mirror of
https://github.com/denoland/deno.git
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09de6a11d6
This commit splits "<ext_name>::init" functions into "init_ops" and "init_ops_and_esm". That way we don't have to construct list of ESM sources on each startup if we're running with a snapshot. In a follow up commit "deno_core" will be changed to not have a split between "extensions" and "extensions_with_js" - it will be embedders' responsibility to pass appropriately configured extensions. Prerequisite for https://github.com/denoland/deno/pull/18080
675 lines
23 KiB
Rust
675 lines
23 KiB
Rust
// Copyright 2018-2023 the Deno authors. All rights reserved. MIT license.
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#![warn(unsafe_op_in_unsafe_fn)]
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use deno_core::error::AnyError;
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use deno_core::include_js_files;
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use deno_core::op;
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use deno_core::Extension;
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use deno_core::ExtensionBuilder;
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use deno_core::OpState;
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use deno_core::Resource;
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use deno_core::ResourceId;
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use serde::Deserialize;
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use serde::Serialize;
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use std::borrow::Cow;
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use std::cell::RefCell;
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use std::collections::HashSet;
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use std::convert::TryFrom;
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use std::rc::Rc;
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pub use wgpu_core;
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pub use wgpu_types;
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use error::DomExceptionOperationError;
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use error::WebGpuResult;
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#[macro_use]
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mod macros {
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macro_rules! gfx_select {
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($id:expr => $global:ident.$method:ident( $($param:expr),* )) => {
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match $id.backend() {
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#[cfg(any(
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all(not(target_arch = "wasm32"), not(target_os = "ios"), not(target_os = "macos")),
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feature = "vulkan-portability"
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))]
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wgpu_types::Backend::Vulkan => $global.$method::<wgpu_core::api::Vulkan>( $($param),* ),
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#[cfg(all(not(target_arch = "wasm32"), any(target_os = "ios", target_os = "macos")))]
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wgpu_types::Backend::Metal => $global.$method::<wgpu_core::api::Metal>( $($param),* ),
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#[cfg(all(not(target_arch = "wasm32"), windows))]
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wgpu_types::Backend::Dx12 => $global.$method::<wgpu_core::api::Dx12>( $($param),* ),
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#[cfg(all(not(target_arch = "wasm32"), windows))]
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wgpu_types::Backend::Dx11 => $global.$method::<wgpu_core::api::Dx11>( $($param),* ),
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#[cfg(any(
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all(unix, not(target_os = "macos"), not(target_os = "ios")),
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feature = "angle",
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target_arch = "wasm32"
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))]
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wgpu_types::Backend::Gl => $global.$method::<wgpu_core::api::Gles>( $($param),+ ),
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other => panic!("Unexpected backend {:?}", other),
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}
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};
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}
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macro_rules! gfx_put {
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($id:expr => $global:ident.$method:ident( $($param:expr),* ) => $state:expr, $rc:expr) => {{
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let (val, maybe_err) = gfx_select!($id => $global.$method($($param),*));
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let rid = $state.resource_table.add($rc(val));
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Ok(WebGpuResult::rid_err(rid, maybe_err))
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}};
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}
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macro_rules! gfx_ok {
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($id:expr => $global:ident.$method:ident( $($param:expr),* )) => {{
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let maybe_err = gfx_select!($id => $global.$method($($param),*)).err();
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Ok(WebGpuResult::maybe_err(maybe_err))
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}};
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}
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}
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pub mod binding;
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pub mod buffer;
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pub mod bundle;
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pub mod command_encoder;
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pub mod compute_pass;
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pub mod error;
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pub mod pipeline;
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pub mod queue;
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pub mod render_pass;
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pub mod sampler;
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pub mod shader;
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#[cfg(feature = "surface")]
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pub mod surface;
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pub mod texture;
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pub struct Unstable(pub bool);
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fn check_unstable(state: &OpState, api_name: &str) {
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let unstable = state.borrow::<Unstable>();
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if !unstable.0 {
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eprintln!(
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"Unstable API '{api_name}'. The --unstable flag must be provided."
