// Copyright 2018-2021 the Deno authors. All rights reserved. MIT license. use deno_core::error::null_opbuf; use deno_core::error::AnyError; use deno_core::ResourceId; use deno_core::ZeroCopyBuf; use deno_core::{OpState, Resource}; use serde::Deserialize; use std::borrow::Cow; use std::cell::RefCell; use std::rc::Rc; use super::error::WebGpuResult; use super::texture::serialize_texture_format; struct WebGpuRenderBundleEncoder( RefCell, ); impl Resource for WebGpuRenderBundleEncoder { fn name(&self) -> Cow { "webGPURenderBundleEncoder".into() } } pub(crate) struct WebGpuRenderBundle(pub(crate) wgpu_core::id::RenderBundleId); impl Resource for WebGpuRenderBundle { fn name(&self) -> Cow { "webGPURenderBundle".into() } } #[derive(Deserialize)] #[serde(rename_all = "camelCase")] pub struct CreateRenderBundleEncoderArgs { device_rid: ResourceId, label: Option, color_formats: Vec, depth_stencil_format: Option, sample_count: Option, depth_read_only: bool, stencil_read_only: bool, } pub fn op_webgpu_create_render_bundle_encoder( state: &mut OpState, args: CreateRenderBundleEncoderArgs, _: (), ) -> Result { let device_resource = state .resource_table .get::(args.device_rid)?; let device = device_resource.0; let mut color_formats = vec![]; for format in &args.color_formats { color_formats.push(serialize_texture_format(format)?); } let descriptor = wgpu_core::command::RenderBundleEncoderDescriptor { label: args.label.map(Cow::from), color_formats: Cow::from(color_formats), sample_count: args.sample_count.unwrap_or(1), depth_stencil: if let Some(depth_stencil_format) = args.depth_stencil_format { Some(wgpu_types::RenderBundleDepthStencil { format: serialize_texture_format(&depth_stencil_format)?, depth_read_only: args.depth_read_only, stencil_read_only: args.stencil_read_only, }) } else { None }, }; let res = wgpu_core::command::RenderBundleEncoder::new(&descriptor, device, None); let (render_bundle_encoder, maybe_err) = match res { Ok(encoder) => (encoder, None), Err(e) => ( wgpu_core::command::RenderBundleEncoder::dummy(device), Some(e), ), }; let rid = state .resource_table .add(WebGpuRenderBundleEncoder(RefCell::new( render_bundle_encoder, ))); Ok(WebGpuResult::rid_err(rid, maybe_err)) } #[derive(Deserialize)] #[serde(rename_all = "camelCase")] pub struct RenderBundleEncoderFinishArgs { render_bundle_encoder_rid: ResourceId, label: Option, } pub fn op_webgpu_render_bundle_encoder_finish( state: &mut OpState, args: RenderBundleEncoderFinishArgs, _: (), ) -> Result { let render_bundle_encoder_resource = state .resource_table .take::(args.render_bundle_encoder_rid)?; let render_bundle_encoder = Rc::try_unwrap(render_bundle_encoder_resource) .ok() .expect("unwrapping render_bundle_encoder_resource should succeed") .0 .into_inner(); let instance = state.borrow::(); gfx_put!(render_bundle_encoder.parent() => instance.render_bundle_encoder_finish( render_bundle_encoder, &wgpu_core::command::RenderBundleDescriptor { label: args.label.map(Cow::from), }, std::marker::PhantomData ) => state, WebGpuRenderBundle) } #[derive(Deserialize)] #[serde(rename_all = "camelCase")] pub struct RenderBundleEncoderSetBindGroupArgs { render_bundle_encoder_rid: ResourceId, index: u32, bind_group: u32, dynamic_offsets_data: Option>, dynamic_offsets_data_start: usize, dynamic_offsets_data_length: usize, } pub fn op_webgpu_render_bundle_encoder_set_bind_group( state: &mut OpState, args: RenderBundleEncoderSetBindGroupArgs, zero_copy: Option, ) -> Result { let bind_group_resource = state .resource_table .get::(args.bind_group)?; let render_bundle_encoder_resource = state .resource_table .get::(args.render_bundle_encoder_rid)?; // I know this might look like it can be easily deduplicated, but it can not // be due to the lifetime of the args.dynamic_offsets_data slice. Because we // need to use a raw pointer here the slice can be freed before the pointer // is used in wgpu_render_pass_set_bind_group. See // https://matrix.to/#/!XFRnMvAfptAHthwBCx:matrix.org/$HgrlhD-Me1DwsGb8UdMu2Hqubgks8s7ILwWRwigOUAg match args.dynamic_offsets_data { Some(data) => unsafe { wgpu_core::command::bundle_ffi::wgpu_render_bundle_set_bind_group( &mut render_bundle_encoder_resource.0.borrow_mut(), args.index, bind_group_resource.0, data.as_slice().as_ptr(), args.dynamic_offsets_data_length, ); }, None => { let zero_copy = zero_copy.ok_or_else(null_opbuf)?; let (prefix, data, suffix) = unsafe { zero_copy.align_to::() }; assert!(prefix.is_empty()); assert!(suffix.is_empty()); unsafe { wgpu_core::command::bundle_ffi::wgpu_render_bundle_set_bind_group( &mut render_bundle_encoder_resource.0.borrow_mut(), args.index, bind_group_resource.0, data[args.dynamic_offsets_data_start..].as_ptr(), args.dynamic_offsets_data_length, ); } } }; Ok(WebGpuResult::empty()) } #[derive(Deserialize)] #[serde(rename_all = "camelCase")] pub struct RenderBundleEncoderPushDebugGroupArgs { render_bundle_encoder_rid: ResourceId, group_label: String, } pub fn op_webgpu_render_bundle_encoder_push_debug_group( state: &mut OpState, args: RenderBundleEncoderPushDebugGroupArgs, _: (), ) -> Result { let render_bundle_encoder_resource = state .resource_table .get::(args.render_bundle_encoder_rid)?; unsafe { let label = std::ffi::CString::new(args.group_label).unwrap(); wgpu_core::command::bundle_ffi::wgpu_render_bundle_push_debug_group( &mut render_bundle_encoder_resource.0.borrow_mut(), label.as_ptr(), ); } Ok(WebGpuResult::empty()) } #[derive(Deserialize)] #[serde(rename_all = "camelCase")] pub struct RenderBundleEncoderPopDebugGroupArgs { render_bundle_encoder_rid: ResourceId, } pub fn op_webgpu_render_bundle_encoder_pop_debug_group( state: &mut OpState, args: RenderBundleEncoderPopDebugGroupArgs, _: (), ) -> Result { let render_bundle_encoder_resource = state .resource_table .get::(args.render_bundle_encoder_rid)?; wgpu_core::command::bundle_ffi::wgpu_render_bundle_pop_debug_group( &mut render_bundle_encoder_resource.0.borrow_mut(), ); Ok(WebGpuResult::empty()) } #[derive(Deserialize)] #[serde(rename_all = "camelCase")] pub struct RenderBundleEncoderInsertDebugMarkerArgs { render_bundle_encoder_rid: ResourceId, marker_label: String, } pub fn op_webgpu_render_bundle_encoder_insert_debug_marker( state: &mut OpState, args: RenderBundleEncoderInsertDebugMarkerArgs, _: (), ) -> Result { let render_bundle_encoder_resource = state .resource_table .get::(args.render_bundle_encoder_rid)?; unsafe { let label = std::ffi::CString::new(args.marker_label).unwrap(); wgpu_core::command::bundle_ffi::wgpu_render_bundle_insert_debug_marker( &mut render_bundle_encoder_resource.0.borrow_mut(), label.as_ptr(), ); } Ok(WebGpuResult::empty()) } #[derive(Deserialize)] #[serde(rename_all = "camelCase")] pub struct RenderBundleEncoderSetPipelineArgs { render_bundle_encoder_rid: ResourceId, pipeline: u32, } pub fn op_webgpu_render_bundle_encoder_set_pipeline( state: &mut OpState, args: RenderBundleEncoderSetPipelineArgs, _: (), ) -> Result { let render_pipeline_resource = state .resource_table .get::(args.pipeline)?; let render_bundle_encoder_resource = state .resource_table .get::(args.render_bundle_encoder_rid)?; wgpu_core::command::bundle_ffi::wgpu_render_bundle_set_pipeline( &mut