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denoland-deno/cli/lsp/parent_process_checker.rs
Matt Mastracci 9845361153
refactor(core): bake single-thread assumptions into spawn/spawn_blocking (#19056)
Partially supersedes #19016.

This migrates `spawn` and `spawn_blocking` to `deno_core`, and removes
the requirement for `spawn` tasks to be `Send` given our single-threaded
executor.

While we don't need to technically do anything w/`spawn_blocking`, this
allows us to have a single `JoinHandle` type that works for both cases,
and allows us to more easily experiment with alternative
`spawn_blocking` implementations that do not require tokio (ie: rayon).

Async ops (+~35%):

Before: 

```
time 1310 ms rate 763358
time 1267 ms rate 789265
time 1259 ms rate 794281
time 1266 ms rate 789889
```

After:

```
time 956 ms rate 1046025
time 954 ms rate 1048218
time 924 ms rate 1082251
time 920 ms rate 1086956
```

HTTP serve (+~4.4%):

Before:

```
Running 10s test @ http://localhost:4500
  2 threads and 10 connections
  Thread Stats   Avg      Stdev     Max   +/- Stdev
    Latency    68.78us   19.77us   1.43ms   86.84%
    Req/Sec    68.78k     5.00k   73.84k    91.58%
  1381833 requests in 10.10s, 167.36MB read
Requests/sec: 136823.29
Transfer/sec:     16.57MB
```

After:

```
Running 10s test @ http://localhost:4500
  2 threads and 10 connections
  Thread Stats   Avg      Stdev     Max   +/- Stdev
    Latency    63.12us   17.43us   1.11ms   85.13%
    Req/Sec    71.82k     3.71k   77.02k    79.21%
  1443195 requests in 10.10s, 174.79MB read
Requests/sec: 142921.99
Transfer/sec:     17.31MB
```

Suggested-By: alice@ryhl.io
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
2023-05-14 15:40:01 -06:00

73 lines
1.9 KiB
Rust

// Copyright 2018-2023 the Deno authors. All rights reserved. MIT license.
use deno_core::task::spawn;
use tokio::time::sleep;
use tokio::time::Duration;
/// Starts a task that will check for the existence of the
/// provided process id. Once that process no longer exists
/// it will terminate the current process.
pub fn start(parent_process_id: u32) {
spawn(async move {
loop {
sleep(Duration::from_secs(30)).await;
if !is_process_active(parent_process_id) {
std::process::exit(1);
}
}
});
}
#[cfg(unix)]
fn is_process_active(process_id: u32) -> bool {
// TODO(bartlomieju):
#[allow(clippy::undocumented_unsafe_blocks)]
unsafe {
// signal of 0 checks for the existence of the process id
libc::kill(process_id as i32, 0) == 0
}
}
#[cfg(windows)]
fn is_process_active(process_id: u32) -> bool {
use winapi::shared::minwindef::DWORD;
use winapi::shared::minwindef::FALSE;
use winapi::shared::ntdef::NULL;
use winapi::shared::winerror::WAIT_TIMEOUT;
use winapi::um::handleapi::CloseHandle;
use winapi::um::processthreadsapi::OpenProcess;
use winapi::um::synchapi::WaitForSingleObject;
use winapi::um::winnt::SYNCHRONIZE;
// SAFETY: winapi calls
unsafe {
let process = OpenProcess(SYNCHRONIZE, FALSE, process_id as DWORD);
let result = if process == NULL {
false
} else {
WaitForSingleObject(process, 0) == WAIT_TIMEOUT
};
CloseHandle(process);
result
}
}
#[cfg(test)]
mod test {
use super::is_process_active;
use std::process::Command;
use test_util::deno_exe_path;
#[test]
fn process_active() {
// launch a long running process
let mut child = Command::new(deno_exe_path()).arg("lsp").spawn().unwrap();
let pid = child.id();
assert!(is_process_active(pid));
child.kill().unwrap();
child.wait().unwrap();
assert!(!is_process_active(pid));
}
}