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);
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std::process::exit(70);
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}
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}
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pub type Instance =
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wgpu_core::hub::Global<wgpu_core::hub::IdentityManagerFactory>;
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struct WebGpuAdapter(wgpu_core::id::AdapterId);
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impl Resource for WebGpuAdapter {
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fn name(&self) -> Cow<str> {
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"webGPUAdapter".into()
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}
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}
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struct WebGpuDevice(wgpu_core::id::DeviceId);
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impl Resource for WebGpuDevice {
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fn name(&self) -> Cow<str> {
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"webGPUDevice".into()
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}
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}
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struct WebGpuQuerySet(wgpu_core::id::QuerySetId);
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impl Resource for WebGpuQuerySet {
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fn name(&self) -> Cow<str> {
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"webGPUQuerySet".into()
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}
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}
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fn ext() -> ExtensionBuilder {
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Extension::builder_with_deps(
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env!("CARGO_PKG_NAME"),
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&["deno_webidl", "deno_web"],
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)
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}
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fn ops(ext: &mut ExtensionBuilder, unstable: bool) -> &mut ExtensionBuilder {
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ext.ops(declare_webgpu_ops()).state(move |state| {
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// TODO: check & possibly streamline this
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// Unstable might be able to be OpMiddleware
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// let unstable_checker = state.borrow::<super::UnstableChecker>();
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// let unstable = unstable_checker.unstable;
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state.put(Unstable(unstable));
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})
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}
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pub fn init_ops_and_esm(unstable: bool) -> Extension {
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ops(&mut ext(), unstable)
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.esm(include_js_files!("01_webgpu.js", "02_idl_types.js",))
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.build()
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}
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pub fn init_ops(unstable: bool) -> Extension {
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ops(&mut ext(), unstable).build()
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}
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fn deserialize_features(features: &wgpu_types::Features) -> Vec<&'static str> {
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let mut return_features: Vec<&'static str> = vec![];
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if features.contains(wgpu_types::Features::DEPTH_CLIP_CONTROL) {
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return_features.push("depth-clip-control");
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}
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if features.contains(wgpu_types::Features::DEPTH32FLOAT_STENCIL8) {
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return_features.push("depth32float-stencil8");
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}
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if features.contains(wgpu_types::Features::PIPELINE_STATISTICS_QUERY) {
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return_features.push("pipeline-statistics-query");
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}
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if features.contains(wgpu_types::Features::TEXTURE_COMPRESSION_BC) {
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return_features.push("texture-compression-bc");
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}
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if features.contains(wgpu_types::Features::TEXTURE_COMPRESSION_ETC2) {
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return_features.push("texture-compression-etc2");
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}
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if features.contains(wgpu_types::Features::TEXTURE_COMPRESSION_ASTC_LDR) {
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return_features.push("texture-compression-astc");
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}
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if features.contains(wgpu_types::Features::TIMESTAMP_QUERY) {
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return_features.push("timestamp-query");
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}
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if features.contains(wgpu_types::Features::INDIRECT_FIRST_INSTANCE) {
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return_features.push("indirect-first-instance");
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}
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if features.contains(wgpu_types::Features::SHADER_FLOAT16) {
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return_features.push("shader-f16")
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}
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// extended from spec
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if features.contains(wgpu_types::Features::MAPPABLE_PRIMARY_BUFFERS) {
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return_features.push("mappable-primary-buffers");
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}
