1
0
Fork 0
mirror of https://github.com/denoland/deno.git synced 2024-11-25 15:29:32 -05:00
denoland-deno/cli/js/lib.deno.ns.d.ts
2020-04-03 13:45:44 -04:00

2866 lines
112 KiB
TypeScript
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

// Copyright 2018-2020 the Deno authors. All rights reserved. MIT license.
/// <reference no-default-lib="true" />
/// <reference lib="esnext" />
declare namespace Deno {
/** The current process id of the runtime. */
export let pid: number;
/** Reflects the NO_COLOR environment variable.
*
* See: https://no-color.org/ */
export let noColor: boolean;
export interface TestDefinition {
fn: () => void | Promise<void>;
name: string;
ignore?: boolean;
disableOpSanitizer?: boolean;
disableResourceSanitizer?: boolean;
}
/** Register a test which will be run when `deno test` is used on the command
* line and the containing module looks like a test module, or explicitly
* when `Deno.runTests` is used. `fn` can be async if required.
*
* import {assert, fail, assertEquals} from "https://deno.land/std/testing/asserts.ts";
*
* Deno.test({
* name: "example test",
* fn(): void {
* assertEquals("world", "world");
* },
* });
*
* Deno.test({
* name: "example ignored test",
* ignore: Deno.build.os === "win"
* fn(): void {
* //This test is ignored only on Windows machines
* },
* });
*
* Deno.test({
* name: "example async test",
* async fn() {
* const decoder = new TextDecoder("utf-8");
* const data = await Deno.readFile("hello_world.txt");
* assertEquals(decoder.decode(data), "Hello world")
* }
* });
*/
export function test(t: TestDefinition): void;
/** Register a test which will be run when `deno test` is used on the command
* line and the containing module looks like a test module, or explicitly
* when `Deno.runTests` is used
*
* import {assert, fail, assertEquals} from "https://deno.land/std/testing/asserts.ts";
*
* Deno.test(function myTestFunction():void {
* assertEquals("hello", "hello");
* });
*
* Deno.test(async function myAsyncTestFunction():Promise<void> {
* const decoder = new TextDecoder("utf-8");
* const data = await Deno.readFile("hello_world.txt");
* assertEquals(decoder.decode(data), "Hello world")
* });
**/
export function test(fn: () => void | Promise<void>): void;
/** Register a test which will be run when `deno test` is used on the command
* line and the containing module looks like a test module, or explicitly
* when `Deno.runTests` is used
*
* import {assert, fail, assertEquals} from "https://deno.land/std/testing/asserts.ts";
*
* Deno.test("My test description", ():void => {
* assertEquals("hello", "hello");
* });
*
* Deno.test("My async test description", async ():Promise<void> => {
* const decoder = new TextDecoder("utf-8");
* const data = await Deno.readFile("hello_world.txt");
* assertEquals(decoder.decode(data), "Hello world")
* });
* */
export function test(name: string, fn: () => void | Promise<void>): void;
export interface TestMessage {
start?: {
tests: TestDefinition[];
};
testStart?: {
[P in keyof TestDefinition]: TestDefinition[P];
};
testEnd?: {
name: string;
status: "passed" | "failed" | "ignored";
duration: number;
error?: Error;
};
end?: {
filtered: number;
ignored: number;
measured: number;
passed: number;
failed: number;
duration: number;
results: Array<TestMessage["testEnd"] & {}>;
};
}
export interface RunTestsOptions {
/** If `true`, Deno will exit with status code 1 if there was
* test failure. Defaults to `true`. */
exitOnFail?: boolean;
/** If `true`, Deno will exit upon first test failure. Defaults to `false`. */
failFast?: boolean;
/** String or RegExp used to filter test to run. Only test with names
* matching provided `String` or `RegExp` will be run. */
filter?: string | RegExp;
/** String or RegExp used to skip tests to run. Tests with names
* matching provided `String` or `RegExp` will not be run. */
skip?: string | RegExp;
/** Disable logging of the results. Defaults to `false`. */
disableLog?: boolean;
/** If true, report results to the console as is done for `deno test`. Defaults to `true`. */
reportToConsole?: boolean;
/** Called for each message received from the test run. */
onMessage?: (message: TestMessage) => void | Promise<void>;
}
/** Run any tests which have been registered via `Deno.test()`. Always resolves
* asynchronously.
*
* //Register test
* Deno.test({
* name: "example test",
* fn(): void {
* assertEquals("world", "world");
* assertEquals({ hello: "world" }, { hello: "world" });
* },
* });
*
* //Run tests
* const runInfo = await Deno.runTests();
* console.log(runInfo.duration); // all tests duration, e.g. "5" (in ms)
* console.log(runInfo.stats.passed); //e.g. 1
* console.log(runInfo.results[0].name); //e.g. "example test"
*/
export function runTests(
opts?: RunTestsOptions
): Promise<TestMessage["end"]> & {};
/** Returns an array containing the 1, 5, and 15 minute load averages. The
* load average is a measure of CPU and IO utilization of the last one, five,
* and 15 minute periods expressed as a fractional number. Zero means there
* is no load. On Windows, the three values are always the same and represent
* the current load, not the 1, 5 and 15 minute load averages.
*
* console.log(Deno.loadavg()); //e.g. [ 0.71, 0.44, 0.44 ]
*
* Requires `allow-env` permission.
*/
export function loadavg(): number[];
/** Get the `hostname` of the machine the Deno process is running on.
*
* console.log(Deno.hostname());
*
* Requires `allow-env` permission.
*/
export function hostname(): string;
/** Returns the release version of the Operating System.
*
* console.log(Deno.osRelease());
*
* Requires `allow-env` permission.
*/
export function osRelease(): string;
/** Exit the Deno process with optional exit code. If no exit code is supplied
* then Deno will exit with return code of 0.
*
* Deno.exit(5);
*/
export function exit(code?: number): never;
/** Returns a snapshot of the environment variables at invocation. Changing a
* property in the object will set that variable in the environment for the
* process. The environment object will only accept `string`s as values.
*
* const myEnv = Deno.env();
* console.log(myEnv.SHELL);
* myEnv.TEST_VAR = "HELLO";
* const newEnv = Deno.env();
* console.log(myEnv.TEST_VAR === newEnv.TEST_VAR); //outputs "true"
*
* Requires `allow-env` permission. */
export function env(): {
[index: string]: string;
};
/** Retrieve the value of an environment variable. Returns undefined if that
* key doesn't exist.
*
* console.log(Deno.env("HOME")); //e.g. outputs "/home/alice"
* console.log(Deno.env("MADE_UP_VAR")); //outputs "Undefined"
*
* Requires `allow-env` permission. */
export function env(key: string): string | undefined;
/** **UNSTABLE** */
export type DirKind =
| "home"
| "cache"
| "config"
| "executable"
| "data"
| "data_local"
| "audio"
| "desktop"
| "document"
| "download"
| "font"
| "picture"
| "public"
| "template"
| "tmp"
| "video";
/**
* **UNSTABLE**: Currently under evaluation to decide if method name `dir` and
* parameter type alias name `DirKind` should be renamed.
*
* Returns the user and platform specific directories.
*
* const homeDirectory = Deno.dir("home");
*
* Requires `allow-env` permission.
*
* Returns `null` if there is no applicable directory or if any other error
* occurs.
*
* Argument values: `"home"`, `"cache"`, `"config"`, `"executable"`, `"data"`,
* `"data_local"`, `"audio"`, `"desktop"`, `"document"`, `"download"`,
* `"font"`, `"picture"`, `"public"`, `"template"`, `"tmp"`, `"video"`
*
* `"home"`
*
* |Platform | Value | Example |
* | ------- | -----------------------------------------| -----------------------|
* | Linux | `$HOME` | /home/alice |
* | macOS | `$HOME` | /Users/alice |
* | Windows | `{FOLDERID_Profile}` | C:\Users\Alice |
*
* `"cache"`
*
* |Platform | Value | Example |
* | ------- | ----------------------------------- | ---------------------------- |
* | Linux | `$XDG_CACHE_HOME` or `$HOME`/.cache | /home/alice/.cache |
* | macOS | `$HOME`/Library/Caches | /Users/Alice/Library/Caches |
* | Windows | `{FOLDERID_LocalAppData}` | C:\Users\Alice\AppData\Local |
*
* `"config"`
*
* |Platform | Value | Example |
* | ------- | ------------------------------------- | -------------------------------- |
* | Linux | `$XDG_CONFIG_HOME` or `$HOME`/.config | /home/alice/.config |
* | macOS | `$HOME`/Library/Preferences | /Users/Alice/Library/Preferences |
* | Windows | `{FOLDERID_RoamingAppData}` | C:\Users\Alice\AppData\Roaming |
*
* `"executable"`
*
* |Platform | Value | Example |
* | ------- | --------------------------------------------------------------- | -----------------------|
* | Linux | `XDG_BIN_HOME` or `$XDG_DATA_HOME`/../bin or `$HOME`/.local/bin | /home/alice/.local/bin |
* | macOS | - | - |
* | Windows | - | - |
*
* `"data"`
*
* |Platform | Value | Example |
* | ------- | ---------------------------------------- | ---------------------------------------- |
* | Linux | `$XDG_DATA_HOME` or `$HOME`/.local/share | /home/alice/.local/share |
* | macOS | `$HOME`/Library/Application Support | /Users/Alice/Library/Application Support |
* | Windows | `{FOLDERID_RoamingAppData}` | C:\Users\Alice\AppData\Roaming |
*
* `"data_local"`
*
* |Platform | Value | Example |
* | ------- | ---------------------------------------- | ---------------------------------------- |
* | Linux | `$XDG_DATA_HOME` or `$HOME`/.local/share | /home/alice/.local/share |
* | macOS | `$HOME`/Library/Application Support | /Users/Alice/Library/Application Support |
* | Windows | `{FOLDERID_LocalAppData}` | C:\Users\Alice\AppData\Local |
*
* `"audio"`
*
* |Platform | Value | Example |
* | ------- | ------------------ | -------------------- |
* | Linux | `XDG_MUSIC_DIR` | /home/alice/Music |
* | macOS | `$HOME`/Music | /Users/Alice/Music |
* | Windows | `{FOLDERID_Music}` | C:\Users\Alice\Music |
*
* `"desktop"`
*
* |Platform | Value | Example |
* | ------- | -------------------- | ---------------------- |
* | Linux | `XDG_DESKTOP_DIR` | /home/alice/Desktop |
* | macOS | `$HOME`/Desktop | /Users/Alice/Desktop |
* | Windows | `{FOLDERID_Desktop}` | C:\Users\Alice\Desktop |
*
* `"document"`
*
* |Platform | Value | Example |
* | ------- | ---------------------- | ------------------------ |
* | Linux | `XDG_DOCUMENTS_DIR` | /home/alice/Documents |
* | macOS | `$HOME`/Documents | /Users/Alice/Documents |
* | Windows | `{FOLDERID_Documents}` | C:\Users\Alice\Documents |
*
* `"download"`
*
* |Platform | Value | Example |
* | ------- | ---------------------- | ------------------------ |
* | Linux | `XDG_DOWNLOAD_DIR` | /home/alice/Downloads |
* | macOS | `$HOME`/Downloads | /Users/Alice/Downloads |
* | Windows | `{FOLDERID_Downloads}` | C:\Users\Alice\Downloads |
*
* `"font"`
*
* |Platform | Value | Example |
* | ------- | ---------------------------------------------------- | ------------------------------ |
* | Linux | `$XDG_DATA_HOME`/fonts or `$HOME`/.local/share/fonts | /home/alice/.local/share/fonts |
* | macOS | `$HOME/Library/Fonts` | /Users/Alice/Library/Fonts |
* | Windows | | |
*
* `"picture"`
*
* |Platform | Value | Example |
* | ------- | --------------------- | ----------------------- |
* | Linux | `XDG_PICTURES_DIR` | /home/alice/Pictures |
* | macOS | `$HOME`/Pictures | /Users/Alice/Pictures |
* | Windows | `{FOLDERID_Pictures}` | C:\Users\Alice\Pictures |
*
* `"public"`
*
* |Platform | Value | Example |
* | ------- | --------------------- | ------------------- |
* | Linux | `XDG_PUBLICSHARE_DIR` | /home/alice/Public |
* | macOS | `$HOME`/Public | /Users/Alice/Public |
* | Windows | `{FOLDERID_Public}` | C:\Users\Public |
*
* `"template"`
*
* |Platform | Value | Example |
* | ------- | ---------------------- | ---------------------------------------------------------- |
* | Linux | `XDG_TEMPLATES_DIR` | /home/alice/Templates |
* | macOS | | |
* | Windows | `{FOLDERID_Templates}` | C:\Users\Alice\AppData\Roaming\Microsoft\Windows\Templates |
*
* `"tmp"`
*
* |Platform | Value | Example |
* | ------- | ---------------------- | ---------------------------------------------------------- |
* | Linux | `TMPDIR` | /tmp |
* | macOS | `TMPDIR` | /tmp |
* | Windows | `{TMP}` | C:\Users\Alice\AppData\Local\Temp |
*
* `"video"`
*
* |Platform | Value | Example |
* | ------- | ------------------- | --------------------- |
* | Linux | `XDG_VIDEOS_DIR` | /home/alice/Videos |
* | macOS | `$HOME`/Movies | /Users/Alice/Movies |
* | Windows | `{FOLDERID_Videos}` | C:\Users\Alice\Videos |
*
*/
export function dir(kind: DirKind): string | null;
/**
* Returns the path to the current deno executable.
