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d47147fb6a
This commit moves "deno_std/node" in "ext/node" crate. The code is transpiled and snapshotted during the build process. During the first pass a minimal amount of work was done to create the snapshot, a lot of code in "ext/node" depends on presence of "Deno" global. This code will be gradually fixed in the follow up PRs to migrate it to import relevant APIs from "internal:" modules. Currently the code from snapshot is not used in any way, and all Node/npm compatibility still uses code from "https://deno.land/std/node" (or from the location specified by "DENO_NODE_COMPAT_URL"). This will also be handled in a follow up PRs. --------- Co-authored-by: crowlkats <crowlkats@toaxl.com> Co-authored-by: Divy Srivastava <dj.srivastava23@gmail.com> Co-authored-by: Yoshiya Hinosawa <stibium121@gmail.com>
123 lines
4.3 KiB
TypeScript
123 lines
4.3 KiB
TypeScript
// Copyright 2018-2023 the Deno authors. All rights reserved. MIT license.
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// Copyright Joyent, Inc. and other Node contributors.
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// Currently optimal queue size, tested on V8 6.0 - 6.6. Must be power of two.
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const kSize = 2048;
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const kMask = kSize - 1;
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// The FixedQueue is implemented as a singly-linked list of fixed-size
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// circular buffers. It looks something like this:
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//
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// head tail
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// | |
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// v v
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// +-----------+ <-----\ +-----------+ <------\ +-----------+
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// | [null] | \----- | next | \------- | next |
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// +-----------+ +-----------+ +-----------+
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// | item | <-- bottom | item | <-- bottom | [empty] |
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// | item | | item | | [empty] |
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// | item | | item | | [empty] |
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// | item | | item | | [empty] |
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// | item | | item | bottom --> | item |
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// | item | | item | | item |
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// | ... | | ... | | ... |
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// | item | | item | | item |
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// | item | | item | | item |
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// | [empty] | <-- top | item | | item |
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// | [empty] | | item | | item |
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// | [empty] | | [empty] | <-- top top --> | [empty] |
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// +-----------+ +-----------+ +-----------+
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//
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// Or, if there is only one circular buffer, it looks something
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// like either of these:
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//
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// head tail head tail
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// | | | |
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// v v v v
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// +-----------+ +-----------+
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// | [null] | | [null] |
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// +-----------+ +-----------+
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// | [empty] | | item |
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// | [empty] | | item |
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// | item | <-- bottom top --> | [empty] |
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// | item | | [empty] |
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// | [empty] | <-- top bottom --> | item |
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// | [empty] | | item |
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// +-----------+ +-----------+
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//
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// Adding a value means moving `top` forward by one, removing means
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// moving `bottom` forward by one. After reaching the end, the queue
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// wraps around.
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//
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// When `top === bottom` the current queue is empty and when
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// `top + 1 === bottom` it's full. This wastes a single space of storage
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// but allows much quicker checks.
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class FixedCircularBuffer {
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bottom: number;
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top: number;
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list: undefined | Array<unknown>;
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next: FixedCircularBuffer | null;
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constructor() {
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this.bottom = 0;
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this.top = 0;
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this.list = new Array(kSize);
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this.next = null;
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}
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isEmpty() {
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return this.top === this.bottom;
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}
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isFull() {
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return ((this.top + 1) & kMask) === this.bottom;
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}
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push(data: unknown) {
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this.list![this.top] = data;
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this.top = (this.top + 1) & kMask;
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}
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shift() {
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const nextItem = this.list![this.bottom];
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if (nextItem === undefined) {
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return null;
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}
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this.list![this.bottom] = undefined;
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this.bottom = (this.bottom + 1) & kMask;
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return nextItem;
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}
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}
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export class FixedQueue {
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head: FixedCircularBuffer;
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tail: FixedCircularBuffer;
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constructor() {
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this.head = this.tail = new FixedCircularBuffer();
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}
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isEmpty() {
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return this.head.isEmpty();
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}
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push(data: unknown) {
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if (this.head.isFull()) {
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// Head is full: Creates a new queue, sets the old queue's `.next` to it,
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// and sets it as the new main queue.
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this.head = this.head.next = new FixedCircularBuffer();
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}
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this.head.push(data);
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}
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shift() {
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const tail = this.tail;
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const next = tail.shift();
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if (tail.isEmpty() && tail.next !== null) {
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// If there is another queue, it forms the new tail.
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this.tail = tail.next;
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}
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return next;
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}
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}
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