mirror of
https://github.com/denoland/deno.git
synced 2024-12-18 05:14:21 -05:00
421 lines
12 KiB
TypeScript
421 lines
12 KiB
TypeScript
// Copyright 2018-2024 the Deno authors. All rights reserved. MIT license.
|
|
// Copyright Joyent, Inc. and other Node contributors.
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person obtaining a
|
|
// copy of this software and associated documentation files (the
|
|
// "Software"), to deal in the Software without restriction, including
|
|
// without limitation the rights to use, copy, modify, merge, publish,
|
|
// distribute, sublicense, and/or sell copies of the Software, and to permit
|
|
// persons to whom the Software is furnished to do so, subject to the
|
|
// following conditions:
|
|
//
|
|
// The above copyright notice and this permission notice shall be included
|
|
// in all copies or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
|
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
|
|
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
|
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
|
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
|
|
// USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|
|
|
// Logic and comments translated pretty much one-to-one from node's impl
|
|
// (https://github.com/nodejs/node/blob/ba06c5c509956dc413f91b755c1c93798bb700d4/src/string_decoder.cc)
|
|
|
|
import { Buffer, constants } from "node:buffer";
|
|
import { normalizeEncoding as castEncoding } from "ext:deno_node/_utils.ts";
|
|
import {
|
|
ERR_INVALID_ARG_TYPE,
|
|
ERR_INVALID_THIS,
|
|
ERR_UNKNOWN_ENCODING,
|
|
NodeError,
|
|
} from "ext:deno_node/internal/errors.ts";
|
|
|
|
import { core, primordials } from "ext:core/mod.js";
|
|
const {
|
|
ArrayBufferIsView,
|
|
ObjectDefineProperties,
|
|
Symbol,
|
|
MathMin,
|
|
DataViewPrototypeGetBuffer,
|
|
ObjectPrototypeIsPrototypeOf,
|
|
String,
|
|
TypedArrayPrototypeGetBuffer,
|
|
StringPrototypeToLowerCase,
|
|
} = primordials;
|
|
const { isTypedArray } = core;
|
|
|
|
const { MAX_STRING_LENGTH } = constants;
|
|
|
|
// to cast from string to `BufferEncoding`, which doesn't seem nameable from here
|
|
// deno-lint-ignore no-explicit-any
|
|
type Any = any;
|
|
|
|
function normalizeEncoding(enc?: string): string {
|
|
const encoding = castEncoding(enc ?? null);
|
|
if (!encoding) {
|
|
if (typeof enc !== "string" || StringPrototypeToLowerCase(enc) !== "raw") {
|
|
throw new ERR_UNKNOWN_ENCODING(
|
|
enc as Any,
|
|
);
|
|
}
|
|
}
|
|
return String(encoding);
|
|
}
|
|
|
|
/**
|
|
* Check is `ArrayBuffer` and not `TypedArray`. Typescript allowed `TypedArray` to be passed as `ArrayBuffer` and does not do a deep check
|
|
*/
|
|
|
|
function isBufferType(buf: Buffer) {
|
|
return ObjectPrototypeIsPrototypeOf(Buffer.prototype, buf) &&
|
|
buf.BYTES_PER_ELEMENT;
|
|
}
|
|
|
|
function normalizeBuffer(buf: Buffer) {
|
|
if (!ArrayBufferIsView(buf)) {
|
|
throw new ERR_INVALID_ARG_TYPE(
|
|
"buf",
|
|
["Buffer", "TypedArray", "DataView"],
|
|
buf,
|
|
);
|
|
}
|
|
if (isBufferType(buf)) {
|
|
return buf;
|
|
} else {
|
|
return Buffer.from(
|
|
isTypedArray(buf)