*
* console.log(Deno.execPath()); //e.g. "/home/alice/.local/bin/deno"
*
* Requires `allow-env` permission.
*/
export function execPath(): string;
/**
* **UNSTABLE**: Currently under evaluation to decide if explicit permission is
* required to get the value of the current working directory.
*
* Return a string representing the current working directory.
*
* If the current directory can be reached via multiple paths (due to symbolic
* links), `cwd()` may return any one of them.
*
* const currentWorkingDirectory = Deno.cwd();
*
* Throws `Deno.errors.NotFound` if directory not available.
*/
export function cwd(): string;
/**
* **UNSTABLE**: Currently under evaluation to decide if explicit permission is
* required to change the current working directory.
*
* Change the current working directory to the specified path.
*
* Deno.chdir("/home/userA");
* Deno.chdir("../userB");
* Deno.chdir("C:\\Program Files (x86)\\Java");
*
* Throws `Deno.errors.NotFound` if directory not found.
* Throws `Deno.errors.PermissionDenied` if the user does not have access
* rights
*/
export function chdir(directory: string): void;
/**
* **UNSTABLE**: New API, yet to be vetted. This API is under consideration to
* determine if permissions are required to call it.
*
* Retrieve the process umask. If `mask` is provided, sets the process umask.
* This call always returns what the umask was before the call.
*
* console.log(Deno.umask()); //e.g. 18 (0o022)
* const prevUmaskValue = Deno.umask(0o077); //e.g. 18 (0o022)
* console.log(Deno.umask()); //e.g. 63 (0o077)
*
* NOTE: This API is not implemented on Windows
*/
export function umask(mask?: number): number;
/** **UNSTABLE**: might move to `Deno.symbols`. */
export const EOF: unique symbol;
export type EOF = typeof EOF;
/** **UNSTABLE**: might remove `"SEEK_"` prefix. Might not use all-caps. */
export enum SeekMode {
SEEK_START = 0,
SEEK_CURRENT = 1,
SEEK_END = 2,
}
/** **UNSTABLE**: might make `Reader` into iterator of some sort. */
export interface Reader {
/** Reads up to `p.byteLength` bytes into `p`. It resolves to the number of
* bytes read (`0` < `n` <= `p.byteLength`) and rejects if any error
* encountered. Even if `read()` resolves to `n` < `p.byteLength`, it may
* use all of `p` as scratch space during the call. If some data is
* available but not `p.byteLength` bytes, `read()` conventionally resolves
* to what is available instead of waiting for more.
*
* When `read()` encounters end-of-file condition, it resolves to
* `Deno.EOF` symbol.
*
* When `read()` encounters an error, it rejects with an error.
*
* Callers should always process the `n` > `0` bytes returned before
* considering the `EOF`. Doing so correctly handles I/O errors that happen
* after reading some bytes and also both of the allowed EOF behaviors.
*
* Implementations should not retain a reference to `p`.
*/
read(p: Uint8Array): Promise<number | EOF>;
}
export interface SyncReader {
/** Reads up to `p.byteLength` bytes into `p`. It resolves to the number
* of bytes read (`0` < `n` <= `p.byteLength`) and rejects if any error
* encountered. Even if `read()` returns `n` < `p.byteLength`, it may use
* all of `p` as scratch space during the call. If some data is available
* but not `p.byteLength` bytes, `read()` conventionally returns what is
* available instead of waiting for more.
*
* When `readSync()` encounters end-of-file condition, it returns `Deno.EOF`
* symbol.
*
* When `readSync()` encounters an error, it throws with an error.
*
* Callers should always process the `n` > `0` bytes returned before
* considering the `EOF`. Doing so correctly handles I/O errors that happen
* after reading some bytes and also both of the allowed EOF behaviors.
*
* Implementations should not retain a reference to `p`.
*/
readSync(p: Uint8Array): number | EOF;
}
export interface Writer {
/** Writes `p.byteLength` bytes from `p` to the underlying data stream. It
* resolves to the number of bytes written from `p` (`0` <= `n` <=
* `p.byteLength`) or reject with the error encountered that caused the
* write to stop early. `write()` must reject with a non-null error if
* would resolve to `n` < `p.byteLength`. `write()` must not modify the
* slice data, even temporarily.
*
* Implementations should not retain a reference to `p`.
*/
write(p: Uint8Array): Promise<number>;
}
export interface SyncWriter {
/** Writes `p.byteLength` bytes from `p` to the underlying data
* stream. It returns the number of bytes written from `p` (`0` <= `n`
* <= `p.byteLength`) and any error encountered that caused the write to
* stop early. `writeSync()` must throw a non-null error if it returns `n` <
* `p.byteLength`. `writeSync()` must not modify the slice data, even
* temporarily.
*
* Implementations should not retain a reference to `p`.
*/
writeSync(p: Uint8Array): number;
}
export interface Closer {
close(): void;
}
export interface Seeker {
/** Seek sets the offset for the next `read()` or `write()` to offset,
* interpreted according to `whence`: `SEEK_START` means relative to the
* start of the file, `SEEK_CURRENT` means relative to the current offset,
* and `SEEK_END` means relative to the end. Seek resolves to the new offset
* relative to the start of the file.
*
* Seeking to an offset before the start of the file is an error. Seeking to
* any positive offset is legal, but the behavior of subsequent I/O
* operations on the underlying object is implementation-dependent.
* It returns the number of cursor position.
*/
seek(offset: number, whence: SeekMode): Promise<number>;
}
export interface SyncSeeker {
/** Seek sets the offset for the next `readSync()` or `writeSync()` to
* offset, interpreted according to `whence`: `SEEK_START` means relative
* to the start of the file, `SEEK_CURRENT` means relative to the current
* offset, and `SEEK_END` means relative to the end.
*
* Seeking to an offset before the start of the file is an error. Seeking to
* any positive offset is legal, but the behavior of subsequent I/O
* operations on the underlying object is implementation-dependent.
*/
seekSync(offset: number, whence: SeekMode): number;
}
export interface ReadCloser extends Reader, Closer {}
export interface WriteCloser extends Writer, Closer {}
export interface ReadSeeker extends Reader, Seeker {}
export interface WriteSeeker extends Writer, Seeker {}
export interface ReadWriteCloser extends Reader, Writer, Closer {}
export interface ReadWriteSeeker extends Reader, Writer, Seeker {}
/** Copies from `src` to `dst` until either `EOF` is reached on `src` or an
* error occurs. It resolves to the number of bytes copied or rejects with
* the first error encountered while copying.
*
* const source = await Deno.open("my_file.txt");
* const buffer = new Deno.Buffer()
* const bytesCopied1 = await Deno.copy(Deno.stdout, source);
* const bytesCopied2 = await Deno.copy(buffer, source);
*
* Because `copy()` is defined to read from `src` until `EOF`, it does not
* treat an `EOF` from `read()` as an error to be reported.
*
* @param dst The destination to copy to
* @param src The source to copy from
*/
export function copy(dst: Writer, src: Reader): Promise<number>;
/** Turns a Reader, `r`, into an async iterator.
*
* for await (const chunk of toAsyncIterator(reader)) {
* console.log(chunk);
* }
*/
export function toAsyncIterator(r: Reader): AsyncIterableIterator<Uint8Array>;
/** Synchronously open a file and return an instance of `Deno.File`. The
* file does not need to previously exist if using the `create` or `createNew`
* open options. It is the callers responsibility to close the file when finished
* with it.
*
* const file = Deno.openSync("/foo/bar.txt", { read: true, write: true });
* // Do work with file
* Deno.close(file.rid);
*
* Requires `allow-read` and/or `allow-write` permissions depending on options.
*/
export function openSync(path: string, options?: OpenOptions): File;
/** Synchronously open a file and return an instance of `Deno.File`. The file
* may be created depending on the mode passed in. It is the callers responsibility
* to close the file when finished with it.
*
* const file = Deno.openSync("/foo/bar.txt", "r");
* // Do work with file
* Deno.close(file.rid);
*
* Requires `allow-read` and/or `allow-write` permissions depending on openMode.
*/
export function openSync(path: string, openMode?: OpenMode): File;
/** Open a file and resolve to an instance of `Deno.File`. The
* file does not need to previously exist if using the `create` or `createNew`
* open options. It is the callers responsibility to close the file when finished
* with it.
*
* const file = await Deno.open("/foo/bar.txt", { read: true, write: true });
* // Do work with file
* Deno.close(file.rid);
*
* Requires `allow-read` and/or `allow-write` permissions depending on options.
*/
export function open(path: string, options?: OpenOptions): Promise<File>;
/** Open a file and resolve to an instance of `Deno.File`. The file may be
* created depending on the mode passed in. It is the callers responsibility
* to close the file when finished with it.
*
* const file = await Deno.open("/foo/bar.txt", "w+");
* // Do work with file
* Deno.close(file.rid);
*
* Requires `allow-read` and/or `allow-write` permissions depending on openMode.
*/
export function open(path: string, openMode?: OpenMode): Promise<File>;
/** Creates a file if none exists or truncates an existing file and returns
* an instance of `Deno.File`.
*
* const file = Deno.createSync("/foo/bar.txt");
*
* Requires `allow-read` and `allow-write` permissions.
*/
export function createSync(path: string): File;
/** Creates a file if none exists or truncates an existing file and resolves to
* an instance of `Deno.File`.
*
* const file = await Deno.create("/foo/bar.txt");
*
* Requires `allow-read` and `allow-write` permissions.
*/
export function create(path: string): Promise<File>;
/** Synchronously read from a resource ID (`rid`) into an array buffer (`buffer`).
*
* Returns either the number of bytes read during the operation or End Of File
* (`Symbol(EOF)`) if there was nothing to read.
*
* // if "/foo/bar.txt" contains the text "hello world":
* const file = Deno.openSync("/foo/bar.txt");
* const buf = new Uint8Array(100);
* const numberOfBytesRead = Deno.readSync(file.rid, buf); // 11 bytes
* const text = new TextDecoder().decode(buf); // "hello world"
* Deno.close(file.rid);
*/
export function readSync(rid: number, buffer: Uint8Array): number | EOF;
/** Read from a resource ID (`rid`) into an array buffer (`buffer`).
*
* Resolves to either the number of bytes read during the operation or End Of
* File (`Symbol(EOF)`) if there was nothing to read.
*
* // if "/foo/bar.txt" contains the text "hello world":
* const file = await Deno.open("/foo/bar.txt");
* const buf = new Uint8Array(100);
* const numberOfBytesRead = await Deno.read(file.rid, buf); // 11 bytes
* const text = new TextDecoder().decode(buf); // "hello world"
* Deno.close(file.rid);
*/
export function read(rid: number, buffer: Uint8Array): Promise<number | EOF>;
/** Synchronously write to the resource ID (`rid`) the contents of the array
* buffer (`data`).
*
* Returns the number of bytes written.
*
* const encoder = new TextEncoder();
* const data = encoder.encode("Hello world");
* const file = Deno.openSync("/foo/bar.txt");
* const bytesWritten = Deno.writeSync(file.rid, data); // 11
* Deno.close(file.rid);
*/
export function writeSync(rid: number, data: Uint8Array): number;
/** Write to the resource ID (`rid`) the contents of the array buffer (`data`).
*
* Resolves to the number of bytes written.
*
* const encoder = new TextEncoder();
* const data = encoder.encode("Hello world");
* const file = await Deno.open("/foo/bar.txt");
* const bytesWritten = await Deno.write(file.rid, data); // 11
* Deno.close(file.rid);
*/
export function write(rid: number, data: Uint8Array): Promise<number>;
/** Synchronously seek a resource ID (`rid`) to the given `offset` under mode
* given by `whence`. The new position within the resource (bytes from the
* start) is returned.
