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https://github.com/denoland/deno.git
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2e1ab82321
* remove fetch_source_file_and_maybe_compile_async and replace it with State.fetch_compiled_module * remove SourceFile.js_source() * introduce CompiledModule which is basically the same as deno::SourceInfo and represents arbitrary file that has been compiled to JS module * introduce //cli/compilers module containing all compilers * introduce JsCompiler which is a no-op compiler - output is the same as input, no compilation takes place - it is used for MediaType::JavaScript and MediaType::Unknown * introduce JsonCompiler that wraps JSON in default export * support JS-to-JS compilation using checkJs
43 lines
1.4 KiB
Rust
43 lines
1.4 KiB
Rust
// Copyright 2018-2019 the Deno authors. All rights reserved. MIT license.
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use crate::disk_cache::DiskCache;
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use dirs;
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use std;
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use std::path::PathBuf;
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/// `DenoDir` serves as coordinator for multiple `DiskCache`s containing them
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/// in single directory that can be controlled with `$DENO_DIR` env variable.
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#[derive(Clone)]
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pub struct DenoDir {
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// Example: /Users/rld/.deno/
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pub root: PathBuf,
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/// Used by SourceFileFetcher to cache remote modules.
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pub deps_cache: DiskCache,
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/// Used by TsCompiler to cache compiler output.
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pub gen_cache: DiskCache,
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}
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impl DenoDir {
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pub fn new(custom_root: Option<PathBuf>) -> std::io::Result<Self> {
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// Only setup once.
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let home_dir = dirs::home_dir().expect("Could not get home directory.");
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let fallback = home_dir.join(".deno");
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// We use the OS cache dir because all files deno writes are cache files
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// Once that changes we need to start using different roots if DENO_DIR
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// is not set, and keep a single one if it is.
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let default = dirs::cache_dir()
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.map(|d| d.join("deno"))
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.unwrap_or(fallback);
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let root: PathBuf = custom_root.unwrap_or(default);
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let deps_path = root.join("deps");
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let gen_path = root.join("gen");
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let deno_dir = Self {
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root,
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deps_cache: DiskCache::new(&deps_path),
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gen_cache: DiskCache::new(&gen_path),
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};
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Ok(deno_dir)
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}
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}
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