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if features.contains(wgpu_types::Features::TEXTURE_BINDING_ARRAY) {
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return_features.push("texture-binding-array");
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}
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if features.contains(wgpu_types::Features::BUFFER_BINDING_ARRAY) {
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return_features.push("buffer-binding-array");
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}
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if features.contains(wgpu_types::Features::STORAGE_RESOURCE_BINDING_ARRAY) {
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return_features.push("storage-resource-binding-array");
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}
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if features.contains(
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wgpu_types::Features::SAMPLED_TEXTURE_AND_STORAGE_BUFFER_ARRAY_NON_UNIFORM_INDEXING,
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) {
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return_features.push("sampled-texture-and-storage-buffer-array-non-uniform-indexing");
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}
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if features.contains(
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wgpu_types::Features::UNIFORM_BUFFER_AND_STORAGE_TEXTURE_ARRAY_NON_UNIFORM_INDEXING,
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) {
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return_features.push("uniform-buffer-and-storage-buffer-texture-non-uniform-indexing");
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}
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if features.contains(wgpu_types::Features::ADDRESS_MODE_CLAMP_TO_BORDER) {
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return_features.push("address-mode-clamp-to-border");
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}
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if features
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.contains(wgpu_types::Features::TEXTURE_ADAPTER_SPECIFIC_FORMAT_FEATURES)
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{
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return_features.push("texture-adapter-specific-format-features");
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}
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if features.contains(wgpu_types::Features::SHADER_FLOAT64) {
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return_features.push("shader-float64");
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}
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if features.contains(wgpu_types::Features::VERTEX_ATTRIBUTE_64BIT) {
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return_features.push("vertex-attribute-64bit");
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}
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if features.contains(wgpu_types::Features::VERTEX_WRITABLE_STORAGE) {
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return_features.push("vertex-writable-storage");
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}
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if features.contains(wgpu_types::Features::CLEAR_TEXTURE) {
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return_features.push("clear-texture");
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}
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if features.contains(wgpu_types::Features::SHADER_PRIMITIVE_INDEX) {
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return_features.push("shader-primitive-index");
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}
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if features.contains(wgpu_types::Features::PARTIALLY_BOUND_BINDING_ARRAY) {
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return_features.push("shader-primitive-index");
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}
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return_features
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}
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#[derive(Serialize)]
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#[serde(untagged)]
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pub enum GpuAdapterDeviceOrErr {
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Error { err: String },
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Features(GpuAdapterDevice),
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}
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#[derive(Serialize)]
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#[serde(rename_all = "camelCase")]
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pub struct GpuAdapterDevice {
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rid: ResourceId,
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limits: wgpu_types::Limits,
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features: Vec<&'static str>,
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is_software: bool,
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}
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#[op]
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pub async fn op_webgpu_request_adapter(
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state: Rc<RefCell<OpState>>,
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power_preference: Option<wgpu_types::PowerPreference>,
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force_fallback_adapter: bool,
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) -> Result<GpuAdapterDeviceOrErr, AnyError> {
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let mut state = state.borrow_mut();
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check_unstable(&state, "navigator.gpu.requestAdapter");
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let backends = std::env::var("DENO_WEBGPU_BACKEND").map_or_else(
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|_| wgpu_types::Backends::all(),
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|s| wgpu_core::instance::parse_backends_from_comma_list(&s),
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);
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let instance = if let Some(instance) = state.try_borrow::<Instance>() {
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instance
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} else {
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state.put(wgpu_core::hub::Global::new(
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"webgpu",
