// Copyright 2018-2022 the Deno authors. All rights reserved. MIT license. use deno_core::error::AnyError; use deno_core::ResourceId; use deno_core::{OpState, Resource}; use serde::Deserialize; use std::borrow::Cow; use super::error::WebGpuResult; pub(crate) struct WebGpuShaderModule(pub(crate) wgpu_core::id::ShaderModuleId); impl Resource for WebGpuShaderModule { fn name(&self) -> Cow { "webGPUShaderModule".into() } } #[derive(Deserialize)] #[serde(rename_all = "camelCase")] pub struct CreateShaderModuleArgs { device_rid: ResourceId, label: Option, code: String, _source_map: Option<()>, // not yet implemented } pub fn op_webgpu_create_shader_module( state: &mut OpState, args: CreateShaderModuleArgs, _: (), ) -> Result { let instance = state.borrow::(); let device_resource = state .resource_table .get::(args.device_rid)?; let device = device_resource.0; let source = wgpu_core::pipeline::ShaderModuleSource::Wgsl(Cow::from(args.code)); let descriptor = wgpu_core::pipeline::ShaderModuleDescriptor { label: args.label.map(Cow::from), }; gfx_put!(device => instance.device_create_shader_module( device, &descriptor, source, std::marker::PhantomData ) => state, WebGpuShaderModule) }