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f5e46c9bf2
This looks like a massive PR, but it's only a move from cli/tests -> tests, and updates of relative paths for files. This is the first step towards aggregate all of the integration test files under tests/, which will lead to a set of integration tests that can run without the CLI binary being built. While we could leave these tests under `cli`, it would require us to keep a more complex directory structure for the various test runners. In addition, we have a lot of complexity to ignore various test files in the `cli` project itself (cargo publish exclusion rules, autotests = false, etc). And finally, the `tests/` folder will eventually house the `test_ffi`, `test_napi` and other testing code, reducing the size of the root repo directory. For easier review, the extremely large and noisy "move" is in the first commit (with no changes -- just a move), while the remainder of the changes to actual files is in the second commit.
127 lines
4.5 KiB
C#
127 lines
4.5 KiB
C#
using System;
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using System.ComponentModel;
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using System.Diagnostics;
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using System.IO;
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using System.Runtime.InteropServices;
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using System.Threading.Tasks;
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[Flags]
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public enum DenoConstraints : int
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{
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None = 0,
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NoStdin = 1,
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NoStdout = 2,
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NoStderr = 4
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}
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public class DenoWinRunner
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{
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private const int STD_INPUT_HANDLE = -10;
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private const int STD_OUTPUT_HANDLE = -11;
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private const int STD_ERROR_HANDLE = -12;
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private const int FILE_NOT_FOUND = 2;
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private const int WAIT_TIMEOUT = 258;
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[DllImport("kernel32.dll")]
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private static extern void SetStdHandle(int nStdHandle, IntPtr handle);
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/// <summary>
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/// Runs Deno.exe under the specified constraints
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/// </summary>
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/// <param name="pathToDenoExe">Path to the Deno.exe file. Can be absolute or relative</param>
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/// <param name="pathToTestScript">Path to the script file Deno should run.</param>
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/// <param name="constraints">The constraints to apply to the Deno process</param>
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/// <param name="timeoutMilliseconds">How long to wait for the Deno process to exit</param>
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/// <returns>The deno.exe exit code, or an exit code provided by the test runner</returns>
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public static int RunDenoScript(string pathToDenoExe, string pathToTestScript, DenoConstraints constraints, uint timeoutMilliseconds = 1000)
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{
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try
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{
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if (!File.Exists(pathToDenoExe))
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{
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Console.Error.WriteLine("Cannot find Deno.exe at " + pathToDenoExe);
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return FILE_NOT_FOUND;
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}
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if (!File.Exists(pathToTestScript))
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{
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Console.Error.WriteLine("Cannot find test script at " + pathToTestScript);
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return FILE_NOT_FOUND;
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}
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ProcessStartInfo startInfo = new ProcessStartInfo(pathToDenoExe)
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{
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ErrorDialog = false,
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UseShellExecute = false,
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Arguments = @"run -A " + pathToTestScript,
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RedirectStandardInput = !constraints.HasFlag(DenoConstraints.NoStdin),
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RedirectStandardOutput = !constraints.HasFlag(DenoConstraints.NoStdout),
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RedirectStandardError = !constraints.HasFlag(DenoConstraints.NoStderr)
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};
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startInfo.Environment.Add("RUST_BACKTRACE", "1");
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if (constraints.HasFlag(DenoConstraints.NoStdin))
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{
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SetStdHandle(STD_INPUT_HANDLE, (IntPtr)null);
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}
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if (constraints.HasFlag(DenoConstraints.NoStdout))
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{
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SetStdHandle(STD_OUTPUT_HANDLE, (IntPtr)null);
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}
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if (constraints.HasFlag(DenoConstraints.NoStderr))
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{
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SetStdHandle(STD_ERROR_HANDLE, (IntPtr)null);
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}
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Process process = new Process { StartInfo = startInfo };
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process.Start();
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Task<string> stdErrTask = startInfo.RedirectStandardError ?
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process.StandardError.ReadToEndAsync() : Task.FromResult<string>(null);
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Task<string> stdOutTask = startInfo.RedirectStandardOutput ?
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process.StandardOutput.ReadToEndAsync() : Task.FromResult<string>(null);
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if (!process.WaitForExit((int)timeoutMilliseconds))
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{
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Console.Error.WriteLine("Timed out waiting for Deno process to exit");
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try
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{
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process.Kill();
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}
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catch
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{
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// Kill might fail, either because the process already exited or due to some other error
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Console.Error.WriteLine("Failure killing the Deno process - possible Zombie Deno.exe process");
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}
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return WAIT_TIMEOUT;
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}
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// If the Deno process wrote to STDERR - append it to our STDERR
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if (!constraints.HasFlag(DenoConstraints.NoStderr))
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{
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string error = stdErrTask.Result;
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if (!string.IsNullOrWhiteSpace(error))
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{
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Console.Error.WriteLine(error);
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}
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}
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return process.ExitCode;
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}
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catch (Win32Exception ex)
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{
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Console.Error.WriteLine("Win32Exception: code = " + ex.ErrorCode + ", message: " + ex.Message);
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return ex.NativeErrorCode;
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}
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catch (Exception ex)
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{
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Console.Error.WriteLine("Exception: message: " + ex.Message);
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return -1;
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}
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}
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}
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