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wgpu_core::hub::IdentityManagerFactory,
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wgpu_types::InstanceDescriptor {
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backends,
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dx12_shader_compiler: wgpu_types::Dx12Compiler::Fxc,
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},
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));
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state.borrow::<Instance>()
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};
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let descriptor = wgpu_core::instance::RequestAdapterOptions {
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power_preference: power_preference.unwrap_or_default(),
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force_fallback_adapter,
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compatible_surface: None, // windowless
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};
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let res = instance.request_adapter(
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&descriptor,
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wgpu_core::instance::AdapterInputs::Mask(backends, |_| ()),
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);
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let adapter = match res {
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Ok(adapter) => adapter,
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Err(err) => {
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return Ok(GpuAdapterDeviceOrErr::Error {
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err: err.to_string(),
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})
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}
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};
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let adapter_features =
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gfx_select!(adapter => instance.adapter_features(adapter))?;
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let features = deserialize_features(&adapter_features);
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let adapter_limits =
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gfx_select!(adapter => instance.adapter_limits(adapter))?;
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let rid = state.resource_table.add(WebGpuAdapter(adapter));
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Ok(GpuAdapterDeviceOrErr::Features(GpuAdapterDevice {
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rid,
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features,
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limits: adapter_limits,
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is_software: false,
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}))
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}
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#[derive(Deserialize)]
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pub struct GpuRequiredFeatures(HashSet<String>);
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impl From<GpuRequiredFeatures> for wgpu_types::Features {
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fn from(required_features: GpuRequiredFeatures) -> wgpu_types::Features {
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let mut features: wgpu_types::Features = wgpu_types::Features::empty();
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features.set(
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wgpu_types::Features::DEPTH_CLIP_CONTROL,
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required_features.0.contains("depth-clip-control"),
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);
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features.set(
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wgpu_types::Features::DEPTH32FLOAT_STENCIL8,
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required_features.0.contains("depth32float-stencil8"),
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);
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features.set(
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wgpu_types::Features::PIPELINE_STATISTICS_QUERY,
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required_features.0.contains("pipeline-statistics-query"),
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);
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features.set(
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wgpu_types::Features::TEXTURE_COMPRESSION_BC,
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required_features.0.contains("texture-compression-bc"),
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);
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features.set(
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wgpu_types::Features::TEXTURE_COMPRESSION_ETC2,
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required_features.0.contains("texture-compression-etc2"),
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);
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features.set(
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wgpu_types::Features::TEXTURE_COMPRESSION_ASTC_LDR,
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required_features.0.contains("texture-compression-astc"),
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);
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features.set(
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wgpu_types::Features::TIMESTAMP_QUERY,
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required_features.0.contains("timestamp-query"),
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);
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features.set(
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wgpu_types::Features::INDIRECT_FIRST_INSTANCE,
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required_features.0.contains("indirect-first-instance"),
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);
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features.set(
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wgpu_types::Features::SHADER_FLOAT16,
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required_features.0.contains("shader-f16"),
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);
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// extended from spec
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features.set(
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wgpu_types::Features::MAPPABLE_PRIMARY_BUFFERS,
