state .resource_table .get::(args.device_rid) .ok_or_else(bad_resource_id)?; let device = device_resource.0; let descriptor = wgpu_core::resource::TextureDescriptor { label: args.label.map(Cow::from), size: wgpu_types::Extent3d { width: args.size.width.unwrap_or(1), height: args.size.height.unwrap_or(1), depth: args.size.depth.unwrap_or(1), }, mip_level_count: args.mip_level_count.unwrap_or(1), sample_count: args.sample_count.unwrap_or(1), dimension: match args.dimension { Some(dimension) => match dimension.as_str() { "1d" => wgpu_types::TextureDimension::D1, "2d" => wgpu_types::TextureDimension::D2, "3d" => wgpu_types::TextureDimension::D3, _ => unreachable!(), }, None => wgpu_types::TextureDimension::D2, }, format: serialize_texture_format(&args.format)?, usage: wgpu_types::TextureUsage::from_bits(args.usage).unwrap(), }; gfx_put!(device => instance.device_create_texture( device, &descriptor, std::marker::PhantomData ) => state, WebGpuTexture) } #[derive(Deserialize)] #[serde(rename_all = "camelCase")] pub struct CreateTextureViewArgs { texture_rid: ResourceId, label: Option, format: Option, dimension: Option, aspect: Option, base_mip_level: Option, mip_level_count: Option, base_array_layer: Option, array_layer_count: Option, } pub fn op_webgpu_create_texture_view( state: &mut OpState, args: CreateTextureViewArgs, _zero_copy: Option, ) -> Result { let instance = state.borrow::(); let texture_resource = state .resource_table .get::(args.texture_rid) .ok_or_else(bad_resource_id)?; let texture = texture_resource.0; let descriptor = wgpu_core::resource::TextureViewDescriptor { label: args.label.map(Cow::from), format: args .format .map(|s| serialize_texture_format(&s)) .transpose()?, dimension: args.dimension.map(|s| serialize_dimension(&s)), aspect: match args.aspect { Some(aspect) => match aspect.as_str() { "all" => wgpu_types::TextureAspect::All, "stencil-only" => wgpu_types::TextureAspect::StencilOnly, "depth-only" => wgpu_types::TextureAspect::DepthOnly, _ => unreachable!(), }, None => wgpu_types::TextureAspect::All, }, base_mip_level: args.base_mip_level.unwrap_or(0), level_count: std::num::NonZeroU32::new(args.mip_level_count.unwrap_or(0)), base_array_layer: args.base_array_layer.unwrap_or(0), array_layer_count: std::num::NonZeroU32::new( args.array_layer_count.unwrap_or(0), ), }; gfx_put!(texture => instance.texture_create_view( texture, &descriptor, std::marker::PhantomData ) => state, WebGpuTextureView) }