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denoland-deno/serde_v8
2023-01-05 13:03:11 +01:00
..
benches perf(serde_v8): zero-copy StringOrBuffer (#14381) 2022-04-24 09:28:46 -03:00
examples build: require safety comments on unsafe code (#13870) 2022-06-26 00:13:24 +02:00
magic chore: upgrade rusty_v8 to 0.58.0 (#16879) 2022-11-30 22:20:18 +00:00
tests chore(serde_v8): Use SeqAccess in MapObjectAccess to avoid intermediate allocation (#16137) 2022-10-03 12:37:18 +02:00
Cargo.toml 1.29.1 (#17064) 2022-12-15 11:32:14 -05:00
de.rs chore: update to Rust 1.66.0 (#17078) 2023-01-05 13:03:11 +01:00
error.rs chore: fix clippy warnings (#15944) 2022-09-19 10:25:03 +02:00
keys.rs chore: drop src/ in bench_util & serde_v8 (#14097) 2022-03-24 11:23:40 +01:00
lib.rs feat(serde_v8): add serde_v8::Global (#14761) 2022-06-19 08:39:11 +05:30
payload.rs chore: drop src/ in bench_util & serde_v8 (#14097) 2022-03-24 11:23:40 +01:00
README.md chore: upgrade deno_ast to 0.5.0 (#12595) 2021-11-01 16:22:27 -04:00
ser.rs perf(napi): optimize primitive napi functions (#16163) 2022-10-07 16:24:01 +05:30
serializable.rs chore(serde_v8): take mutable reference in ToV8::to_v8 (#15707) 2022-09-01 15:54:40 +05:30
utils.rs build: require safety comments on unsafe code (#13870) 2022-06-26 00:13:24 +02:00

serde_v8

Author: Aaron O'Mullan aaron.omullan@gmail.com

Serde support for encoding/decoding (rusty_)v8 values.

Broadly serde_v8 aims to provide an expressive but ~maximally efficient encoding layer to biject rust & v8/js values. It's a core component of deno's op-layer and is used to encode/decode all non-buffer values.

Original issue: denoland/deno#9540

Quickstart

serde_v8 fits naturally into the serde ecosystem, so if you've already used serde or serde_json, serde_v8's API should be very familiar.

serde_v8 exposes two key-functions:

  • to_v8: maps rust->v8, similar to serde_json::to_string, ...
  • from_v8: maps v8->rust, similar to serde_json::from_str, ...

Best practices

Whilst serde_v8 is compatible with serde_json::Value it's important to keep in mind that serde_json::Value is essentially a loosely-typed value (think nested HashMaps), so when writing ops we recommend directly using rust structs/tuples or primitives, since mapping to serde_json::Value will add extra overhead and result in slower ops.

I also recommend avoiding unecessary "wrappers", if your op takes a single-keyed struct, consider unwrapping that as a plain value unless you plan to add fields in the near-future.

Instead of returning "nothing" via Ok(json!({})), change your return type to rust's unit type () and returning Ok(()), serde_v8 will efficiently encode that as a JS null.

Advanced features

If you need to mix rust & v8 values in structs/tuples, you can use the special serde_v8::Value type, which will passthrough the original v8 value untouched when encoding/decoding.

TODO

  • Experiment with KeyCache to optimize struct keys
  • Experiment with external v8 strings
  • Explore using json-stringifier.cc's fast-paths for arrays
  • Improve tests to test parity with serde_json (should be mostly interchangeable)
  • Consider a Payload type that's deserializable by itself (holds scope & value)
  • Ensure we return errors instead of panicking on .unwrap()s