|
|
? TypedArrayPrototypeGetBuffer(buf)
|
|
: DataViewPrototypeGetBuffer(buf),
|
|
);
|
|
}
|
|
}
|
|
|
|
function bufferToString(
|
|
buf: Buffer,
|
|
encoding?: string,
|
|
start?: number,
|
|
end?: number,
|
|
): string {
|
|
const len = (end ?? buf.length) - (start ?? 0);
|
|
if (len > MAX_STRING_LENGTH) {
|
|
throw new NodeError("ERR_STRING_TOO_LONG", "string exceeds maximum length");
|
|
}
|
|
// deno-lint-ignore prefer-primordials
|
|
return buf.toString(encoding as Any, start, end);
|
|
}
|
|
|
|
// the heart of the logic, decodes a buffer, storing
|
|
// incomplete characters in a buffer if applicable
|
|
function decode(this: StringDecoder, buf: Buffer) {
|
|
const enc = this.enc;
|
|
|
|
let bufIdx = 0;
|
|
let bufEnd = buf.length;
|
|
|
|
let prepend = "";
|
|
let rest = "";
|
|
|
|
if (
|
|
enc === Encoding.Utf8 || enc === Encoding.Utf16 || enc === Encoding.Base64
|
|
) {
|
|
// check if we need to finish an incomplete char from the last chunk
|
|
// written. If we do, we copy the bytes into our `lastChar` buffer
|
|
// and prepend the completed char to the result of decoding the rest of the buffer
|
|
if (this[kMissingBytes] > 0) {
|
|
if (enc === Encoding.Utf8) {
|
|
// Edge case for incomplete character at a chunk boundary
|
|
// (see https://github.com/nodejs/node/blob/73025c4dec042e344eeea7912ed39f7b7c4a3991/src/string_decoder.cc#L74)
|
|
for (
|
|
let i = 0;
|
|
i < buf.length - bufIdx && i < this[kMissingBytes];
|
|
i++
|
|
) {
|
|
if ((buf[i] & 0xC0) !== 0x80) {
|
|
// We expected a continuation byte, but got something else.
|
|
// Stop trying to decode the incomplete char, and assume
|
|
// the byte we got starts a new char.
|
|
this[kMissingBytes] = 0;
|
|
buf.copy(this.lastChar, this[kBufferedBytes], bufIdx, bufIdx + i);
|
|
this[kBufferedBytes] += i;
|
|
bufIdx += i;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
const bytesToCopy = MathMin(buf.length - bufIdx, this[kMissingBytes]);
|
|
buf.copy(
|
|
this.lastChar,
|
|
this[kBufferedBytes],
|
|
bufIdx,
|
|
bufIdx + bytesToCopy,
|
|
);
|
|
|
|
bufIdx += bytesToCopy;
|
|
|
|
this[kBufferedBytes] += bytesToCopy;
|
|
this[kMissingBytes] -= bytesToCopy;
|
|
|
|
if (this[kMissingBytes] === 0) {
|
|
// we have all the bytes, complete the char
|
|
prepend = bufferToString(
|
|
this.lastChar,
|
|
this.encoding,
|
|
0,
|
|
this[kBufferedBytes],
|
|
);
|
|
// reset the char buffer
|
|
this[kBufferedBytes] = 0;
|
|
}
|
|
}
|
|
|
|
if (buf.length - bufIdx === 0) {
|
|
// we advanced the bufIdx, so we may have completed the
|
|
// incomplete char
|
|
rest = prepend.length > 0 ? prepend : "";
|
|
prepend = "";
|
|
} else {
|
|
// no characters left to finish
|
|
|
|
// check if the end of the buffer has an incomplete
|
|
// character, if so we write it into our `lastChar` buffer and
|
|
// truncate buf
|
|
if (enc === Encoding.Utf8 && (buf[buf.length - 1] & 0x80)) {
|
|
for (let i = buf.length - 1;; i--) {
|
|
this[kBufferedBytes] += 1;
|
|
if ((buf[i] & 0xC0) === 0x80) {
|
|
// Doesn't start a character (i.e. it's a trailing byte)
|
|
if (this[kBufferedBytes] >= 4 || i === 0) {
|
|
