mirror of
https://github.com/denoland/deno.git
synced 2024-11-23 15:16:54 -05:00
340 lines
8.3 KiB
Rust
340 lines
8.3 KiB
Rust
// Copyright 2018-2024 the Deno authors. All rights reserved. MIT license.
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use std::sync::atomic::AtomicU64;
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use std::sync::atomic::Ordering;
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use std::sync::Arc;
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use std::time::Instant;
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use deno_core::parking_lot::Mutex;
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use deno_runtime::ops::tty::ConsoleSize;
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use crate::colors;
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use self::renderer::ProgressBarRenderer;
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use self::renderer::ProgressData;
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use self::renderer::ProgressDataDisplayEntry;
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use super::draw_thread::DrawThread;
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use super::draw_thread::DrawThreadGuard;
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use super::draw_thread::DrawThreadRenderer;
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mod renderer;
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// Inspired by Indicatif, but this custom implementation allows
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// for more control over what's going on under the hood.
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#[derive(Debug, Clone, Copy)]
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pub enum ProgressMessagePrompt {
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Download,
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Blocking,
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Initialize,
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Cleaning,
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}
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impl ProgressMessagePrompt {
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pub fn as_text(&self) -> String {
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match self {
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ProgressMessagePrompt::Download => colors::green("Download").to_string(),
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ProgressMessagePrompt::Blocking => colors::cyan("Blocking").to_string(),
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ProgressMessagePrompt::Initialize => {
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colors::green("Initialize").to_string()
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}
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ProgressMessagePrompt::Cleaning => colors::green("Cleaning").to_string(),
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}
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}
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}
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#[derive(Debug)]
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pub struct UpdateGuard {
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maybe_entry: Option<Arc<ProgressBarEntry>>,
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}
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impl Drop for UpdateGuard {
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fn drop(&mut self) {
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if let Some(entry) = &self.maybe_entry {
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entry.finish();
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}
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}
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}
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impl UpdateGuard {
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pub fn set_position(&self, value: u64) {
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if let Some(entry) = &self.maybe_entry {
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entry.set_position(value);
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}
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}
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pub fn set_total_size(&self, value: u64) {
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if let Some(entry) = &self.maybe_entry {
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entry.set_total_size(value);
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}
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}
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}
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub enum ProgressBarStyle {
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/// Shows a progress bar with human readable download size
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DownloadBars,
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/// Shows a progress bar with numeric progres count
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ProgressBars,
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/// Shows a list of currently downloaded files.
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TextOnly,
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}
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#[derive(Debug)]
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struct ProgressBarEntry {
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id: usize,
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prompt: ProgressMessagePrompt,
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pub message: String,
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pos: AtomicU64,
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total_size: AtomicU64,
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progress_bar: ProgressBarInner,
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}
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impl ProgressBarEntry {
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pub fn position(&self) -> u64 {
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self.pos.load(Ordering::Relaxed)
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}
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pub fn set_position(&self, new_pos: u64) {
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self.pos.store(new_pos, Ordering::Relaxed);
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}
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pub fn total_size(&self) -> u64 {
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self.total_size.load(Ordering::Relaxed)
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}
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pub fn set_total_size(&self, new_size: u64) {
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self.total_size.store(new_size, Ordering::Relaxed);
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}
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pub fn finish(&self) {
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self.progress_bar.finish_entry(self.id);
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}
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pub fn percent(&self) -> f64 {
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let pos = self.pos.load(Ordering::Relaxed) as f64;
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let total_size = self.total_size.load(Ordering::Relaxed) as f64;
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if total_size == 0f64 {
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0f64
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} else if pos > total_size {
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1f64
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} else {
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pos / total_size
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}
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}
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}
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#[derive(Debug)]
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struct InternalState {
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/// If this guard exists, then it means the progress
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/// bar is displaying in the draw thread.
