mirror of
https://github.com/denoland/deno.git
synced 2024-11-23 15:16:54 -05:00
d47147fb6a
This commit moves "deno_std/node" in "ext/node" crate. The code is transpiled and snapshotted during the build process. During the first pass a minimal amount of work was done to create the snapshot, a lot of code in "ext/node" depends on presence of "Deno" global. This code will be gradually fixed in the follow up PRs to migrate it to import relevant APIs from "internal:" modules. Currently the code from snapshot is not used in any way, and all Node/npm compatibility still uses code from "https://deno.land/std/node" (or from the location specified by "DENO_NODE_COMPAT_URL"). This will also be handled in a follow up PRs. --------- Co-authored-by: crowlkats <crowlkats@toaxl.com> Co-authored-by: Divy Srivastava <dj.srivastava23@gmail.com> Co-authored-by: Yoshiya Hinosawa <stibium121@gmail.com>
493 lines
13 KiB
TypeScript
493 lines
13 KiB
TypeScript
// Copyright 2018-2023 the Deno authors. All rights reserved. MIT license.
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// Copyright Joyent, Inc. and other Node contributors.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to permit
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// persons to whom the Software is furnished to do so, subject to the
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// following conditions:
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//
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
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// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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// USE OR OTHER DEALINGS IN THE SOFTWARE.
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// This module ports:
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// - https://github.com/nodejs/node/blob/master/src/tcp_wrap.cc
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// - https://github.com/nodejs/node/blob/master/src/tcp_wrap.h
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import { notImplemented } from "internal:deno_node/polyfills/_utils.ts";
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import { unreachable } from "internal:deno_node/polyfills/_util/asserts.ts";
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import { ConnectionWrap } from "internal:deno_node/polyfills/internal_binding/connection_wrap.ts";
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import {
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AsyncWrap,
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providerType,
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} from "internal:deno_node/polyfills/internal_binding/async_wrap.ts";
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import { LibuvStreamWrap } from "internal:deno_node/polyfills/internal_binding/stream_wrap.ts";
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import { ownerSymbol } from "internal:deno_node/polyfills/internal_binding/symbols.ts";
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import { codeMap } from "internal:deno_node/polyfills/internal_binding/uv.ts";
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import { delay } from "internal:deno_node/polyfills/_util/async.ts";
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import { kStreamBaseField } from "internal:deno_node/polyfills/internal_binding/stream_wrap.ts";
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import { isIP } from "internal:deno_node/polyfills/internal/net.ts";
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import {
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ceilPowOf2,
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INITIAL_ACCEPT_BACKOFF_DELAY,
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MAX_ACCEPT_BACKOFF_DELAY,
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} from "internal:deno_node/polyfills/internal_binding/_listen.ts";
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/** The type of TCP socket. */
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enum socketType {
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SOCKET,
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SERVER,
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}
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interface AddressInfo {
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address: string;
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family?: number;
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port: number;
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}
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export class TCPConnectWrap extends AsyncWrap {
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oncomplete!: (
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status: number,
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handle: ConnectionWrap,
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req: TCPConnectWrap,
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readable: boolean,
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writeable: boolean,
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) => void;
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address!: string;
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port!: number;
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localAddress!: string;
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localPort!: number;
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constructor() {
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super(providerType.TCPCONNECTWRAP);
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}
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}
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export enum constants {
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SOCKET = socketType.SOCKET,
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SERVER = socketType.SERVER,
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UV_TCP_IPV6ONLY,
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}
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export class TCP extends ConnectionWrap {
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[ownerSymbol]: unknown = null;
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override reading = false;
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#address?: string;
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#port?: number;
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#remoteAddress?: string;
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#remoteFamily?: number;
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#remotePort?: number;
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#backlog?: number;
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#listener!: Deno.Listener;
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#connections = 0;
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#closed = false;
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#acceptBackoffDelay?: number;
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/**
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* Creates a new TCP class instance.
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* @param type The socket type.
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* @param conn Optional connection object to wrap.
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*/
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constructor(type: number, conn?: Deno.Conn) {
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let provider: providerType;
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switch (type) {
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case socketType.SOCKET: {
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provider = providerType.TCPWRAP;
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break;
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}
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case socketType.SERVER: {
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provider = providerType.TCPSERVERWRAP;
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break;
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}
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default: {
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unreachable();
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}
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}
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super(provider, conn);
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// TODO(cmorten): the handling of new connections and construction feels
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// a little off. Suspect duplicating in some fashion.
