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040a042679
Fixes #470 This commit increases size: out/release/gen/bundle/main.js 7.3M -> 7.9M out/release/gen/bundle/main.js.map 11M -> 12M out/release/gen/snapshot_deno.bin 34M -> 37M out/release/deno 49M -> 53M Note the amount in the JS code added is quite small: 4.0K node_modules/text-encoding/index.js 4.0K node_modules/@types/text-encoding/index.d.ts 4.0K js/text_encoding.ts Unclear to me what is causing the jump in snapshot size.
62 lines
1.9 KiB
TypeScript
62 lines
1.9 KiB
TypeScript
// Copyright 2018 the Deno authors. All rights reserved. MIT license.
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import { Console } from "./console";
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import { RawSourceMap } from "./types";
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import * as timers from "./timers";
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import { TextEncoder, TextDecoder } from "./text_encoding";
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declare global {
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interface Window {
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console: Console;
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}
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const clearTimeout: typeof timers.clearTimer;
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const clearInterval: typeof timers.clearTimer;
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const setTimeout: typeof timers.setTimeout;
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const setInterval: typeof timers.setInterval;
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const console: Console;
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const window: Window;
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// tslint:disable:variable-name
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let TextEncoder: TextEncoder;
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let TextDecoder: TextDecoder;
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// tslint:enable:variable-name
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}
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// If you use the eval function indirectly, by invoking it via a reference
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// other than eval, as of ECMAScript 5 it works in the global scope rather than
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// the local scope. This means, for instance, that function declarations create
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// global functions, and that the code being evaluated doesn't have access to
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// local variables within the scope where it's being called.
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export const globalEval = eval;
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// A reference to the global object.
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export const window = globalEval("this");
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window.window = window;
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// The libdeno functions are moved so that users can't access them.
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type MessageCallback = (msg: Uint8Array) => void;
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interface Libdeno {
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recv(cb: MessageCallback): void;
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send(msg: ArrayBufferView): null | Uint8Array;
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print(x: string): void;
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mainSource: string;
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mainSourceMap: RawSourceMap;
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}
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export const libdeno = window.libdeno as Libdeno;
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window.libdeno = null;
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// import "./url";
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window.setTimeout = timers.setTimeout;
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window.setInterval = timers.setInterval;
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window.clearTimeout = timers.clearTimer;
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window.clearInterval = timers.clearTimer;
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window.console = new Console(libdeno.print);
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window.TextEncoder = TextEncoder;
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window.TextDecoder = TextDecoder;
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// import { fetch } from "./fetch";
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// window["fetch"] = fetch;
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