// invalid utf8, we'll just pass it to the underlying decoder
|
|
this[kBufferedBytes] = 0;
|
|
break;
|
|
}
|
|
} else {
|
|
// First byte of a UTF-8 char, check
|
|
// to see how long it should be
|
|
if ((buf[i] & 0xE0) === 0xC0) {
|
|
this[kMissingBytes] = 2;
|
|
} else if ((buf[i] & 0xF0) === 0xE0) {
|
|
this[kMissingBytes] = 3;
|
|
} else if ((buf[i] & 0xF8) === 0xF0) {
|
|
this[kMissingBytes] = 4;
|
|
} else {
|
|
// invalid
|
|
this[kBufferedBytes] = 0;
|
|
break;
|
|
}
|
|
|
|
if (this[kBufferedBytes] >= this[kMissingBytes]) {
|
|
// We have enough trailing bytes to complete
|
|
// the char
|
|
this[kMissingBytes] = 0;
|
|
this[kBufferedBytes] = 0;
|
|
}
|
|
|
|
this[kMissingBytes] -= this[kBufferedBytes];
|
|
break;
|
|
}
|
|
}
|
|
} else if (enc === Encoding.Utf16) {
|
|
if ((buf.length - bufIdx) % 2 === 1) {
|
|
// Have half of a code unit
|
|
this[kBufferedBytes] = 1;
|
|
this[kMissingBytes] = 1;
|
|
} else if ((buf[buf.length - 1] & 0xFC) === 0xD8) {
|
|
// 2 bytes out of a 4 byte UTF-16 char
|
|
this[kBufferedBytes] = 2;
|
|
this[kMissingBytes] = 2;
|
|
}
|
|
} else if (enc === Encoding.Base64) {
|
|
this[kBufferedBytes] = (buf.length - bufIdx) % 3;
|
|
if (this[kBufferedBytes] > 0) {
|
|
this[kMissingBytes] = 3 - this[kBufferedBytes];
|
|
}
|
|
}
|
|
|
|
if (this[kBufferedBytes] > 0) {
|
|
// Copy the bytes that make up the incomplete char
|
|
// from the end of the buffer into our `lastChar` buffer
|
|
buf.copy(
|
|
this.lastChar,
|
|
0,
|
|
buf.length - this[kBufferedBytes],
|
|
);
|
|
bufEnd -= this[kBufferedBytes];
|
|
}
|
|
|
|
rest = bufferToString(buf, this.encoding, bufIdx, bufEnd);
|
|
}
|
|
|
|
if (prepend.length === 0) {
|
|
return rest;
|
|
} else {
|
|
return prepend + rest;
|
|
}
|
|
} else {
|
|
return bufferToString(buf, this.encoding, bufIdx, bufEnd);
|
|
}
|
|
}
|
|
|
|
function flush(this: StringDecoder) {
|
|
const enc = this.enc;
|
|
|
|
if (enc === Encoding.Utf16 && this[kBufferedBytes] % 2 === 1) {
|
|
// ignore trailing byte if it isn't a complete code unit (2 bytes)
|
|
this[kBufferedBytes] -= 1;
|
|
this[kMissingBytes] -= 1;
|
|
}
|
|
|
|
if (this[kBufferedBytes] === 0) {
|
|
return "";
|
|
}
|
|
|
|
const ret = bufferToString(
|
|
this.lastChar,
|
|
this.encoding,
|
|
0,
|
|
this[kBufferedBytes],
|
|
);
|
|
|
|
this[kBufferedBytes] = 0;
|
|
this[kMissingBytes] = 0;
|
|
|
|
return ret;
|
|
}
|
|
|
|
enum Encoding {
|
|
Utf8,
|
|
Base64,
|
|
Utf16,
|
|
Ascii,
|
|
Latin1,
|
|
Hex,
|
|
}
|
|
|
|
const kBufferedBytes = Symbol("bufferedBytes");
|
|
const kMissingBytes = Symbol("missingBytes");
|
|
|
|
type StringDecoder = {
|
|
encoding: string;
|
|
end: (buf: Buffer) => string;
|
|
write: (buf: Buffer) => string;
|
|
lastChar: Buffer;
|
|
lastNeed: number;
|
|
lastTotal: number;
|
|
text: (buf: Buffer, idx: number) => string;
|
|
enc: Encoding;
|
|
|
|
decode: (buf: Buffer) => string;
|
|
|
|
[kBufferedBytes]: number;
|
|
[kMissingBytes]: number;
|
|
|
|
flush: () => string;
|
|
};
|
|
|
|
/*
|
|
* StringDecoder provides an interface for efficiently splitting a series of
|
|
* buffers into a series of JS strings without breaking apart multi-byte
|
|
* characters.