*
* const file = Deno.openSync('hello.txt', {read: true, write: true, truncate: true, create: true});
* Deno.writeSync(file.rid, new TextEncoder().encode("Hello world"));
* //advance cursor 6 bytes
* const cursorPosition = Deno.seekSync(file.rid, 6, Deno.SeekMode.SEEK_START);
* console.log(cursorPosition); // 6
* const buf = new Uint8Array(100);
* file.readSync(buf);
* console.log(new TextDecoder().decode(buf)); // "world"
*
* The seek modes work as follows:
*
* //Given file.rid pointing to file with "Hello world", which is 11 bytes long:
* //Seek 6 bytes from the start of the file
* console.log(Deno.seekSync(file.rid, 6, Deno.SeekMode.SEEK_START)); //"6"
* //Seek 2 more bytes from the current position
* console.log(Deno.seekSync(file.rid, 2, Deno.SeekMode.SEEK_CURRENT)); //"8"
* //Seek backwards 2 bytes from the end of the file
* console.log(Deno.seekSync(file.rid, -2, Deno.SeekMode.SEEK_END)); //"9" (e.g. 11-2)
*/
export function seekSync(
rid: number,
offset: number,
whence: SeekMode
): number;
/** Seek a resource ID (`rid`) to the given `offset` under mode given by `whence`.
* The call resolves to the new position within the resource (bytes from the start).
*
* const file = await Deno.open('hello.txt', {read: true, write: true, truncate: true, create: true});
* await Deno.write(file.rid, new TextEncoder().encode("Hello world"));
* //advance cursor 6 bytes
* const cursorPosition = await Deno.seek(file.rid, 6, Deno.SeekMode.SEEK_START);
* console.log(cursorPosition); // 6
* const buf = new Uint8Array(100);
* await file.read(buf);
* console.log(new TextDecoder().decode(buf)); // "world"
*
* The seek modes work as follows:
*
* //Given file.rid pointing to file with "Hello world", which is 11 bytes long:
* //Seek 6 bytes from the start of the file
* console.log(await Deno.seek(file.rid, 6, Deno.SeekMode.SEEK_START)); //"6"
* //Seek 2 more bytes from the current position
* console.log(await Deno.seek(file.rid, 2, Deno.SeekMode.SEEK_CURRENT)); //"8"
* //Seek backwards 2 bytes from the end of the file
* console.log(await Deno.seek(file.rid, -2, Deno.SeekMode.SEEK_END)); //"9" (e.g. 11-2)
*/
export function seek(
rid: number,
offset: number,
whence: SeekMode
): Promise<number>;
/** Close the given resource ID (rid) which has been previously opened, such
* as via opening or creating a file. Closing a file when you are finished
* with it is important to avoid leaking resources.
*
* const file = await Deno.open("my_file.txt");
* // do work with "file" object
* Deno.close(file.rid);
*/
export function close(rid: number): void;
/** The Deno abstraction for reading and writing files. */
export class File
implements
Reader,
SyncReader,
Writer,
SyncWriter,
Seeker,
SyncSeeker,
Closer {
readonly rid: number;
constructor(rid: number);
write(p: Uint8Array): Promise<number>;
writeSync(p: Uint8Array): number;
read(p: Uint8Array): Promise<number | EOF>;
readSync(p: Uint8Array): number | EOF;
seek(offset: number, whence: SeekMode): Promise<number>;
seekSync(offset: number, whence: SeekMode): number;
close(): void;
}
/** An instance of `Deno.File` for `stdin`. */
export const stdin: File;
/** An instance of `Deno.File` for `stdout`. */
export const stdout: File;
/** An instance of `Deno.File` for `stderr`. */
export const stderr: File;
export interface OpenOptions {
/** Sets the option for read access. This option, when `true`, means that the
* file should be read-able if opened. */
read?: boolean;
/** Sets the option for write access. This option, when `true`, means that
* the file should be write-able if opened. If the file already exists,
* any write calls on it will overwrite its contents, by default without
* truncating it. */
write?: boolean;
/**Sets the option for the append mode. This option, when `true`, means that
* writes will append to a file instead of overwriting previous contents.
* Note that setting `{ write: true, append: true }` has the same effect as
* setting only `{ append: true }`. */
append?: boolean;
/** Sets the option for truncating a previous file. If a file is
* successfully opened with this option set it will truncate the file to `0`
* size if it already exists. The file must be opened with write access
* for truncate to work. */
truncate?: boolean;
/** Sets the option to allow creating a new file, if one doesn't already
* exist at the specified path. Requires write or append access to be
* used. */
create?: boolean;
/** Defaults to `false`. If set to `true`, no file, directory, or symlink is
* allowed to exist at the target location. Requires write or append
* access to be used. When createNew is set to `true`, create and truncate
* are ignored. */
createNew?: boolean;
/** Permissions to use if creating the file (defaults to `0o666`, before
* the process's umask).
* Ignored on Windows. */
mode?: number;
}
/** A set of string literals which specify how to open a file.
*
* |Value |Description |
* |------|--------------------------------------------------------------------------------------------------|
* |`"r"` |Read-only. Default. Starts at beginning of file. |
* |`"r+"`|Read-write. Start at beginning of file. |
* |`"w"` |Write-only. Opens and truncates existing file or creates new one for writing only. |
* |`"w+"`|Read-write. Opens and truncates existing file or creates new one for writing and reading. |
* |`"a"` |Write-only. Opens existing file or creates new one. Each write appends content to the end of file.|
* |`"a+"`|Read-write. Behaves like `"a"` and allows to read from file. |
* |`"x"` |Write-only. Exclusive create - creates new file only if one doesn't exist already. |
* |`"x+"`|Read-write. Behaves like `x` and allows reading from file. |
*/
export type OpenMode = "r" | "r+" | "w" | "w+" | "a" | "a+" | "x" | "x+";
/** **UNSTABLE**: new API, yet to be vetted
*
* Check if a given resource id (`rid`) is a TTY.
*
* //This example is system and context specific
* const nonTTYRid = Deno.openSync("my_file.txt").rid;
* const ttyRid = Deno.openSync("/dev/tty6").rid;
* console.log(Deno.isatty(nonTTYRid)); // false
* console.log(Deno.isatty(ttyRid)); // true
* Deno.close(nonTTYRid);
* Deno.close(ttyRid);
*/
export function isatty(rid: number): boolean;
/** **UNSTABLE**: new API, yet to be vetted
*
* Set TTY to be under raw mode or not. In raw mode, characters are read and
* returned as is, without being processed. All special processing of
* characters by the terminal is disabled, including echoing input characters.
* Reading from a TTY device in raw mode is faster than reading from a TTY
* device in canonical mode.
*
* Deno.setRaw(myTTY.rid, true);
*/
export function setRaw(rid: number, mode: boolean): void;
/** A variable-sized buffer of bytes with `read()` and `write()` methods.
*
* Based on [Go Buffer](https://golang.org/pkg/bytes/#Buffer). */
export class Buffer implements Reader, SyncReader, Writer, SyncWriter {
constructor(ab?: ArrayBuffer);
/** Returns a slice holding the unread portion of the buffer.
*
* The slice is valid for use only until the next buffer modification (that
* is, only until the next call to a method like `read()`, `write()`,
* `reset()`, or `truncate()`). The slice aliases the buffer content at
* least until the next buffer modification, so immediate changes to the
* slice will affect the result of future reads. */
bytes(): Uint8Array;
/** Returns the contents of the unread portion of the buffer as a `string`.
*
* **Warning**: if multibyte characters are present when data is flowing
* through the buffer, this method may result in incorrect strings due to a
* character being split. */
toString(): string;
/** Returns whether the unread portion of the buffer is empty. */
empty(): boolean;
/** A read only number of bytes of the unread portion of the buffer. */
readonly length: number;
/** The read only capacity of the buffer's underlying byte slice, that is,
* the total space allocated for the buffer's data. */
readonly capacity: number;
/** Discards all but the first `n` unread bytes from the buffer but
* continues to use the same allocated storage. It throws if `n` is
* negative or greater than the length of the buffer. */
truncate(n: number): void;
/** Resets the buffer to be empty, but it retains the underlying storage for
* use by future writes. `.reset()` is the same as `.truncate(0)`. */
reset(): void;
/** Reads the next `p.length` bytes from the buffer or until the buffer is
* drained. Returns the number of bytes read. If the buffer has no data to
* return, the return is `Deno.EOF`. */
readSync(p: Uint8Array): number | EOF;
/** Reads the next `p.length` bytes from the buffer or until the buffer is
* drained. Resolves to the number of bytes read. If the buffer has no
* data to return, resolves to `Deno.EOF`. */
read(p: Uint8Array): Promise<number | EOF>;
writeSync(p: Uint8Array): number;
write(p: Uint8Array): Promise<number>;
/** Grows the buffer's capacity, if necessary, to guarantee space for
* another `n` bytes. After `.grow(n)`, at least `n` bytes can be written to
* the buffer without another allocation. If `n` is negative, `.grow()` will
* throw. If the buffer can't grow it will throw an error.
*
* Based on Go Lang's
* [Buffer.Grow](https://golang.org/pkg/bytes/#Buffer.Grow). */
grow(n: number): void;
/** Reads data from `r` until `Deno.EOF` and appends it to the buffer,
* growing the buffer as needed. It resolves to the number of bytes read.
* If the buffer becomes too large, `.readFrom()` will reject with an error.
*
* Based on Go Lang's
* [Buffer.ReadFrom](https://golang.org/pkg/bytes/#Buffer.ReadFrom). */
readFrom(r: Reader): Promise<number>;
/** Reads data from `r` until `Deno.EOF` and appends it to the buffer,
* growing the buffer as needed. It returns the number of bytes read. If the
* buffer becomes too large, `.readFromSync()` will throw an error.
*
* Based on Go Lang's
* [Buffer.ReadFrom](https://golang.org/pkg/bytes/#Buffer.ReadFrom). */
readFromSync(r: SyncReader): number;
}
/** Read Reader `r` until end of file (`Deno.EOF`) and resolve to the content
* as `Uint8Array`.
*
* //Example from stdin
* const stdinContent = await Deno.readAll(Deno.stdin);
*
* //Example from file
* const file = await Deno.open("my_file.txt", {read: true});
* const myFileContent = await Deno.readAll(file);
* Deno.close(file.rid);
*
* //Example from buffer
* const myData = new Uint8Array(100);
* // ... fill myData array with data
* const reader = new Deno.Buffer(myData.buffer as ArrayBuffer);
* const bufferContent = await Deno.readAll(reader);
*/
export function readAll(r: Reader): Promise<Uint8Array>;
/** Synchronously reads Reader `r` until end of file (`Deno.EOF`) and returns
* the content as `Uint8Array`.
*
* //Example from stdin
* const stdinContent = Deno.readAllSync(Deno.stdin);
*
* //Example from file
* const file = Deno.openSync("my_file.txt", {read: true});
* const myFileContent = Deno.readAllSync(file);
* Deno.close(file.rid);
*
* //Example from buffer
* const myData = new Uint8Array(100);
* // ... fill myData array with data
* const reader = new Deno.Buffer(myData.buffer as ArrayBuffer);
* const bufferContent = Deno.readAllSync(reader);
*/
export function readAllSync(r: SyncReader): Uint8Array;
/** Write all the content of the array buffer (`arr`) to the writer (`w`).
*
* //Example writing to stdout
* const contentBytes = new TextEncoder().encode("Hello World");
* await Deno.writeAll(Deno.stdout, contentBytes);
*
* //Example writing to file
* const contentBytes = new TextEncoder().encode("Hello World");
* const file = await Deno.open('test.file', {write: true});
* await Deno.writeAll(file, contentBytes);
* Deno.close(file.rid);
*
* //Example writing to buffer
* const contentBytes = new TextEncoder().encode("Hello World");
* const writer = new Deno.Buffer();
* await Deno.writeAll(writer, contentBytes);
* console.log(writer.bytes().length); // 11
*/
export function writeAll(w: Writer, arr: Uint8Array): Promise<void>;
/** Synchronously write all the content of the array buffer (`arr`) to the
* writer (`w`).
*
* //Example writing to stdout
* const contentBytes = new TextEncoder().encode("Hello World");
* Deno.writeAllSync(Deno.stdout, contentBytes);
*
* //Example writing to file
* const contentBytes = new TextEncoder().encode("Hello World");
* const file = Deno.openSync('test.file', {write: true});
* Deno.writeAllSync(file, contentBytes);
* Deno.close(file.rid);
*
* //Example writing to buffer
* const contentBytes = new TextEncoder().encode("Hello World");
* const writer = new Deno.Buffer();
* Deno.writeAllSync(writer, contentBytes);
* console.log(writer.bytes().length); // 11
*/
export function writeAllSync(w: SyncWriter, arr: Uint8Array): void;
export interface MkdirOptions {
/** Defaults to `false`. If set to `true`, means that any intermediate
* directories will also be created (as with the shell command `mkdir -p`).
