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denoland-deno/runtime
Matt Mastracci 0b4770fa7d
perf(core) Reduce script name and script code copies (#18298)
Reduce the number of copies and allocations of script code by carrying
around ownership/reference information from creation time.

As an advantage, this allows us to maintain the identity of `&'static
str`-based scripts and use v8's external 1-byte strings (to avoid
incorrectly passing non-ASCII strings, debug `assert!`s gate all string
reference paths).

Benchmark results:

Perf improvements -- ~0.1 - 0.2ms faster, but should reduce garbage
w/external strings and reduces data copies overall. May also unlock some
more interesting optimizations in the future.

This requires adding some generics to functions, but manual
monomorphization has been applied (outer/inner function) to avoid code
bloat.
2023-03-21 22:33:12 +00:00
..
examples refactor(core): pass cwd explicitly to resolve_path (#18092) 2023-03-13 18:50:23 +01:00
js BREAKING(unstable): remove WebGPU (#18094) 2023-03-17 00:29:32 +01:00
ops Reland "perf(core): preserve ops between snapshots (#18080)" (#18272) 2023-03-18 18:30:04 -04:00
permissions refactor: remove usages of map_or / map_or_else (#18212) 2023-03-15 17:46:36 -04:00
build.rs perf(core) Reduce script name and script code copies (#18298) 2023-03-21 22:33:12 +00:00
Cargo.toml feat: TypeScript 5.0.2 (except decorators) (#18294) 2023-03-21 15:46:40 +00:00
colors.rs chore: use rustfmt imports_granularity option (#17421) 2023-01-14 23:18:58 -05:00
errors.rs BREAKING(unstable): remove WebGPU (#18094) 2023-03-17 00:29:32 +01:00
fmt_errors.rs refactor: remove usages of map_or / map_or_else (#18212) 2023-03-15 17:46:36 -04:00
fs_util.rs chore: use rustfmt imports_granularity option (#17421) 2023-01-14 23:18:58 -05:00
inspector_server.rs refactor: use pin! macro from std (#18110) 2023-03-10 02:28:51 +00:00
js.rs perf: disable runtime snapshot compression (#18239) 2023-03-17 08:49:46 +05:30
lib.rs BREAKING(unstable): remove WebGPU (#18094) 2023-03-17 00:29:32 +01:00
README.md chore: fix decendents in runtime readme (#9718) 2021-03-08 13:23:46 +01:00
tokio_util.rs chore: update copyright year to 2023 (#17247) 2023-01-02 21:00:42 +00:00
web_worker.rs perf(core) Reduce script name and script code copies (#18298) 2023-03-21 22:33:12 +00:00
worker.rs perf(core) Reduce script name and script code copies (#18298) 2023-03-21 22:33:12 +00:00
worker_bootstrap.rs perf(core, runtime): Further improve startup time (#17860) 2023-02-22 06:25:31 +05:30

deno_runtime crate

crates docs

This is a slim version of the Deno CLI which removes typescript integration and various tooling (like lint and doc). Basically only JavaScript execution with Deno's operating system bindings (ops).

Stability

This crate is built using battle-tested modules that were originally in deno crate, however the API of this crate is subject to rapid and breaking changes.

MainWorker

The main API of this crate is MainWorker. MainWorker is a structure encapsulating deno_core::JsRuntime with a set of ops used to implement Deno namespace.

When creating a MainWorker implementors must call MainWorker::bootstrap to prepare JS runtime for use.

MainWorker is highly configurable and allows to customize many of the runtime's properties:

  • module loading implementation
  • error formatting
  • support for source maps
  • support for V8 inspector and Chrome Devtools debugger
  • HTTP client user agent, CA certificate
  • random number generator seed

Worker Web API

deno_runtime comes with support for Worker Web API. The Worker API is implemented using WebWorker structure.

When creating a new instance of MainWorker implementors must provide a callback function that is used when creating a new instance of Worker.

All WebWorker instances are descendents of MainWorker which is responsible for setting up communication with child worker. Each WebWorker spawns a new OS thread that is dedicated solely to that worker.