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denoland-deno/runtime/ops/spawn.rs
Bartek Iwańczuk 8d5c0112fb
feat: don't require --unstable flag for npm programs (#16520)
This PR adds copies of several unstable APIs that are available
in "Deno[Deno.internal].nodeUnstable" namespace.

These copies do not perform unstable check (ie. don't require
"--unstable" flag to be present). Otherwise they work exactly
the same, including permission checks.

These APIs are not meant to be used by users directly and
can change at any time.

Copies of following APIs are available in that namespace:
- Deno.spawnChild
- Deno.spawn
- Deno.spawnSync
- Deno.serve
- Deno.upgradeHttpRaw
- Deno.listenDatagram
2022-11-10 22:03:28 +01:00

393 lines
8.4 KiB
Rust

// Copyright 2018-2021 the Deno authors. All rights reserved. MIT license.
use super::io::ChildStderrResource;
use super::io::ChildStdinResource;
use super::io::ChildStdoutResource;
use super::process::Stdio;
use super::process::StdioOrRid;
use crate::permissions::Permissions;
use deno_core::error::AnyError;
use deno_core::op;
use deno_core::Extension;
use deno_core::OpState;
use deno_core::Resource;
use deno_core::ResourceId;
use deno_core::ZeroCopyBuf;
use serde::Deserialize;
use serde::Serialize;
use std::borrow::Cow;
use std::cell::RefCell;
#[cfg(windows)]
use std::os::windows::process::CommandExt;
use std::process::ExitStatus;
use std::rc::Rc;
#[cfg(unix)]
use std::os::unix::prelude::ExitStatusExt;
#[cfg(unix)]
use std::os::unix::process::CommandExt;
pub fn init() -> Extension {
Extension::builder()
.ops(vec![
op_spawn_child::decl(),
op_node_unstable_spawn_child::decl(),
op_spawn_wait::decl(),
op_spawn_sync::decl(),
op_node_unstable_spawn_sync::decl(),
])
.build()
}
struct ChildResource(tokio::process::Child);
impl Resource for ChildResource {
fn name(&self) -> Cow<str> {
"child".into()
}
}
#[derive(Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct SpawnArgs {
cmd: String,
args: Vec<String>,
cwd: Option<String>,
clear_env: bool,
env: Vec<(String, String)>,
#[cfg(unix)]
gid: Option<u32>,
#[cfg(unix)]
uid: Option<u32>,
#[cfg(windows)]
windows_raw_arguments: bool,
#[serde(flatten)]
stdio: ChildStdio,
}
#[derive(Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct ChildStdio {
stdin: Stdio,
stdout: Stdio,
stderr: Stdio,
}
#[derive(Serialize)]
#[serde(rename_all = "camelCase")]
pub struct ChildStatus {
success: bool,
code: i32,
signal: Option<String>,
}
impl TryFrom<ExitStatus> for ChildStatus {
type Error = AnyError;
fn try_from(status: ExitStatus) -> Result<Self, Self::Error> {
let code = status.code();
#[cfg(unix)]
let signal = status.signal();
#[cfg(not(unix))]
let signal: Option<i32> = None;
let status = if let Some(signal) = signal {
ChildStatus {
success: false,
code: 128 + signal,
#[cfg(unix)]
signal: Some(
crate::ops::signal::signal_int_to_str(signal)?.to_string(),
),
#[cfg(not(unix))]
signal: None,
}
} else {
let code = code.expect("Should have either an exit code or a signal.");
ChildStatus {
success: code == 0,
code,
signal: None,
}
};
Ok(status)
}
}
#[derive(Serialize)]
#[serde(rename_all = "camelCase")]
pub struct SpawnOutput {
status: ChildStatus,
stdout: Option<ZeroCopyBuf>,
stderr: Option<ZeroCopyBuf>,
}
fn node_unstable_create_command(
state: &mut OpState,
args: SpawnArgs,
api_name: &str,
) -> Result<std::process::Command, AnyError> {
state
.borrow_mut::<Permissions>()
.run
.check(&args.cmd, Some(api_name))?;
let mut command = std::process::Command::new(args.cmd);
#[cfg(windows)]
if args.windows_raw_arguments {
for arg in args.args.iter() {
command.raw_arg(arg);
}
} else {
command.args(args.args);
}
#[cfg(not(windows))]
command.args(args.args);
if let Some(cwd) = args.cwd {
command.current_dir(cwd);
}
if args.clear_env {
command.env_clear();
}
command.envs(args.env);
#[cfg(unix)]
if let Some(gid) = args.gid {
command.gid(gid);
}
#[cfg(unix)]
if let Some(uid) = args.uid {
command.uid(uid);
}
#[cfg(unix)]
// TODO(bartlomieju):
#[allow(clippy::undocumented_unsafe_blocks)]
unsafe {
command.pre_exec(|| {
libc::setgroups(0, std::ptr::null());
Ok(())
});
}
command.stdin(args.stdio.stdin.as_stdio());
command.stdout(match args.stdio.stdout {
Stdio::Inherit => StdioOrRid::Rid(1).as_stdio(state)?,