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if (conn && provider === providerType.TCPWRAP) {
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const localAddr = conn.localAddr as Deno.NetAddr;
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this.#address = localAddr.hostname;
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this.#port = localAddr.port;
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const remoteAddr = conn.remoteAddr as Deno.NetAddr;
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this.#remoteAddress = remoteAddr.hostname;
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this.#remotePort = remoteAddr.port;
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this.#remoteFamily = isIP(remoteAddr.hostname);
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}
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}
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/**
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* Opens a file descriptor.
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* @param fd The file descriptor to open.
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* @return An error status code.
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*/
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open(_fd: number): number {
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// REF: https://github.com/denoland/deno/issues/6529
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notImplemented("TCP.prototype.open");
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}
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/**
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* Bind to an IPv4 address.
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* @param address The hostname to bind to.
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* @param port The port to bind to
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* @return An error status code.
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*/
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bind(address: string, port: number): number {
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return this.#bind(address, port, 0);
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}
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/**
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* Bind to an IPv6 address.
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* @param address The hostname to bind to.
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* @param port The port to bind to
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* @return An error status code.
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*/
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bind6(address: string, port: number, flags: number): number {
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return this.#bind(address, port, flags);
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}
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/**
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* Connect to an IPv4 address.
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* @param req A TCPConnectWrap instance.
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* @param address The hostname to connect to.
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* @param port The port to connect to.
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* @return An error status code.
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*/
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connect(req: TCPConnectWrap, address: string, port: number): number {
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return this.#connect(req, address, port);
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}
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/**
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* Connect to an IPv6 address.
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* @param req A TCPConnectWrap instance.
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* @param address The hostname to connect to.
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* @param port The port to connect to.
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* @return An error status code.
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*/
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connect6(req: TCPConnectWrap, address: string, port: number): number {
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return this.#connect(req, address, port);
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}
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/**
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* Listen for new connections.
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* @param backlog The maximum length of the queue of pending connections.
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* @return An error status code.
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*/
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listen(backlog: number): number {
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this.#backlog = ceilPowOf2(backlog + 1);
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const listenOptions = {
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hostname: this.#address!,
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port: this.#port!,
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transport: "tcp" as const,
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};
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let listener;
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try {
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listener = Deno.listen(listenOptions);
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} catch (e) {
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if (e instanceof Deno.errors.AddrInUse) {
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return codeMap.get("EADDRINUSE")!;
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} else if (e instanceof Deno.errors.AddrNotAvailable) {
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return codeMap.get("EADDRNOTAVAIL")!;
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} else if (e instanceof Deno.errors.PermissionDenied) {
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throw e;
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}
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// TODO(cmorten): map errors to appropriate error codes.
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return codeMap.get("UNKNOWN")!;
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}
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const address = listener.addr as Deno.NetAddr;
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this.#address = address.hostname;
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this.#port = address.port;
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this.#listener = listener;
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this.#accept();
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return 0;
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}
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override ref() {
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if (this.#listener) {
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this.#listener.ref();
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}
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if (this[kStreamBaseField]) {
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this[kStreamBaseField].ref();
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}
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}
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override unref() {
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if (this.#listener) {
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this.#listener.unref();
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}
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if (this[kStreamBaseField]) {
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this[kStreamBaseField].unref();
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}
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}
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/**
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* Populates the provided object with local address entries.
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* @param sockname An object to add the local address entries to.
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* @return An error status code.
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*/
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getsockname(sockname: Record<string, never> | AddressInfo): number {
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if (
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typeof this.#address === "undefined" ||
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typeof this.#port === "undefined"
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) {
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return codeMap.get("EADDRNOTAVAIL")!;
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}
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sockname.address = this.#address;
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sockname.port = this.#port;
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sockname.family = isIP(this.#address);
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return 0;
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}
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/**
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* Populates the provided object with remote address entries.
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* @param peername An object to add the remote address entries to.
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* @return An error status code.
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*/
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getpeername(peername: Record<string, never> | AddressInfo): number {
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if (
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typeof this.#remoteAddress === "undefined" ||
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typeof this.#remotePort === "undefined"
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) {
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return codeMap.get("EADDRNOTAVAIL")!;
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}
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peername.address = this.#remoteAddress;
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peername.port = this.#remotePort;
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peername.family = this.#remoteFamily;
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return 0;
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}
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/**
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* @param noDelay
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* @return An error status code.
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*/
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setNoDelay(_noDelay: boolean): number {
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// TODO(bnoordhuis) https://github.com/denoland/deno/pull/13103
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return 0;
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}
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/**
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* @param enable
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* @param initialDelay
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* @return An error status code.
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*/
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setKeepAlive(_enable: boolean, _initialDelay: number): number {
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// TODO(bnoordhuis) https://github.com/denoland/deno/pull/13103
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return 0;
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}
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/**
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* Windows only.
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*
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* Deprecated by Node.
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* REF: https://github.com/nodejs/node/blob/master/lib/net.js#L1731
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*
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* @param enable
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* @return An error status code.
