## Set up your environment To productively get going with Deno you should set up your environment. This means setting up shell autocomplete, environmental variables and your editor or IDE of choice. ### Environmental variables There are several env vars that control how Deno behaves: `DENO_DIR` defaults to `$HOME/.cache/deno` but can be set to any path to control where generated and cached source code is written and read to. `NO_COLOR` will turn off color output if set. See https://no-color.org/. User code can test if `NO_COLOR` was set without having `--allow-env` by using the boolean constant `Deno.noColor`. ### Shell autocomplete You can generate completion script for your shell using the `deno completions ` command. The command outputs to stdout so you should redirect it to an appropriate file. The supported shells are: - zsh - bash - fish - powershell - elvish Example (bash): ```shell deno completions bash > /usr/local/etc/bash_completion.d/deno.bash source /usr/local/etc/bash_completion.d/deno.bash ``` Example (zsh): ```shell mkdir ~/.oh-my-zsh/custom/plugins/deno deno completions zsh > ~/.oh-my-zsh/custom/plugins/deno/_deno ``` After this add `deno` plugin under plugins tag in `~/.zshrc` file. ### Editors and IDEs Because Deno requires the use of file extensions for module imports and allows http imports, and most editors and language servers do not natively support this at the moment, many editors will throw errors about being unable to find files or imports having unnecessary file extensions. The community has developed extensions for some editors to solve these issues: #### VS Code The beta version of [vscode_deno](https://github.com/denoland/vscode_deno) is published on the [Visual Studio Marketplace](https://marketplace.visualstudio.com/items?itemName=denoland.vscode-deno). Please report any issues. #### JetBrains IDEs Support for JetBrains IDEs is available through [the Deno plugin](https://plugins.jetbrains.com/plugin/14382-deno). For more information on how to set-up your JetBrains IDE for Deno, read [this comment](https://youtrack.jetbrains.com/issue/WEB-41607#focus=streamItem-27-4160152.0-0) on YouTrack. #### Vim and NeoVim Vim works fairly well for Deno/TypeScript if you install [CoC](https://github.com/neoclide/coc.nvim) (intellisense engine and language server protocol). After CoC is installed, from inside Vim, run`:CocInstall coc-tsserver` and `:CocInstall coc-deno`. To get autocompletion working for Deno type definitions run `:CocCommand deno.types`. Optionally restart the CoC server `:CocRestart`. From now on, things like `gd` (go to definition) and `gr` (goto/find references) should work. #### Emacs Emacs works pretty well for a TypeScript project targeted to Deno by using a combination of [tide](https://github.com/ananthakumaran/tide) which is the canonical way of using TypeScript within Emacs and [typescript-deno-plugin](https://github.com/justjavac/typescript-deno-plugin) which is what is used by the [official VSCode extension for Deno](https://github.com/denoland/vscode_deno). To use it, first make sure that `tide` is setup for your instance of Emacs. Next, as instructed on the [typescript-deno-plugin](https://github.com/justjavac/typescript-deno-plugin) page, first `npm install --save-dev typescript-deno-plugin typescript` in your project (`npm init -y` as necessary), then add the following block to your `tsconfig.json` and you are off to the races! ```json { "compilerOptions": { "plugins": [ { "name": "typescript-deno-plugin", "enable": true, // default is `true` "importmap": "import_map.json" } ] } } ``` If you don't see your favorite IDE on this list, maybe you can develop an extension. Our [community Discord group](https://discord.gg/TGMHGv6) can give you some pointers on where to get started.