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cd293f7907
Functions that returns a server are now documented with "Create", and functions that launches one are documented with "Start". Also added documentation for listenAndServe that respects these changes. Fixes #4367
336 lines
9.3 KiB
TypeScript
336 lines
9.3 KiB
TypeScript
// Copyright 2018-2020 the Deno authors. All rights reserved. MIT license.
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import { BufReader, BufWriter } from "../io/bufio.ts";
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import { assert } from "../testing/asserts.ts";
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import { deferred, Deferred, MuxAsyncIterator } from "../util/async.ts";
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import {
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bodyReader,
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chunkedBodyReader,
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emptyReader,
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writeResponse,
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readRequest
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} from "./io.ts";
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import { encode } from "../strings/mod.ts";
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import Listener = Deno.Listener;
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import Conn = Deno.Conn;
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import Reader = Deno.Reader;
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const { listen, listenTLS } = Deno;
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export class ServerRequest {
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url!: string;
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method!: string;
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proto!: string;
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protoMinor!: number;
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protoMajor!: number;
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headers!: Headers;
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conn!: Conn;
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r!: BufReader;
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w!: BufWriter;
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done: Deferred<Error | undefined> = deferred();
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private _contentLength: number | undefined | null = undefined;
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/**
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* Value of Content-Length header.
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* If null, then content length is invalid or not given (e.g. chunked encoding).
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*/
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get contentLength(): number | null {
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// undefined means not cached.
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// null means invalid or not provided.
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if (this._contentLength === undefined) {
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const cl = this.headers.get("content-length");
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if (cl) {
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this._contentLength = parseInt(cl);
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// Convert NaN to null (as NaN harder to test)
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if (Number.isNaN(this._contentLength)) {
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this._contentLength = null;
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}
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} else {
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this._contentLength = null;
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}
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}
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return this._contentLength;
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}
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private _body: Deno.Reader | null = null;
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/**
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* Body of the request.
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*
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* const buf = new Uint8Array(req.contentLength);
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* let bufSlice = buf;
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* let totRead = 0;
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* while (true) {
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* const nread = await req.body.read(bufSlice);
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* if (nread === Deno.EOF) break;
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* totRead += nread;
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* if (totRead >= req.contentLength) break;
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* bufSlice = bufSlice.subarray(nread);
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* }
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*/
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get body(): Deno.Reader {
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if (!this._body) {
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if (this.contentLength != null) {
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this._body = bodyReader(this.contentLength, this.r);
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} else {
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const transferEncoding = this.headers.get("transfer-encoding");
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if (transferEncoding != null) {
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const parts = transferEncoding
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.split(",")
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.map((e): string => e.trim().toLowerCase());
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assert(
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parts.includes("chunked"),
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'transfer-encoding must include "chunked" if content-length is not set'
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);
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this._body = chunkedBodyReader(this.headers, this.r);
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} else {
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// Neither content-length nor transfer-encoding: chunked
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this._body = emptyReader();
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}
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}
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}
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return this._body;
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}
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async respond(r: Response): Promise<void> {
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let err: Error | undefined;
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try {
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// Write our response!
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await writeResponse(this.w, r);
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} catch (e) {
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try {
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// Eagerly close on error.
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this.conn.close();
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} catch {}
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err = e;
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}
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// Signal that this request has been processed and the next pipelined
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// request on the same connection can be accepted.
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this.done.resolve(err);
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if (err) {
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// Error during responding, rethrow.
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throw err;
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}
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}
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private finalized = false;
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async finalize(): Promise<void> {
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if (this.finalized) return;
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// Consume unread body
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const body = this.body;
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const buf = new Uint8Array(1024);
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while ((await body.read(buf)) !== Deno.EOF) {}
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this.finalized = true;
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}
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}
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export class Server implements AsyncIterable<ServerRequest> {
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private closing = false;
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constructor(public listener: Listener) {}
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close(): void {
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this.closing = true;
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this.listener.close();
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}
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// Yields all HTTP requests on a single TCP connection.
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private async *iterateHttpRequests(
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conn: Conn
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): AsyncIterableIterator<ServerRequest> {
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const bufr = new BufReader(conn);
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const w = new BufWriter(conn);
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let req: ServerRequest | Deno.EOF | undefined;
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let err: Error | undefined;
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while (!this.closing) {
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try {
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req = await readRequest(conn, bufr);
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} catch (e) {
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err = e;
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break;
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}
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if (req === Deno.EOF) {
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break;
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}
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req.w = w;
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yield req;
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// Wait for the request to be processed before we accept a new request on
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// this connection.
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const procError = await req.done;
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if (procError) {
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// Something bad happened during response.
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// (likely other side closed during pipelined req)
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// req.done implies this connection already closed, so we can just return.