* Intermediate directories are created with the same permissions.
* When recursive is set to `true`, succeeds silently (without changing any
* permissions) if a directory already exists at the path, or if the path
* is a symlink to an existing directory. */
recursive?: boolean;
/** Permissions to use when creating the directory (defaults to `0o777`,
* before the process's umask).
* Ignored on Windows. */
mode?: number;
}
/** Synchronously creates a new directory with the specified path.
*
* Deno.mkdirSync("new_dir");
* Deno.mkdirSync("nested/directories", { recursive: true });
* Deno.mkdirSync("restricted_access_dir", { mode: 0o700 });
*
* Defaults to throwing error if the directory already exists.
*
* Requires `allow-write` permission. */
export function mkdirSync(path: string, options?: MkdirOptions): void;
/** @deprecated */
export function mkdirSync(
path: string,
recursive?: boolean,
mode?: number
): void;
/** Creates a new directory with the specified path.
*
* await Deno.mkdir("new_dir");
* await Deno.mkdir("nested/directories", { recursive: true });
* await Deno.mkdir("restricted_access_dir", { mode: 0o700 });
*
* Defaults to throwing error if the directory already exists.
*
* Requires `allow-write` permission. */
export function mkdir(path: string, options?: MkdirOptions): Promise<void>;
/** @deprecated */
export function mkdir(
path: string,
recursive?: boolean,
mode?: number
): Promise<void>;
export interface MakeTempOptions {
/** Directory where the temporary directory should be created (defaults to
* the env variable TMPDIR, or the system's default, usually /tmp). */
dir?: string;
/** String that should precede the random portion of the temporary
* directory's name. */
prefix?: string;
/** String that should follow the random portion of the temporary
* directory's name. */
suffix?: string;
}
/** Synchronously creates a new temporary directory in the default directory
* for temporary files (see also `Deno.dir("temp")`), unless `dir` is specified.
* Other optional options include prefixing and suffixing the directory name
* with `prefix` and `suffix` respectively.
*
* The full path to the newly created directory is returned.
*
* Multiple programs calling this function simultaneously will create different
* directories. It is the caller's responsibility to remove the directory when
* no longer needed.
*
* const tempDirName0 = Deno.makeTempDirSync(); // e.g. /tmp/2894ea76
* const tempDirName1 = Deno.makeTempDirSync({ prefix: 'my_temp' }); // e.g. /tmp/my_temp339c944d
*
* Requires `allow-write` permission. */
// TODO(ry) Doesn't check permissions.
export function makeTempDirSync(options?: MakeTempOptions): string;
/** Creates a new temporary directory in the default directory for temporary
* files (see also `Deno.dir("temp")`), unless `dir` is specified. Other
* optional options include prefixing and suffixing the directory name with
* `prefix` and `suffix` respectively.
*
* This call resolves to the full path to the newly created directory.
*
* Multiple programs calling this function simultaneously will create different
* directories. It is the caller's responsibility to remove the directory when
* no longer needed.
*
* const tempDirName0 = await Deno.makeTempDir(); // e.g. /tmp/2894ea76
* const tempDirName1 = await Deno.makeTempDir({ prefix: 'my_temp' }); // e.g. /tmp/my_temp339c944d
*
* Requires `allow-write` permission. */
// TODO(ry) Doesn't check permissions.
export function makeTempDir(options?: MakeTempOptions): Promise<string>;
/** Synchronously creates a new temporary file in the default directory for
* temporary files (see also `Deno.dir("temp")`), unless `dir` is specified.
* Other optional options include prefixing and suffixing the directory name
* with `prefix` and `suffix` respectively.
*
* The full path to the newly created file is returned.
*
* Multiple programs calling this function simultaneously will create different
* files. It is the caller's responsibility to remove the file when no longer
* needed.
*
* const tempFileName0 = Deno.makeTempFileSync(); // e.g. /tmp/419e0bf2
* const tempFileName1 = Deno.makeTempFileSync({ prefix: 'my_temp' }); //e.g. /tmp/my_temp754d3098
*
* Requires `allow-write` permission. */
export function makeTempFileSync(options?: MakeTempOptions): string;
/** Creates a new temporary file in the default directory for temporary
* files (see also `Deno.dir("temp")`), unless `dir` is specified. Other
* optional options include prefixing and suffixing the directory name with
* `prefix` and `suffix` respectively.
*
* This call resolves to the full path to the newly created file.
*
* Multiple programs calling this function simultaneously will create different
* files. It is the caller's responsibility to remove the file when no longer
* needed.
*
* const tmpFileName0 = await Deno.makeTempFile(); // e.g. /tmp/419e0bf2
* const tmpFileName1 = await Deno.makeTempFile({ prefix: 'my_temp' }); //e.g. /tmp/my_temp754d3098
*
* Requires `allow-write` permission. */
export function makeTempFile(options?: MakeTempOptions): Promise<string>;
/** Synchronously changes the permission of a specific file/directory of
* specified path. Ignores the process's umask.
*
* Deno.chmodSync("/path/to/file", 0o666);
*
* For a full description, see [chmod](#chmod)
*
* NOTE: This API currently throws on Windows
*
* Requires `allow-write` permission. */
export function chmodSync(path: string, mode: number): void;
/** Changes the permission of a specific file/directory of specified path.
* Ignores the process's umask.
*
* await Deno.chmod("/path/to/file", 0o666);
*
* The mode is a sequence of 3 octal numbers. The first/left-most number
* specifies the permissions for the owner. The second number specifies the
* permissions for the group. The last/right-most number specifies the
* permissions for others. For example, with a mode of 0o764, the owner (7) can
* read/write/execute, the group (6) can read/write and everyone else (4) can
* read only.
*
* | Number | Description |
* | ------ | ----------- |
* | 7 | read, write, and execute |
* | 6 | read and write |
* | 5 | read and execute |
* | 4 | read only |
* | 3 | write and execute |
* | 2 | write only |
* | 1 | execute only |
* | 0 | no permission |
*
* NOTE: This API currently throws on Windows
*
* Requires `allow-write` permission. */
export function chmod(path: string, mode: number): Promise<void>;
/** Synchronously change owner of a regular file or directory. This functionality
* is not available on Windows.
*
* Deno.chownSync("myFile.txt", 1000, 1002);
*
* Requires `allow-write` permission.
*
* Throws Error (not implemented) if executed on Windows
*
* @param path path to the file
* @param uid user id (UID) of the new owner
* @param gid group id (GID) of the new owner
*/
export function chownSync(path: string, uid: number, gid: number): void;
/** Change owner of a regular file or directory. This functionality
* is not available on Windows.
*
* await Deno.chown("myFile.txt", 1000, 1002);
*
* Requires `allow-write` permission.
*
* Throws Error (not implemented) if executed on Windows
*
* @param path path to the file
* @param uid user id (UID) of the new owner
* @param gid group id (GID) of the new owner
*/
export function chown(path: string, uid: number, gid: number): Promise<void>;
/** **UNSTABLE**: needs investigation into high precision time.
*
* Synchronously changes the access (`atime`) and modification (`mtime`) times
* of a file system object referenced by `path`. Given times are either in
* seconds (UNIX epoch time) or as `Date` objects.
*
* Deno.utimeSync("myfile.txt", 1556495550, new Date());
*
* Requires `allow-write` permission. */
export function utimeSync(
path: string,
atime: number | Date,
mtime: number | Date
): void;
/** **UNSTABLE**: needs investigation into high precision time.
*
* Changes the access (`atime`) and modification (`mtime`) times of a file
* system object referenced by `path`. Given times are either in seconds
* (UNIX epoch time) or as `Date` objects.
*
* await Deno.utime("myfile.txt", 1556495550, new Date());
*
* Requires `allow-write` permission. */
export function utime(
path: string,
atime: number | Date,
mtime: number | Date
): Promise<void>;
export interface RemoveOptions {
/** Defaults to `false`. If set to `true`, path will be removed even if
* it's a non-empty directory. */
recursive?: boolean;
}
/** Synchronously removes the named file or directory.
*
* Deno.removeSync("/path/to/empty_dir/or/file");
* Deno.removeSync("/path/to/populated_dir/or/file", { recursive: true });
*
* Throws error if permission denied, path not found, or path is a non-empty
* directory and the `recursive` option isn't set to `true`.
*
* Requires `allow-write` permission. */
export function removeSync(path: string, options?: RemoveOptions): void;
/** Removes the named file or directory.
*
* await Deno.remove("/path/to/empty_dir/or/file");
* await Deno.remove("/path/to/populated_dir/or/file", { recursive: true });
*
* Throws error if permission denied, path not found, or path is a non-empty
* directory and the `recursive` option isn't set to `true`.
*
* Requires `allow-write` permission. */
export function remove(path: string, options?: RemoveOptions): Promise<void>;
/** Synchronously renames (moves) `oldpath` to `newpath`. Paths may be files or
* directories. If `newpath` already exists and is not a directory,
* `renameSync()` replaces it. OS-specific restrictions may apply when
* `oldpath` and `newpath` are in different directories.
*
* Deno.renameSync("old/path", "new/path");
*
* On Unix, this operation does not follow symlinks at either path.
*
* It varies between platforms when the operation throws errors, and if so what
* they are. It's always an error to rename anything to a non-empty directory.
*
* Requires `allow-read` and `allow-write` permissions. */
export function renameSync(oldpath: string, newpath: string): void;
/** Renames (moves) `oldpath` to `newpath`. Paths may be files or directories.
* If `newpath` already exists and is not a directory, `rename()` replaces it.
* OS-specific restrictions may apply when `oldpath` and `newpath` are in
* different directories.
*
* await Deno.rename("old/path", "new/path");
*
* On Unix, this operation does not follow symlinks at either path.
*
* It varies between platforms when the operation throws errors, and if so what
* they are. It's always an error to rename anything to a non-empty directory.
*
* Requires `allow-read` and `allow-write` permission. */
export function rename(oldpath: string, newpath: string): Promise<void>;
/** Synchronously reads and returns the entire contents of a file as an array
* of bytes. `TextDecoder` can be used to transform the bytes to string if
* required. Reading a directory returns an empty data array.
*
* const decoder = new TextDecoder("utf-8");
* const data = Deno.readFileSync("hello.txt");
* console.log(decoder.decode(data));
*
* Requires `allow-read` permission. */
export function readFileSync(path: string): Uint8Array;
/** Reads and resolves to the entire contents of a file as an array of bytes.
* `TextDecoder` can be used to transform the bytes to string if required.
* Reading a directory returns an empty data array.
*
* const decoder = new TextDecoder("utf-8");
* const data = await Deno.readFile("hello.txt");
* console.log(decoder.decode(data));
*
* Requires `allow-read` permission. */
export function readFile(path: string): Promise<Uint8Array>;
/** A FileInfo describes a file and is returned by `stat`, `lstat`,
* `statSync`, `lstatSync`. A list of FileInfo is returned by `readdir`,
* `readdirSync`. */
export interface FileInfo {
/** The size of the file, in bytes. */
size: number;
/** The last modification time of the file. This corresponds to the `mtime`
* field from `stat` on Linux/Mac OS and `ftLastWriteTime` on Windows. This
* may not be available on all platforms. */
modified: number | null;
/** The last access time of the file. This corresponds to the `atime`
* field from `stat` on Unix and `ftLastAccessTime` on Windows. This may not
* be available on all platforms. */
accessed: number | null;
/** The last access time of the file. This corresponds to the `birthtime`
* field from `stat` on Mac/BSD and `ftCreationTime` on Windows. This may not
* be available on all platforms. */
created: number | null;
/** The file or directory name. */
name: string | null;
/** ID of the device containing the file.
*
* _Linux/Mac OS only._ */
dev: number | null;
/** Inode number.
*
* _Linux/Mac OS only._ */
ino: number | null;
/** **UNSTABLE**: Match behavior with Go on Windows for `mode`.
*
* The underlying raw `st_mode` bits that contain the standard Unix
* permissions for this file/directory. */
mode: number | null;
/** Number of hard links pointing to this file.
*
* _Linux/Mac OS only._ */
nlink: number | null;
/** User ID of the owner of this file.
*
* _Linux/Mac OS only._ */
uid: number | null;
/** User ID of the owner of this file.
*
* _Linux/Mac OS only._ */
gid: number | null;
/** Device ID of this file.
*
* _Linux/Mac OS only._ */
rdev: number | null;
/** Blocksize for filesystem I/O.