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* @deprecated
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*/
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setSimultaneousAccepts(_enable: boolean) {
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// Low priority to implement owing to it being deprecated in Node.
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notImplemented("TCP.prototype.setSimultaneousAccepts");
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}
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/**
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* Bind to an IPv4 or IPv6 address.
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* @param address The hostname to bind to.
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* @param port The port to bind to
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* @param _flags
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* @return An error status code.
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*/
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#bind(address: string, port: number, _flags: number): number {
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// Deno doesn't currently separate bind from connect etc.
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// REF:
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// - https://doc.deno.land/deno/stable/~/Deno.connect
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// - https://doc.deno.land/deno/stable/~/Deno.listen
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//
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// This also means we won't be connecting from the specified local address
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// and port as providing these is not an option in Deno.
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// REF:
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// - https://doc.deno.land/deno/stable/~/Deno.ConnectOptions
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// - https://doc.deno.land/deno/stable/~/Deno.ListenOptions
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this.#address = address;
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this.#port = port;
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return 0;
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}
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/**
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* Connect to an IPv4 or IPv6 address.
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* @param req A TCPConnectWrap instance.
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* @param address The hostname to connect to.
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* @param port The port to connect to.
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* @return An error status code.
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*/
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#connect(req: TCPConnectWrap, address: string, port: number): number {
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this.#remoteAddress = address;
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this.#remotePort = port;
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this.#remoteFamily = isIP(address);
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const connectOptions: Deno.ConnectOptions = {
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hostname: address,
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port,
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transport: "tcp",
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};
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Deno.connect(connectOptions).then(
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(conn: Deno.Conn) => {
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// Incorrect / backwards, but correcting the local address and port with
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// what was actually used given we can't actually specify these in Deno.
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const localAddr = conn.localAddr as Deno.NetAddr;
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this.#address = req.localAddress = localAddr.hostname;
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this.#port = req.localPort = localAddr.port;
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this[kStreamBaseField] = conn;
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try {
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this.afterConnect(req, 0);
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} catch {
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// swallow callback errors.
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}
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},
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() => {
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try {
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// TODO(cmorten): correct mapping of connection error to status code.
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this.afterConnect(req, codeMap.get("ECONNREFUSED")!);
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} catch {
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// swallow callback errors.
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}
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},
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);
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return 0;
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}
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/** Handle backoff delays following an unsuccessful accept. */
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async #acceptBackoff() {
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// Backoff after transient errors to allow time for the system to
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// recover, and avoid blocking up the event loop with a continuously
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// running loop.
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if (!this.#acceptBackoffDelay) {
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this.#acceptBackoffDelay = INITIAL_ACCEPT_BACKOFF_DELAY;
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} else {
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this.#acceptBackoffDelay *= 2;
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}
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if (this.#acceptBackoffDelay >= MAX_ACCEPT_BACKOFF_DELAY) {
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this.#acceptBackoffDelay = MAX_ACCEPT_BACKOFF_DELAY;
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}
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await delay(this.#acceptBackoffDelay);
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this.#accept();
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}
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/** Accept new connections. */
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async #accept(): Promise<void> {
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if (this.#closed) {
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return;
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}
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if (this.#connections > this.#backlog!) {
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this.#acceptBackoff();
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return;
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}
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let connection: Deno.Conn;
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try {
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connection = await this.#listener.accept();
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} catch (e) {
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if (e instanceof Deno.errors.BadResource && this.#closed) {
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// Listener and server has closed.
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return;
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}
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try {
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// TODO(cmorten): map errors to appropriate error codes.
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this.onconnection!(codeMap.get("UNKNOWN")!, undefined);
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} catch {
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// swallow callback errors.
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}
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this.#acceptBackoff();
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return;
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}
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// Reset the backoff delay upon successful accept.
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this.#acceptBackoffDelay = undefined;
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const connectionHandle = new TCP(socketType.SOCKET, connection);
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this.#connections++;
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try {
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this.onconnection!(0, connectionHandle);
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} catch {
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// swallow callback errors.
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}
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return this.#accept();
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}
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/** Handle server closure. */
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override _onClose(): number {
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this.#closed = true;
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this.reading = false;
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this.#address = undefined;
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this.#port = undefined;
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this.#remoteAddress = undefined;
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this.#remoteFamily = undefined;
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this.#remotePort = undefined;
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this.#backlog = undefined;
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this.#connections = 0;
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this.#acceptBackoffDelay = undefined;
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if (this.provider === providerType.TCPSERVERWRAP) {
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try {
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this.#listener.close();
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} catch {
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// listener already closed
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}
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}
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return LibuvStreamWrap.prototype._onClose.call(this);
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}
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}
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