mirror of
https://github.com/denoland/deno.git
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856c44213b
* Compiler no longer has its own Tokio runtime. Compiler handles one message and then exits. * Uses the simpler ts.CompilerHost interface instead of ts.LanguageServiceHost. * avoids recompiling the same module by introducing a hacky but simple `hashset<string>` that stores the module names that have been already compiled. * Removes the CompilerConfig op. * Removes a lot of the mocking stuff in compiler.ts like `this._ts`. It is not useful as we don't even have tests. * Turns off checkJs because it causes fmt_test to die with OOM.
132 lines
4.4 KiB
TypeScript
132 lines
4.4 KiB
TypeScript
// Copyright 2018-2019 the Deno authors. All rights reserved. MIT license.
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import * as msg from "gen/cli/msg_generated";
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import { core } from "./core";
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import { handleAsyncMsgFromRust, sendSync } from "./dispatch";
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import * as flatbuffers from "./flatbuffers";
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import { assert } from "./util";
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import * as util from "./util";
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import { window } from "./window";
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/** The current process id of the runtime. */
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export let pid: number;
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/** Reflects the NO_COLOR environment variable: https://no-color.org/ */
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export let noColor: boolean;
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/** Path to the current deno process's executable file. */
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export let execPath: string;
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function setGlobals(pid_: number, noColor_: boolean, execPath_: string): void {
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assert(!pid);
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pid = pid_;
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noColor = noColor_;
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execPath = execPath_;
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}
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/** Check if running in terminal.
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*
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* console.log(Deno.isTTY().stdout);
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*/
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export function isTTY(): { stdin: boolean; stdout: boolean; stderr: boolean } {
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const builder = flatbuffers.createBuilder();
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const inner = msg.IsTTY.createIsTTY(builder);
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const baseRes = sendSync(builder, msg.Any.IsTTY, inner)!;
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assert(msg.Any.IsTTYRes === baseRes.innerType());
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const res = new msg.IsTTYRes();
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assert(baseRes.inner(res) != null);
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return { stdin: res.stdin(), stdout: res.stdout(), stderr: res.stderr() };
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}
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/** Exit the Deno process with optional exit code. */
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export function exit(exitCode = 0): never {
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const builder = flatbuffers.createBuilder();
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const inner = msg.Exit.createExit(builder, exitCode);
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sendSync(builder, msg.Any.Exit, inner);
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return util.unreachable();
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}
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function setEnv(key: string, value: string): void {
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const builder = flatbuffers.createBuilder();
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const key_ = builder.createString(key);
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const value_ = builder.createString(value);
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const inner = msg.SetEnv.createSetEnv(builder, key_, value_);
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sendSync(builder, msg.Any.SetEnv, inner);
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}
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function createEnv(inner: msg.EnvironRes): { [index: string]: string } {
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const env: { [index: string]: string } = {};
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for (let i = 0; i < inner.mapLength(); i++) {
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const item = inner.map(i)!;
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env[item.key()!] = item.value()!;
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}
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return new Proxy(env, {
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set(obj, prop: string, value: string): boolean {
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setEnv(prop, value);
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return Reflect.set(obj, prop, value);
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}
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});
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}
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/** Returns a snapshot of the environment variables at invocation. Mutating a
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* property in the object will set that variable in the environment for
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* the process. The environment object will only accept `string`s
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* as values.
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*
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* const myEnv = Deno.env();
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* console.log(myEnv.SHELL);
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* myEnv.TEST_VAR = "HELLO";
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* const newEnv = Deno.env();
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* console.log(myEnv.TEST_VAR == newEnv.TEST_VAR);
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*/
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export function env(): { [index: string]: string } {
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/* Ideally we could write
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const res = sendSync({
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command: msg.Command.ENV,
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});
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*/
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const builder = flatbuffers.createBuilder();
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const inner = msg.Environ.createEnviron(builder);
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const baseRes = sendSync(builder, msg.Any.Environ, inner)!;
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assert(msg.Any.EnvironRes === baseRes.innerType());
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const res = new msg.EnvironRes();
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assert(baseRes.inner(res) != null);
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// TypeScript cannot track assertion above, therefore not null assertion
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return createEnv(res);
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}
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/** Send to the privileged side that we have setup and are ready. */
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function sendStart(): msg.StartRes {
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const builder = flatbuffers.createBuilder();
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const startOffset = msg.Start.createStart(builder, 0 /* unused */);
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const baseRes = sendSync(builder, msg.Any.Start, startOffset);
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assert(baseRes != null);
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assert(msg.Any.StartRes === baseRes!.innerType());
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const startResMsg = new msg.StartRes();
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assert(baseRes!.inner(startResMsg) != null);
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return startResMsg;
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}
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// This function bootstraps an environment within Deno, it is shared both by
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// the runtime and the compiler environments.
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// @internal
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export function start(source?: string): msg.StartRes {
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core.setAsyncHandler(handleAsyncMsgFromRust);
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// First we send an empty `Start` message to let the privileged side know we
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// are ready. The response should be a `StartRes` message containing the CLI
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// args and other info.
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const startResMsg = sendStart();
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util.setLogDebug(startResMsg.debugFlag(), source);
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setGlobals(startResMsg.pid(), startResMsg.noColor(), startResMsg.execPath()!);
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// Deno.core could ONLY be safely frozen here (not in globals.ts)
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// since shared_queue.js will modify core properties.
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Object.freeze(window.Deno.core);
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return startResMsg;
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}
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