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required_features.0.contains("mappable-primary-buffers"),
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);
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features.set(
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wgpu_types::Features::TEXTURE_BINDING_ARRAY,
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required_features.0.contains("texture-binding-array"),
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);
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features.set(
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wgpu_types::Features::BUFFER_BINDING_ARRAY,
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required_features.0.contains("buffer-binding-array"),
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);
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features.set(
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wgpu_types::Features::STORAGE_RESOURCE_BINDING_ARRAY,
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required_features
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.0
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.contains("storage-resource-binding-array"),
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);
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features.set(
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wgpu_types::Features::SAMPLED_TEXTURE_AND_STORAGE_BUFFER_ARRAY_NON_UNIFORM_INDEXING,
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required_features
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.0
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.contains("sampled-texture-and-storage-buffer-array-non-uniform-indexing"),
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);
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features.set(
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wgpu_types::Features::UNIFORM_BUFFER_AND_STORAGE_TEXTURE_ARRAY_NON_UNIFORM_INDEXING,
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required_features
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.0
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.contains("uniform-buffer-and-storage-buffer-texture-non-uniform-indexing"),
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);
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features.set(
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wgpu_types::Features::ADDRESS_MODE_CLAMP_TO_BORDER,
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required_features.0.contains("address-mode-clamp-to-border"),
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);
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features.set(
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wgpu_types::Features::TEXTURE_ADAPTER_SPECIFIC_FORMAT_FEATURES,
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required_features
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.0
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.contains("texture-adapter-specific-format-features"),
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);
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features.set(
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wgpu_types::Features::SHADER_FLOAT64,
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required_features.0.contains("shader-float64"),
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);
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features.set(
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wgpu_types::Features::VERTEX_ATTRIBUTE_64BIT,
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required_features.0.contains("vertex-attribute-64bit"),
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);
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features.set(
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wgpu_types::Features::VERTEX_WRITABLE_STORAGE,
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required_features.0.contains("vertex-writable-storage"),
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);
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features.set(
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wgpu_types::Features::CLEAR_TEXTURE,
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required_features.0.contains("clear-commands"),
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);
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features.set(
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wgpu_types::Features::SHADER_PRIMITIVE_INDEX,
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required_features.0.contains("shader-primitive-index"),
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);
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features.set(
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wgpu_types::Features::PARTIALLY_BOUND_BINDING_ARRAY,
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required_features
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.0
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.contains("partially-bound-binding-array"),
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);
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features
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}
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}
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#[op]
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pub async fn op_webgpu_request_device(
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state: Rc<RefCell<OpState>>,
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adapter_rid: ResourceId,
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label: Option<String>,
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required_features: GpuRequiredFeatures,
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required_limits: Option<wgpu_types::Limits>,
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) -> Result<GpuAdapterDevice, AnyError> {
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let mut state = state.borrow_mut();
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let adapter_resource =
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state.resource_table.get::<WebGpuAdapter>(adapter_rid)?;
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let adapter = adapter_resource.0;
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let instance = state.borrow::<Instance>();
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let descriptor = wgpu_types::DeviceDescriptor {
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label: label.map(Cow::from),
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features: required_features.into(),