*
* _Linux/Mac OS only._ */
blksize: number | null;
/** Number of blocks allocated to the file, in 512-byte units.
*
* _Linux/Mac OS only._ */
blocks: number | null;
/** Returns whether this is info for a regular file. This result is mutually
* exclusive to `FileInfo.isDirectory` and `FileInfo.isSymlink`. */
isFile(): boolean;
/** Returns whether this is info for a regular directory. This result is
* mutually exclusive to `FileInfo.isFile` and `FileInfo.isSymlink`. */
isDirectory(): boolean;
/** Returns whether this is info for a symlink. This result is
* mutually exclusive to `FileInfo.isFile` and `FileInfo.isDirectory`. */
isSymlink(): boolean;
}
/** Returns absolute normalized path, with symbolic links resolved.
*
* // e.g. given /home/alice/file.txt and current directory /home/alice
* Deno.symlinkSync("file.txt", "symlink_file.txt");
* const realPath = Deno.realpathSync("./file.txt");
* const realSymLinkPath = Deno.realpathSync("./symlink_file.txt");
* console.log(realPath); // outputs "/home/alice/file.txt"
* console.log(realSymLinkPath); //outputs "/home/alice/file.txt"
*
* Requires `allow-read` permission. */
export function realpathSync(path: string): string;
/** Resolves to the absolute normalized path, with symbolic links resolved.
*
* // e.g. given /home/alice/file.txt and current directory /home/alice
* await Deno.symlink("file.txt", "symlink_file.txt");
* const realPath = await Deno.realpath("./file.txt");
* const realSymLinkPath = await Deno.realpath("./symlink_file.txt");
* console.log(realPath); // outputs "/home/alice/file.txt"
* console.log(realSymLinkPath); //outputs "/home/alice/file.txt"
*
* Requires `allow-read` permission. */
export function realpath(path: string): Promise<string>;
/** UNSTABLE: This API is likely to change to return an iterable object instead
*
* Synchronously reads the directory given by `path` and returns an array of
* `Deno.FileInfo`.
*
* const files = Deno.readdirSync("/");
*
* Throws error if `path` is not a directory.
*
* Requires `allow-read` permission. */
export function readdirSync(path: string): FileInfo[];
/** UNSTABLE: This API is likely to change to return an `AsyncIterable`.
*
* Reads the directory given by `path` and resolves to an array of `Deno.FileInfo`.
*
* const files = await Deno.readdir("/");
*
* Throws error if `path` is not a directory.
*
* Requires `allow-read` permission. */
export function readdir(path: string): Promise<FileInfo[]>;
/** Synchronously copies the contents and permissions of one file to another
* specified path, by default creating a new file if needed, else overwriting.
* Fails if target path is a directory or is unwritable.
*
* Deno.copyFileSync("from.txt", "to.txt");
*
* Requires `allow-read` permission on fromPath.
* Requires `allow-write` permission on toPath. */
export function copyFileSync(fromPath: string, toPath: string): void;
/** Copies the contents and permissions of one file to another specified path,
* by default creating a new file if needed, else overwriting. Fails if target
* path is a directory or is unwritable.
*
* await Deno.copyFile("from.txt", "to.txt");
*
* Requires `allow-read` permission on fromPath.
* Requires `allow-write` permission on toPath. */
export function copyFile(fromPath: string, toPath: string): Promise<void>;
/** Returns the full path destination of the named symbolic link.
*
* Deno.symlinkSync("./test.txt", "./test_link.txt");
* const target = Deno.readlinkSync("./test_link.txt"); // full path of ./test.txt
*
* Throws TypeError if called with a hard link
*
* Requires `allow-read` permission. */
export function readlinkSync(path: string): string;
/** Resolves to the full path destination of the named symbolic link.
*
* await Deno.symlink("./test.txt", "./test_link.txt");
* const target = await Deno.readlink("./test_link.txt"); // full path of ./test.txt
*
* Throws TypeError if called with a hard link
*
* Requires `allow-read` permission. */
export function readlink(path: string): Promise<string>;
/** Resolves to a `Deno.FileInfo` for the specified `path`. If `path` is a
* symlink, information for the symlink will be returned instead of what it
* points to.
*
* const fileInfo = await Deno.lstat("hello.txt");
* assert(fileInfo.isFile());
*
* Requires `allow-read` permission. */
export function lstat(path: string): Promise<FileInfo>;
/** Synchronously returns a `Deno.FileInfo` for the specified `path`. If
* `path` is a symlink, information for the symlink will be returned instead of
* what it points to..
*
* const fileInfo = Deno.lstatSync("hello.txt");
* assert(fileInfo.isFile());
*
* Requires `allow-read` permission. */
export function lstatSync(path: string): FileInfo;
/** Resolves to a `Deno.FileInfo` for the specified `path`. Will always
* follow symlinks.
*
* const fileInfo = await Deno.stat("hello.txt");
* assert(fileInfo.isFile());
*
* Requires `allow-read` permission. */
export function stat(path: string): Promise<FileInfo>;
/** Synchronously returns a `Deno.FileInfo` for the specified `path`. Will
* always follow symlinks.
*
* const fileInfo = Deno.statSync("hello.txt");
* assert(fileInfo.isFile());
*
* Requires `allow-read` permission. */
export function statSync(path: string): FileInfo;
/** Synchronously creates `newpath` as a hard link to `oldpath`.
*
* Deno.linkSync("old/name", "new/name");
*
* Requires `allow-read` and `allow-write` permissions. */
export function linkSync(oldpath: string, newpath: string): void;
/** Creates `newpath` as a hard link to `oldpath`.
*
* await Deno.link("old/name", "new/name");
*
* Requires `allow-read` and `allow-write` permissions. */
export function link(oldpath: string, newpath: string): Promise<void>;
/** **UNSTABLE**: `type` argument type may be changed to `"dir" | "file"`.
*
* Creates `newpath` as a symbolic link to `oldpath`.
*
* The type argument can be set to `dir` or `file`. This argument is only
* available on Windows and ignored on other platforms.
*
* NOTE: This function is not yet implemented on Windows.
*
* Deno.symlinkSync("old/name", "new/name");
*
* Requires `allow-read` and `allow-write` permissions. */
export function symlinkSync(
oldpath: string,
newpath: string,
type?: string
): void;
/** **UNSTABLE**: `type` argument may be changed to `"dir" | "file"`
*
* Creates `newpath` as a symbolic link to `oldpath`.
*
* The type argument can be set to `dir` or `file`. This argument is only
* available on Windows and ignored on other platforms.
*
* NOTE: This function is not yet implemented on Windows.
*
* await Deno.symlink("old/name", "new/name");
*
* Requires `allow-read` and `allow-write` permissions. */
export function symlink(
oldpath: string,
newpath: string,
type?: string
): Promise<void>;
/** Options for writing to a file. */
export interface WriteFileOptions {
/** Defaults to `false`. If set to `true`, will append to a file instead of
* overwriting previous contents. */
append?: boolean;
/** Sets the option to allow creating a new file, if one doesn't already
* exist at the specified path (defaults to `true`). */
create?: boolean;
/** Permissions always applied to file. */
mode?: number;
}
/** Synchronously write `data` to the given `path`, by default creating a new
* file if needed, else overwriting.
*
* const encoder = new TextEncoder();
* const data = encoder.encode("Hello world\n");
* Deno.writeFileSync("hello1.txt", data); //overwrite "hello.txt" or create it
* Deno.writeFileSync("hello2.txt", data, {create: false}); //only works if "hello2.txt" exists
* Deno.writeFileSync("hello3.txt", data, {mode: 0o777}); //set permissions on new file
* Deno.writeFileSync("hello4.txt", data, {append: true}); //add data to the end of the file
*
* Requires `allow-write` permission, and `allow-read` if `options.create` is
* `false`.
*/
export function writeFileSync(
path: string,
data: Uint8Array,
options?: WriteFileOptions
): void;
/** Write `data` to the given `path`, by default creating a new file if needed,
* else overwriting.
*
* const encoder = new TextEncoder();
* const data = encoder.encode("Hello world\n");
* await Deno.writeFile("hello1.txt", data); //overwrite "hello.txt" or create it
* await Deno.writeFile("hello2.txt", data, {create: false}); //only works if "hello2.txt" exists
* await Deno.writeFile("hello3.txt", data, {mode: 0o777}); //set permissions on new file
* await Deno.writeFile("hello4.txt", data, {append: true}); //add data to the end of the file
*
* Requires `allow-write` permission, and `allow-read` if `options.create` is `false`.
*/
export function writeFile(
path: string,
data: Uint8Array,
options?: WriteFileOptions
): Promise<void>;
/** **UNSTABLE**: Should not have same name as `window.location` type. */
interface Location {
/** The full url for the module, e.g. `file://some/file.ts` or
* `https://some/file.ts`. */
filename: string;
/** The line number in the file. It is assumed to be 1-indexed. */
line: number;
/** The column number in the file. It is assumed to be 1-indexed. */
column: number;
}
/** UNSTABLE: new API, yet to be vetted.
*
* Given a current location in a module, lookup the source location and return
* it.
*
* When Deno transpiles code, it keep source maps of the transpiled code. This
* function can be used to lookup the original location. This is
* automatically done when accessing the `.stack` of an error, or when an
* uncaught error is logged. This function can be used to perform the lookup
* for creating better error handling.
*
* **Note:** `line` and `column` are 1 indexed, which matches display
* expectations, but is not typical of most index numbers in Deno.
*
* An example:
*
* const orig = Deno.applySourceMap({
* location: "file://my/module.ts",
* line: 5,
* column: 15
* });
* console.log(`${orig.filename}:${orig.line}:${orig.column}`);
*/
export function applySourceMap(location: Location): Location;
/** A set of error constructors that are raised by Deno APIs. */
export const errors: {
NotFound: ErrorConstructor;
PermissionDenied: ErrorConstructor;
ConnectionRefused: ErrorConstructor;
ConnectionReset: ErrorConstructor;
ConnectionAborted: ErrorConstructor;
NotConnected: ErrorConstructor;
AddrInUse: ErrorConstructor;
AddrNotAvailable: ErrorConstructor;
BrokenPipe: ErrorConstructor;
AlreadyExists: ErrorConstructor;
InvalidData: ErrorConstructor;
TimedOut: ErrorConstructor;
Interrupted: ErrorConstructor;
WriteZero: ErrorConstructor;
UnexpectedEof: ErrorConstructor;
BadResource: ErrorConstructor;
Http: ErrorConstructor;
};
/** **UNSTABLE**: potentially want names to overlap more with browser.
*
* The permissions as granted by the caller.
*
* See: https://w3c.github.io/permissions/#permission-registry */
export type PermissionName =
| "run"
| "read"
| "write"
| "net"
| "env"
| "plugin"
| "hrtime";
/** The current status of the permission.
*
* See: https://w3c.github.io/permissions/#status-of-a-permission */
export type PermissionState = "granted" | "denied" | "prompt";
interface RunPermissionDescriptor {
name: "run";
}
interface ReadWritePermissionDescriptor {
name: "read" | "write";
path?: string;
}
interface NetPermissionDescriptor {
name: "net";
url?: string;
}
interface EnvPermissionDescriptor {
name: "env";
}
interface PluginPermissionDescriptor {
name: "plugin";
}
interface HrtimePermissionDescriptor {
name: "hrtime";
}
/** Permission descriptors which define a permission which can be queried,
* requested, or revoked.
*
* See: https://w3c.github.io/permissions/#permission-descriptor */
type PermissionDescriptor =
| RunPermissionDescriptor
| ReadWritePermissionDescriptor
| NetPermissionDescriptor
| EnvPermissionDescriptor
| PluginPermissionDescriptor
| HrtimePermissionDescriptor;
export class Permissions {
/** Resolves to the current status of a permission.
*
* const status = await Deno.permissions.query({ name: "read", path: "/etc" });
* if (status.state === "granted") {
* data = await Deno.readFile("/etc/passwd");
* }
*/
query(desc: PermissionDescriptor): Promise<PermissionStatus>;
/** Revokes a permission, and resolves to the state of the permission.
*
* const status = await Deno.permissions.revoke({ name: "run" });
* assert(status.state !== "granted")
*/
revoke(desc: PermissionDescriptor): Promise<PermissionStatus>;
/** Requests the permission, and resolves to the state of the permission.