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return;
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}
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// Consume unread body and trailers if receiver didn't consume those data
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await req.finalize();
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}
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if (req === Deno.EOF) {
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// The connection was gracefully closed.
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} else if (err && req) {
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// An error was thrown while parsing request headers.
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try {
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await writeResponse(req.w, {
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status: 400,
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body: encode(`${err.message}\r\n\r\n`)
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});
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} catch (_) {
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// The connection is destroyed.
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// Ignores the error.
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}
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} else if (this.closing) {
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// There are more requests incoming but the server is closing.
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// TODO(ry): send a back a HTTP 503 Service Unavailable status.
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}
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conn.close();
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}
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// Accepts a new TCP connection and yields all HTTP requests that arrive on
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// it. When a connection is accepted, it also creates a new iterator of the
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// same kind and adds it to the request multiplexer so that another TCP
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// connection can be accepted.
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private async *acceptConnAndIterateHttpRequests(
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mux: MuxAsyncIterator<ServerRequest>
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): AsyncIterableIterator<ServerRequest> {
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if (this.closing) return;
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// Wait for a new connection.
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let conn: Conn;
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try {
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conn = await this.listener.accept();
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} catch (error) {
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if (error instanceof Deno.errors.BadResource) {
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return;
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}
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throw error;
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}
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// Try to accept another connection and add it to the multiplexer.
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mux.add(this.acceptConnAndIterateHttpRequests(mux));
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// Yield the requests that arrive on the just-accepted connection.
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yield* this.iterateHttpRequests(conn);
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}
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[Symbol.asyncIterator](): AsyncIterableIterator<ServerRequest> {
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const mux: MuxAsyncIterator<ServerRequest> = new MuxAsyncIterator();
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mux.add(this.acceptConnAndIterateHttpRequests(mux));
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return mux.iterate();
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}
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}
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/** Options for creating an HTTP server. */
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export type HTTPOptions = Omit<Deno.ListenOptions, "transport">;
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/**
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* Create a HTTP server
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*
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* import { serve } from "https://deno.land/std/http/server.ts";
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* const body = "Hello World\n";
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* const s = serve({ port: 8000 });
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* for await (const req of s) {
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* req.respond({ body });
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* }
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*/
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export function serve(addr: string | HTTPOptions): Server {
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if (typeof addr === "string") {
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const [hostname, port] = addr.split(":");
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addr = { hostname, port: Number(port) };
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}
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const listener = listen(addr);
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return new Server(listener);
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}
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/**
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* Start an HTTP server with given options and request handler
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*
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* const body = "Hello World\n";
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* const options = { port: 8000 };
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* listenAndServeTLS(options, (req) => {
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* req.respond({ body });
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* });
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*
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* @param options Server configuration
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* @param handler Request handler
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*/
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export async function listenAndServe(
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addr: string | HTTPOptions,
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handler: (req: ServerRequest) => void
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): Promise<void> {
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const server = serve(addr);
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for await (const request of server) {
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handler(request);
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}
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}
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/** Options for creating an HTTPS server. */
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export type HTTPSOptions = Omit<Deno.ListenTLSOptions, "transport">;
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/**
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* Create an HTTPS server with given options
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*
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* const body = "Hello HTTPS";
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* const options = {
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* hostname: "localhost",
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* port: 443,
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* certFile: "./path/to/localhost.crt",
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* keyFile: "./path/to/localhost.key",
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* };
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* for await (const req of serveTLS(options)) {
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* req.respond({ body });
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* }
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*
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* @param options Server configuration
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* @return Async iterable server instance for incoming requests
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*/
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export function serveTLS(options: HTTPSOptions): Server {
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const tlsOptions: Deno.ListenTLSOptions = {
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...options,
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transport: "tcp"
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};
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const listener = listenTLS(tlsOptions);
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return new Server(listener);
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}
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/**
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* Start an HTTPS server with given options and request handler
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*
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* const body = "Hello HTTPS";
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* const options = {
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* hostname: "localhost",
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* port: 443,
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* certFile: "./path/to/localhost.crt",
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* keyFile: "./path/to/localhost.key",
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* };
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* listenAndServeTLS(options, (req) => {
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* req.respond({ body });
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* });
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*
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* @param options Server configuration
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* @param handler Request handler
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*/
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export async function listenAndServeTLS(
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options: HTTPSOptions,
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handler: (req: ServerRequest) => void
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): Promise<void> {
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const server = serveTLS(options);
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for await (const request of server) {
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handler(request);
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}
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}
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/**
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* Interface of HTTP server response.
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* If body is a Reader, response would be chunked.
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* If body is a string, it would be UTF-8 encoded by default.
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*/
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export interface Response {
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status?: number;
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headers?: Headers;
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body?: Uint8Array | Reader | string;
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trailers?: () => Promise<Headers> | Headers;
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}
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