value => value.as_stdio(),
});
command.stderr(match args.stdio.stderr {
Stdio::Inherit => StdioOrRid::Rid(2).as_stdio(state)?,
value => value.as_stdio(),
});
Ok(command)
}
fn create_command(
state: &mut OpState,
args: SpawnArgs,
api_name: &str,
) -> Result<std::process::Command, AnyError> {
super::check_unstable(state, "Deno.spawn");
state
.borrow_mut::<Permissions>()
.run
.check(&args.cmd, Some(api_name))?;
let mut command = std::process::Command::new(args.cmd);
#[cfg(windows)]
if args.windows_raw_arguments {
for arg in args.args.iter() {
command.raw_arg(arg);
}
} else {
command.args(args.args);
}
#[cfg(not(windows))]
command.args(args.args);
if let Some(cwd) = args.cwd {
command.current_dir(cwd);
}
if args.clear_env {
command.env_clear();
}
command.envs(args.env);
#[cfg(unix)]
if let Some(gid) = args.gid {
super::check_unstable(state, "Deno.spawn.gid");
command.gid(gid);
}
#[cfg(unix)]
if let Some(uid) = args.uid {
super::check_unstable(state, "Deno.spawn.uid");
command.uid(uid);
}
#[cfg(unix)]
// TODO(bartlomieju):
#[allow(clippy::undocumented_unsafe_blocks)]
unsafe {
command.pre_exec(|| {
libc::setgroups(0, std::ptr::null());
Ok(())
});
}
command.stdin(args.stdio.stdin.as_stdio());
command.stdout(match args.stdio.stdout {
Stdio::Inherit => StdioOrRid::Rid(1).as_stdio(state)?,
value => value.as_stdio(),
});
command.stderr(match args.stdio.stderr {
Stdio::Inherit => StdioOrRid::Rid(2).as_stdio(state)?,
value => value.as_stdio(),
});
Ok(command)
}
#[derive(Serialize)]
#[serde(rename_all = "camelCase")]
struct Child {
rid: ResourceId,
pid: u32,
stdin_rid: Option<ResourceId>,
stdout_rid: Option<ResourceId>,
stderr_rid: Option<ResourceId>,
}
fn spawn_child(
state: &mut OpState,
command: std::process::Command,
) -> Result<Child, AnyError> {
let mut command = tokio::process::Command::from(command);
// TODO(@crowlkats): allow detaching processes.
// currently deno will orphan a process when exiting with an error or Deno.exit()
// We want to kill child when it's closed
command.kill_on_drop(true);
let mut child = command.spawn()?;
let pid = child.id().expect("Process ID should be set.");
let stdin_rid = child
.stdin
.take()
.map(|stdin| state.resource_table.add(ChildStdinResource::from(stdin)));
let stdout_rid = child
.stdout
.take()
.map(|stdout| state.resource_table.add(ChildStdoutResource::from(stdout)));
let stderr_rid = child
.stderr
.take()
.map(|stderr| state.resource_table.add(ChildStderrResource::from(stderr)));
let child_rid = state.resource_table.add(ChildResource(child));
Ok(Child {
rid: child_rid,
pid,
stdin_rid,
stdout_rid,
stderr_rid,
})
}
#[op]
fn op_spawn_child(
state: &mut OpState,
args: SpawnArgs,
api_name: String,
) -> Result<Child, AnyError> {
let command = create_command(state, args, &api_name)?;
spawn_child(state, command)
}
#[op]
fn op_node_unstable_spawn_child(
state: &mut OpState,
args: SpawnArgs,
api_name: String,
) -> Result<Child, AnyError> {
let command = node_unstable_create_command(state, args, &api_name)?;
spawn_child(state, command)
}
#[op]
async fn op_spawn_wait(
state: Rc<RefCell<OpState>>,
rid: ResourceId,
) -> Result<ChildStatus, AnyError> {
let resource = state
.borrow_mut()
.resource_table
.take::<ChildResource>(rid)?;
Rc::try_unwrap(resource)
.ok()
.unwrap()
.0
.wait()
.await?
.try_into()
}
#[op]
fn op_spawn_sync(
state: &mut OpState,
args: SpawnArgs,
) -> Result<SpawnOutput, AnyError> {
let stdout = matches!(args.stdio.stdout, Stdio::Piped);
let stderr = matches!(args.stdio.stderr, Stdio::Piped);
let output = create_command(state, args, "Deno.spawnSync()")?.output()?;
Ok(SpawnOutput {
status: output.status.try_into()?,
stdout: if stdout {
Some(output.stdout.into())
} else {
None
},
stderr: if stderr {
Some(output.stderr.into())
} else {
None
},
})
}
#[op]
fn op_node_unstable_spawn_sync(
state: &mut OpState,
args: SpawnArgs,
) -> Result<SpawnOutput, AnyError> {
let stdout = matches!(args.stdio.stdout, Stdio::Piped);
let stderr = matches!(args.stdio.stderr, Stdio::Piped);
let output =
node_unstable_create_command(state, args, "Deno.spawnSync()")?.output()?;
Ok(SpawnOutput {
status: output.status.try_into()?,
stdout: if stdout {
Some(output.stdout.into())
} else {
None
},
stderr: if stderr {
Some(output.stderr.into())
} else {
None
},
})
}