*
* const status = await Deno.permissions.request({ name: "env" });
* if (status.state === "granted") {
* console.log(Deno.homeDir());
* } else {
* console.log("'env' permission is denied.");
* }
*/
request(desc: PermissionDescriptor): Promise<PermissionStatus>;
}
/** **UNSTABLE**: maybe move to `navigator.permissions` to match web API. */
export const permissions: Permissions;
/** see: https://w3c.github.io/permissions/#permissionstatus */
export class PermissionStatus {
state: PermissionState;
constructor(state: PermissionState);
}
/** Synchronously truncates or extends the specified file, to reach the
* specified `len`. If `len` is not specified then the entire file contents
* are truncated.
*
* //truncate the entire file
* Deno.truncateSync("my_file.txt");
*
* //truncate part of the file
* const file = Deno.makeTempFileSync();
* Deno.writeFileSync(file, new TextEncoder().encode("Hello World"));
* Deno.truncateSync(file, 7);
* const data = Deno.readFileSync(file);
* console.log(new TextDecoder().decode(data));
*
* Requires `allow-write` permission. */
export function truncateSync(name: string, len?: number): void;
/** Truncates or extends the specified file, to reach the specified `len`. If
* `len` is not specified then the entire file contents are truncated.
*
* //truncate the entire file
* await Deno.truncate("my_file.txt");
*
* //truncate part of the file
* const file = await Deno.makeTempFile();
* await Deno.writeFile(file, new TextEncoder().encode("Hello World"));
* await Deno.truncate(file, 7);
* const data = await Deno.readFile(file);
* console.log(new TextDecoder().decode(data)); //"Hello W"
*
* Requires `allow-write` permission. */
export function truncate(name: string, len?: number): Promise<void>;
export interface AsyncHandler {
(msg: Uint8Array): void;
}
export interface PluginOp {
dispatch(
control: Uint8Array,
zeroCopy?: ArrayBufferView | null
): Uint8Array | null;
setAsyncHandler(handler: AsyncHandler): void;
}
export interface Plugin {
ops: {
[name: string]: PluginOp;
};
}
/** **UNSTABLE**: new API, yet to be vetted.
*
* Open and initalize a plugin.
*
* const plugin = Deno.openPlugin("./path/to/some/plugin.so");
* const some_op = plugin.ops.some_op;
* const response = some_op.dispatch(new Uint8Array([1,2,3,4]));
* console.log(`Response from plugin ${response}`);
*
* Requires `allow-plugin` permission. */
export function openPlugin(filename: string): Plugin;
export interface NetAddr {
transport: "tcp" | "udp";
hostname: string;
port: number;
}
export interface UnixAddr {
transport: "unix" | "unixpacket";
address: string;
}
export type Addr = NetAddr | UnixAddr;
/** **UNSTABLE**: Maybe remove `ShutdownMode` entirely.
*
* Corresponds to `SHUT_RD`, `SHUT_WR`, `SHUT_RDWR` on POSIX-like systems.
*
* See: http://man7.org/linux/man-pages/man2/shutdown.2.html */
export enum ShutdownMode {
Read = 0,
Write,
ReadWrite, // TODO(ry) panics on ReadWrite.
}
/** **UNSTABLE**: Both the `how` parameter and `ShutdownMode` enum are under
* consideration for removal.
*
* Shutdown socket send and receive operations.
*
* Matches behavior of POSIX shutdown(3).
*
* const listener = Deno.listen({ port: 80 });
* const conn = await listener.accept();
* Deno.shutdown(conn.rid, Deno.ShutdownMode.Write);
*/
export function shutdown(rid: number, how: ShutdownMode): void;
/** **UNSTABLE**: new API, yet to be vetted.
*
* A generic transport listener for message-oriented protocols. */
export interface DatagramConn extends AsyncIterable<[Uint8Array, Addr]> {
/** **UNSTABLE**: new API, yet to be vetted.
*
* Waits for and resolves to the next message to the `UDPConn`. */
receive(p?: Uint8Array): Promise<[Uint8Array, Addr]>;
/** UNSTABLE: new API, yet to be vetted.
*
* Sends a message to the target. */
send(p: Uint8Array, addr: Addr): Promise<void>;
/** UNSTABLE: new API, yet to be vetted.
*
* Close closes the socket. Any pending message promises will be rejected
* with errors. */
close(): void;
/** Return the address of the `UDPConn`. */
readonly addr: Addr;
[Symbol.asyncIterator](): AsyncIterator<[Uint8Array, Addr]>;
}
/** A generic network listener for stream-oriented protocols. */
export interface Listener extends AsyncIterable<Conn> {
/** Waits for and resolves to the next connection to the `Listener`. */
accept(): Promise<Conn>;
/** Close closes the listener. Any pending accept promises will be rejected
* with errors. */
close(): void;
/** Return the address of the `Listener`. */
readonly addr: Addr;
[Symbol.asyncIterator](): AsyncIterator<Conn>;
}
export interface Conn extends Reader, Writer, Closer {
/** The local address of the connection. */
readonly localAddr: Addr;
/** The remote address of the connection. */
readonly remoteAddr: Addr;
/** The resource ID of the connection. */
readonly rid: number;
/** Shuts down (`shutdown(2)`) the reading side of the TCP connection. Most
* callers should just use `close()`. */
closeRead(): void;
/** Shuts down (`shutdown(2)`) the writing side of the TCP connection. Most
* callers should just use `close()`. */
closeWrite(): void;
}
export interface ListenOptions {
/** The port to listen on. */
port: number;
/** A literal IP address or host name that can be resolved to an IP address.
* If not specified, defaults to `0.0.0.0`. */
hostname?: string;
}
export interface UnixListenOptions {
/** A Path to the Unix Socket. */
address: string;
}
/** **UNSTABLE**: new API, yet to be vetted.
*
* Listen announces on the local transport address.
*
* const listener1 = Deno.listen({ port: 80 })
* const listener2 = Deno.listen({ hostname: "192.0.2.1", port: 80 })
* const listener3 = Deno.listen({ hostname: "[2001:db8::1]", port: 80 });
* const listener4 = Deno.listen({ hostname: "golang.org", port: 80, transport: "tcp" });
*
* Requires `allow-net` permission. */
export function listen(
options: ListenOptions & { transport?: "tcp" }
): Listener;
/** **UNSTABLE**: new API, yet to be vetted.
*
* Listen announces on the local transport address.
*
* const listener = Deno.listen({ address: "/foo/bar.sock", transport: "unix" })
*
* Requires `allow-read` permission. */
export function listen(
options: UnixListenOptions & { transport: "unix" }
): Listener;
/** **UNSTABLE**: new API, yet to be vetted.
*
* Listen announces on the local transport address.
*
* const listener1 = Deno.listen({ port: 80, transport: "udp" })
* const listener2 = Deno.listen({ hostname: "golang.org", port: 80, transport: "udp" });
*
* Requires `allow-net` permission. */
export function listen(
options: ListenOptions & { transport: "udp" }
): DatagramConn;
/** **UNSTABLE**: new API, yet to be vetted.
*
* Listen announces on the local transport address.
*
* const listener = Deno.listen({ address: "/foo/bar.sock", transport: "unixpacket" })
*
* Requires `allow-read` permission. */
export function listen(
options: UnixListenOptions & { transport: "unixpacket" }
): DatagramConn;
export interface ListenTLSOptions extends ListenOptions {
/** Server certificate file. */
certFile: string;
/** Server public key file. */
keyFile: string;
transport?: "tcp";
}
/** Listen announces on the local transport address over TLS (transport layer
* security).
*
* const lstnr = Deno.listenTLS({ port: 443, certFile: "./server.crt", keyFile: "./server.key" });
*
* Requires `allow-net` permission. */
export function listenTLS(options: ListenTLSOptions): Listener;
export interface ConnectOptions {
/** The port to connect to. */
port: number;
/** A literal IP address or host name that can be resolved to an IP address.
* If not specified, defaults to `127.0.0.1`. */
hostname?: string;
transport?: "tcp";
}
export interface UnixConnectOptions {
transport: "unix";
address: string;
}
/**
* Connects to the hostname (default is "127.0.0.1") and port on the named
* transport (default is "tcp"), and resolves to the connection (`Conn`).
*
* const conn1 = await Deno.connect({ port: 80 });
* const conn2 = await Deno.connect({ hostname: "192.0.2.1", port: 80 });
* const conn3 = await Deno.connect({ hostname: "[2001:db8::1]", port: 80 });
* const conn4 = await Deno.connect({ hostname: "golang.org", port: 80, transport: "tcp" });
* const conn5 = await Deno.connect({ address: "/foo/bar.sock", transport: "unix" });
*
* Requires `allow-net` permission for "tcp" and `allow-read` for unix. */
export function connect(
options: ConnectOptions | UnixConnectOptions
): Promise<Conn>;
export interface ConnectTLSOptions {
/** The port to connect to. */
port: number;
/** A literal IP address or host name that can be resolved to an IP address.
* If not specified, defaults to `127.0.0.1`. */
hostname?: string;
/** Server certificate file. */
certFile?: string;
}
/** Establishes a secure connection over TLS (transport layer security) using
* an optional cert file, hostname (default is "127.0.0.1") and port. The
* cert file is optional and if not included Mozilla's root certificates will
* be used (see also https://github.com/ctz/webpki-roots for specifics)
*
* const conn1 = await Deno.connectTLS({ port: 80 });
* const conn2 = await Deno.connectTLS({ certFile: "./certs/my_custom_root_CA.pem", hostname: "192.0.2.1", port: 80 });
* const conn3 = await Deno.connectTLS({ hostname: "[2001:db8::1]", port: 80 });
* const conn4 = await Deno.connectTLS({ certFile: "./certs/my_custom_root_CA.pem", hostname: "golang.org", port: 80});
*
* Requires `allow-net` permission.
*/
export function connectTLS(options: ConnectTLSOptions): Promise<Conn>;
/** **UNSTABLE**: not sure if broken or not */
export interface Metrics {
opsDispatched: number;
opsDispatchedSync: number;
opsDispatchedAsync: number;
opsDispatchedAsyncUnref: number;
opsCompleted: number;
opsCompletedSync: number;
opsCompletedAsync: number;
opsCompletedAsyncUnref: number;
bytesSentControl: number;
bytesSentData: number;
bytesReceived: number;
}
/** Receive metrics from the privileged side of Deno. This is primarily used
* in the development of Deno. 'Ops', also called 'bindings', are the go-between
* between Deno Javascript and Deno Rust.
*
* > console.table(Deno.metrics())
* ┌─────────────────────────┬────────┐
* │ (index) │ Values │
* ├─────────────────────────┼────────┤
* │ opsDispatched │ 3 │
* │ opsDispatchedSync │ 2 │
* │ opsDispatchedAsync │ 1 │
* │ opsDispatchedAsyncUnref │ 0 │
* │ opsCompleted │ 3 │
* │ opsCompletedSync │ 2 │
* │ opsCompletedAsync │ 1 │
* │ opsCompletedAsyncUnref │ 0 │
* │ bytesSentControl │ 73 │
* │ bytesSentData │ 0 │
* │ bytesReceived │ 375 │
* └─────────────────────────┴────────┘
*/
export function metrics(): Metrics;
/** **UNSTABLE**: reconsider representation. */
interface ResourceMap {
[rid: number]: string;
}
/** **UNSTABLE**: The return type is under consideration and may change.
*
* Returns a map of open _file like_ resource ids (rid) along with their string
* representations.
*
* console.log(Deno.resources()); //e.g. { 0: "stdin", 1: "stdout", 2: "stderr" }
* Deno.openSync('../test.file');
* console.log(Deno.resources()); //e.g. { 0: "stdin", 1: "stdout", 2: "stderr", 3: "fsFile" }
*/
export function resources(): ResourceMap;
/** **UNSTABLE**: new API. Needs docs. */
export interface FsEvent {
kind: "any" | "access" | "create" | "modify" | "remove";
paths: string[];
}
/** **UNSTABLE**: new API, yet to be vetted.
*
* Watch for file system events against one or more `paths`, which can be files
* or directories. These paths must exist already. One user action (e.g.
* `touch test.file`) can generate multiple file system events. Likewise,
* one user action can result in multiple file paths in one event (e.g. `mv
* old_name.txt new_name.txt`). Recursive option is `true` by default and,
* for directories, will watch the specified directory and all sub directories.
* Note that the exact ordering of the events can vary between operating systems.
*
* const iter = Deno.fsEvents("/");
* for await (const event of iter) {
* console.log(">>>> event", event); //e.g. { kind: "create", paths: [ "/foo.txt" ] }
* }
*
* Requires `allow-read` permission.
*/
export function fsEvents(
paths: string | string[],
options?: { recursive: boolean }
): AsyncIterableIterator<FsEvent>;
/** How to handle subprocess stdio.
*
* `"inherit"` The default if unspecified. The child inherits from the
* corresponding parent descriptor.