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draw_thread_guard: Option<DrawThreadGuard>,
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start_time: Instant,
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keep_alive_count: usize,
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total_entries: usize,
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entries: Vec<Arc<ProgressBarEntry>>,
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}
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#[derive(Clone, Debug)]
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struct ProgressBarInner {
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state: Arc<Mutex<InternalState>>,
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renderer: Arc<dyn ProgressBarRenderer>,
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}
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impl ProgressBarInner {
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fn new(renderer: Arc<dyn ProgressBarRenderer>) -> Self {
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Self {
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state: Arc::new(Mutex::new(InternalState {
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draw_thread_guard: None,
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start_time: Instant::now(),
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keep_alive_count: 0,
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total_entries: 0,
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entries: Vec::new(),
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})),
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renderer,
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}
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}
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pub fn add_entry(
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&self,
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kind: ProgressMessagePrompt,
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message: String,
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) -> Arc<ProgressBarEntry> {
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let mut internal_state = self.state.lock();
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let id = internal_state.total_entries;
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let entry = Arc::new(ProgressBarEntry {
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id,
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prompt: kind,
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message,
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pos: Default::default(),
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total_size: Default::default(),
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progress_bar: self.clone(),
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});
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internal_state.entries.push(entry.clone());
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internal_state.total_entries += 1;
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internal_state.keep_alive_count += 1;
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self.maybe_start_draw_thread(&mut internal_state);
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entry
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}
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fn finish_entry(&self, entry_id: usize) {
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let mut internal_state = self.state.lock();
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if let Ok(index) = internal_state
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.entries
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.binary_search_by(|e| e.id.cmp(&entry_id))
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{
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internal_state.entries.remove(index);
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self.decrement_keep_alive(&mut internal_state);
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}
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}
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pub fn increment_clear(&self) {
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let mut internal_state = self.state.lock();
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internal_state.keep_alive_count += 1;
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}
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pub fn decrement_clear(&self) {
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let mut internal_state = self.state.lock();
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self.decrement_keep_alive(&mut internal_state);
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}
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fn decrement_keep_alive(&self, state: &mut InternalState) {
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state.keep_alive_count -= 1;
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if state.keep_alive_count == 0 {
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// drop the guard to remove this from the draw thread
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state.draw_thread_guard.take();
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}
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}
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fn maybe_start_draw_thread(&self, internal_state: &mut InternalState) {
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if internal_state.draw_thread_guard.is_none()
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&& internal_state.keep_alive_count > 0
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{
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internal_state.start_time = Instant::now();
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internal_state.draw_thread_guard =
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Some(DrawThread::add_entry(Arc::new(self.clone())));
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}
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}
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}
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impl DrawThreadRenderer for ProgressBarInner {
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fn render(&self, size: &ConsoleSize) -> String {
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let data = {
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let state = self.state.lock();
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if state.entries.is_empty() {
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return String::new();
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}
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let display_entries = state
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.entries
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.iter()
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.map(|e| ProgressDataDisplayEntry {
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prompt: e.prompt,
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message: e.message.to_string(),
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position: e.position(),
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total_size: e.total_size(),
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})
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.collect::<Vec<_>>();
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ProgressData {
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duration: state.start_time.elapsed(),
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terminal_width: size.cols,
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pending_entries: state.entries.len(),
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total_entries: state.total_entries,
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display_entries,
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percent_done: {
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let mut total_percent_sum = 0f64;
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for entry in &state.entries {
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total_percent_sum += entry.percent();
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}
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total_percent_sum +=
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(state.total_entries - state.entries.len()) as f64;
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total_percent_sum / (state.total_entries as f64)
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},
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}
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};
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self.renderer.render(data)
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}
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}
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#[derive(Clone, Debug)]
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pub struct ProgressBar {
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inner: ProgressBarInner,
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}
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impl ProgressBar {
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/// Checks if progress bars are supported
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pub fn are_supported() -> bool {
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DrawThread::is_supported()
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}
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pub fn new(style: ProgressBarStyle) -> Self {
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Self {
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inner: ProgressBarInner::new(match style {
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ProgressBarStyle::DownloadBars => {
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Arc::new(renderer::BarProgressBarRenderer {
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display_human_download_size: true,
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})
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}
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ProgressBarStyle::ProgressBars => {
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Arc::new(renderer::BarProgressBarRenderer {
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display_human_download_size: false,
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})
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}
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ProgressBarStyle::TextOnly => {
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Arc::new(renderer::TextOnlyProgressBarRenderer::default())
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}
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}),
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}
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}
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pub fn update(&self, msg: &str) -> UpdateGuard {
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self.update_with_prompt(ProgressMessagePrompt::Download, msg)
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}
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pub fn update_with_prompt(
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&self,
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kind: ProgressMessagePrompt,
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msg: &str,
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) -> UpdateGuard {
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// only check if progress bars are supported once we go
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// to update so that we lazily initialize the progress bar
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if ProgressBar::are_supported() {
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let entry = self.inner.add_entry(kind, msg.to_string());
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UpdateGuard {
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maybe_entry: Some(entry),
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}
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} else {
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// if we're not running in TTY, fallback to using logger crate
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if !msg.is_empty() {
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log::log!(log::Level::Info, "{} {}", kind.as_text(), msg);
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}
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UpdateGuard { maybe_entry: None }
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}
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}
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pub fn clear_guard(&self) -> ClearGuard {
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self.inner.increment_clear();
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ClearGuard { pb: self.clone() }
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}
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fn decrement_clear(&self) {
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self.inner.decrement_clear();
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}
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}
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pub struct ClearGuard {
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pb: ProgressBar,
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}
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impl Drop for ClearGuard {
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fn drop(&mut self) {
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self.pb.decrement_clear();
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}
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}
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