// Copyright 2018-2022 the Deno authors. All rights reserved. MIT license. use deno_core::op; use deno_core::Extension; use deno_core::JsRuntime; use deno_core::RuntimeOptions; use std::mem::transmute; use std::ptr::NonNull; // This is a hack to make the `#[op]` macro work with // deno_core examples. // You can remove this: use deno_core::*; struct WasmMemory(NonNull); fn wasm_memory_unchecked(state: &mut OpState) -> &mut [u8] { let WasmMemory(global) = state.borrow::(); // SAFETY: `v8::Local` is always non-null pointer; the `HandleScope` is // already on the stack, but we don't have access to it. let memory_object = unsafe { transmute::, v8::Local>( *global, ) }; let backing_store = memory_object.buffer().get_backing_store(); let ptr = backing_store.data().unwrap().as_ptr() as *mut u8; let len = backing_store.byte_length(); // SAFETY: `ptr` is a valid pointer to `len` bytes. unsafe { std::slice::from_raw_parts_mut(ptr, len) } } #[op(wasm)] fn op_wasm(state: &mut OpState, memory: Option<&mut [u8]>) { let memory = memory.unwrap_or_else(|| wasm_memory_unchecked(state)); memory[0] = 69; } #[op(v8)] fn op_set_wasm_mem( scope: &mut v8::HandleScope, state: &mut OpState, memory: serde_v8::Value, ) { let memory = v8::Local::::try_from(memory.v8_value).unwrap(); let global = v8::Global::new(scope, memory); state.put(WasmMemory(global.into_raw())); } fn main() { // Build a deno_core::Extension providing custom ops let ext = Extension::builder() .ops(vec![op_wasm::decl(), op_set_wasm_mem::decl()]) .build(); // Initialize a runtime instance let mut runtime = JsRuntime::new(RuntimeOptions { extensions: vec![ext], ..Default::default() }); runtime .execute_script("", include_str!("wasm.js")) .unwrap(); }