render_bundle_encoder_resource.0.borrow_mut(), render_pipeline_resource.0, ); Ok(WebGpuResult::empty()) } #[derive(Deserialize)] #[serde(rename_all = "camelCase")] pub struct RenderBundleEncoderSetIndexBufferArgs { render_bundle_encoder_rid: ResourceId, buffer: u32, index_format: String, offset: u64, size: u64, } pub fn op_webgpu_render_bundle_encoder_set_index_buffer( state: &mut OpState, args: RenderBundleEncoderSetIndexBufferArgs, _: (), ) -> Result { let buffer_resource = state .resource_table .get::(args.buffer)?; let render_bundle_encoder_resource = state .resource_table .get::(args.render_bundle_encoder_rid)?; render_bundle_encoder_resource .0 .borrow_mut() .set_index_buffer( buffer_resource.0, super::pipeline::serialize_index_format(args.index_format), args.offset, std::num::NonZeroU64::new(args.size), ); Ok(WebGpuResult::empty()) } #[derive(Deserialize)] #[serde(rename_all = "camelCase")] pub struct RenderBundleEncoderSetVertexBufferArgs { render_bundle_encoder_rid: ResourceId, slot: u32, buffer: u32, offset: u64, size: u64, } pub fn op_webgpu_render_bundle_encoder_set_vertex_buffer( state: &mut OpState, args: RenderBundleEncoderSetVertexBufferArgs, _: (), ) -> Result { let buffer_resource = state .resource_table .get::(args.buffer)?; let render_bundle_encoder_resource = state .resource_table .get::(args.render_bundle_encoder_rid)?; wgpu_core::command::bundle_ffi::wgpu_render_bundle_set_vertex_buffer( &mut render_bundle_encoder_resource.0.borrow_mut(), args.slot, buffer_resource.0, args.offset, std::num::NonZeroU64::new(args.size), ); Ok(WebGpuResult::empty()) } #[derive(Deserialize)] #[serde(rename_all = "camelCase")] pub struct RenderBundleEncoderDrawArgs { render_bundle_encoder_rid: ResourceId, vertex_count: u32, instance_count: u32, first_vertex: u32, first_instance: u32, } pub fn op_webgpu_render_bundle_encoder_draw( state: &mut OpState, args: RenderBundleEncoderDrawArgs, _: (), ) -> Result { let render_bundle_encoder_resource = state .resource_table .get::(args.render_bundle_encoder_rid)?; wgpu_core::command::bundle_ffi::wgpu_render_bundle_draw( &mut render_bundle_encoder_resource.0.borrow_mut(), args.vertex_count, args.instance_count, args.first_vertex, args.first_instance, ); Ok(WebGpuResult::empty()) } #[derive(Deserialize)] #[serde(rename_all = "camelCase")] pub struct RenderBundleEncoderDrawIndexedArgs { render_bundle_encoder_rid: ResourceId, index_count: u32, instance_count: u32, first_index: u32, base_vertex: i32, first_instance: u32, } pub fn op_webgpu_render_bundle_encoder_draw_indexed( state: &mut OpState, args: RenderBundleEncoderDrawIndexedArgs, _: (), ) -> Result { let render_bundle_encoder_resource = state .resource_table .get::(args.render_bundle_encoder_rid)?; wgpu_core::command::bundle_ffi::wgpu_render_bundle_draw_indexed( &mut render_bundle_encoder_resource.0.borrow_mut(), args.index_count, args.instance_count, args.first_index, args.base_vertex, args.first_instance, ); Ok(WebGpuResult::empty()) } #[derive(Deserialize)] #[serde(rename_all = "camelCase")] pub struct RenderBundleEncoderDrawIndirectArgs { render_bundle_encoder_rid: ResourceId, indirect_buffer: u32, indirect_offset: u64, } pub fn op_webgpu_render_bundle_encoder_draw_indirect( state: &mut OpState, args: RenderBundleEncoderDrawIndirectArgs, _: (), ) -> Result { let buffer_resource = state .resource_table .get::(args.indirect_buffer)?; let render_bundle_encoder_resource = state .resource_table .get::(args.render_bundle_encoder_rid)?; wgpu_core::command::bundle_ffi::wgpu_render_bundle_draw_indirect( &mut render_bundle_encoder_resource.0.borrow_mut(), buffer_resource.0, args.indirect_offset, ); Ok(WebGpuResult::empty()) }