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limits: required_limits.unwrap_or_default(),
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};
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let (device, maybe_err) = gfx_select!(adapter => instance.adapter_request_device(
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adapter,
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&descriptor,
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std::env::var("DENO_WEBGPU_TRACE").ok().as_ref().map(std::path::Path::new),
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()
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));
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if let Some(err) = maybe_err {
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return Err(DomExceptionOperationError::new(&err.to_string()).into());
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}
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let device_features =
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gfx_select!(device => instance.device_features(device))?;
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let features = deserialize_features(&device_features);
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let limits = gfx_select!(device => instance.device_limits(device))?;
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let rid = state.resource_table.add(WebGpuDevice(device));
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Ok(GpuAdapterDevice {
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rid,
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features,
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limits,
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// TODO(lucacasonato): report correctly from wgpu
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is_software: false,
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})
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}
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#[derive(Serialize)]
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#[serde(rename_all = "camelCase")]
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pub struct GPUAdapterInfo {
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vendor: String,
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architecture: String,
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device: String,
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description: String,
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}
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#[op]
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pub async fn op_webgpu_request_adapter_info(
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state: Rc<RefCell<OpState>>,
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adapter_rid: ResourceId,
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) -> Result<GPUAdapterInfo, AnyError> {
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let state = state.borrow_mut();
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let adapter_resource =
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state.resource_table.get::<WebGpuAdapter>(adapter_rid)?;
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let adapter = adapter_resource.0;
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let instance = state.borrow::<Instance>();
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|
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let info = gfx_select!(adapter => instance.adapter_get_info(adapter))?;
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Ok(GPUAdapterInfo {
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vendor: info.vendor.to_string(),
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architecture: String::new(), // TODO(#2170)
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device: info.device.to_string(),
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description: info.name,
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})
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}
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#[derive(Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct CreateQuerySetArgs {
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device_rid: ResourceId,
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label: Option<String>,
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#[serde(flatten)]
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r#type: GpuQueryType,
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count: u32,
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}
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|
|
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#[derive(Deserialize)]
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#[serde(rename_all = "kebab-case", tag = "type")]
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|
enum GpuQueryType {
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Occlusion,
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#[serde(rename_all = "camelCase")]
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|
PipelineStatistics {
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pipeline_statistics: HashSet<String>,
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|
},
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Timestamp,
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|
}
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|
|
|
impl From<GpuQueryType> for wgpu_types::QueryType {
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fn from(query_type: GpuQueryType) -> Self {
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match query_type {
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GpuQueryType::Occlusion => wgpu_types::QueryType::Occlusion,
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GpuQueryType::PipelineStatistics {
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|
pipeline_statistics,
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|
} => {
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use wgpu_types::PipelineStatisticsTypes;
|
|
|
|
let mut types = PipelineStatisticsTypes::empty();
|
|
|
|
if pipeline_statistics.contains("vertex-shader-invocations") {
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|
types.set(PipelineStatisticsTypes::VERTEX_SHADER_INVOCATIONS, true);
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|
}
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if pipeline_statistics.contains("clipper-invocations") {
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|
types.set(PipelineStatisticsTypes::CLIPPER_INVOCATIONS, true);
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|
}
|
|