|
|
*/
|
|
export function StringDecoder(this: Partial<StringDecoder>, encoding?: string) {
|
|
const normalizedEncoding = normalizeEncoding(encoding);
|
|
let enc: Encoding = Encoding.Utf8;
|
|
let bufLen = 0;
|
|
switch (normalizedEncoding) {
|
|
case "utf8":
|
|
enc = Encoding.Utf8;
|
|
bufLen = 4;
|
|
break;
|
|
case "base64":
|
|
enc = Encoding.Base64;
|
|
bufLen = 3;
|
|
break;
|
|
case "utf16le":
|
|
enc = Encoding.Utf16;
|
|
bufLen = 4;
|
|
break;
|
|
case "hex":
|
|
enc = Encoding.Hex;
|
|
bufLen = 0;
|
|
break;
|
|
case "latin1":
|
|
enc = Encoding.Latin1;
|
|
bufLen = 0;
|
|
break;
|
|
case "ascii":
|
|
enc = Encoding.Ascii;
|
|
bufLen = 0;
|
|
break;
|
|
}
|
|
this.encoding = normalizedEncoding;
|
|
this.lastChar = Buffer.allocUnsafe(bufLen);
|
|
this.enc = enc;
|
|
this[kBufferedBytes] = 0;
|
|
this[kMissingBytes] = 0;
|
|
this.flush = flush;
|
|
this.decode = decode;
|
|
}
|
|
|
|
/**
|
|
* Returns a decoded string, omitting any incomplete multi-bytes
|
|
* characters at the end of the Buffer, or TypedArray, or DataView
|
|
*/
|
|
StringDecoder.prototype.write = function write(buf: Buffer): string {
|
|
if (typeof buf === "string") {
|
|
return buf;
|
|
}
|
|
const normalizedBuf = normalizeBuffer(buf);
|
|
if (this[kBufferedBytes] === undefined) {
|
|
throw new ERR_INVALID_THIS("StringDecoder");
|
|
}
|
|
return this.decode(normalizedBuf);
|
|
};
|
|
|
|
/**
|
|
* Returns any remaining input stored in the internal buffer as a string.
|
|
* After end() is called, the stringDecoder object can be reused for new
|
|
* input.
|
|
*/
|
|
StringDecoder.prototype.end = function end(buf: Buffer): string {
|
|
let ret = "";
|
|
if (buf !== undefined) {
|
|
ret = this.write(buf);
|
|
}
|
|
if (this[kBufferedBytes] > 0) {
|
|
ret += this.flush();
|
|
}
|
|
return ret;
|
|
};
|
|
|
|
// Below is undocumented but accessible stuff from node's old impl
|
|
// (node's tests assert on these, so we need to support them)
|
|
StringDecoder.prototype.text = function text(
|
|
buf: Buffer,
|
|
offset: number,
|
|
): string {
|
|
this[kBufferedBytes] = 0;
|
|
this[kMissingBytes] = 0;
|
|
return this.write(buf.subarray(offset));
|
|
};
|
|
|
|
ObjectDefineProperties(StringDecoder.prototype, {
|
|
lastNeed: {
|
|
configurable: true,
|
|
enumerable: true,
|
|
get(this: StringDecoder): number {
|
|
return this[kMissingBytes];
|
|
},
|
|
},
|
|
lastTotal: {
|
|
configurable: true,
|
|
enumerable: true,
|
|
get(this: StringDecoder): number {
|
|
return this[kBufferedBytes] + this[kMissingBytes];
|
|
},
|
|
},
|
|
});
|
|
|
|
export default { StringDecoder };
|