*
* `"piped"` A new pipe should be arranged to connect the parent and child
* sub-processes.
*
* `"null"` This stream will be ignored. This is the equivalent of attaching
* the stream to `/dev/null`. */
type ProcessStdio = "inherit" | "piped" | "null";
/** **UNSTABLE**: The `signo` argument may change to require the Deno.Signal
* enum.
*
* Send a signal to process under given `pid`. This functionality currently
* only works on Linux and Mac OS.
*
* If `pid` is negative, the signal will be sent to the process group
* identified by `pid`.
*
* const p = Deno.run({
* cmd: ["python", "-c", "from time import sleep; sleep(10000)"]
* });
*
* Deno.kill(p.pid, Deno.Signal.SIGINT);
*
* Throws Error (not yet implemented) on Windows
*
* Requires `allow-run` permission. */
export function kill(pid: number, signo: number): void;
/** **UNSTABLE**: There are some issues to work out with respect to when and
* how the process should be closed. */
export class Process {
readonly rid: number;
readonly pid: number;
readonly stdin?: WriteCloser;
readonly stdout?: ReadCloser;
readonly stderr?: ReadCloser;
/** Resolves to the current status of the process. */
status(): Promise<ProcessStatus>;
/** Buffer the stdout and return it as `Uint8Array` after `Deno.EOF`.
*
* You must set stdout to `"piped"` when creating the process.
*
* This calls `close()` on stdout after its done. */
output(): Promise<Uint8Array>;
/** Buffer the stderr and return it as `Uint8Array` after `Deno.EOF`.
*
* You must set stderr to `"piped"` when creating the process.
*
* This calls `close()` on stderr after its done. */
stderrOutput(): Promise<Uint8Array>;
close(): void;
kill(signo: number): void;
}
export interface ProcessStatus {
success: boolean;
code?: number;
signal?: number;
}
/** **UNSTABLE**: `args` has been recently renamed to `cmd` to differentiate from
* `Deno.args`. */
export interface RunOptions {
/** Arguments to pass. Note, the first element needs to be a path to the
* binary */
cmd: string[];
cwd?: string;
env?: {
[key: string]: string;
};
stdout?: ProcessStdio | number;
stderr?: ProcessStdio | number;
stdin?: ProcessStdio | number;
}
/** Spawns new subprocess. RunOptions must contain at a minimum the `opt.cmd`,
* an array of program arguments, the first of which is the binary.
*
* Subprocess uses same working directory as parent process unless `opt.cwd`
* is specified.
*
* Environmental variables for subprocess can be specified using `opt.env`
* mapping.
*
* By default subprocess inherits stdio of parent process. To change that
* `opt.stdout`, `opt.stderr` and `opt.stdin` can be specified independently -
* they can be set to either `ProcessStdio` or `rid` of open file.
*
* Details of the spawned process are returned.
*
* const p = Deno.run({
* cmd: ["echo", "hello"],
* });
*
* Requires `allow-run` permission. */
export function run(opt: RunOptions): Process;
enum LinuxSignal {
SIGHUP = 1,
SIGINT = 2,
SIGQUIT = 3,
SIGILL = 4,
SIGTRAP = 5,
SIGABRT = 6,
SIGBUS = 7,
SIGFPE = 8,
SIGKILL = 9,
SIGUSR1 = 10,
SIGSEGV = 11,
SIGUSR2 = 12,
SIGPIPE = 13,
SIGALRM = 14,
SIGTERM = 15,
SIGSTKFLT = 16,
SIGCHLD = 17,
SIGCONT = 18,
SIGSTOP = 19,
SIGTSTP = 20,
SIGTTIN = 21,
SIGTTOU = 22,
SIGURG = 23,
SIGXCPU = 24,
SIGXFSZ = 25,
SIGVTALRM = 26,
SIGPROF = 27,
SIGWINCH = 28,
SIGIO = 29,
SIGPWR = 30,
SIGSYS = 31,
}
enum MacOSSignal {
SIGHUP = 1,
SIGINT = 2,
SIGQUIT = 3,
SIGILL = 4,
SIGTRAP = 5,
SIGABRT = 6,
SIGEMT = 7,
SIGFPE = 8,
SIGKILL = 9,
SIGBUS = 10,
SIGSEGV = 11,
SIGSYS = 12,
SIGPIPE = 13,
SIGALRM = 14,
SIGTERM = 15,
SIGURG = 16,
SIGSTOP = 17,
SIGTSTP = 18,
SIGCONT = 19,
SIGCHLD = 20,
SIGTTIN = 21,
SIGTTOU = 22,
SIGIO = 23,
SIGXCPU = 24,
SIGXFSZ = 25,
SIGVTALRM = 26,
SIGPROF = 27,
SIGWINCH = 28,
SIGINFO = 29,
SIGUSR1 = 30,
SIGUSR2 = 31,
}
/** **UNSTABLE**: make platform independent.
*
* Signals numbers. This is platform dependent. */
export const Signal: typeof MacOSSignal | typeof LinuxSignal;
interface InspectOptions {
showHidden?: boolean;
depth?: number;
colors?: boolean;
indentLevel?: number;
}
/** **UNSTABLE**: The exact form of the string output is under consideration
* and may change.
*
* Converts the input into a string that has the same format as printed by
* `console.log()`.
*
* const obj = {};
* obj.propA = 10;
* obj.propB = "hello"
* const objAsString = Deno.inspect(obj); //{ propA: 10, propB: "hello" }
* console.log(obj); //prints same value as objAsString, e.g. { propA: 10, propB: "hello" }
*
* You can also register custom inspect functions, via the `customInspect` Deno
* symbol on objects, to control and customize the output.
*
* class A {
* x = 10;
* y = "hello";
* [Deno.symbols.customInspect](): string {
* return "x=" + this.x + ", y=" + this.y;
* }
* }
*
* const inStringFormat = Deno.inspect(new A()); //"x=10, y=hello"
* console.log(inStringFormat); //prints "x=10, y=hello"
*
* Finally, a number of output options are also available.
*
* const out = Deno.inspect(obj, {showHidden: true, depth: 4, colors: true, indentLevel: 2});
*
*/
export function inspect(value: unknown, options?: InspectOptions): string;
export type OperatingSystem = "mac" | "win" | "linux";
export type Arch = "x64" | "arm64";
interface BuildInfo {
/** The CPU architecture. */
arch: Arch;
/** The operating system. */
os: OperatingSystem;
}
/** Build related information. */
export const build: BuildInfo;
interface Version {
deno: string;
v8: string;
typescript: string;
}
/** Version related information. */
export const version: Version;
/** The log category for a diagnostic message. */
export enum DiagnosticCategory {
Log = 0,
Debug = 1,
Info = 2,
Error = 3,
Warning = 4,
Suggestion = 5,
}
export interface DiagnosticMessageChain {
message: string;
category: DiagnosticCategory;
code: number;
next?: DiagnosticMessageChain[];
}
export interface DiagnosticItem {
/** A string message summarizing the diagnostic. */
message: string;
/** An ordered array of further diagnostics. */
messageChain?: DiagnosticMessageChain;
/** Information related to the diagnostic. This is present when there is a
* suggestion or other additional diagnostic information */
relatedInformation?: DiagnosticItem[];
/** The text of the source line related to the diagnostic. */
sourceLine?: string;
/** The line number that is related to the diagnostic. */
lineNumber?: number;
/** The name of the script resource related to the diagnostic. */
scriptResourceName?: string;
/** The start position related to the diagnostic. */
startPosition?: number;
/** The end position related to the diagnostic. */
endPosition?: number;
/** The category of the diagnostic. */
category: DiagnosticCategory;
/** A number identifier. */
code: number;
/** The the start column of the sourceLine related to the diagnostic. */
startColumn?: number;
/** The end column of the sourceLine related to the diagnostic. */
endColumn?: number;
}
export interface Diagnostic {
/** An array of diagnostic items. */
items: DiagnosticItem[];
}
/** **UNSTABLE**: new API, yet to be vetted.
*
* Format an array of diagnostic items and return them as a single string in a
* user friendly format.
*
* const [diagnostics, result] = Deno.compile("file_with_compile_issues.ts");
* console.table(diagnostics); //Prints raw diagnostic data
* console.log(Deno.formatDiagnostics(diagnostics)); //User friendly output of diagnostics
*
* @param items An array of diagnostic items to format
*/
export function formatDiagnostics(items: DiagnosticItem[]): string;
/** **UNSTABLE**: new API, yet to be vetted.
*
* A specific subset TypeScript compiler options that can be supported by the
* Deno TypeScript compiler. */
export interface CompilerOptions {
/** Allow JavaScript files to be compiled. Defaults to `true`. */
allowJs?: boolean;
/** Allow default imports from modules with no default export. This does not
* affect code emit, just typechecking. Defaults to `false`. */
allowSyntheticDefaultImports?: boolean;
/** Allow accessing UMD globals from modules. Defaults to `false`. */
allowUmdGlobalAccess?: boolean;
/** Do not report errors on unreachable code. Defaults to `false`. */
allowUnreachableCode?: boolean;
/** Do not report errors on unused labels. Defaults to `false` */
allowUnusedLabels?: boolean;
/** Parse in strict mode and emit `"use strict"` for each source file.
* Defaults to `true`. */
alwaysStrict?: boolean;
/** Base directory to resolve non-relative module names. Defaults to
* `undefined`. */
baseUrl?: string;
/** Report errors in `.js` files. Use in conjunction with `allowJs`. Defaults
* to `false`. */
checkJs?: boolean;
/** Generates corresponding `.d.ts` file. Defaults to `false`. */
declaration?: boolean;
/** Output directory for generated declaration files. */
declarationDir?: string;
/** Generates a source map for each corresponding `.d.ts` file. Defaults to
* `false`. */
declarationMap?: boolean;
/** Provide full support for iterables in `for..of`, spread and
* destructuring when targeting ES5 or ES3. Defaults to `false`. */
downlevelIteration?: boolean;
/** Emit a UTF-8 Byte Order Mark (BOM) in the beginning of output files.
* Defaults to `false`. */
emitBOM?: boolean;
/** Only emit `.d.ts` declaration files. Defaults to `false`. */
emitDeclarationOnly?: boolean;
/** Emit design-type metadata for decorated declarations in source. See issue
* [microsoft/TypeScript#2577](https://github.com/Microsoft/TypeScript/issues/2577)
* for details. Defaults to `false`. */
emitDecoratorMetadata?: boolean;
/** Emit `__importStar` and `__importDefault` helpers for runtime babel
* ecosystem compatibility and enable `allowSyntheticDefaultImports` for type
* system compatibility. Defaults to `true`. */
esModuleInterop?: boolean;
/** Enables experimental support for ES decorators. Defaults to `false`. */
experimentalDecorators?: boolean;
/** Emit a single file with source maps instead of having a separate file.
* Defaults to `false`. */
inlineSourceMap?: boolean;
/** Emit the source alongside the source maps within a single file; requires
* `inlineSourceMap` or `sourceMap` to be set. Defaults to `false`. */
inlineSources?: boolean;
/** Perform additional checks to ensure that transpile only would be safe.
* Defaults to `false`. */
isolatedModules?: boolean;
/** Support JSX in `.tsx` files: `"react"`, `"preserve"`, `"react-native"`.
* Defaults to `"react"`. */
jsx?: "react" | "preserve" | "react-native";
/** Specify the JSX factory function to use when targeting react JSX emit,
* e.g. `React.createElement` or `h`. Defaults to `React.createElement`. */
jsxFactory?: string;
/** Resolve keyof to string valued property names only (no numbers or
* symbols). Defaults to `false`. */
keyofStringsOnly?: string;
/** Emit class fields with ECMAScript-standard semantics. Defaults to `false`.
* Does not apply to `"esnext"` target. */
useDefineForClassFields?: boolean;
/** List of library files to be included in the compilation. If omitted,
* then the Deno main runtime libs are used. */
lib?: string[];
/** The locale to use to show error messages. */
locale?: string;
/** Specifies the location where debugger should locate map files instead of
* generated locations. Use this flag if the `.map` files will be located at
* run-time in a different location than the `.js` files. The location
* specified will be embedded in the source map to direct the debugger where
* the map files will be located. Defaults to `undefined`. */
mapRoot?: string;
/** Specify the module format for the emitted code. Defaults to
* `"esnext"`. */
module?:
| "none"
| "commonjs"
| "amd"
| "system"
| "umd"
| "es6"
| "es2015"
| "esnext";
/** Do not generate custom helper functions like `__extends` in compiled
* output. Defaults to `false`. */
noEmitHelpers?: boolean;
/** Report errors for fallthrough cases in switch statement. Defaults to
* `false`. */
noFallthroughCasesInSwitch?: boolean;
/** Raise error on expressions and declarations with an implied any type.