if pipeline_statistics.contains("clipper-primitives-out") {
|
|
types.set(PipelineStatisticsTypes::CLIPPER_PRIMITIVES_OUT, true);
|
|
}
|
|
if pipeline_statistics.contains("fragment-shader-invocations") {
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|
types.set(PipelineStatisticsTypes::FRAGMENT_SHADER_INVOCATIONS, true);
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|
}
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if pipeline_statistics.contains("compute-shader-invocations") {
|
|
types.set(PipelineStatisticsTypes::COMPUTE_SHADER_INVOCATIONS, true);
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|
}
|
|
|
|
wgpu_types::QueryType::PipelineStatistics(types)
|
|
}
|
|
GpuQueryType::Timestamp => wgpu_types::QueryType::Timestamp,
|
|
}
|
|
}
|
|
}
|
|
|
|
#[op]
|
|
pub fn op_webgpu_create_query_set(
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|
state: &mut OpState,
|
|
args: CreateQuerySetArgs,
|
|
) -> Result<WebGpuResult, AnyError> {
|
|
let device_resource =
|
|
state.resource_table.get::<WebGpuDevice>(args.device_rid)?;
|
|
let device = device_resource.0;
|
|
let instance = &state.borrow::<Instance>();
|
|
|
|
let descriptor = wgpu_types::QuerySetDescriptor {
|
|
label: args.label.map(Cow::from),
|
|
ty: args.r#type.into(),
|
|
count: args.count,
|
|
};
|
|
|
|
gfx_put!(device => instance.device_create_query_set(
|
|
device,
|
|
&descriptor,
|
|
()
|
|
) => state, WebGpuQuerySet)
|
|
}
|
|
|
|
fn declare_webgpu_ops() -> Vec<deno_core::OpDecl> {
|
|
vec![
|
|
// Request device/adapter
|
|
op_webgpu_request_adapter::decl(),
|
|
op_webgpu_request_device::decl(),
|
|
op_webgpu_request_adapter_info::decl(),
|
|
// Query Set
|
|
op_webgpu_create_query_set::decl(),
|
|
// buffer
|
|
buffer::op_webgpu_create_buffer::decl(),
|
|
buffer::op_webgpu_buffer_get_mapped_range::decl(),
|
|
buffer::op_webgpu_buffer_unmap::decl(),
|
|
// buffer async
|
|
buffer::op_webgpu_buffer_get_map_async::decl(),
|
|
// remaining sync ops
|
|
|
|
// texture
|
|
texture::op_webgpu_create_texture::decl(),
|
|
texture::op_webgpu_create_texture_view::decl(),
|
|
// sampler
|
|
sampler::op_webgpu_create_sampler::decl(),
|
|
// binding
|
|
binding::op_webgpu_create_bind_group_layout::decl(),
|
|
binding::op_webgpu_create_pipeline_layout::decl(),
|
|
binding::op_webgpu_create_bind_group::decl(),
|
|
// pipeline
|
|
pipeline::op_webgpu_create_compute_pipeline::decl(),
|
|
pipeline::op_webgpu_compute_pipeline_get_bind_group_layout::decl(),
|
|
pipeline::op_webgpu_create_render_pipeline::decl(),
|
|
pipeline::op_webgpu_render_pipeline_get_bind_group_layout::decl(),
|
|
// command_encoder
|
|
command_encoder::op_webgpu_create_command_encoder::decl(),
|
|
command_encoder::op_webgpu_command_encoder_begin_render_pass::decl(),
|
|
command_encoder::op_webgpu_command_encoder_begin_compute_pass::decl(),
|
|
command_encoder::op_webgpu_command_encoder_copy_buffer_to_buffer::decl(),
|
|
command_encoder::op_webgpu_command_encoder_copy_buffer_to_texture::decl(),
|
|
command_encoder::op_webgpu_command_encoder_copy_texture_to_buffer::decl(),
|
|
command_encoder::op_webgpu_command_encoder_copy_texture_to_texture::decl(),
|
|
command_encoder::op_webgpu_command_encoder_clear_buffer::decl(),
|
|
command_encoder::op_webgpu_command_encoder_push_debug_group::decl(),
|
|
command_encoder::op_webgpu_command_encoder_pop_debug_group::decl(),
|
|
command_encoder::op_webgpu_command_encoder_insert_debug_marker::decl(),
|
|
command_encoder::op_webgpu_command_encoder_write_timestamp::decl(),
|
|
command_encoder::op_webgpu_command_encoder_resolve_query_set::decl(),
|
|
command_encoder::op_webgpu_command_encoder_finish::decl(),
|
|
// render_pass
|
|
render_pass::op_webgpu_render_pass_set_viewport::decl(),
|
|
render_pass::op_webgpu_render_pass_set_scissor_rect::decl(),
|
|
render_pass::op_webgpu_render_pass_set_blend_constant::decl(),
|
|
render_pass::op_webgpu_render_pass_set_stencil_reference::decl(),
|
|
render_pass::op_webgpu_render_pass_begin_pipeline_statistics_query::decl(),
|
|
render_pass::op_webgpu_render_pass_end_pipeline_statistics_query::decl(),
|
|
render_pass::op_webgpu_render_pass_write_timestamp::decl(),
|
|
render_pass::op_webgpu_render_pass_execute_bundles::decl(),
|
|
render_pass::op_webgpu_render_pass_end::decl(),
|
|
render_pass::op_webgpu_render_pass_set_bind_group::decl(),
|
|
render_pass::op_webgpu_render_pass_push_debug_group::decl(),
|
|
render_pass::op_webgpu_render_pass_pop_debug_group::decl(),
|
|
render_pass::op_webgpu_render_pass_insert_debug_marker::decl(),
|
|
render_pass::op_webgpu_render_pass_set_pipeline::decl(),
|
|
render_pass::op_webgpu_render_pass_set_index_buffer::decl(),
|
|
render_pass::op_webgpu_render_pass_set_vertex_buffer::decl(),
|
|
render_pass::op_webgpu_render_pass_draw::decl(),
|
|
render_pass::op_webgpu_render_pass_draw_indexed::decl(),
|
|
render_pass::op_webgpu_render_pass_draw_indirect::decl(),
|
|
render_pass::op_webgpu_render_pass_draw_indexed_indirect::decl(),
|
|
// compute_pass
|
|
compute_pass::op_webgpu_compute_pass_set_pipeline::decl(),
|
|
compute_pass::op_webgpu_compute_pass_dispatch_workgroups::decl(),
|
|
compute_pass::op_webgpu_compute_pass_dispatch_workgroups_indirect::decl(),
|
|
compute_pass::op_webgpu_compute_pass_begin_pipeline_statistics_query::decl(
|
|
),
|
|
compute_pass::op_webgpu_compute_pass_end_pipeline_statistics_query::decl(),
|
|
compute_pass::op_webgpu_compute_pass_write_timestamp::decl(),
|
|
compute_pass::op_webgpu_compute_pass_end::decl(),
|
|
compute_pass::op_webgpu_compute_pass_set_bind_group::decl(),
|
|
compute_pass::op_webgpu_compute_pass_push_debug_group::decl(),
|
|
compute_pass::op_webgpu_compute_pass_pop_debug_group::decl(),
|
|
compute_pass::op_webgpu_compute_pass_insert_debug_marker::decl(),
|
|
// bundle
|
|
bundle::op_webgpu_create_render_bundle_encoder::decl(),
|
|
bundle::op_webgpu_render_bundle_encoder_finish::decl(),
|
|
bundle::op_webgpu_render_bundle_encoder_set_bind_group::decl(),
|
|
bundle::op_webgpu_render_bundle_encoder_push_debug_group::decl(),
|
|
bundle::op_webgpu_render_bundle_encoder_pop_debug_group::decl(),
|
|
bundle::op_webgpu_render_bundle_encoder_insert_debug_marker::decl(),
|
|
bundle::op_webgpu_render_bundle_encoder_set_pipeline::decl(),
|
|
bundle::op_webgpu_render_bundle_encoder_set_index_buffer::decl(),
|
|
bundle::op_webgpu_render_bundle_encoder_set_vertex_buffer::decl(),
|
|
bundle::op_webgpu_render_bundle_encoder_draw::decl(),
|
|
bundle::op_webgpu_render_bundle_encoder_draw_indexed::decl(),
|
|
bundle::op_webgpu_render_bundle_encoder_draw_indirect::decl(),
|
|
// queue
|
|
queue::op_webgpu_queue_submit::decl(),
|
|
queue::op_webgpu_write_buffer::decl(),
|
|
queue::op_webgpu_write_texture::decl(),
|
|
// shader
|
|
shader::op_webgpu_create_shader_module::decl(),
|
|
]
|
|
}
|