// Copyright 2018-2020 the Deno authors. All rights reserved. MIT license. // Think of Resources as File Descriptors. They are integers that are allocated by // the privileged side of Deno to refer to various rust objects that need to be // referenced between multiple ops. For example, network sockets are resources. // Resources may or may not correspond to a real operating system file // descriptor (hence the different name). use crate::resources2::ResourceId; use std::any::Any; use std::collections::HashMap; /// These store Deno's file descriptors. These are not necessarily the operating /// system ones. type ResourceMap = HashMap)>; /// Map-like data structure storing Deno's resources (equivalent to file descriptors). /// /// Provides basic methods for element access. A resource can be of any type. /// Different types of resources can be stored in the same map, and provided /// with a name for description. /// /// Each resource is identified through a _resource ID (rid)_, which acts as /// the key in the map. #[derive(Default)] pub struct ResourceTable { map: ResourceMap, next_id: u32, } impl ResourceTable { /// Checks if the given resource ID is contained. pub fn has(&self, rid: ResourceId) -> bool { self.map.contains_key(&rid) } /// Returns a shared reference to a resource. /// /// Returns `None`, if `rid` is not stored or has a type different from `T`. pub fn get(&self, rid: ResourceId) -> Option<&T> { let (_, resource) = self.map.get(&rid)?; resource.downcast_ref::() } /// Returns a mutable reference to a resource. /// /// Returns `None`, if `rid` is not stored or has a type different from `T`. pub fn get_mut(&mut self, rid: ResourceId) -> Option<&mut T> { let (_, resource) = self.map.get_mut(&rid)?; resource.downcast_mut::() } // TODO: resource id allocation should probably be randomized for security. fn next_rid(&mut self) -> ResourceId { let next_rid = self.next_id; self.next_id += 1; next_rid as ResourceId } /// Inserts a resource, taking ownership of it. /// /// The resource type is erased at runtime and must be statically known /// when retrieving it through `get()`. /// /// Returns a unique resource ID, which acts as a key for this resource. pub fn add(&mut self, name: &str, resource: Box) -> ResourceId { let rid = self.next_rid(); let r = self.map.insert(rid, (name.to_string(), resource)); assert!(r.is_none()); rid } /// Returns a map of resource IDs to names. /// /// The name is the one specified during `add()`. To access resources themselves, /// use the `get()` or `get_mut()` functions. pub fn entries(&self) -> HashMap { self .map .iter() .map(|(key, (name, _resource))| (*key, name.clone())) .collect() } // close(2) is done by dropping the value. Therefore we just need to remove // the resource from the resource table. pub fn close(&mut self, rid: ResourceId) -> Option<()> { self.map.remove(&rid).map(|(_name, _resource)| ()) } /// Removes the resource identified by `rid` and returns it. /// /// When the provided `rid` is stored, the associated resource will be removed. /// Otherwise, nothing happens and `None` is returned. /// /// If the type `T` matches the resource's type, the resource will be returned. /// If the type mismatches, `None` is returned, but the resource is still removed. pub fn remove(&mut self, rid: ResourceId) -> Option> { if let Some((_name, resource)) = self.map.remove(&rid) { let res = match resource.downcast::() { Ok(res) => Some(res), Err(_e) => None, }; return res; } None } } #[cfg(test)] mod tests { use super::*; struct FakeResource { not_empty: u128, } impl FakeResource { fn new(value: u128) -> FakeResource { FakeResource { not_empty: value } } } #[test] fn test_create_resource_table_default() { let table = ResourceTable::default(); assert_eq!(table.map.len(), 0); } #[test] fn test_add_to_resource_table_not_empty() { let mut table = ResourceTable::default(); table.add("fake1", Box::new(FakeResource::new(1))); table.add("fake2", Box::new(FakeResource::new(2))); assert_eq!(table.map.len(), 2); } #[test] fn test_add_to_resource_table_are_contiguous() { let mut table = ResourceTable::default(); let rid1 = table.add("fake1", Box::new(FakeResource::new(1))); let rid2 = table.add("fake2", Box::new(FakeResource::new(2))); assert_eq!(rid1 + 1, rid2); } #[test] fn test_get_from_resource_table_is_what_was_given() { let mut table = ResourceTable::default(); let rid = table.add("fake", Box::new(FakeResource::new(7))); let resource = table.get::(rid); assert_eq!(resource.unwrap().not_empty, 7); } #[test] fn test_remove_from_resource_table() { let mut table = ResourceTable::default(); let rid1 = table.add("fake1", Box::new(FakeResource::new(1))); let rid2 = table.add("fake2", Box::new(FakeResource::new(2))); assert_eq!(table.map.len(), 2); table.close(rid1); assert_eq!(table.map.len(), 1); table.close(rid2); assert_eq!(table.map.len(), 0); } #[test] fn test_take_from_resource_table() { let mut table = ResourceTable::default(); let rid1 = table.add("fake1", Box::new(FakeResource::new(1))); let rid2 = table.add("fake2", Box::new(FakeResource::new(2))); assert_eq!(table.map.len(), 2); let res1 = table.remove::(rid1); assert_eq!(table.map.len(), 1); assert!(res1.is_some()); let res2 = table.remove::(rid2); assert_eq!(table.map.len(), 0); assert!(res2.is_some()); } }