* Defaults to `true`. */
noImplicitAny?: boolean;
/** Report an error when not all code paths in function return a value.
* Defaults to `false`. */
noImplicitReturns?: boolean;
/** Raise error on `this` expressions with an implied `any` type. Defaults to
* `true`. */
noImplicitThis?: boolean;
/** Do not emit `"use strict"` directives in module output. Defaults to
* `false`. */
noImplicitUseStrict?: boolean;
/** Do not add triple-slash references or module import targets to the list of
* compiled files. Defaults to `false`. */
noResolve?: boolean;
/** Disable strict checking of generic signatures in function types. Defaults
* to `false`. */
noStrictGenericChecks?: boolean;
/** Report errors on unused locals. Defaults to `false`. */
noUnusedLocals?: boolean;
/** Report errors on unused parameters. Defaults to `false`. */
noUnusedParameters?: boolean;
/** Redirect output structure to the directory. This only impacts
* `Deno.compile` and only changes the emitted file names. Defaults to
* `undefined`. */
outDir?: string;
/** List of path mapping entries for module names to locations relative to the
* `baseUrl`. Defaults to `undefined`. */
paths?: Record<string, string[]>;
/** Do not erase const enum declarations in generated code. Defaults to
* `false`. */
preserveConstEnums?: boolean;
/** Remove all comments except copy-right header comments beginning with
* `/*!`. Defaults to `true`. */
removeComments?: boolean;
/** Include modules imported with `.json` extension. Defaults to `true`. */
resolveJsonModule?: boolean;
/** Specifies the root directory of input files. Only use to control the
* output directory structure with `outDir`. Defaults to `undefined`. */
rootDir?: string;
/** List of _root_ folders whose combined content represent the structure of
* the project at runtime. Defaults to `undefined`. */
rootDirs?: string[];
/** Generates corresponding `.map` file. Defaults to `false`. */
sourceMap?: boolean;
/** Specifies the location where debugger should locate TypeScript files
* instead of source locations. Use this flag if the sources will be located
* at run-time in a different location than that at design-time. The location
* specified will be embedded in the sourceMap to direct the debugger where
* the source files will be located. Defaults to `undefined`. */
sourceRoot?: string;
/** Enable all strict type checking options. Enabling `strict` enables
* `noImplicitAny`, `noImplicitThis`, `alwaysStrict`, `strictBindCallApply`,
* `strictNullChecks`, `strictFunctionTypes` and
* `strictPropertyInitialization`. Defaults to `true`. */
strict?: boolean;
/** Enable stricter checking of the `bind`, `call`, and `apply` methods on
* functions. Defaults to `true`. */
strictBindCallApply?: boolean;
/** Disable bivariant parameter checking for function types. Defaults to
* `true`. */
strictFunctionTypes?: boolean;
/** Ensure non-undefined class properties are initialized in the constructor.
* This option requires `strictNullChecks` be enabled in order to take effect.
* Defaults to `true`. */
strictPropertyInitialization?: boolean;
/** In strict null checking mode, the `null` and `undefined` values are not in
* the domain of every type and are only assignable to themselves and `any`
* (the one exception being that `undefined` is also assignable to `void`). */
strictNullChecks?: boolean;
/** Suppress excess property checks for object literals. Defaults to
* `false`. */
suppressExcessPropertyErrors?: boolean;
/** Suppress `noImplicitAny` errors for indexing objects lacking index
* signatures. */
suppressImplicitAnyIndexErrors?: boolean;
/** Specify ECMAScript target version. Defaults to `esnext`. */
target?:
| "es3"
| "es5"
| "es6"
| "es2015"
| "es2016"
| "es2017"
| "es2018"
| "es2019"
| "es2020"
| "esnext";
/** List of names of type definitions to include. Defaults to `undefined`.
*
* The type definitions are resolved according to the normal Deno resolution
* irrespective of if sources are provided on the call. Like other Deno
* modules, there is no "magical" resolution. For example:
*
* Deno.compile(
* "./foo.js",
* undefined,
* {
* types: [ "./foo.d.ts", "https://deno.land/x/example/types.d.ts" ]
* }
* );
*/
types?: string[];
}
/** **UNSTABLE**: new API, yet to be vetted.
*
* The results of a transpile only command, where the `source` contains the
* emitted source, and `map` optionally contains the source map. */
export interface TranspileOnlyResult {
source: string;
map?: string;
}
/** **UNSTABLE**: new API, yet to be vetted.
*
* Takes a set of TypeScript sources and resolves to a map where the key was
* the original file name provided in sources and the result contains the
* `source` and optionally the `map` from the transpile operation. This does no
* type checking and validation, it effectively "strips" the types from the
* file.
*
* const results = await Deno.transpileOnly({
* "foo.ts": `const foo: string = "foo";`
* });
*
* @param sources A map where the key is the filename and the value is the text
* to transpile. The filename is only used in the transpile and
* not resolved, for example to fill in the source name in the
* source map.
* @param options An option object of options to send to the compiler. This is
* a subset of ts.CompilerOptions which can be supported by Deno.
* Many of the options related to type checking and emitting
* type declaration files will have no impact on the output.
*/
export function transpileOnly(
sources: Record<string, string>,
options?: CompilerOptions
): Promise<Record<string, TranspileOnlyResult>>;
/** **UNSTABLE**: new API, yet to be vetted.
*
* Takes a root module name, and optionally a record set of sources. Resolves
* with a compiled set of modules and possibly diagnostics if the compiler
* encountered any issues. If just a root name is provided, the modules
* will be resolved as if the root module had been passed on the command line.
*
* If sources are passed, all modules will be resolved out of this object, where
* the key is the module name and the value is the content. The extension of
* the module name will be used to determine the media type of the module.
*
* const [ maybeDiagnostics1, output1 ] = await Deno.compile("foo.ts");
*
* const [ maybeDiagnostics2, output2 ] = await Deno.compile("/foo.ts", {
* "/foo.ts": `export * from "./bar.ts";`,
* "/bar.ts": `export const bar = "bar";`
* });
*
* @param rootName The root name of the module which will be used as the
* "starting point". If no `sources` is specified, Deno will
* resolve the module externally as if the `rootName` had been
* specified on the command line.
* @param sources An optional key/value map of sources to be used when resolving
* modules, where the key is the module name, and the value is
* the source content. The extension of the key will determine
* the media type of the file when processing. If supplied,
* Deno will not attempt to resolve any modules externally.
* @param options An optional object of options to send to the compiler. This is
* a subset of ts.CompilerOptions which can be supported by Deno.
*/
export function compile(
rootName: string,
sources?: Record<string, string>,
options?: CompilerOptions
): Promise<[DiagnosticItem[] | undefined, Record<string, string>]>;
/** **UNSTABLE**: new API, yet to be vetted.
*
* `bundle()` is part the compiler API. A full description of this functionality
* can be found in the [manual](https://deno.land/std/manual.md#denobundle).
*
* Takes a root module name, and optionally a record set of sources. Resolves
* with a single JavaScript string (and bundle diagnostics if issues arise with
* the bundling) that is like the output of a `deno bundle` command. If just
* a root name is provided, the modules will be resolved as if the root module
* had been passed on the command line.
*
* If sources are passed, all modules will be resolved out of this object, where
* the key is the module name and the value is the content. The extension of the
* module name will be used to determine the media type of the module.
*
* //equivalent to "deno bundle foo.ts" from the command line
* const [ maybeDiagnostics1, output1 ] = await Deno.bundle("foo.ts");
*
* const [ maybeDiagnostics2, output2 ] = await Deno.bundle("/foo.ts", {
* "/foo.ts": `export * from "./bar.ts";`,
* "/bar.ts": `export const bar = "bar";`
* });
*
* @param rootName The root name of the module which will be used as the
* "starting point". If no `sources` is specified, Deno will
* resolve the module externally as if the `rootName` had been
* specified on the command line.
* @param sources An optional key/value map of sources to be used when resolving
* modules, where the key is the module name, and the value is
* the source content. The extension of the key will determine
* the media type of the file when processing. If supplied,
* Deno will not attempt to resolve any modules externally.
* @param options An optional object of options to send to the compiler. This is
* a subset of ts.CompilerOptions which can be supported by Deno.
*/
export function bundle(
rootName: string,
sources?: Record<string, string>,
options?: CompilerOptions
): Promise<[DiagnosticItem[] | undefined, string]>;
/** Returns the script arguments to the program. If for example we run a
* program:
*
* deno --allow-read https://deno.land/std/examples/cat.ts /etc/passwd
*
* Then `Deno.args` will contain:
*
* [ "/etc/passwd" ]
*/
export const args: string[];
/** **UNSTABLE**: new API, yet to be vetted.
*
* Represents the stream of signals, implements both `AsyncIterator` and
* `PromiseLike`. */
export class SignalStream
implements AsyncIterableIterator<void>, PromiseLike<void> {
constructor(signal: typeof Deno.Signal);
then<T, S>(
f: (v: void) => T | Promise<T>,
g?: (v: void) => S | Promise<S>
): Promise<T | S>;
next(): Promise<IteratorResult<void>>;
[Symbol.asyncIterator](): AsyncIterableIterator<void>;
dispose(): void;
}
/** **UNSTABLE**: new API, yet to be vetted.
*
* Returns the stream of the given signal number. You can use it as an async
* iterator.
*
* for await (const _ of Deno.signal(Deno.Signal.SIGTERM)) {
* console.log("got SIGTERM!");
* }
*
* You can also use it as a promise. In this case you can only receive the
* first one.
*
* await Deno.signal(Deno.Signal.SIGTERM);
* console.log("SIGTERM received!")
*
* If you want to stop receiving the signals, you can use `.dispose()` method
* of the signal stream object.
*
* const sig = Deno.signal(Deno.Signal.SIGTERM);
* setTimeout(() => { sig.dispose(); }, 5000);
* for await (const _ of sig) {
* console.log("SIGTERM!")
* }
*
* The above for-await loop exits after 5 seconds when `sig.dispose()` is
* called.
*
* NOTE: This functionality is not yet implemented on Windows.
*/
export function signal(signo: number): SignalStream;
/** **UNSTABLE**: new API, yet to be vetted. */
export const signals: {
/** Returns the stream of SIGALRM signals.
*
* This method is the shorthand for `Deno.signal(Deno.Signal.SIGALRM)`. */
alarm: () => SignalStream;
/** Returns the stream of SIGCHLD signals.
*
* This method is the shorthand for `Deno.signal(Deno.Signal.SIGCHLD)`. */
child: () => SignalStream;
/** Returns the stream of SIGHUP signals.
*
* This method is the shorthand for `Deno.signal(Deno.Signal.SIGHUP)`. */
hungup: () => SignalStream;
/** Returns the stream of SIGINT signals.
*
* This method is the shorthand for `Deno.signal(Deno.Signal.SIGINT)`. */
interrupt: () => SignalStream;
/** Returns the stream of SIGIO signals.
*
* This method is the shorthand for `Deno.signal(Deno.Signal.SIGIO)`. */
io: () => SignalStream;
/** Returns the stream of SIGPIPE signals.
*
* This method is the shorthand for `Deno.signal(Deno.Signal.SIGPIPE)`. */
pipe: () => SignalStream;
/** Returns the stream of SIGQUIT signals.
*
* This method is the shorthand for `Deno.signal(Deno.Signal.SIGQUIT)`. */
quit: () => SignalStream;
/** Returns the stream of SIGTERM signals.
*
* This method is the shorthand for `Deno.signal(Deno.Signal.SIGTERM)`. */
terminate: () => SignalStream;
/** Returns the stream of SIGUSR1 signals.
*
* This method is the shorthand for `Deno.signal(Deno.Signal.SIGUSR1)`. */
userDefined1: () => SignalStream;
/** Returns the stream of SIGUSR2 signals.
*
* This method is the shorthand for `Deno.signal(Deno.Signal.SIGUSR2)`. */
userDefined2: () => SignalStream;
/** Returns the stream of SIGWINCH signals.
*
* This method is the shorthand for `Deno.signal(Deno.Signal.SIGWINCH)`. */
windowChange: () => SignalStream;
};
/** **UNSTABLE**: new API. Maybe move `Deno.EOF` here.
*
* Special Deno related symbols. */
export const symbols: {
/** Symbol to access exposed internal Deno API */
readonly internal: unique symbol;
/** A symbol which can be used as a key for a custom method which will be
* called when `Deno.inspect()` is called, or when the object is logged to
* the console. */
readonly customInspect: unique symbol;
// TODO(ry) move EOF here?
};
}