// Copyright 2018 the Deno authors. All rights reserved. MIT license. import * as blob from "./blob"; import * as console_ from "./console"; import * as fetch_ from "./fetch"; import { Headers } from "./headers"; import { globalEval } from "./global_eval"; import { libdeno } from "./libdeno"; import * as textEncoding from "./text_encoding"; import * as timers from "./timers"; import * as urlSearchParams from "./url_search_params"; import * as domTypes from "./dom_types"; // During the build process, augmentations to the variable `window` in this // file are tracked and created as part of default library that is built into // deno, we only need to declare the enough to compile deno. declare global { const console: console_.Console; const setTimeout: typeof timers.setTimeout; // tslint:disable-next-line:variable-name const TextEncoder: typeof textEncoding.TextEncoder; } // A reference to the global object. export const window = globalEval("this"); window.window = window; window.setTimeout = timers.setTimeout; window.setInterval = timers.setInterval; window.clearTimeout = timers.clearTimer; window.clearInterval = timers.clearTimer; window.console = new console_.Console(libdeno.print); window.TextEncoder = textEncoding.TextEncoder; window.TextDecoder = textEncoding.TextDecoder; window.atob = textEncoding.atob; window.btoa = textEncoding.btoa; window.URLSearchParams = urlSearchParams.URLSearchParams; window.fetch = fetch_.fetch; // using the `as` keyword to mask the internal types when generating the // runtime library window.Headers = Headers as domTypes.HeadersConstructor; window.Blob = blob.DenoBlob;