mirror of
https://github.com/denoland/deno.git
synced 2024-12-11 01:58:05 -05:00
70 lines
1.9 KiB
Rust
70 lines
1.9 KiB
Rust
// Copyright 2018-2021 the Deno authors. All rights reserved. MIT license.
|
|
|
|
use deno_core::error::bad_resource_id;
|
|
use deno_core::error::null_opbuf;
|
|
use deno_core::error::AnyError;
|
|
use deno_core::ResourceId;
|
|
use deno_core::ZeroCopyBuf;
|
|
use deno_core::{OpState, Resource};
|
|
use serde::Deserialize;
|
|
use std::borrow::Cow;
|
|
|
|
use super::error::WebGpuResult;
|
|
|
|
pub(crate) struct WebGpuShaderModule(pub(crate) wgpu_core::id::ShaderModuleId);
|
|
impl Resource for WebGpuShaderModule {
|
|
fn name(&self) -> Cow<str> {
|
|
"webGPUShaderModule".into()
|
|
}
|
|
}
|
|
|
|
#[derive(Deserialize)]
|
|
#[serde(rename_all = "camelCase")]
|
|
pub struct CreateShaderModuleArgs {
|
|
device_rid: ResourceId,
|
|
label: Option<String>,
|
|
code: Option<String>,
|
|
_source_map: Option<()>, // not yet implemented
|
|
}
|
|
|
|
pub fn op_webgpu_create_shader_module(
|
|
state: &mut OpState,
|
|
args: CreateShaderModuleArgs,
|
|
zero_copy: Option<ZeroCopyBuf>,
|
|
) -> Result<WebGpuResult, AnyError> {
|
|
let instance = state.borrow::<super::Instance>();
|
|
let device_resource = state
|
|
.resource_table
|
|
.get::<super::WebGpuDevice>(args.device_rid)
|
|
.ok_or_else(bad_resource_id)?;
|
|
let device = device_resource.0;
|
|
|
|
let source = match args.code {
|
|
Some(code) => {
|
|
wgpu_core::pipeline::ShaderModuleSource::Wgsl(Cow::from(code))
|
|
}
|
|
None => wgpu_core::pipeline::ShaderModuleSource::SpirV(Cow::from(unsafe {
|
|
match &zero_copy {
|
|
Some(zero_copy) => {
|
|
let (prefix, data, suffix) = zero_copy.align_to::<u32>();
|
|
assert!(prefix.is_empty());
|
|
assert!(suffix.is_empty());
|
|
data
|
|
}
|
|
None => return Err(null_opbuf()),
|
|
}
|
|
})),
|
|
};
|
|
|
|
let descriptor = wgpu_core::pipeline::ShaderModuleDescriptor {
|
|
label: args.label.map(Cow::from),
|
|
flags: wgpu_types::ShaderFlags::all(),
|
|
};
|
|
|
|
gfx_put!(device => instance.device_create_shader_module(
|
|
device,
|
|
&descriptor,
|
|
source,
|
|
std::marker::PhantomData
|
|
) => state, WebGpuShaderModule)
|
|
}
|